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2009-08-28, 11:45 AM (ISO 8601)
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4e - simultaneous reaction triggers
I was playing some 4e last night and we ran into some unclear rules. I bloodied an enemy. The enemy had an ability that lets him teleport away after getting hit. I had Press the Advantage, which lets me make another attack after bloodying someone. Can I hit the enemy with PtA or does he get to teleport first? I don't have the exact text for the enemy's ability on hand - if it matters could you show me each case for how it could be worded and why that makes a difference?
PHB p268 is the only reference I found for this and it seems vague. It also makes me wonder how Press the Advantage works if you can't take an opportunity action on your turn (unless it doesn't count as an opportunity action).
For the record, we ended up doing an opposed initiative roll to see who went first. This seemed reasonable and I'd be willing to use it again, I figured I'd check if there was an official rule here as I'm at work and bored.If you like what I have to say, please check out my GMing Blog where I discuss writing and roleplaying in greater depth.
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2009-08-28, 11:49 AM (ISO 8601)
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Re: 4e - simultaneous reaction triggers
I'm still not 4e fluent, but this sounds like a reasonable solution to me.
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2009-08-28, 11:54 AM (ISO 8601)
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- Mar 2008
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- Scotland
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Re: 4e - simultaneous reaction triggers
It sounds like the teleport power is an immediate reaction. Therefore, I'd say the monster teleports away once your first attack is completely resolved, but before your second attack.
Can you let us know what monster it was? Even a vague description would help.
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2009-08-28, 11:55 AM (ISO 8601)
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- May 2009
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- Mandelbrot set
Re: 4e - simultaneous reaction triggers
Place both actions on the stack and resolve them last in first out?
Player A hits
Player B gets to respond with intent to teleport
Player A responds by initiating PtA
So PtA goes off first, then the teleport resolves. Each participant gets to take turns to attempt to do something in response to prior actions, and after all actions have been declared then you resolve them top-down off the stack.
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2009-08-28, 12:00 PM (ISO 8601)
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Re: 4e - simultaneous reaction triggers
It was some sort of tiefling. I believe it was level 8.
That sounds very M:tGish. I wasn't aware that 4e had a stack until I started googling this problem.
My issue with this answer is that the triggers could go off in either order. 'A hits, B intends to teleport, A does PtA' is just as valid as 'A hits, A does PtA, B intends to teleport.' Without knowing which happens first it could be either one of these. If each participant gets to take turns calling for triggered actions, there should be a ruling as to whether the attacker or defender gets to play a triggered action first.If you like what I have to say, please check out my GMing Blog where I discuss writing and roleplaying in greater depth.
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2009-08-28, 12:04 PM (ISO 8601)
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- Jul 2009
Re: 4e - simultaneous reaction triggers
If the teleport is an immediate reaction it goes first unless your second attack is also an immediate reaction (it will say in the power)...then I'd give it to whoever had the higher init.
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2009-08-28, 12:10 PM (ISO 8601)
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- Dec 2007
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- UTC -6
Re: 4e - simultaneous reaction triggers
Press the Advantage, the Rogue level 1 daily attack power, is a free action, which takes almost no time at all, and does not count as an opportunity action. However, the immediate reaction of the teleportation is allowed to take place before any secondary actions that happen after the trigger.
The second paragraph of the fourth bullet point on PHB1 p268 illustrates this, giving the example of a monster with a double-attack power (two attacks with a single standard action) activating a character's immediate reaction power with the first attack. The reaction takes place before the second attack of the double-attack power. This would be almost the same as your incident here, except that you have to take an extra action (Double Attack is a single action) to deal the second attack, so the reaction should have even more priority.
Immediate actions have higher priority than free actions chained to the same effect.Last edited by Mando Knight; 2009-08-28 at 12:12 PM.
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2009-08-28, 12:12 PM (ISO 8601)
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- Jun 2007
Re: 4e - simultaneous reaction triggers
It doesn't. It is a common fallacy among MtG players to assume that other games (e.g. Munchkin the cardgame) also use the "stack", even though none of them do. "I said it last therefore I go first" just doesn't work.
Okay. If either effect is an interrupt, that effect goes first. If the feat you're using modifies the power, then that effect goes first, and the reaction goes afterwards. If both are free actions or immediate reactions, then the rules aren't clear and it's up to the DM - personally I'd rule that whoever's turn it was goes first. Alternatively, since 4E is really about the players being heoric, I'd say that the player's effect goes first.
Note that Press the Advantage doesn't actually do that (it lets you maintain CA on a crit, not make an extra attack).
(edit) responding to Mando, there is unfortunately a difference between one power that lets you do two attacks (in which case, yes, immediates can trigger between those) and one power followed by a (triggered) free action. There is nothing in the rules that say that triggered free actions preempt triggered reactions, or vice versa - the only difference between those is that triggered free actions aren't limited to one per turn.Last edited by Kurald Galain; 2009-08-28 at 12:14 PM.
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2009-08-28, 12:12 PM (ISO 8601)
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- Aug 2009
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Re: 4e - simultaneous reaction triggers
I'd hit it with a big bag of logic.
If I hit something and bloody it, and it can teleport as soon as its bloodied. Unless teleporting takes some amount of time, its going to teleport before I can rechamber for a strike.
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2009-08-28, 12:13 PM (ISO 8601)
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- May 2005
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- Somerville, MA
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Re: 4e - simultaneous reaction triggers
If you like what I have to say, please check out my GMing Blog where I discuss writing and roleplaying in greater depth.
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2009-08-28, 12:18 PM (ISO 8601)
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2009-08-28, 10:14 PM (ISO 8601)
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- Aug 2007
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- Imagination Land
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Re: 4e - simultaneous reaction triggers
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2009-08-28, 10:39 PM (ISO 8601)
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- Dec 2007
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- UTC -6
Re: 4e - simultaneous reaction triggers
It states the following about that, under "Immediate Action," in the second paragraph of the bullet point "Reaction":
An immediate reaction might interrupt other actions a combatant takes after its triggering action.
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2009-08-28, 10:47 PM (ISO 8601)
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- Feb 2005
Re: 4e - simultaneous reaction triggers
An immediate reaction might interrupt other actions a combatant takes after its triggering action.
An easy way of thinking about it is: Interrupts cause a stack, while Reactions and free actions cause a Queue.
It is kinda unknown where no actions sit (Such as a paladin's challenge damage).
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2009-08-28, 10:53 PM (ISO 8601)
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- Dec 2007
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- UTC -6
Re: 4e - simultaneous reaction triggers
Look at PHB p268 again. It specifies that if you have an immediate reaction power that you can use when hit, and a monster hits you with the first attack of a power that allows it to make two attacks as a standard action, you can use an immediate reaction before the next attack roll. The "triggering action" (that which must be completely resolved before the reaction) in that case is the attack hitting. That attack is resolved, then the immediate reaction to that attack, then the second attack (if still legal).
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2009-08-28, 11:00 PM (ISO 8601)
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- Feb 2005
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2009-08-29, 12:26 AM (ISO 8601)
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- Jun 2008
Re: 4e - simultaneous reaction triggers
Another point which indicates the teleport happens first is that it activates upon a hit. Press the Advantage triggers upon bloodying. If you pick it apart technically, a creature is "hit" and then you roll damage, which is where the bloodying occurs. Nit-picking, probably, but it's another point there.
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2009-08-30, 05:23 PM (ISO 8601)
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- Apr 2006
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Re: 4e - simultaneous reaction triggers
Personally I would allow the teleport to activate and avoid the second attack entirely. Flip it around - if a player wanted to use an immediate reaction teleport after getting hit with the first part of a multi-hit series of attacks, they would want to escape the successive attacks, wouldn't they?
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2009-08-30, 05:32 PM (ISO 8601)
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