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    Orc in the Playground
     
    Kosjsjach's Avatar

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    Default [3.5] Cabinet Trickster Combat Options?

    Hello all, I have another character design stumbling block that I'd like your help with.

    I've had in my head the idea for a Changeling rogue 5 (with the racial substitution levels)/ Cloistered Cleric 1 (trading domains for Trickery Devotion and Travel Devotion)/ cabinet Trickster X.

    My idea was that he'd be able to use Minor Change Shape to look like someone specific, use Trickery Devotion to create a double, then use Minor Shape Change again to look like someone else and he'd be able to enact public scenarios with two possibly-specific people and generally cause mayhem. This would be aided by the Assume Quirk skill trick, so even people familiar with whoever he's impersonating don't get an advantage to see through it.

    Ahem. My problem is, while he's a terrific-seeming character for roleplay purposes (this includes his detect thoughts ability at ECL 7), he doesn't really have a shtick for combat. It's a remarkably feat-lite build as it stands: all that's really required is Persona Immersion to qualify for the prestige class. That leaves 2-out-of-3 feats for a level-6 build, and I'd like to use them to make him able to contribute something when things go down. I could always just give him Weapon Finesse and Two-Weapon Fighting (he does have +3d6 sneak attack), but I'd like to do something different with this character - maybe pick up an exotic weapon proficiency.

    tl;dr: What are some 2 feats or tricks that would give an edge to the combat capability of a high-dexterity-and-charisma average-strength changeling sneak attacker with Travel Devotion?

    Or just tell me I'm wasting my time and I should just go for WF and TWF.

  2. - Top - End - #2
    Bugbear in the Playground
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    Default Re: [3.5] Cabinet Trickster Combat Options?

    What on Earth is Cabinet Trickster? A Rogue PrC that attacks with cupboards? Or by jumping out of cupboards? That sneak attacks councils of government ministers?
    If a tree falls in the forest and the PCs aren't around to hear it... what do I roll to see how loud it is?

    Is 3.5 a fried-egg, chili-chutney sandwich?

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    Firbolg in the Playground
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    Default Re: [3.5] Cabinet Trickster Combat Options?

    It's a Changeling PrC that basically gives them Doppleganger racial abilities. The Cabinet of Faces is a Changeling/Doppleganger conspiracy (and uses "cabinet" in the governmental sense).

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    Bugbear in the Playground
     
    Mongoose87's Avatar

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    Default Re: [3.5] Cabinet Trickster Combat Options?

    Quote Originally Posted by kamikasei View Post
    It's a Changeling PrC that basically gives them Doppleganger racial abilities. The Cabinet of Faces is a Changeling/Doppleganger conspiracy (and uses "cabinet" in the governmental sense).
    If you could build one that wielded cabinets, though...
    Quote Originally Posted by Doc Roc View Post
    Ring of Evasion means never playing a monk with monk levels again. There is just no reason to dip that stuff. I know we're all about using every part of the buffalo here, but can we just admit that it's inedible?

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    Firbolg in the Playground
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    Default Re: [3.5] Cabinet Trickster Combat Options?

    Drunken Master? It's not like drunk and rowdy is an unknown character type among politicians.

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    Ogre in the Playground
     
    Imp

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    Default Re: [3.5] Cabinet Trickster Combat Options?

    Your combat shtick is to change your form into something with bite/claw/claw and flank with the tank so you get that rotation +the 3d6 sneak attack. I'd say that's good....
    Your going warshapper after cabinet trickster right?
    When the end comes i shall remember you.

    I sorry i fail Englimish...(appologise for Spelling/Grammer Errors) Please don't correct my spelling or grammer eaither.

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    Titan in the Playground
     
    Prime32's Avatar

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    Default Re: [3.5] Cabinet Trickster Combat Options?

    You also qualify for mindspy, which lets you read the minds of everyone around you at once and add your Cha to AC.

    I once tried a battledancer/cabinet trickster/warshaper/mindspy build, but the game didn't get very far.
    Last edited by Prime32; 2009-10-19 at 08:12 AM.

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    Ogre in the Playground
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    Default Re: [3.5] Cabinet Trickster Combat Options?

    Quote Originally Posted by Prime32 View Post
    You also qualify for mindspy, which lets you read the minds of everyone around you at once and add your Cha to AC.

    I once tried a battledancer/cabinet trickster/warshaper/mindspy build, but the game didn't get very far.
    2nded mostly. I'd say go Rogue 5/Cabinet Trickster 5/Warshaper 5/Mindspy 5. That's me though.

    -X
    Chris Bennett
    Author and Lead Developer of Path of War
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    My credits:
    Path of War and Path of War Expanded: An OGL Tome of Battle for the Pathfinder game system, for Dreamscarred Press.
    Psionics Augmented: Psychic Warrior and Psionics Augmented: Soulknife for Dreamscarred Press.

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    Default Re: [3.5] Cabinet Trickster Combat Options?

    Quote Originally Posted by ErrantX View Post
    2nded mostly. I'd say go Rogue 5/Cabinet Trickster 5/Warshaper 5/Mindspy 5. That's me though.

    -X
    You need Cabinet Trickster 7 for Detect Thoughts, so you can't enter Mindspy that way.

  10. - Top - End - #10
    Ogre in the Playground
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    Default Re: [3.5] Cabinet Trickster Combat Options?

    *double checks*

    I must have been thinking it was a 5 level class like all of the shifter classes for some reason. I am corrected, thank you Sinfire.

    -X
    Chris Bennett
    Author and Lead Developer of Path of War
    Freelancer

    My credits:
    Path of War and Path of War Expanded: An OGL Tome of Battle for the Pathfinder game system, for Dreamscarred Press.
    Psionics Augmented: Psychic Warrior and Psionics Augmented: Soulknife for Dreamscarred Press.

    My extended homebrew signature!

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    Orc in the Playground
     
    Kosjsjach's Avatar

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    Default Re: [3.5] Cabinet Trickster Combat Options?

    Most of this is good advice (I was considering Warshaper after completing Cabinet Trickster), but I was hoping for advice for something to do in combat for the earlier levels, when he can just zip around the battlefield and dish mediocre sneak attack damage. Perhaps a ranged attack trick, or an exotic weapon that'd let him trip foes without needing a high Strength score... I dunno. Something useful, with bonus points for originality.

  12. - Top - End - #12

    Default Re: [3.5] Cabinet Trickster Combat Options?

    Don't you have UMD? Buy some Eternal Wands and other items, then use those instead of doing battle yourself. Find buff spells and such, not Save spells.

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