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2009-09-05, 10:45 AM (ISO 8601)
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[3.5] Why does the swordsage maneuver recovery method suck?
It takes a full round action to recover just one maneuver, why? It seems completely useless.
The Warblade only has to make a standard attack to recover all of them.
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2009-09-05, 10:48 AM (ISO 8601)
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Re: [3.5] Why does the swordsage maneuver recovery method suck?
Last edited by Boci; 2009-09-05 at 10:48 AM.
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2009-09-05, 10:53 AM (ISO 8601)
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Re: [3.5] Why does the swordsage maneuver recovery method suck?
^what he said. With a Swordsage, you should normally not need to recover maneuvers mid-battle. If you do, that's what the Adaptive Style feat is for- not only does it let you recover all of your maneuvers as a full-round action, it lets you change your maneuvers readied. It's normally recommended for Swordsages.
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2009-09-05, 10:53 AM (ISO 8601)
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Re: [3.5] Why does the swordsage maneuver recovery method suck?
They all pick up Adaptive Style for efficient recovery anyways. But yeah, SS's idea is to use a large variety of maneuvers due to their insane Maneuvers Known and Maneuvers Readied numbers. But yah, Adaptive Style fixes their recovery; if anything, give it to them as a ~level 5 bonus feat.
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2009-09-05, 10:54 AM (ISO 8601)
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Re: [3.5] Why does the swordsage maneuver recovery method suck?
Last edited by Myou; 2009-09-05 at 10:56 AM.
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2009-09-05, 12:40 PM (ISO 8601)
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Re: [3.5] Why does the swordsage maneuver recovery method suck?
Honestly? It's probably because ToB was a test run for 4e. You have the guy who can refresh encounter powers at will, the guy whose encounter powers come back randomly, and the guy who can theoretically refresh one encounter power at a time, but who's really better off not doing it. The devs decided to take this one step further to "You really shouldn't recover maneuvers, so we'll just not let you" and the rest is history. If ToB were an early-3e, stand-alone book, I highly doubt the maneuver recovery mechanisms would have turned out the way they did.
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2009-09-05, 12:49 PM (ISO 8601)
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Re: [3.5] Why does the swordsage maneuver recovery method suck?
Swordsages can recover maneuvers one at a time?
I did not know that.
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2009-09-05, 12:52 PM (ISO 8601)
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- Mar 2008
Re: [3.5] Why does the swordsage maneuver recovery method suck?
Adaptive Style just changes your readied maneuvers. It doesn't refresh expended ones. You can use it to turn some of your readied maneuvers into some of the ones you've already expended for a similar effect to recovery, but it's not the same.
- Chameleon Base Class [3.5]/[PF]: A versatile, morphic class that mimics one basic party role (warrior, caster, sneak, etc) at a time. If you find yourself getting bored of any class you play too long, the Chameleon is for you!
- Warlock Power Sources [3.5]: Making Hellfire Warlock part of the base class and providing other similar options for Warlocks whose powers don't come from devils.
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2009-09-05, 01:07 PM (ISO 8601)
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Re: [3.5] Why does the swordsage maneuver recovery method suck?
There are about 6000 custserv and FAQ answers on this. For example:
Q The Adaptive Style feat in Tome of Battle allows you to change your readied maneuvers as a full round action rather than spending five minutes to do so. Does this...
A) Allow a martial adept to regain and change all of their maneuvers with a single full round action
or
B) Allow them to change the maneuver that is readied in their unexpended "slots".
A Adaptive Style will actually let you perform option A) from your list. So as a full round action, you can choose a new set of readied maneuvers, and in doing so, reset all of your maneuvers. I hope that clears things up. Have fun and good gaming!
Q With the Adaptive Style feat, will it refresh all the maneuvers of a multiclassed martial adept (Swordsage/Warblade for example), or just one class's maneuvers?
A Yes, it refreshes all the maneuvers of all your classes.
From here.Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
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2009-09-05, 01:11 PM (ISO 8601)
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Re: [3.5] Why does the swordsage maneuver recovery method suck?
[/sarcasm]
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I play primarily 3.5 D&D. Most of my advice will be based off of this. If my advice doesn't apply, specify a version in your post.
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2009-09-05, 01:32 PM (ISO 8601)
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2009-09-05, 02:24 PM (ISO 8601)
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Re: [3.5] Why does the swordsage maneuver recovery method suck?
Okay. The sage is wrong.
- Chameleon Base Class [3.5]/[PF]: A versatile, morphic class that mimics one basic party role (warrior, caster, sneak, etc) at a time. If you find yourself getting bored of any class you play too long, the Chameleon is for you!
- Warlock Power Sources [3.5]: Making Hellfire Warlock part of the base class and providing other similar options for Warlocks whose powers don't come from devils.
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2009-09-05, 02:27 PM (ISO 8601)
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Re: [3.5] Why does the swordsage maneuver recovery method suck?
Please provide facts for your arguments, then we might be inclined to think you right.
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2009-09-05, 02:28 PM (ISO 8601)
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2009-09-05, 02:57 PM (ISO 8601)
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Re: [3.5] Why does the swordsage maneuver recovery method suck?
Interpretation? It says "you change your readied maneuvers at any time by taking a full-round action". There is no refresh or recovery mentioned there. Just a change. You can 'interpret' any additional clauses onto a sentence in your own mind. It doesn't change what's written.
- Chameleon Base Class [3.5]/[PF]: A versatile, morphic class that mimics one basic party role (warrior, caster, sneak, etc) at a time. If you find yourself getting bored of any class you play too long, the Chameleon is for you!
- Warlock Power Sources [3.5]: Making Hellfire Warlock part of the base class and providing other similar options for Warlocks whose powers don't come from devils.
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2009-09-05, 03:01 PM (ISO 8601)
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2009-09-05, 03:07 PM (ISO 8601)
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Re: [3.5] Why does the swordsage maneuver recovery method suck?
- Chameleon Base Class [3.5]/[PF]: A versatile, morphic class that mimics one basic party role (warrior, caster, sneak, etc) at a time. If you find yourself getting bored of any class you play too long, the Chameleon is for you!
- Warlock Power Sources [3.5]: Making Hellfire Warlock part of the base class and providing other similar options for Warlocks whose powers don't come from devils.
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2009-09-05, 03:11 PM (ISO 8601)
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Re: [3.5] Why does the swordsage maneuver recovery method suck?
It says you may change your readied maneuvers. That is, you take your maneuvers, lose all you've got right now and choose new ones readied. That this happens to entail them all becoming readied again as you're basically just making a new list in place of the old one. *Shrug* Doesn't feel farfetched to me.
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2009-09-05, 03:32 PM (ISO 8601)
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Re: [3.5] Why does the swordsage maneuver recovery method suck?
It is hard to change one's ammo type without reloading.
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2009-09-05, 03:47 PM (ISO 8601)
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Re: [3.5] Why does the swordsage maneuver recovery method suck?
Well said, Shadow.
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2009-09-05, 04:38 PM (ISO 8601)
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Re: [3.5] Why does the swordsage maneuver recovery method suck?
I'm glad to see so many that can only see what they want to see. Really, it's been enlightening, folks. Truly the swordsage must have been built entirely around this stupidly powerful version of Adaptive Style you've created based on assumptions of equivalency to similar actions.
- Chameleon Base Class [3.5]/[PF]: A versatile, morphic class that mimics one basic party role (warrior, caster, sneak, etc) at a time. If you find yourself getting bored of any class you play too long, the Chameleon is for you!
- Warlock Power Sources [3.5]: Making Hellfire Warlock part of the base class and providing other similar options for Warlocks whose powers don't come from devils.
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2009-09-05, 04:40 PM (ISO 8601)
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Re: [3.5] Why does the swordsage maneuver recovery method suck?
It's not "seeing what we want to see", it's asking a question (like so) and getting a response that makes sense.
Originally Posted by Sage
From a bookkeeping standpoint, it's also a pain in the neck to go through and figure out what's readied, what's not--and also very metagameable.Last edited by Fax Celestis; 2009-09-05 at 04:42 PM.
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2009-09-05, 04:41 PM (ISO 8601)
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Re: [3.5] Why does the swordsage maneuver recovery method suck?
Stupidly powerful? Your wasting a full round action to do what the other classes do in much less time. Maybe your interpretation is right. I do not care, adaptive style is weak enough is you allow it to recover manouvers. What point is there of taking that if it doesn't?
Oh, and in the normal line, it states you have to take 5 minutes to do the same. Your basically saying that if you take 5 minutes to rearange your manouver, you do not regain any initiated ones.
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2009-09-05, 04:45 PM (ISO 8601)
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Re: [3.5] Why does the swordsage maneuver recovery method suck?
My opinion on all this is take it as you want. Personally I side with Arthur but given that the Sage has a history of disagreeing with itself, correcting itself later, then creating a time space paradox in some distant corner of the web it's really up to you and your dm if you wan't to take the Sage's word as the correct word or not.
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2009-09-05, 05:10 PM (ISO 8601)
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Re: [3.5] Why does the swordsage maneuver recovery method suck?
Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
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2009-09-05, 05:15 PM (ISO 8601)
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2009-09-05, 05:26 PM (ISO 8601)
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Re: [3.5] Why does the swordsage maneuver recovery method suck?
Last edited by AslanCross; 2009-09-05 at 05:26 PM.
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2009-09-05, 05:31 PM (ISO 8601)
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Re: [3.5] Why does the swordsage maneuver recovery method suck?
Considering they dropped the ball on the actual errata (something I will personally never let them live down), every little bit counts for ToB.
That said, I've suggested a fix for the Swordsage's recovery mechanic. Instead of the normal method, try this:
"A Swordsage recovers his maneuvers awkwardly in that the longer the encounter, the less he can recover. He may take a full round action that does not provoke an attack of opportunity to meditate quickly and refresh his mind, recovering a number of maneuvers equal to half the number he recovered on the last attempt (rounding up, in this way he can never run out of maneuvers).
If you have not recovered your maneuvers this encounter, or use the Adaptive Style feat to alter your maneuvers readied, the number of maneuvers you recover is equal to half the maximum number of Swordsage maneuvers you are able to ready, rounded up. You must select which maneuvers are recovered in this way, but you always have control over which ones are recovered and which ones remain expended. The number of maneuvers you can recover with this ability always resets at the beginning of a new encounter."
Still a full-round action, but it's a serious improvement that makes high-level Swordsage recovery playable.
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2009-09-05, 05:52 PM (ISO 8601)
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Re: [3.5] Why does the swordsage maneuver recovery method suck?
Or just let them recover all maneuvers with a full round action. That's still quite a bit worse than either Warblade (swift action for all maneuvers and you can still attack - even with a standard action strike) or Crusader (all maneuvers with no action at all).
Seriously, they've got lower BAB despite being a primary melee combatant, a primary stat that doesn't affect attack bonus, and class features approximately on par with the other two classes. Compensating for their longer list of known and readied maneuvers with an inferior recovery mechanic is reasonable, but making it a full round action is quite enough. Reducing the amount recovered as well is overkill, and dropping it all the way down to one is just absurd.Last edited by Douglas; 2009-09-05 at 05:53 PM.
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2009-09-05, 06:02 PM (ISO 8601)
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