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  1. - Top - End - #31
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    Milskidasith's Avatar

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    Default Re: ToS Exhibition 3.14159265358979

    Also, we need to roll for how long the magic items are dispelled. >_>

  2. - Top - End - #32
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    Claudius Maximus's Avatar

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    Default Re: ToS Exhibition 3.14159265358979

    I activate my Dispelling Cord and try to blast you with Greater Dispel magic.

    Hide to remain unseen: (1d20+12)[10](22)

    If you beat that, you see me in:
    Spoiler
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    D4. If you are wondering why you didn't see me last round, look in the spoiler in my last post.
    Last edited by Claudius Maximus; 2009-08-05 at 09:09 PM.
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  3. - Top - End - #33
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    Default Re: ToS Exhibition 3.14159265358979

    Quote Originally Posted by Milskidasith View Post
    Also, we need to roll for how long the magic items are dispelled. >_>
    Ah, yes. I don't know how to do this without my knowing what the durations are, since I'll see the auras go back up when they do. A third party would be best, in my opinion. Talic's suggestion of checking when it comes up doesn't work well in this scenario.
    Last edited by Claudius Maximus; 2009-08-05 at 09:07 PM.
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  4. - Top - End - #34
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    Default Re: ToS Exhibition 3.14159265358979

    Your spell fails.

    OO:

    Spoiler
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    Ring of counterspells


    Spot: (1d20+7)[14](21)

    Dammit, missed spot again. Tell me if, during your move, I see you anywhere within the 60 foot radius.
    Last edited by Milskidasith; 2009-08-05 at 09:08 PM.

  5. - Top - End - #35
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    Default Re: ToS Exhibition 3.14159265358979

    Bah, I was thinking I dispelled the other ring. Well, at least it won't come up again. Shouldn't have used that Knot, though...

    I hold position. I don't remember if I use last turn's Hide/MS or if I reroll. Either way, you're not very likely to beat the check.

    End Turn.

    We still have to settle the orb issue, and the dispel duration thing. Should I just roll the duration and be done with it?

    Vital statistics (observers only)
    Spoiler
    Show
    HP: 54/54

    Spell slots:
    1: 7/8
    2: 8/8
    3: 5/7
    4: 4/7
    5: 6/7
    6: 4/5

    Durations: True Seeing 8, the rest are really long, so I doubt they'll come into play.
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  6. - Top - End - #36
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    Default Re: ToS Exhibition 3.14159265358979

    Quote Originally Posted by Claudius Maximus View Post
    A third party would be best, in my opinion.
    If you guys don't mind, I can be that 3rd party.
    ESPRE Super Powers Roleplay Engine: An open game RPG about super powers.
    Spoiler
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    Trissociate 3.5 Homebrew Base Class. Mix & match abilites & templates to make virtually any sort of character!
    Emerald Legion A Mind Flayer's guide to breeding Ikea Tarrasques
    The Blob Ikea Tarrasques Redux through Fusion+Astral Seed
    Spellblade Tennis Throw out nigh infinite spells per round
    Sleeping Raven Infinite Blood Frenzy Nigh infinite melee damage exploit

  7. - Top - End - #37
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    Default Re: ToS Exhibition 3.14159265358979

    Sure, be my guest.

  8. - Top - End - #38
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    Default Re: ToS Exhibition 3.14159265358979

    Observers Only

    Spoiler
    Show

    Belt of Constitution Cl 8 Dispelled! (1d4)[2]
    Ring of Spellcraft +10 Cl 10 Dispelled! (1d4)[2]
    Wand of Eternal Beastland Ferocity Cl 1 Dispelled! (1d4)[3]
    Nightstick CL ??? Dispelled most likely! (1d4)[2]
    Seven orbs CL 18
    Orb 1 (1d4)[2]
    Orb 2 (1d4)[2]
    Orb 2 (1d4)[3]

    Edit: All 2 and 3 huh. What are the odds of that.
    Last edited by JeminiZero; 2009-08-05 at 09:25 PM.
    ESPRE Super Powers Roleplay Engine: An open game RPG about super powers.
    Spoiler
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    Trissociate 3.5 Homebrew Base Class. Mix & match abilites & templates to make virtually any sort of character!
    Emerald Legion A Mind Flayer's guide to breeding Ikea Tarrasques
    The Blob Ikea Tarrasques Redux through Fusion+Astral Seed
    Spellblade Tennis Throw out nigh infinite spells per round
    Sleeping Raven Infinite Blood Frenzy Nigh infinite melee damage exploit

  9. - Top - End - #39
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    Default Re: ToS Exhibition 3.14159265358979

    So how do I know if my items are back up?

    Anyway, I move to A10; if I see you any time during this move action, tell me. I can change direction if I see you, right?
    Last edited by Milskidasith; 2009-08-05 at 09:25 PM.

  10. - Top - End - #40
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    Claudius Maximus's Avatar

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    Default Re: ToS Exhibition 3.14159265358979

    Sounds nice. Could you give your input on some of the other issues that have come up, like the glowing orb thing? Also:

    (no Milkis, but it's nothing underhanded):
    Spoiler
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    I can hide even in his light due to having cover, right?
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  11. - Top - End - #41
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    Default Re: ToS Exhibition 3.14159265358979

    Quote Originally Posted by Milskidasith View Post
    So how do I know if my items are back up?

    Anyway, I move to A10; if I see you any time during this move action, tell me. I can change direction if I see you, right?
    I think that you can.

    JZ: I have Arcane Sight, so tell me what item auras have cropped up again since I cast Dispel Magic.
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  12. - Top - End - #42
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    Default Re: ToS Exhibition 3.14159265358979

    Quote Originally Posted by Milskidasith View Post
    So how do I know if my items are back up?
    Lets try this system. I'll divide your items into spoilers based on the number of rounds suppressed. When the time comes, you can open the appropriate spoiler and see what comes back online. Sound fair?

    Edit: And since Claudius has Arcane Sight, he would also be able to open the spoilers.
    Last edited by JeminiZero; 2009-08-05 at 09:28 PM.
    ESPRE Super Powers Roleplay Engine: An open game RPG about super powers.
    Spoiler
    Show

    Trissociate 3.5 Homebrew Base Class. Mix & match abilites & templates to make virtually any sort of character!
    Emerald Legion A Mind Flayer's guide to breeding Ikea Tarrasques
    The Blob Ikea Tarrasques Redux through Fusion+Astral Seed
    Spellblade Tennis Throw out nigh infinite spells per round
    Sleeping Raven Infinite Blood Frenzy Nigh infinite melee damage exploit

  13. - Top - End - #43
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    Default Re: ToS Exhibition 3.14159265358979

    Quote Originally Posted by JeminiZero View Post
    Lets try this system. I'll divide your items into spoilers based on the number of rounds suppressed. When the time comes, you can open the appropriate spoiler and see what comes back online. Sound fair?
    Sure.

    Do they come up during his turn, or mine? It could matter.

    Also, I move to A10. If I can see him during that time, I can change direction as part of that move action, right?
    Last edited by Milskidasith; 2009-08-05 at 09:29 PM.

  14. - Top - End - #44
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    Default Re: ToS Exhibition 3.14159265358979

    Quote Originally Posted by Milskidasith View Post
    Do they come up during his turn, or mine? It could matter.
    Usually it comes up during the same initiative count at which they are suppressed
    ESPRE Super Powers Roleplay Engine: An open game RPG about super powers.
    Spoiler
    Show

    Trissociate 3.5 Homebrew Base Class. Mix & match abilites & templates to make virtually any sort of character!
    Emerald Legion A Mind Flayer's guide to breeding Ikea Tarrasques
    The Blob Ikea Tarrasques Redux through Fusion+Astral Seed
    Spellblade Tennis Throw out nigh infinite spells per round
    Sleeping Raven Infinite Blood Frenzy Nigh infinite melee damage exploit

  15. - Top - End - #45
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    Claudius Maximus's Avatar

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    Default Re: ToS Exhibition 3.14159265358979

    So 1's and 2's are back up, and the 3's and 4's are still suppressed?
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  16. - Top - End - #46
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    Default Re: ToS Exhibition 3.14159265358979

    Here are the dispel by rounds. I have removed their original name (so only the slot it occupies is stated), so that its safe for Claudius to see.

    supressed for 1 round
    Spoiler
    Show

    None. All gear has been suppressed for 2 or more rounds


    supressed for 2 rounds
    Spoiler
    Show

    Belt (1d4)[2]
    Ring (1d4)[2]
    Stick (1d4)[2]
    Seven orbs
    Orb 1 (1d4)[2]
    Orb 2 (1d4)[2]

    I'm not sure if the orbs were magic items or spells. If they are spells, then the dispel is permanent. So ignore the rolls.


    supressed for 3 rounds
    Spoiler
    Show

    Wand (1d4)[3]
    Seven orbs
    Orb 2 (1d4)[3]

    As above, not sure if orbs were items or spells.


    suppressed for 4 rounds
    Spoiler
    Show

    None. All gear has been suppressed for 3 or fewer rounds.
    Last edited by JeminiZero; 2009-08-05 at 09:35 PM.
    ESPRE Super Powers Roleplay Engine: An open game RPG about super powers.
    Spoiler
    Show

    Trissociate 3.5 Homebrew Base Class. Mix & match abilites & templates to make virtually any sort of character!
    Emerald Legion A Mind Flayer's guide to breeding Ikea Tarrasques
    The Blob Ikea Tarrasques Redux through Fusion+Astral Seed
    Spellblade Tennis Throw out nigh infinite spells per round
    Sleeping Raven Infinite Blood Frenzy Nigh infinite melee damage exploit

  17. - Top - End - #47
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    Default Re: ToS Exhibition 3.14159265358979

    So how many rounds has it been? And do I see you on the way to A10?

  18. - Top - End - #48
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    Claudius Maximus's Avatar

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    Default Re: ToS Exhibition 3.14159265358979

    Make spot and listen checks. Also, give me your creature type, your Int score, and your favorite color.
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  19. - Top - End - #49
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    Default Re: ToS Exhibition 3.14159265358979

    My light removes your ability to hide if you are within 60 feet. If you aren't, I can't possibly make the check anyway. If you were within 60 feet any time during my walk (and didn't have concealment or something) I should know, and if not... stupid high mods on hide.

    Also, human and 10 int.
    Last edited by Milskidasith; 2009-08-05 at 09:43 PM.

  20. - Top - End - #50
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    Claudius Maximus's Avatar

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    Default Re: ToS Exhibition 3.14159265358979

    Where are there orbs of light again? Y10 and P4?

    Also, is your turn over?
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  21. - Top - End - #51
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    Default Re: ToS Exhibition 3.14159265358979

    Orbs are at those locations, yes. I'm still glowing brightly with Celestial Brilliance, just FYI. And my turn isn't over; I've only made one move action, and that isn't even finished since you haven't told me if I could see you or not any time during the move.
    Last edited by Milskidasith; 2009-08-05 at 09:56 PM.

  22. - Top - End - #52
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    Default Re: ToS Exhibition 3.14159265358979

    You can not see me at any point in your move.
    Last edited by Claudius Maximus; 2009-08-05 at 09:50 PM.
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  23. - Top - End - #53
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    Default Re: ToS Exhibition 3.14159265358979

    Huh, nowhere within 60 feet of there, then. Guess I'll head south from A10 to I17. Again, tell me if I can see you any time during that move.

  24. - Top - End - #54
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    Default Re: ToS Exhibition 3.14159265358979

    You do not see me.

    I brought up the Glowing Orb issue at Q&A. Hopefully we get an answer soon.
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  25. - Top - End - #55
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    Default Re: ToS Exhibition 3.14159265358979

    Quote Originally Posted by Claudius Maximus View Post
    You do not see me.

    I brought up the Glowing Orb issue at Q&A. Hopefully we get an answer soon.
    Ok. Just remember that I'm still glowing with my spell as well, which definitely reveals you. End turn.
    Last edited by Milskidasith; 2009-08-05 at 09:58 PM.

  26. - Top - End - #56
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    Default Re: ToS Exhibition 3.14159265358979

    I use my Dispelling cord again, and cast another Greater Dispel Magic at you.

    Hide: (1d20+12)[7](19)

    If you beat that:
    Spoiler
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    I'm in D4. If you're wondering how you never detected me, even when I was in your radius, see my spoiler in #29.
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  27. - Top - End - #57
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    Default Re: ToS Exhibition 3.14159265358979

    Burning Divine Spot: (1d20+20)[11](31)

    Well, I autodetect you with that one.

  28. - Top - End - #58
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    Default Re: ToS Exhibition 3.14159265358979

    You still here? Anyway, 6 things running.

    Spoiler
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    Bead of Karma enhanced Celestial Brilliance (18 days). Cl 18
    Magic Vestment CL 14
    Bead of Karma effect: Cl 9
    DMM Death Ward 18
    Sheltered Vitality Cl 18
    DMM Spell Resistance Cl 18
    Last edited by Milskidasith; 2009-08-05 at 10:37 PM.

  29. - Top - End - #59
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    Default Re: ToS Exhibition 3.14159265358979

    So... I just realized there's a difference between normal trees and the kind that give cover. These are not the latter.

    This makes most of this entire match invalid. We could drop it, rewind to post #24 (the last legal action), or start over entirely.

    In case it isn't clear, I'm quite sorry about this.
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  30. - Top - End - #60
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    Default Re: ToS Exhibition 3.14159265358979

    Uuuuuggghhhh... It's all confusing now. Blargh.

    We're never going to have a match that doesn't involve us screwing things up, are we?
    Last edited by Milskidasith; 2009-08-05 at 10:49 PM.

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