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Thread: DnD 3.5 Rope of Ogre Size
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2009-09-08, 10:43 AM (ISO 8601)
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DnD 3.5 Rope of Ogre Size
I wanted to know if you guys think the cost on this custom belt seems appropriate.
Rope of Ogre Size
This belt doesn't look at all magical to the untrained eye. It appears to just be a rough hemp rope with a belt buckle except that it is much heavier than it looks like it should. When donned by a small or medium creature the wearer grows one size larger as the spell Enlarge Person. This item has no effect on a creature that is Large or larger, or tiny or smaller.
CL 3th; Craft Wondrous Item, Enlarge Person; Price 4,500gp; Weight 5 lb.Last edited by powerdemon; 2009-09-17 at 09:15 AM.
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2009-09-08, 10:54 AM (ISO 8601)
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Re: DnD 3.5 Rope of Ogre Size
It works essentially the same as a hat of disguise, just with enlarge person instead of disguise self as the spell.
Hat of Disguise: This apparently normal hat allows its wearer to alter her appearance as with a disguise self spell. As part of the disguise, the hat can be changed to appear as a comb, ribbon, headband, cap, coif, hood, helmet, and so on.
Faint transmutation; CL 1st; Craft Wondrous Item, enlarge person; Price 1,800 gp.Last edited by Yora; 2009-09-08 at 10:57 AM.
We are not standing on the shoulders of giants, but on very tall tower of other dwarves.
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2009-09-08, 10:58 AM (ISO 8601)
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Re: DnD 3.5 Rope of Ogre Size
Enlarge Person is 1 min/level, Disguise Self is 10 min/level - it should cost more. (similar argument with True Strike...)
So by the official rules for magic item creation, it would be:Use-activated or continuous Spell level × caster level × 2,000 gp# If a continuous item has an effect based on a spell with a duration measured in rounds, multiply the cost by 4. If the duration of the spell is 1 minute/level, multiply the cost by 2, and if the duration is 10 minutes/level, multiply the cost by 1.5. If the spell has a 24-hour duration or greater, divide the cost in half.
It should really be higher, but that seems to be the cost (that still is an advice, and you have to go to DM for it's price)Last edited by Eloel; 2009-09-08 at 11:02 AM.
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2009-09-08, 10:59 AM (ISO 8601)
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Re: DnD 3.5 Rope of Ogre Size
(Sig by Elrond, Avatar by Recaiden)
Check out my custom feat: Double Shield Wielder
This actually happened in a game:
Spoiler
DM:"The pope hits you with his rod of persuasion. Make a save."
PLAYER: "Against what?"
DM: "Catholicism!"
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2009-09-08, 11:03 AM (ISO 8601)
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Re: DnD 3.5 Rope of Ogre Size
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2009-09-08, 11:05 AM (ISO 8601)
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2009-09-08, 11:06 AM (ISO 8601)
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2009-09-08, 11:06 AM (ISO 8601)
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Re: DnD 3.5 Rope of Ogre Size
I'd say 4000 gp is reasonable.
But you can break the additional reach if you play at higher levels with lots of optimization. But for "normal games" with "normal players" and characters, it should be fine.
Last edited by Yora; 2009-09-08 at 11:07 AM.
We are not standing on the shoulders of giants, but on very tall tower of other dwarves.
Spriggan's Den Heroic Fantasy Roleplaying
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2009-09-08, 11:08 AM (ISO 8601)
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Re: DnD 3.5 Rope of Ogre Size
What do you think about 4,500gp as the cost? It's high enough to not make me feel guilty, and to consider the non-dispelability.
(Sig by Elrond, Avatar by Recaiden)
Check out my custom feat: Double Shield Wielder
This actually happened in a game:
Spoiler
DM:"The pope hits you with his rod of persuasion. Make a save."
PLAYER: "Against what?"
DM: "Catholicism!"
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2009-09-08, 11:08 AM (ISO 8601)
- Join Date
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Re: DnD 3.5 Rope of Ogre Size
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d20r: Spells (I-L) - d20r: Spells (H) - d20r: Spells (G) - d20r: Spells (F) - d20r: Spells (E) - d20r: Spells (D) - d20r: Wizard class
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2009-09-08, 11:09 AM (ISO 8601)
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Re: DnD 3.5 Rope of Ogre Size
(Sig by Elrond, Avatar by Recaiden)
Check out my custom feat: Double Shield Wielder
This actually happened in a game:
Spoiler
DM:"The pope hits you with his rod of persuasion. Make a save."
PLAYER: "Against what?"
DM: "Catholicism!"
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2009-09-08, 11:10 AM (ISO 8601)
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2009-09-08, 11:16 AM (ISO 8601)
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Re: DnD 3.5 Rope of Ogre Size
Objection!
Disjunction begs to differ.
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2009-09-08, 11:17 AM (ISO 8601)
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Re: DnD 3.5 Rope of Ogre Size
Also consider this will work on non-humanoids, so a Goliath or Half-Giant can run around as large creatures with Huge creature bonuses and weapons.
The magic item formula puts it at 4000 gp, which is the same level as +2 enhancement items. Enlarge gets you +2 Str, -2 Dex, -1 Atk & AC, reach and +4 to most opposed combat actions. Seems to me that would warrant a price increase, especially since this will stack with Gauntlets of Ogre Power, since Enlarge provides a size bonus to Strength, not an enhancement bonus. I'd put it up around 5000-6000 gp, at least.
Them's my 2 coppers. Take as you will.
EDIT: Disjunction is so far away at the point when you get one of these that I think it's rather a moot point. If wizards are gonna throw around Disjunctions, they probably got more expensive items to ruin than a belt that makes him bigger, like the armor he's wearing.Last edited by Cieyrin; 2009-09-08 at 11:19 AM.
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2009-09-08, 11:19 AM (ISO 8601)
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Re: DnD 3.5 Rope of Ogre Size
Your point being? He could instead drop that 4k on potions of enlarge person--80 of them, in fact, for one-minute duration potions--and do exactly the same thing as he would with a permanent belt. He could spend a fraction of that gold on a wand of enlarge person (fifty uses for 750 gp! A steal!) and get exactly the same effect. He could get a wizard friend to give him a heartening tap on the shoulder at the start of every battle and get exactly the same effect for free.
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2009-09-08, 11:23 AM (ISO 8601)
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Re: DnD 3.5 Rope of Ogre Size
Well, almost exactly the same effect, since the item, being a permanent effect, doesn't require you to waste an action activating it. If you are going to allow it to affect non-humanoids, though, you may want to follow the Ring of Reduction's example. Maybe halve the cost for 10k, since being larger has more disadvantages than being smaller.
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2009-09-08, 11:25 AM (ISO 8601)
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Re: DnD 3.5 Rope of Ogre Size
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2009-09-08, 11:28 AM (ISO 8601)
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Re: DnD 3.5 Rope of Ogre Size
I know I wouldn't fork 4k for this. Enlarge Person is already a debuff. If my wizard ally tells me he wants to cast it on me, I'll say "No, thank you, just cast magic missile already".
Long explanation: The penalties to AC hurt, especially against DMs who don't pull their punches. Sometimes you can be a frontliner that hits things, but more often you need to also be able to take hits yourself. As a fighter, you don't gang up on the monsters, they gang up on you.
Longer explanation: If you want to break stuff by using reach, be smart and use a reach weapon (googling makes me think that spiked chains are a d&d invention and who would be stupid enough to create a chain with spikes in the real world? No matter, it's there to be used). If this really is about higher levels of play, and obscure optimization, the cost doesn't matter because you can get far worse things by that point.
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2009-09-08, 11:31 AM (ISO 8601)
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Re: DnD 3.5 Rope of Ogre Size
Fair enough. It's still not that big a deal.
If you are going to allow it to affect non-humanoids, though, you may want to follow the Ring of Reduction's example. Maybe halve the cost for 10k, since being larger has more disadvantages than being smaller.Last edited by Fax Celestis; 2009-09-08 at 11:32 AM.
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2009-09-08, 11:45 AM (ISO 8601)
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Re: DnD 3.5 Rope of Ogre Size
The CL entry for items is not a prerequisite, it's simply the default CL for items found. The actual CL is determined by the item creator. If you want to make CL a prerequisite you have to add something like "caster must be at least 11th level" to the item prerequisites (like for instance Golems have). This is the exception, not the rule, though. Since the prerequisites are low level the default CL is not out of place, the price is high but generally these kind of items are commissioned.
I personally wouldn't have a problem with the guideline price, 4000 gp (but I do think players should have a limit on the total number of continuous spell effects they can have on themselves).Last edited by PinkysBrain; 2009-09-08 at 11:51 AM.
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2009-09-08, 11:50 AM (ISO 8601)
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Re: DnD 3.5 Rope of Ogre Size
You can call me Draz.
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2009-09-08, 11:53 AM (ISO 8601)
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Re: DnD 3.5 Rope of Ogre Size
Casters get metamagic rods ... don't begrudge a meleer a bloody enlarge person which is halfways affordable, this is so incredibly far removed from broken.
At 13k5 I wouldn't even buy this thing ... I'd rather set the money aside for a Skin of Proteus (<- now that's broken).Last edited by PinkysBrain; 2009-09-08 at 11:56 AM.
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2009-09-08, 11:54 AM (ISO 8601)
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Re: DnD 3.5 Rope of Ogre Size
Hmm, what is the spell level of the Giant Size spell?
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2009-09-08, 11:58 AM (ISO 8601)
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Re: DnD 3.5 Rope of Ogre Size
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2009-09-08, 12:13 PM (ISO 8601)
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Re: DnD 3.5 Rope of Ogre Size
Last edited by powerdemon; 2009-09-08 at 12:13 PM.
(Sig by Elrond, Avatar by Recaiden)
Check out my custom feat: Double Shield Wielder
This actually happened in a game:
Spoiler
DM:"The pope hits you with his rod of persuasion. Make a save."
PLAYER: "Against what?"
DM: "Catholicism!"
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2009-09-08, 12:19 PM (ISO 8601)
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Re: DnD 3.5 Rope of Ogre Size
Decent price ... as long as the abilities of a Belt of Giant Strength can be added to it in the future. Making say a melee character chose between a belt of giant strength or his enlarge person belt would be cruel.
Last edited by PinkysBrain; 2009-09-08 at 12:20 PM.
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2009-09-08, 12:22 PM (ISO 8601)
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Re: DnD 3.5 Rope of Ogre Size
(Sig by Elrond, Avatar by Recaiden)
Check out my custom feat: Double Shield Wielder
This actually happened in a game:
Spoiler
DM:"The pope hits you with his rod of persuasion. Make a save."
PLAYER: "Against what?"
DM: "Catholicism!"
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2009-09-08, 01:21 PM (ISO 8601)
- Join Date
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Re: DnD 3.5 Rope of Ogre Size
Usually only the cheapest part gets multiplied by 1.5.
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2009-09-08, 01:49 PM (ISO 8601)
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Re: DnD 3.5 Rope of Ogre Size
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2009-09-08, 02:09 PM (ISO 8601)
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Re: DnD 3.5 Rope of Ogre Size
(Sig by Elrond, Avatar by Recaiden)
Check out my custom feat: Double Shield Wielder
This actually happened in a game:
Spoiler
DM:"The pope hits you with his rod of persuasion. Make a save."
PLAYER: "Against what?"
DM: "Catholicism!"