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2009-08-28, 08:34 PM (ISO 8601)
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- Jan 2008
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3.5 Immunity to as much as possible
I was thumbing through the Lords of Madness earlier and I came across a nice little PrC called Fleshwarper. At second level, you could give yourself a graft that makes you immune to damage from sonic energy.
I have already read up on a build called Mr. Icy-Hot from the CharOp boards that takes advantage of the Walker in the Waste PrC from Sandstorm. It basically uses two different sourcebooks, Frostburn and Sandstorm to create a character who gains immunity to cold and the fire subtype (and by extension the immunity to fire) respectively through two spells.
I have a problem connecting the two concepts though. In order to be able to cast Mantle of the Fiery Spirit, the cleric must have access to the 9th level spells.
The Fleshwarper PrC has a prerequisite where you have to have summon familiar as a class feature. The first level of Fleshwarper doesn't increase caster level. A dip in a class such as sorcerer or wizard to get a familiar doesn't increase cleric caster level. The Walker in the Waste PrC has two levels that doesn't increase caster level. That's four dead levels and that precludes me from casting 9th level cleric spells.
Here are my options:
1) Find a scroll for the Mantle of the Fiery Spirit
2) Find a way to get a familiar that won't cost a whole level in an arcane class.
The reason why I like Walker in the Waste is because you can get the Dry Lich template added on which grants undead immunities along with nifty benefits and multiple phylacteries.
Are there any spells/abilities out there that would grant immunity to lightning?
Any other immunities I'm forgetting about?
Any other advice?
Thanks in advance.
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2009-08-28, 08:48 PM (ISO 8601)
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- Feb 2005
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Re: Immunity to as much as possible
Energy Immunity (electricity)? Cleric 6, Sorc/Wiz 7?
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2009-08-28, 08:48 PM (ISO 8601)
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- Aug 2009
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- Hillsboro, OR
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Re: Immunity to as much as possible
Stormlord gains immunity to electricity at 9th level.
The NPC.
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2009-08-28, 08:51 PM (ISO 8601)
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- Mar 2009
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2009-08-28, 08:54 PM (ISO 8601)
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- Aug 2005
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Re: 3.5 Immunity to as much as possible
Black Half Dragon Lernaean Multiheaded Human with Mantle of the Fiery Soul cast.
LA is +7 (+3 for Half Dragon, +2 for 1 extra head, +2 for lernaean), and 2 racial hit dice from the extra head.
The only way to kill him is to deal 5 points of acid or fire damage to the stump of one of his heads. He is immune to acid and fire damage.
In addition, he gets superior two weapon fighting, +2 con, improved initative and combat reflexes, so you can basically pretend those 2 racial hit dice are like fighter levels, but better.
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2009-08-28, 09:06 PM (ISO 8601)
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- Aug 2008
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- Midwest, not Middle East
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Re: 3.5 Immunity to as much as possible
Couldn't you just kill him with a Finger of Death or Con damage or something?
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2009-08-28, 09:11 PM (ISO 8601)
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- May 2009
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- Michigan
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Re: 3.5 Immunity to as much as possible
You can also give armour energy immunities as well. It works as an immediate action and you can choose the type of energy it works for. Nice to use in conjunction with other immunities and spells to give yourself a nice array of energy immunities.
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2009-08-28, 09:15 PM (ISO 8601)
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- Jan 2008
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Re: 3.5 Immunity to as much as possible
I'm looking for spells that will be cast once and not have to bother with persisting x number of spells daily.
I'm having trouble fitting the Dry Lich in this, but the undead immunities are really what is selling me. Becoming a ghost has a level adjustment and that price is too much.
Any other way for a cleric to get a familiar? That's really the big speedbump in my plan.
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2009-08-28, 09:18 PM (ISO 8601)
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- Jun 2009
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Re: 3.5 Immunity to as much as possible
Go as a cleric, get some way of having troll regeneration (all damage is nonlethal except fire and acid), cast energy immunity: fire and acid constantly, have that one spell (name?) that makes all nonlethal damage do nothing, and then cast deathward.
Immunity to pretty much everything.
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2009-08-28, 09:20 PM (ISO 8601)
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- Mar 2008
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- NYC
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Re: 3.5 Immunity to as much as possible
Half-Clay Golem Lernean Ash Rat is more perfectly immune to everything, I believe. It's still missing a piece though, I think. Search for "Ikea Tarrasque", but ignore the Emerald Legion: it's a way to manufacture the Ikea Tarrasques logically, so it ends up being too high of a level.
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2009-08-28, 09:32 PM (ISO 8601)
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- Feb 2008
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- center of earth
Re: 3.5 Immunity to as much as possible
The feat Obtain Familiar? I believe it's in PHB2.
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2009-08-28, 09:34 PM (ISO 8601)
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- Jan 2008
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2009-08-28, 09:49 PM (ISO 8601)
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- Aug 2005
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2009-08-28, 10:25 PM (ISO 8601)
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- Dec 2004
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- I wish I knew...
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Re: 3.5 Immunity to as much as possible
SpoilerQuite possibly, the best rebuttal I have ever witnessed.
Joker Bard - the DM's solution to the Batman Wizard.
Takahashi no Onisan - The scariest Samurai alive
Incarnum and YOU: a reference guide
Soulmelds, by class and slot: Another Incarnum reference
Multiclassing for Newbies: A reference guide for the rest of us
My homebrew world in progress: Falcora
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2009-08-28, 10:41 PM (ISO 8601)
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- Jun 2008
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2009-08-28, 10:47 PM (ISO 8601)
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- Aug 2005
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2009-08-28, 11:29 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Texas...for now
- Gender
Re: 3.5 Immunity to as much as possible
IIRC, a build was just banned from the Test of Spite(taking Dwemorkeeper with it) for being a Living Construct with Trollform and Immunity to Fire and Acid, and Warforged Juggernaut levels. And the spells were Su(meaning couldn't be dispelled). She basically required an AMF to take down, and catching any halfway-decent character in an AMF is nearly impossible, let alone one of the hyper-optimized ones from the ToS.
[/sarcasm]
FAQ is not RAW!Avatar by the incredible CrimsonAngel.
Saph:It's surprising how many problems can be solved by one druid spell combined with enough aggression.
I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.
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2009-08-29, 01:26 AM (ISO 8601)
- Join Date
- Aug 2009
Re: 3.5 Immunity to as much as possible
DM probably wouldn't go for it, but for building an immune character I'd apply a Saint Template from BoED. It has total immunity to acid, cold, electricity, petrification. Then there's fire resist 10, plus damage reduction (up to 10/evil) with fast healing, and can have a magic circle against evil and lesser globe of invulnerability at will. Plus with some save boosting perks.
That said its a minimum level 6 that is more or less deliever to DMs as, don't let people use this and you have to be major exalted good. Still its just some fire immune armor away from leaving you with just sonic.
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2009-08-29, 02:02 AM (ISO 8601)
- Join Date
- May 2006
- Location
- Sunnydale
Re: 3.5 Immunity to as much as possible
I guess you're overlooking something important, then.
Originally Posted by Persistent SpellOriginally Posted by Energy Immunity
Just cast Energy Immunity 5 times (once for each energy type) daily.
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2009-08-29, 03:50 AM (ISO 8601)
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- May 2009
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2009-08-29, 04:21 AM (ISO 8601)
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- May 2006
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- Sunnydale
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2009-08-29, 04:40 AM (ISO 8601)
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- Jul 2007
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- London
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Re: 3.5 Immunity to as much as possible
You'd then need to think about dispel focussed builds and disjunctions though.
Give them bread and circusses and the plebs wont rise against you. Give adventurers dungeons and trapped chests and they won't waste time looking to ransack your home and kill your wife.
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2009-08-29, 04:49 AM (ISO 8601)
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- Aug 2008
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- Auckland
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Re: 3.5 Immunity to as much as possible
Well. If Tome Of Battle is allowed, one of the low level Desert Wind abilities grants fire resistance depending on your tumble ranks. 19+ ranks in tumble = immunity to fire. That would only cost you skill points, and maybe 1 feat (Martial Study), instead of wasting a level.
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2009-08-29, 09:39 AM (ISO 8601)
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- May 2006
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- Sunnydale
Re: 3.5 Immunity to as much as possible
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2009-08-29, 10:02 AM (ISO 8601)
- Join Date
- Jul 2009
Re: 3.5 Immunity to as much as possible
This obviously isn't nearly everything, but a Half-Dragon with at least 3 levels of Paladin is immune to all Fear effects, Diseases, Sleep, Paralysis, and the energy type of their parent's breath weapon. A decent start since all these immunities are passive.
I am within your stronghold inflicting fatal attacks upon your conscripts.
I Am A: Chaotic Neutral Human Wizard (4th Level)
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2009-08-29, 10:05 AM (ISO 8601)
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- Jan 2008
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Re: 3.5 Immunity to as much as possible
I was unaware of that part of the text. Suppose I should read more closely.
Also, I am looking for ways to permanently get the immunity. If I have to cast energy immunity daily, persisted or not, then it's still a cast of energy immunity daily.
Templating seems to be the best way.
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2009-08-29, 01:11 PM (ISO 8601)
- Join Date
- Feb 2009
Re: 3.5 Immunity to as much as possible
Warshaper gives immunity to critical hits and stuns.
Slayer gives immunity to mental effects and scrying effects.
There are a few PrC's that give Undead or other monster immunities.
Desert Wind gives immunity to fire with 19 ranks in tumble.
Red Dragon Disciple gives a single energy immunity IIRC.
Stormlord gets immunity to lightning.Last edited by Sophismata; 2009-08-29 at 01:13 PM.
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2009-08-29, 03:22 PM (ISO 8601)
- Join Date
- Nov 2008
Re: 3.5 Immunity to as much as possible
well to truly take advantage of immunity to everything you need to be an archivist, to get access to Favor of the Martyr. Daze immunity rocks. Combine with Miracle for Greater Celerities and Anyspell for normal and lesser celerities.
Foresight, 9th level druid spell, for immunity to Flat-Footedness. Acid and Sonic immunity would be nice, but not necessary. Becoming a dry lich solves a lot of your immunity related problems.
About needing a familiar to get immunity to sonic: just pay for the graft. Get it before you become a dry lich.