Results 1 to 12 of 12
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2009-08-22, 05:17 AM (ISO 8601)
- Join Date
- May 2006
- Location
- Sunnydale
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2009-08-22, 05:21 AM (ISO 8601)
- Join Date
- May 2006
- Location
- Sunnydale
Re: Teeth of Dahlver-Nar/Tooth of Savnok
Pulling the tooth out isn't a simple on/off switch.
You must have a tooth of Dahlver-Nar in your mouth for one full day before you can use its ability. During that time, you show the sign of the associated vestige and are under its influence, as described in the Effect section below.
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2009-08-22, 06:13 AM (ISO 8601)
- Join Date
- Feb 2009
- Location
- Jolly Old England
- Gender
Re: Teeth of Dahlver-Nar/Tooth of Savnok
Get someone to pull it out
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2009-08-22, 06:31 AM (ISO 8601)
- Join Date
- Aug 2007
- Location
- Imagination Land
- Gender
Re: Teeth of Dahlver-Nar/Tooth of Savnok
I don't think pulling it out is the issue here. It's that if you want to put it back in, you have to wait 24 hours before it takes effect again. Thus, you wouldn't want to pull it out unless you were sure you won't need it again tomorrow.
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2009-08-22, 06:36 AM (ISO 8601)
- Join Date
- May 2006
- Location
- Sunnydale
Re: Teeth of Dahlver-Nar/Tooth of Savnok
Yeah, to be able to set down your shield, you've got to have someone pull out your tooth. Then you're free to take a bath and use your shield arm for something else. And then put the tooth back in and wait a full day before you get to move at full speed in armor again.
Seems like a big hassle to me.
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2009-08-22, 07:31 AM (ISO 8601)
- Join Date
- Jun 2007
- Location
- Central Florida
- Gender
Re: Teeth of Dahlver-Nar/Tooth of Savnok
Wait, there are still people using sword-and-board? Get an Animated shield and enjoy your two-handed Power Attacks.
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2009-08-22, 07:49 AM (ISO 8601)
- Join Date
- Mar 2008
Re: Teeth of Dahlver-Nar/Tooth of Savnok
People still play sword-and-board for stylistic reasons.
THF might be mechanically superior, but it's not like sword-and-board is cripplingly bad. Frankly, I dislike the idea of every single martial character that I make running around with a two-handed weapon. Variety is fun, and there's absolutely nothing wrong with sacrificing some power for style. Optimisation, for me, is more about getting a reasonable amount of power/options from the character traits that I choose. Those traits may very well be "suboptimal" in the first place.Last edited by Salvonus; 2009-08-22 at 07:53 AM.
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2009-08-22, 09:34 AM (ISO 8601)
- Join Date
- Aug 2005
- Location
Re: Teeth of Dahlver-Nar/Tooth of Savnok
Get the wizard to dispel the tooth. Gives you 1d4 rounds to drop your shield and take off your armor.
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2009-08-22, 09:44 AM (ISO 8601)
- Join Date
- Jul 2008
Re: Teeth of Dahlver-Nar/Tooth of Savnok
I will grant you that, but Sword and Board are extremely uncommon for melee classes in my experience.
Yes, there is the 24 hour limitation on wearing, but I submit that for a bath you can do the following:
Get the wizard to use Prestidigitation on you. It's a cantrip, and by they time you can afford a tooth and heavy armor, the wizard has no issues with it. If he does, buy an eternal wand and ask him to cast from that.
Originally Posted by SRD
If you are truly worried about needing to remove your armor, and the only reason I can think of is for RPing going some place where you can't wear armor, you can get it Glamered for a flat 2700.
Glamered
Originally Posted by SRDLast edited by ColdSepp; 2009-08-22 at 09:46 AM.
Characters
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2009-08-22, 10:05 AM (ISO 8601)
- Join Date
- Aug 2005
- Location
Re: Teeth of Dahlver-Nar/Tooth of Savnok
You can also Iron heart surge the vestige's influence off.
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2009-08-22, 10:49 AM (ISO 8601)
- Join Date
- Nov 2008
- Location
- PST (GMT -8)
- Gender
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2009-08-22, 12:16 PM (ISO 8601)
- Join Date
- Aug 2005
- Location
Re: Teeth of Dahlver-Nar/Tooth of Savnok
You could also shapechange into something without a mouth - the tooth merges and becomes nonfunctional, and you can then take off your armor and shield.