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Thread: Fantasy Craft
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2009-08-14, 12:19 AM (ISO 8601)
- Join Date
- Dec 2005
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- NYC
Fantasy Craft
Anyone tried this out yet? It looks pretty promising from what I've heard of it.
You have your way. I have my way. As for the right way, the correct way, and the only way, it does not exist. - Friedrich Nietzsche
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2009-08-14, 12:38 AM (ISO 8601)
- Join Date
- Feb 2009
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2009-08-14, 12:50 AM (ISO 8601)
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- May 2005
- Location
Re: Fantasy Craft
The fantasy version of Spycraft it seems (haven't played either).
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2009-08-14, 01:43 AM (ISO 8601)
- Join Date
- Dec 2005
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- NYC
Re: Fantasy Craft
It's a similar type of product to what Pathfinder is, but it seems like they did a much better job of it from what I've read and heard about it.
Last edited by JaxGaret; 2009-08-14 at 01:44 AM.
You have your way. I have my way. As for the right way, the correct way, and the only way, it does not exist. - Friedrich Nietzsche
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2009-08-14, 02:07 AM (ISO 8601)
- Join Date
- May 2005
- Location
Re: Fantasy Craft
I don't think that's fair ... even from just reading the excerpts I can see it's a far larger departure. Apart from the fact that it doesn't build on the standard D&D classes/spells/monsters etc. there are more major differences in style.
It divides up the campaign in scenes and adventures (has specific rules for those divisions). PCs use fundamentally different rules from NPCs. Skills are probably more important. They have action points.
It's D20, but it's not an evolution of 3e (which is not necessarily a bad thing, but just something different from what Pathfinder tries).
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2009-08-14, 02:31 AM (ISO 8601)
- Join Date
- Dec 2005
- Location
- NYC
Re: Fantasy Craft
It's a bit more different from 3e than Pathfinder is, but it is as incompatible with 3e as Pathfinder is. AFAICT it seems like the changes in Fantasy Craft that do make for the larger departure from 3e are changes that I was looking for Pathfinder to make in the first place, and was disappointed when I found out that it did not.
Last edited by JaxGaret; 2009-08-14 at 02:33 AM.
You have your way. I have my way. As for the right way, the correct way, and the only way, it does not exist. - Friedrich Nietzsche
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2009-08-14, 10:41 AM (ISO 8601)
- Join Date
- Oct 2006
- Gender
Re: Fantasy Craft
FantasyCraft is what 4th Edition should've been.
"All men dream, but not equally. Those who dream by night in the dusty recesses of their minds wake in the day to find that it was vanity; but the dreamers of the day are dangerous men, for they may act their dream with open eyes to make it possible." - T.E. Lawrence
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2009-08-14, 10:52 AM (ISO 8601)
- Join Date
- Dec 2004
- Location
- Tallahassee, Florida
Re: Fantasy Craft
I have been reading on Star Wars Saga and got to thinking that adapting that system to fantasy role-playing would probably be pretty spiffy.
After I finish my Halo / Star Wars Saga crossover I'll work on that.The easy I do before breakfast,
The difficult I do all day long,
The impossible achieved during the workweek,
Miracles performed when possible.
People call me the Fixer,
and I am here to help you.Spoiler
Fixer's Guide to Neutrality
Fixer's Fighter Fix
(Campaign) Characters:
Searching For... Goldenrod
Survival... Gelder
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2009-08-14, 12:17 PM (ISO 8601)
- Join Date
- May 2005
- Location
Re: Fantasy Craft
Well as I said, I've never played Spycraft or this so I have no experience with their systems ... but personally I think something like Frank Trollman&Co's Tomes represent more what Pathfinder should have been than this. This game seems far more story telling conducive and much more DM friendly ... in short, nothing like 3e :p (They are worthy goals, but it's a compromise against the internal consistency of the game world.)
From Pathfinder I wanted fixes and balance, not a different philosophy. It delivered the second, but the first is still somewhat lacking.Last edited by PinkysBrain; 2009-08-14 at 12:20 PM.
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2009-08-14, 02:34 PM (ISO 8601)
- Join Date
- Dec 2005
- Location
- NYC
Re: Fantasy Craft
Neither have I.
... but personally I think something like Frank Trollman&Co's Tomes
represent more what Pathfinder should have been than this. This game seems far more story telling conducive and much more DM friendly ... in short, nothing like 3e :p (They are worthy goals, but it's a compromise against the internal consistency of the game world.)
From Pathfinder I wanted fixes and balance, not a different philosophy. It delivered the second, but the first is still somewhat lacking.You have your way. I have my way. As for the right way, the correct way, and the only way, it does not exist. - Friedrich Nietzsche
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2009-08-14, 03:44 PM (ISO 8601)
- Join Date
- Oct 2006
- Gender
Re: Fantasy Craft
I have the book, so feel free to ask me anything.
The art is great, by the way
EDIT: Damage types&Effects previewLast edited by Grey Paladin; 2009-08-14 at 03:47 PM.
"All men dream, but not equally. Those who dream by night in the dusty recesses of their minds wake in the day to find that it was vanity; but the dreamers of the day are dangerous men, for they may act their dream with open eyes to make it possible." - T.E. Lawrence
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2009-08-15, 12:56 PM (ISO 8601)
- Join Date
- Dec 2005
- Location
- NYC
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2009-08-15, 01:04 PM (ISO 8601)
- Join Date
- Mar 2008
- Location
- Scotland
- Gender
Re: Fantasy Craft
I'd really appreciate an overview of the Keeper class, if you have the time. From what I've heard, I'm struggling to identify their role within the party.
Last edited by Myshlaevsky; 2009-08-15 at 01:05 PM.