New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 8 of 8
  1. - Top - End - #1
    Pixie in the Playground
     
    DwarfClericGuy

    Join Date
    Sep 2009
    Location
    Germany
    Gender
    Male

    Default [3.5] Rule Question(s)

    Currently i'm running the "Shackled City"-adventure path and my group consists of 6 opt-happy killers (exept the cleric, he just plays for the fun of it).

    The sneaksniper halfling just bought himself some blur strike daggers, that he can throw at anything, that he can't sneak normally.
    The question is - blur strike is only available to melee weapons, what these daggers are .. technically. But if he throws them, is the effect still applied to the attack or does it wear of the moment the weapon leaves his hands?

  2. - Top - End - #2
    Troll in the Playground
     
    RogueGuy

    Join Date
    Nov 2008
    Location
    PST (GMT -8)
    Gender
    Male

    Default Re: [3.5] Rule Question(s)

    They don't apply when thrown. Just like how you're 'throwing' arrows (as opposed to using them as melee weapons - certainly possible, although weird and really, WTF?), and you can't apply melee enhancements to them.

    He might want to check out Bloodstorm Blade (or something like that) from Tome of Battle, which can throw melee weapons, and still make them count as melee attacks.

  3. - Top - End - #3
    Barbarian in the Playground
     
    Temet Nosce's Avatar

    Join Date
    Aug 2009

    Default Re: [3.5] Rule Question(s)

    Quote Originally Posted by ozgun92 View Post
    They don't apply when thrown. Just like how you're 'throwing' arrows (as opposed to using them as melee weapons - certainly possible, although weird and really, WTF?), and you can't apply melee enhancements to them.

    He might want to check out Bloodstorm Blade (or something like that) from Tome of Battle, which can throw melee weapons, and still make them count as melee attacks.
    Hmm... Where is this from? A quick search of the relevant section of the DMG isn't revealing anything, and I've never heard of such a rule before.

  4. - Top - End - #4
    Orc in the Playground
    Join Date
    Aug 2006
    Location

    Default Re: [3.5] Rule Question(s)

    I think it's purely on the premise of once thrown they are no longer "melee" weapons but thrown weapons.

  5. - Top - End - #5
    Firbolg in the Playground
     
    Person_Man's Avatar

    Join Date
    Feb 2006
    Location
    Washington, DC
    Gender
    Male

    Default Re: [3.5] Rule Question(s)

    Since I'm AFB right now, I can't give a RAW answer. But I'd let him do it. He's still held to the 30ft restriction, and half the enemies in the MM's are immune to precision damage, and his damage output is going to be far less then a moderately optimized Sir Chargealot or CoDzilla or Blaster Wizard.

  6. - Top - End - #6
    Barbarian in the Playground
     
    Temet Nosce's Avatar

    Join Date
    Aug 2009

    Default Re: [3.5] Rule Question(s)

    Quote Originally Posted by olelia View Post
    I think it's purely on the premise of once thrown they are no longer "melee" weapons but thrown weapons.
    Yeah, I wanted to make sure it wasn't something I'd missed (or possibly in some book other than the DMG), but since he's logged on since I posted and hasn't responded I suspect you're right.

    @Op - As far as I know the rules only provide for limiting the kind of weapons you can apply certain abilities to. You'd have to make a houserule to stop your player from doing that, which you should probably talk over with him if it's a serious issue (although it really shouldn't be, the damage output isn't that high, particularly in an optimized party like Person_Man mentioned)

  7. - Top - End - #7
    Barbarian in the Playground
     
    Glyde's Avatar

    Join Date
    May 2005

    Default Re: [3.5] Rule Question(s)

    Melee weapons with range increments are the 'special' weapons in my games, in that they are treated as melee weapons for the purposes of what enchantments you can stick on them, and the only 'ranged' weapons that can make use of those enchantments.

    I thought that's how it's supposed to be, though.

  8. - Top - End - #8
    Pixie in the Playground
     
    DwarfClericGuy

    Join Date
    Sep 2009
    Location
    Germany
    Gender
    Male

    Default Re: [3.5] Rule Question(s)

    Hmm .. well thanks for the advice everyone. I'm still not sure what to do, but i'm certain, he will meet some more undead and constructs the next few meetings :)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •