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    Barbarian in the Playground
     
    kentma57's Avatar

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    Default [3.5] Is there anyway around Max-Dex on armour?

    The title says it all, I have a character in the works and I am trying to think of away around max-dex on some of the heavier armours in the game.
    I figure, worst caste I talk my DM into a new type of armour enchantment.
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    Default Re: [3.5] Is there anyway around Max-Dex on armour?

    If the difference in max Dex is high enough, just ditch it for Bracers of Armor.
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    Default Re: [3.5] Is there anyway around Max-Dex on armour?

    I don't know, I'm in the mood for Full-Plate with +4 max-dex.
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    Default Re: [3.5] Is there anyway around Max-Dex on armour?

    That's +1 Nimbleness (MIC) mithral full plate.

    Price: 14500 gp
    Armor bonus: +9
    Maximum DEX bonus: +4
    Armor check penalty: -1
    Arcan spell failure: 25%

    It is totally not worth it.

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    Default Re: [3.5] Is there anyway around Max-Dex on armour?

    Mithral with the Nimbleness enchantment.

    EDIT: Faleldir beat me to it.
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    Default Re: [3.5] Is there anyway around Max-Dex on armour?

    Quote Originally Posted by kentma57 View Post
    I don't know, I'm in the mood for Full-Plate with +4 max-dex.
    Hmm. Well, Mithral will get you an extra +2 Max Dex (to three).
    Of course, by the time I finish this post, it will already be obsolete. C'est la vie.

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    Default Re: [3.5] Is there anyway around Max-Dex on armour?

    There's an argument to be made for Deepwarden.
    When it replaces Dexterity with Constitution, the limit may or not go too.
    Ask your DM.

    And isn't this the Dread Commando's whole schtick?
    I never gave that class much attention... I can't remember.

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    Default Re: [3.5] Is there anyway around Max-Dex on armour?

    Look at Complete Psionic. One of the items in the back is a psychoactive skin of ectoplasmic armor.

    It can be donned/removed with a standard action, it weighs 1 lb, does not decrease your speed, and it otherwise acts as full-plate. Yes, it has a Max Dex of +2, but it stacks with a monk's belt, since it's not actually armor.

    Alternately, an eternal dorje (ie, wand) of inertial armor with a manifester level of 9 or greater (and 9 or more power points invested into it). 18+ hours of +8 armor bonus for (I believe) double the cost of a regular dorje: over 66,000 gp.

    ...Reeeeally overpriced, but there you go.

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    Default Re: [3.5] Is there anyway around Max-Dex on armour?

    I'm sure that some of the special armor materials will allow you to do as you desire. Most likely in Races of the Wild, but there's so many materials, listed in so many books, that it's a bit ridiculous.

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    Default Re: [3.5] Is there anyway around Max-Dex on armour?

    Or maybe you can ask your DM to do away with the concept of maximum dexterity bonus. IMO, it serves no real purpose, it just penalizes classes that wear heavy armor (beyond the armor check penalty and movement speed reduction).

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    Default Re: [3.5] Is there anyway around Max-Dex on armour?

    Quote Originally Posted by Tehnar View Post
    Or maybe you can ask your DM to do away with the concept of maximum dexterity bonus. IMO, it serves no real purpose, it just penalizes classes that wear heavy armor (beyond the armor check penalty and movement speed reduction).
    Not really. If you look at the chart, the best AC+Max Dex adds up to +9 for each weapon type. That means the Fighter and the Rogue have the same AC, but the Fighter gets it without needing to invest in Dex, while Dex is the Rogue's primary stat.
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    Default Re: [3.5] Is there anyway around Max-Dex on armour?

    Quote Originally Posted by Sstoopidtallkid View Post
    Not really. If you look at the chart, the best AC+Max Dex adds up to +9 for each weapon type. That means the Fighter and the Rogue have the same AC, but the Fighter gets it without needing to invest in Dex, while Dex is the Rogue's primary stat.
    Actually, Full-Plate and Padded have the highest AC bonuses. Breastplate & Chain Shirt come then. Then the other medium & heavy armors, which mostly suck as far as composite AC goes.
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    Default Re: [3.5] Is there anyway around Max-Dex on armour?

    Quote Originally Posted by Lycanthromancer View Post
    Look at Complete Psionic. One of the items in the back is a psychoactive skin of ectoplasmic armor.

    It can be donned/removed with a standard action, it weighs 1 lb, does not decrease your speed, and it otherwise acts as full-plate. Yes, it has a Max Dex of +2, but it stacks with a monk's belt, since it's not actually armor.

    Alternately, an eternal dorje (ie, wand) of inertial armor with a manifester level of 9 or greater (and 9 or more power points invested into it). 18+ hours of +8 armor bonus for (I believe) double the cost of a regular dorje: over 66,000 gp.

    ...Reeeeally overpriced, but there you go.
    Although, MIC, they nerfed it to count as light armor for class features (like Monk Wis to AC).

    That said, Swordsages still get to use it.

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    Default Re: [3.5] Is there anyway around Max-Dex on armour?

    Look in the Arms and Armor guide (I think) for Tesselated Armor. It's +2 full plate that's med category. Take a mith copy instead and, if you can, put nimbleness on it. I think it's either a +4 or +5 max dex, and the mith puts you substantially on weight, keeping you away from carrying a med load- which gives you a max dex of +3.
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    Default Re: [3.5] Is there anyway around Max-Dex on armour?

    Quote Originally Posted by Sstoopidtallkid View Post
    Not really. If you look at the chart, the best AC+Max Dex adds up to +9 for each weapon type. That means the Fighter and the Rogue have the same AC, but the Fighter gets it without needing to invest in Dex, while Dex is the Rogue's primary stat.
    But the rogue gets dex to touch AC, which becomes more important at higher levels.
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    JonestheSpy's Avatar

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    Default Re: [3.5] Is there anyway around Max-Dex on armour?

    Everyon'e forgotten the easiest answer:

    Find a DM who doesn't give a boop about game balance.

    See? That was easy.

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    Default Re: [3.5] Is there anyway around Max-Dex on armour?

    The only AC that matters after low levels is touch AC, since most monsters will be able to hit your regular AC very very easily.

    Invest in touch AC and multiple miss-chances (or in not being able to be targeted and hit at all), and you're much better off, as it's far cheaper (and more useful) than investing in your normal AC.

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    Default Re: [3.5] Is there anyway around Max-Dex on armour?

    Quote Originally Posted by kentma57 View Post
    The title says it all, I have a character in the works and I am trying to think of away around max-dex on some of the heavier armours in the game.
    I figure, worst caste I talk my DM into a new type of armour enchantment.
    There is a way to ignore max dex on light and medium armor, but it isn't exactly what you'd call easily accessible.
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    Default Re: [3.5] Is there anyway around Max-Dex on armour?

    While they aren't WotC material, there are feats to accomplish just this sort of thing in the Gaming Section of GitP. See: Armor Focus, Greater Armor Focus, Epic Armor Focus.
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