Results 1 to 30 of 91
Thread: A single attack that deals 20d6
-
2009-08-02, 01:27 PM (ISO 8601)
- Join Date
- Apr 2008
- Location
- Western US
- Gender
A single attack that deals 20d6
A friend of mine has a dream. A dorky dream, but a dream nonetheless. He wants a character that can deal 20d6 damage in a single attack roll. The limitations:
Not a Caster - there are lots of spells that let you roll 20d6+ dice (Disintegrate, Polar Ray).
Not ToB: I'm not as familiar with ToB but I know there are some high dice maneuvers in there. This guy hates ToB though, so even if there is a maneuver that does 20d6, it's right out.
Level 20: If it's not possible until level 20, that's cool, but no epic level stuff.
Gestalt is fine, but not preferred.
So I have two ideas:
1. Gestalt Rogue 11/Assassin 9 // Warlock 19/Scout 1
- Assuming this all stacks out, the 'lock wins initiative or goes invisible, moves 10', and fires off a 9d6 Eldritch Blast that gets +1d6 skirmish damage and +10d6 sneak attack damage against the enemies flatfooted touch AC. Add various invocations and maybe Craven, and this is a deadly attack.
2. A Scout 19 with Improved Skirmish using a Greatsword that is enchanted to be a +1 Shocking Flaming Icy Acidic Sonic Vicious Holy Demonbane Sword against a Balor .
- Move 20' and you get 7d6 Skirmish dice for your 2d6 sword. All those properties grant 1d6 fire, 1d6 ice, 1d6 electric, 1d6 acid, and 1d6 sonic damage, 2d6 holy damage, and 4d6 untyped damage (you also take 1d6). Only against evil demons, and your attack bonus sucks, and you probably are better off trying to make full attacks via Dervish or Lion Barbarian or whatever...but 20d6 in one swing, baby!
So, what are your guy's builds? What's the lowest level this is possible? Can you get more dice of damage?Homebrew!
3.5 Edition:
The Planeswalker
Martial Drunken Master PrC
Spirit Caller PrC
4th Edition:
Death Knight
Exotic Beast Master Ranger
Insightful Cleric
The Lifebond Seeker
-
2009-08-02, 01:33 PM (ISO 8601)
- Join Date
- Nov 2008
Re: A single attack that deals 20d6
Rogue19//Sneak Attack Fighter 18/Something else 1 using a shortsword would work. Sneak Attack (Rogue) 10d6 + Sneak Attack (Fighter) 9d6 + Shortsword 1d6 = 20d6.
-
2009-08-02, 01:33 PM (ISO 8601)
- Join Date
- Jul 2008
- Location
- With Uncle Crassius
Re: A single attack that deals 20d6
I don't have a full build, but lots of Rogue PrCs have +1d6 sneak attack at first level. Take a lot of first levels, and you can build up around +15d6 as opposed to only 10d6.
BANG → !
OH LOOK AT HER/.../YOU KNOW WHAT I MEAN/YOU KNOW WHAT I MEAN/YOU KNOW WHAT I MEAN MEAN/RICHARDS
-
2009-08-02, 01:34 PM (ISO 8601)
- Join Date
- Jan 2009
- Location
- Grim Up North (Michigan)
- Gender
-
2009-08-02, 01:36 PM (ISO 8601)
- Join Date
- Oct 2007
- Gender
Re: A single attack that deals 20d6
+1 flaming, shocking, frost, holy, anarchic, vicious, merciful weapon.
Rogue 20.
Terrible. But it works.
Some people have this idea that the swordsage's two mystical disciplines = the entire book is 'anime'. I'd rather not have this full argument again, so let me do a sneak preview:
RAAAAAAAAAR WEEABOO FIGHTAN MAGIXSRAAAAAAAAAAR THERE IS ZERO MAGIC HERE, BAKA-SANYAR YOU BE PULLIN' ME PEGLEG, NINJA LOVERYOU ARE VERY GAIJIN, HADOKEN AND DIE«~Keep it civil in here or this thread gets locked~» - Astral is not the Sheriff in the Playground
-
2009-08-02, 01:37 PM (ISO 8601)
- Join Date
- May 2009
Re: A single attack that deals 20d6
Gestalt Rogue 19//CAdv Ninja 19 - Sneak Attack +10d6 stacks with Sudden Strike +10d6.
Also, put a ridiculous amount of damage abilities on a weapon. (Flaming Frost Shock Holy Orcbane Shortsword = 8d6 against evil orcs. If money is no object, you can be True Neutral and have a golf bag full of these)Last edited by Random832; 2009-08-02 at 01:40 PM.
-
2009-08-02, 01:42 PM (ISO 8601)
- Join Date
- Sep 2007
- Location
- Finland
- Gender
Re: A single attack that deals 20d6
Warlock 17/Hellfire Warlock 3. That's 14d6 right off the bat as a ranged touch attack. +4d6 from Warlock's Scepter, making it 18d6.
Hmm. Does anyone have ideas on adding +2d6 to that?
-
2009-08-02, 01:46 PM (ISO 8601)
- Join Date
- Jan 2009
- Location
- Grim Up North (Michigan)
- Gender
-
2009-08-02, 01:57 PM (ISO 8601)
- Join Date
- Apr 2008
- Location
- Western US
- Gender
Re: A single attack that deals 20d6
I know it's dumb, but this guy is usually our DM and is convinced that ToB is OP. I don't want to get into an argument, but suffice to say that when a 2WF Swashbuckler using Two-weapon Pounce is one on the most powerful characters our play group has ever seen, ToB probably is more powerful than we need.
Doesn't that technically only add up to 18d6? Of course, Assassin 1 on the Rogue side + a shortsword or Rapier for weapon = 20d6, but just being accurate .
My scout build, I believe, can get higher. Take Monkey grip for a Large Greatsword and it's up to 21d6! That's right: Monkey. Grip.
Any way to get this up that high without Precision damage? I'm thinking something large monkey-gripping a huge weapon...Homebrew!
3.5 Edition:
The Planeswalker
Martial Drunken Master PrC
Spirit Caller PrC
4th Edition:
Death Knight
Exotic Beast Master Ranger
Insightful Cleric
The Lifebond Seeker
-
2009-08-02, 01:57 PM (ISO 8601)
- Join Date
- Nov 2008
Re: A single attack that deals 20d6
Orc Fighter
Feats:
Mounted Combat
Ride-by Attack
Spirited Charge
Headlong Rush
Equipment:
Strongarm Bracers (8k)
A Shocking Fiery Large Lance
A Huge Horse
Spells:
Enlarge Person
Your weapon does 3d6. With Spirited Charge and Headlong Rush, that's 12d6. Add in Shocking and that 16d6. Fiery makes it 20d6.
You need to charge, have about 16,700 gold, be an Orc, and be at least level 4.
-
2009-08-02, 02:02 PM (ISO 8601)
- Join Date
- Aug 2008
-
2009-08-02, 02:02 PM (ISO 8601)
- Join Date
- Apr 2008
- Location
- Western US
- Gender
Re: A single attack that deals 20d6
I'm not familiar enough with this to know if it checks out, but I think we have a winner! You can easily do this before ECL 10 with WBL I think, and it doesn't use precision damage, and it doesn't have a ridiculously long-named weapon so you could actually get some enhancement to it later on.
Homebrew!
3.5 Edition:
The Planeswalker
Martial Drunken Master PrC
Spirit Caller PrC
4th Edition:
Death Knight
Exotic Beast Master Ranger
Insightful Cleric
The Lifebond Seeker
-
2009-08-02, 02:07 PM (ISO 8601)
- Join Date
- Aug 2007
- Gender
Re: A single attack that deals 20d6
You can get +8d6 from a magic weapon plus another +10d6 (vampiric touch) if it's spell storing, then +11d6 sneak attack on top of that. Greatsword for 2d6. 31d6 total. Easy. Not sure what's the earliest level for 20d6.
Last edited by ericgrau; 2009-08-02 at 02:10 PM.
So you never have to interrupt a game to look up a rule again:
My 3.5e Rules Cheat Sheets: Normal, With Consolidated Skill System
TOGC's 3.5e Spell/etc Cards: rpgnow / drivethru rpg
Utilities: Magic Item Shop Generator (Req. MS Excel), Balanced Low Magic Item System
Printable Cardstock Dungeon Tiles and other terrain stuff (100 MB)
-
2009-08-02, 02:08 PM (ISO 8601)
- Join Date
- Sep 2006
- Location
Re: A single attack that deals 20d6
hmm...rogue 1, monk 1, rogue 9, ascetic rogue, superior unarmed strike, monks belt... for 2d10 base hand damage. and level 10 rogue sneak attack of 5d6.
add improved unarmed strike for the upgrade to 4d8.
add greater mighty wollop (or combination of that and enlarge/polymorph) to go from med-large, large-huge, huge-gargantuan, gargantuan-collosal...so 4 size increases...4d8 goes to 6d8 (med to large), 6d8 goes to 8d8 (large to huge), 8d8 goes to 12d8 (huge to gargantuan), and 12d8 caps then at 16d8 (gargantuan to collosal).
after that, grab an amulet of mighty fists and enchant it or some gauntlets with flaming, frost, lawful...all that jazz...if you get some exhalted stuff, you can also get sacred strike to bump those sneak attacks to d8's vs. evil.
Not the 20d6 that he envisioned...however, I hope he can lice with the upgrade to d8s. 16d8 with a sneak boost of 5d6 plus extra d6 for enchantments can stack up in bad bad ways for those on the recieving end.
-
2009-08-02, 02:08 PM (ISO 8601)
- Join Date
- May 2007
- Location
- A mound of Rainbowflesh
- Gender
Re: A single attack that deals 20d6
I remember Sinfire Titan mentioning in a Warlock thread about getting retarded high damage through PrC abuse. It went something like Warlock -> Hellfire Warlock + bloodline + Legacy Champion + Uncanny Trickster, and maybe another PrC.
Bloodlines, Legacy Champion, and Uncanny Trickster all increase previous class features, so you continued Eldritch blast progression and Hellfire blast progression. A major bloodline adds another 6d6 to hellfire, Legacy champion and uncanny trickster advance advance whichever of the two you took first for some double advancement in everything else. I don't recall exactly what the damage output was, but it was many, many d6.
-
2009-08-02, 02:12 PM (ISO 8601)
- Join Date
- Apr 2008
- Location
- USA
- Gender
Re: A single attack that deals 20d6
Since your player doesn't want ToB, replace Warblade with any full BAB class (besides Fighter).
Rouge 12/Psychic Rogue 1/Spellthief 1/Assassin 1/Invisible Blade 1/Ronin 1 // Ranger 2/Lion Totem Barbarian 1/SA Fighter 9/Warblade 3/Ninja 1/Nightsong Enforcer 1
Gets Full BAB, Pounce, TWF, 15d6 Sneak Attack and 1d6 Sudden Strike at 15th level. Use a pair of +1 Deadly Precision Assassination Kukris (total enhancement +4) for +1d4+1, +3d6 Sneak Attack, making 19d6+1d4+1 damage, which is the same average as 20d6.
SpoilerLevels which get a SA bonus are in red.
1: Rogue//Ranger - 1d6, WF (Kukri)
2:Psychic Rogue//Ranger - 2d6, TWF
3:Spellthief//Lion Totem - 3d6, Pounce, Imp. Init
4:Rogue//SA Fighter - 4d6, Evasion
5:Rogue//Warblade - 5d6
6:Assassin//Warblade - 6d6, EWP (Bastard Sword)
7:Invisible Blade//Ninja - 6d6 (1d6 Sudden Strike, 1d6 w/ dagger, kukri)
8:Nightsong Enforcer//Rogue - 7d6
9:Ronin//Warblade - 8d6, Martial Stance (Assassin's Stance, +2d6 SA not included)
10:Rogue//SA Fighter - 9d6
11:Rogue//SA Fighter - 10d6
12:Rogue//SA Fighter - 11d6
...Last edited by Siosilvar; 2009-08-02 at 02:13 PM.
ze/zir | she/her
Omnia Vincit Amor
-
2009-08-02, 02:13 PM (ISO 8601)
- Join Date
- Jun 2009
Re: A single attack that deals 20d6
Monk with the Sizing Enchantment on his person. Boost jump, increase size, jump above an enemy, land on him, and deal 20d6 falling damage.
-
2009-08-02, 02:30 PM (ISO 8601)
- Join Date
- Nov 2008
Re: A single attack that deals 20d6
Just play a king of smack. I won't look it up for you, but suffice it to say that 32d8 damage per hit should be enough for you.
-
2009-08-02, 02:31 PM (ISO 8601)
- Join Date
- Sep 2007
- Location
- Finland
- Gender
-
2009-08-02, 02:33 PM (ISO 8601)
- Join Date
- Apr 2006
- Gender
Re: A single attack that deals 20d6
Here you go:
Rogue 11/Monk 1/Scout 1
+1 flaming shocking gauntlet with an acid energy crystal
2d6 unarmed strike base damage
+6d6 sneak attack
+3d6 skirmish
+2d6 skirmish (improved Skirmish feat)
+1d6 frost damage
+1d6 shocking damage
+1d6 acid damage
+4d6 (greater psionic weapon feat).
Total: 20d6.
You'll want the Swift Ambusher feat, and the Ascetic Rogue feat, which will allow your Rogue levels to count for unarmed strike damage AND skirmish bonuses/damage. Be an Elan or something so you can get psionic feats.
I also recommend some reliable method of catching people flat-footed.
It isn't the best method, and I'm sure a bit of tinkering could improve on it, but it doesn't rely on using a horse (which, IMO, is kind of chancy).
I do think using Warlock has potential, but this is what I thought of just off the top of my head.Last edited by AmberVael; 2009-08-02 at 02:34 PM.
-
2009-08-02, 02:33 PM (ISO 8601)
- Join Date
- Oct 2007
- Gender
-
2009-08-02, 02:40 PM (ISO 8601)
- Join Date
- Nov 2008
-
2009-08-02, 03:30 PM (ISO 8601)
- Join Date
- May 2007
Re: A single attack that deals 20d6
not that difficult at level 20...
scout 1/rogue 19
feats: swift ambusher, improved skirmish for 17d6 (assuming you can sneak attack and move 20 feet.)
add 3 elemental damage effects for the last 3d6 and you have a simple +20d6 to each attack...
If you wanna go gestalt, add warlock full with scepter for another 14d6, infinite ammo and around the clock flight, invisibility and general fun..."God does not play dice with the universe; He plays an ineffable game of his own devising, which might be compared, from the perspective of any of the other players, to being involved in an obscure and complex version of poker in a pitch dark room, with blank cards, for infinite stakes, with a dealer who won't tell you the rules, and who smiles all the time." (Good Omens - Terry Pratchett)
-
2009-08-02, 03:31 PM (ISO 8601)
- Join Date
- Jul 2009
- Gender
Re: A single attack that deals 20d6
Submerge them in molten lava for one round.
-
2009-08-02, 03:33 PM (ISO 8601)
- Join Date
- Oct 2008
- Gender
-
2009-08-02, 03:39 PM (ISO 8601)
- Join Date
- Jun 2009
Re: A single attack that deals 20d6
"Want to see a magic trick?"
-
2009-08-02, 04:21 PM (ISO 8601)
- Join Date
- Aug 2008
- Location
- Denmark, Roskilde
- Gender
Re: A single attack that deals 20d6
Race: Ogre (Large size, enlarged to huge with a
LA. 2, Racial HD 4
str: 18 (originally)
+10 str. (racial)
+ 6 str. (Belt of giant strength, Enchantment bonus)
+5 (Manual of bodily health +5, inherent bonus)
+4 (rage, Barbarian, unnamed)
+2 (Permanency: Enlarge person, Size bonus)
str: 45 - +17
Barbarian/Fighter/Hulking Hurler 1/4/2
ECL 13
BA 10
+1 sizing, returning, frost, shock Rock:
To hit: +29 (+ 10 BA, + 17 str., +1 Weapon focus, +1 weapon)
Dmg: 175d6 + 26 (173d6 bludg, 1d6 cold, 1d6 electricity, +25 (str. bonus), +1 weapon)
Feats: 8 (2 racial, 3 lvls., 3 fighter)
Point Blank Shot (Required for Hulking Hurler)
Power Attack (Required for Hulking Hurler)
Weapon Focus (Rock) (Required for Hulking Hurler)
Instantaneous Rage
Extend Rage
Brutal Throw
Special Abilities:
Rage
Catch weapon
Really throw anything
Two-Handed hurl trick (Overburdended Heave)
Carrying capacity:
Light load: 17024 lb (266 x 16 (High Str.) x 4 (Huge Size))
Medium load: 34112 lb (533 lb x 16 (high str.) x 4 (Huge size))
Rock Weighing 34112 lb
The first 400 lb makes it do 5d6 dmg.
For every additional 200 lb, the Rock does an extra 1d6 dmg. (As defined by Complete Warrior p. 159
34112 lb - 400 = 33712/200 = 168d6 (168,56 rounded down) + 5d6 = 173d6
We now make it an +1 frost, shock, sizing. So it now does an even 175d6
(173d6 bludg dmg, 1d6 cold, 1d6 electricity, can be the size of a marble at the start of combat and returns to sender at the start of the next round."Despite evidence to the contrary, science has proven that mass murder can indeed be fun for all involved
-
2009-08-02, 04:26 PM (ISO 8601)
- Join Date
- Dec 2005
- Location
- NYC
Re: A single attack that deals 20d6
All you need is enough gold to form a Peasant Railgun.
You have your way. I have my way. As for the right way, the correct way, and the only way, it does not exist. - Friedrich Nietzsche
-
2009-08-02, 04:28 PM (ISO 8601)
- Join Date
- Aug 2008
- Location
- Denmark, Roskilde
- Gender
Re: A single attack that deals 20d6
Oh, and for tactics... Just throw at the thing that annoys you the most
"Despite evidence to the contrary, science has proven that mass murder can indeed be fun for all involved
-
2009-08-02, 04:32 PM (ISO 8601)
- Join Date
- May 2007
Re: A single attack that deals 20d6
now that we're being cheesy...just use the eschew materials anti matter bomb or the locate city bomb
"God does not play dice with the universe; He plays an ineffable game of his own devising, which might be compared, from the perspective of any of the other players, to being involved in an obscure and complex version of poker in a pitch dark room, with blank cards, for infinite stakes, with a dealer who won't tell you the rules, and who smiles all the time." (Good Omens - Terry Pratchett)