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Thread: A low WIS Character.
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2009-07-26, 08:32 PM (ISO 8601)
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A low WIS Character.
So, last session our Dwarf Monk died. So now he had to make a new character. After going with human sorcerer, he rolled stats. Yes, we roll stats. We enjoy variety, we care nothing for balance. But anyway, after rolling two 17s and an 18, luck have it that he gets a 4. Which he dumps to wisdom. So, any advice I should give him about it, aside from the obvious things? (Or obvious things that are so obvious he'll never see it coming.)
Pronounced Nikki.
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2009-07-26, 08:35 PM (ISO 8601)
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2009-07-26, 08:37 PM (ISO 8601)
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Re: A low WIS Character.
He gets the big picture, but he gets bogged down in the details.
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2009-07-26, 08:38 PM (ISO 8601)
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Re: A low WIS Character.
He may also have a very poor memory. However, he's probably good at memorizing material or remembering purely factual things (if he has a good Int score), and his social graces and charm (high Cha) may win over friends who aren't too observent themselves. He's likely a bad decision maker and completely unable to tell who his real friends are.
Of course, it all depends on how he wants to play the character. Should turn out interestingly though....
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2009-07-26, 08:59 PM (ISO 8601)
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Re: A low WIS Character.
Shoulda put it in Str.
Hit him with a Will save effect. That'll teach him.
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2009-07-26, 09:02 PM (ISO 8601)
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Re: A low WIS Character.
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2009-07-26, 09:06 PM (ISO 8601)
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2009-07-26, 09:10 PM (ISO 8601)
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Re: A low WIS Character.
4 wisdom to me equals completely nuts.
Think mad scientist, imaginary friend, etc.
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2009-07-26, 09:10 PM (ISO 8601)
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Re: A low WIS Character.
Make sure he has a good familiar to make the spot and listen checks for him (assuming he keeps the familiar rather than something else).
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2009-07-26, 09:11 PM (ISO 8601)
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Re: A low WIS Character.
The way I play my low wis character (7, so take these a bit... more extreme I guess) is like this. He's very quick to anger and brash, acting before thinking (Though he's brilliant.)
He doesn't think far in advance, though he might have a generic plan for the future. He's addled in the sense that things can go on around him and he'll either be too focused or too distracted (hah.) to notice.
He'd drift in and out of conversations, maybe thinking the planning process is a waste of time. He might end up being rude at times unintentionally, but that could be more of a charisma thing.
Its not much, but I hope it helps
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2009-07-26, 09:13 PM (ISO 8601)
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Re: A low WIS Character.
Maybe I should have said this. I'm not actually the DM here. Our party is only me(a drunken barbarian), my friend who plays a mute cleric, and this sorcerer.
Then I should probably convince him to change, as we're going to be fighting two more levels worth of kobolds?
And yeah, thanks for the advice guys.Last edited by Overlord Nicy; 2009-07-26 at 09:29 PM.
Pronounced Nikki.
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2009-07-26, 09:44 PM (ISO 8601)
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Re: A low WIS Character.
Isn't "absent minded professor" the standard explanation/example of a low wisdom high int character?
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2009-07-26, 09:56 PM (ISO 8601)
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Re: A low WIS Character.
What are his Intelligence and Charisma scores? That could help with defining what he'd probably be like.
Anyway... a 4 wisdom is just barely higher than the minimum. He probably has poor impulse control, a short attention span, and is easily tricked, persuaded, or talked into things that he knows are bad ideas... and he might realize they're bad ideas if he'd just take the time to stop and think for a second, but his low Wisdom would make that a rare occurance.
If he has a high Intelligence, he'd probably get absorbed into reading a book or thinking about a problem and might have to be physically struck on occasion just to get his attention. If he has an average Intellience, he might just get distracted thinking about bunnies (or gold or women or whatever it is he likes).
Low Wisdom, high Charisma, and average-ish Intelligence could be represented as a pathological party animal; he loves being around lots of people and telling jokes and being the center of attention, probably, regardless of whether other people are laughing with him or at him (and he might not appreciate or even care about the difference). He might be loud and an attention whore regardless of whether it's appropriate at the time or not.
During a conversation, he'd probably be wandering from one subject to the next with every other sentance unless the other person(s) deliberately try to keep him on one subject.
A low Wisdom is sort of like ADD (NOT ADHD, there IS a difference). He'd probably focus on things that interest him and pretty much ignore everything else unless it's an emergency or something.Last edited by Shpadoinkle; 2009-07-26 at 09:57 PM.
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2009-07-26, 09:57 PM (ISO 8601)
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Re: A low WIS Character.
He'd also have the imagination of a doorknob unable to see beyond what his magic can do for him. You could make him a bit of a pompous fool depending on his alignment, but not enough that it breaks up the party.
Comparitively, 4 INT would be close to mild retardation.
Also, it really depends on how big the picture is. His low attention span will cause him to forget details, not due to a poor memory (memory isn't a stat that has mechanical affects in D&D unless you're thinking of something like a photographic memory, maybe).
A good way to start with creating a character like this to go with the assumption that he has no grasp of even the fundamentals of something like philosophy or the ability to ask 'good questions'.Last edited by imp_fireball; 2009-07-26 at 11:40 PM.
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2009-07-26, 10:08 PM (ISO 8601)
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Re: A low WIS Character.
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2009-07-26, 10:09 PM (ISO 8601)
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Re: A low WIS Character.
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2009-07-26, 10:10 PM (ISO 8601)
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Re: A low WIS Character.
Huh? What? I kinda trailed off and forgot what you were talking about. Say that again?
In the most general sense, per the game rules, wisdom is awareness of other things around you. So you could see a tree, analyze it's bark for tanin content, and count its rings, etc. This is int. But then you take 5 steps immediately afterwards and bump into another tree because you weren't paying attention (that's a DC 0 spot check btw, or DC 5 if distracted). The PHB also describes a low wis as being absent minded. Don't go overboard and make it into a stereotype, but you get the idea.Last edited by ericgrau; 2009-07-26 at 10:18 PM.
So you never have to interrupt a game to look up a rule again:
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2009-07-26, 10:19 PM (ISO 8601)
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Re: A low WIS Character.
With that low a Wisdom score, he has no sense at all. Take all of his character flaws and multiply them by like 10.
He's totally clueless. Even with a high int, he won't be able to tell the difference between a good plan and an awful one.
I really, really, really doubt 4 wis is a good idea. If he's a sorceror, it should be in Str.
Because anyone who cares enough to roleplay his mental stats will get you all killed at 4 wis.
Bear in mind, 4 wis is not somewhat impulsive like 7 wis, it's severely, severely mentally handicapped and foolish or maybe utterly, incurably insane.Last edited by Kallisti; 2009-07-26 at 10:19 PM.
"Once upon a time, a story was never finished..."
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2009-07-26, 10:25 PM (ISO 8601)
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Re: A low WIS Character.
He'd need to have another player constantly watch over him in order not to do something stupid - i.e. become fascinated with a peculiar bug while an enemy is charging him.
Last edited by SinsI; 2009-07-26 at 10:26 PM.
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2009-07-26, 10:28 PM (ISO 8601)
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Re: A low WIS Character.
"Remind me again what happens if I decide to press this button?"
"We die."
"Oh... Okay..."
few minutes later.
"Which button wasn't I supposed to touch? They all look the same."
"The Red one."
"Which Red one? The Dark red, the cherry red, the light red, the maroon, the orange red, the red orange?"
^maybe like that, but worse.
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2009-07-26, 10:30 PM (ISO 8601)
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Re: A low WIS Character.
Make him take notes on Elan
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2009-07-26, 10:41 PM (ISO 8601)
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Re: A low WIS Character.
Someone with 4 wis basically has severe schizophrenia.
Strange affect, delusions, poor perception of reality etc.
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2009-07-26, 10:44 PM (ISO 8601)
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Re: A low WIS Character.
Last edited by Jergmo; 2009-07-26 at 10:47 PM.
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2009-07-26, 11:44 PM (ISO 8601)
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Re: A low WIS Character.
Close to? No, it would be severe mental handicap; remember that cats have an Int of 2 and "average"/regular/default-NPC humans have an Intelligence of 10-11. So, Wisdom along the same lines... Would be pretty horrific, the more than I think about it.
3 INT is mild retardation in my book. Actual retardation is a major flaw or trait.
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2009-07-26, 11:52 PM (ISO 8601)
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Re: A low WIS Character.
Matching the average and standard deviation of intelligence and IQ (not that IQ is perfect, but I'm not aware of anything better that can be condensed to a single number), 3 int is equivalent to 65 IQ. According to Wikipedia, that is in the "Mild mental retardation" range.
So yes, a character with 3 int is only mildly retarded.Like 4X (aka Civilization-like) gaming? Know programming? Interested in game development? Take a look.
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2009-07-26, 11:53 PM (ISO 8601)
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2009-07-26, 11:54 PM (ISO 8601)
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Re: A low WIS Character.
Anyone more retarded would likely die right out of the womb in the middle ages, so it's perfectly logical.
I thought you couldn't speak properly with less than 8?
A lot of peasants in middle ages england spoke in uvular Rs for example until that one German king came along. 'Speaking properly' is noble perception. In the world today, there's no way to 'speak properly' except through what literary authoritarians tell you. Everyone has accents, slang, etc. And it is true that those of lower capacity tend to speak more simply and straight forward - that's probably what the books meant.
Someone with 4 wis basically has severe schizophrenia.Last edited by imp_fireball; 2009-07-27 at 12:05 AM.
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2009-07-27, 12:03 AM (ISO 8601)
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Re: A low WIS Character.
I see a lot of people expressing exactly the stereotypes I suggested avoiding. A 4 wis could be mad, but it doesn't have to be. Nor is he unable to act. Derro (which really are mad) live healthy murderous lives. And in the case of the Derro the madness causes low wis not vis versa (see: madness removal method).
Last edited by ericgrau; 2009-07-27 at 12:09 AM.
So you never have to interrupt a game to look up a rule again:
My 3.5e Rules Cheat Sheets: Normal, With Consolidated Skill System
TOGC's 3.5e Spell/etc Cards: rpgnow / drivethru rpg
Utilities: Magic Item Shop Generator (Req. MS Excel), Balanced Low Magic Item System
Printable Cardstock Dungeon Tiles and other terrain stuff (100 MB)
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2009-07-27, 12:06 AM (ISO 8601)
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Re: A low WIS Character.
Per the SRD, a 2 WIS would be roughly the equivalent of a moving fungus. 4 WIS, in my book, would be somewhere between a sack of flour and a three year old human child, for purposes of determining willpower, common sense, perception and intuition.
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2009-07-27, 12:06 AM (ISO 8601)
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Re: A low WIS Character.
Unless of course he's cool with being a lunatic. :P
"Whee!"
"Oh here we go again."
"This reminds me of merry-go-rounds!"
"What is he saying? Never mind, I won't get involved in this... you can have the loot."
"Loot a toot! Loot a toot!"Last edited by imp_fireball; 2009-07-27 at 12:07 AM.