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Thread: Weapons and Damage Reduction?
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2009-05-03, 01:00 PM (ISO 8601)
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- Oct 2008
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Weapons and Damage Reduction?
Alright i have two questions this time. First is can you use a scimitar as a weapon for weapon finesse it has the same stats as a rapier minus the pierce damage. Is there anyway to use this Weapon with a dex modifiers. Second question is, can damage reduction be bypassed by magic or elemental damage you see i think it can but the rest of my party says that the weapon has to be made of a special material and magic does nothing.
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2009-05-03, 01:07 PM (ISO 8601)
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- Oct 2008
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Re: Weapons and Damage Reduction?
For the scimitar, it would not work because the feat only works for light weapons and other specific weapons
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Originally Posted by SRDYet another Touhou fan in the playground.
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2009-05-03, 01:42 PM (ISO 8601)
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- Aug 2008
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Re: Weapons and Damage Reduction?
Normally, no, and the "same stats" with the rapier are irrelevant. But you can do it with:
Dervish PrC (Complete Warrior). At 1st level you get the Slashing Blades ability, which allows you to treat scimitars as light weapons - therefore you can use Weapon Finesse with them.
Feycraft template (DMG II). With this template, a one-handed weapon is treated as light, but deals damage as one size smaller.
Graceful Edge feat (Dragon #128). Allows you to treat a one-handed slashing weapon as light, but you can't hold a weapon or a shield in your off-hand.Avatar lawfully nicked from this xkcd strip.
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2009-05-03, 01:50 PM (ISO 8601)
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- Dec 2007
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- Finland
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Re: Weapons and Damage Reduction?
You can actually Finesse Scimitars. It requires a level of Dervish, but it's doable. Of course, entering Dervish is hard and thus it only works for characters intent on actually finishing Dervish, but regardless, it's possible.
Dervish allows you to treat Scimitars as light weapons which makes them eligible for Weapon Finesse.
EDIT: Sigh, board-down-ninja'd.Last edited by Eldariel; 2009-05-03 at 01:53 PM.
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2009-05-03, 02:17 PM (ISO 8601)
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- Jan 2006
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Re: Weapons and Damage Reduction?
It depends on the type of DR. DR/- or DR/adamantine or something, your friends are right, you need a weapon made of the appropriate type (or its unbreakable in the case of DR/-). However, DR/magic is broken by any magically enhanced weapon (any +1 or more weapon).
If you're talking strictly about spells like Fireball or Magic Missile, then you're also right, DR only applies to weapons, not spells.
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2009-05-04, 01:32 AM (ISO 8601)
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- Jul 2008
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- Dubai, UAE
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Re: Weapons and Damage Reduction?
DR/Magic = Any Weapon of +1 or greater ignores DR.
DR/Adamantine = Only Adamantine weapons ignore DR, even if +1.
Importantly:
Elemental/Energy Damage always ignores DR, but not Hardness. Read the hit point section too to see how energy deals with hardness.Looking for a PBP 3.5 game.PM me for more details on any of the below characters, or see hereSpoilerGnome Illusionist. Preferably with Cityscape allowed.
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2009-05-04, 04:25 AM (ISO 8601)
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- Aug 2007
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- Imagination Land
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Re: Weapons and Damage Reduction?
To further clarify, all elemental damage bypasses DR. So if you had a flaming sword, the fire damage would affect the target even if ALL of the sword's physical damage was stopped by DR.
Also, the +N magical enhancement bonus that's on a magic weapon adds to the physical damage and won't help you bypass DR (unless it is DR/magic, of course). It may help you slip a little extra damage past the limits of the target's DR's ability to reduce, however.