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  1. - Top - End - #1
    Dwarf in the Playground
     
    WolfInSheepsClothing

    Join Date
    Sep 2009

    Default 4ed socerer build help

    I've been DMing for the past 6 months for my group and we are now lvl 12 and one of the players has decided to take up the mantle of DM so that I can get a chance to play. I almost always play a rogue but decided to switch it up and play a sneaky drow storm socerer instead. I am torn between multiclassing to rogue for the daggermaster feat or staying with full on storm PP from Arcane power book. Suggestions? I have the luskan background so i already have stealth/thievery as class skills, and i took bluff also. (All the players will not know i'm a drow, i have a mask of disguise and choose to look human)

    I was thinking daggermaster with a bloodiron dagger, to up my critical damage. Suggestions along this route?

  2. - Top - End - #2
    Dwarf in the Playground
     
    WolfInSheepsClothing

    Join Date
    Sep 2009

    Default Re: 4ed socerer build help

    Also, when is a famiiar worth a feat? Is there any familiars out there worth it?

  3. - Top - End - #3
    Eldritch Horror in the Playground Moderator
    Join Date
    Feb 2005
    Gender
    Male

    Default Re: 4ed socerer build help

    Probably not so much for a StormSorc, but as a Dragon Sorcerer, the Dragonling familiar is made of win, gold, and awesome due to how many Close Blast powers I have.

  4. - Top - End - #4
    Titan in the Playground
     
    Kurald Galain's Avatar

    Join Date
    Jun 2007

    Default Re: 4ed socerer build help

    Quote Originally Posted by incubus5075 View Post
    I almost always play a rogue but decided to switch it up and play a sneaky drow storm socerer instead. I am torn between multiclassing to rogue for the daggermaster feat or staying with full on storm PP from Arcane power book.
    Daggermaster is one of the most powerful PPs in the book, especially combined with bloodiron or crit-fishing in general. That said, "powerful" doesn't necessarily mean "interesting"; the PP doesn't really do a whole lot except Moar Damaeg. It depends on the optimization level of the rest of the party whether this would be fun.

    Quote Originally Posted by incubus5075 View Post
    Also, when is a famiiar worth a feat? Is there any familiars out there worth it?
    Generally, yes. Among others, they can get you a nice resistance, as well as the ability to swap wielded items as a free action.
    Guide to the Magus, the Pathfinder Gish class.

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  5. - Top - End - #5
    Dwarf in the Playground
     
    WolfInSheepsClothing

    Join Date
    Sep 2009

    Default Re: 4ed socerer build help

    Well we have a Ranger archer who does massive damage. I was kinda thinking the same thing, from a RP percpective i was leaning more toward the storm socerer specific PP and just using a jagged dagger. My static bonuses are up to +23 and I picked mainly area spells so I should be doing decent damage to multiple enemies without the extra 5% on criticals. Plus the daggermaster encounter and utility are kinda pointless for me....

  6. - Top - End - #6
    Dwarf in the Playground
     
    WolfInSheepsClothing

    Join Date
    Sep 2009

    Default Re: 4ed socerer build help

    ok, so if i don't spend my feat to multiclass I may pick up a familiar. Any suggestions for my drow storm socerer build? Looking for cool RP factors or helpful in combat factors.

  7. - Top - End - #7
    Titan in the Playground
    Join Date
    May 2007

    Default Re: 4ed socerer build help

    Quote Originally Posted by incubus5075 View Post
    Also, when is a famiiar worth a feat? Is there any familiars out there worth it?
    When it makes the Character more amusing, or engaging in some way. It is a great roleplay accessory, especially with DM collusion.

    Some of them even give you mechanical benefits, apparently.

  8. - Top - End - #8
    Orc in the Playground
     
    Jack_Banzai's Avatar

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    Apr 2006
    Location
    Seattle

    Default Re: 4ed socerer build help

    Quote Originally Posted by Tiki Snakes View Post
    When it makes the Character more amusing, or engaging in some way. It is a great roleplay accessory, especially with DM collusion.

    Some of them even give you mechanical benefits, apparently.
    The White-Eyed Crow in this morning's Dragon article was pretty awesome.

  9. - Top - End - #9
    Ogre in the Playground
     
    mikeejimbo's Avatar

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    Nov 2006

    Default Re: 4ed socerer build help

    Wintertouched + Lasting Frost + Frost Dagger is always a nice combination.
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  10. - Top - End - #10
    Dwarf in the Playground
     
    WolfInSheepsClothing

    Join Date
    Sep 2009

    Default Re: 4ed socerer build help

    Actually that combo brings up a point. I am at +15 to hit usually reflex at lvl 12. I have noticed that I have to roll at least 10 or higher. Is there another way to increase my to hit? I already have focused expertise (dagger), a +3 weapon, stat bonus, etc...any other feat worth looking into?

  11. - Top - End - #11
    Titan in the Playground
     
    PaladinGuy

    Join Date
    Dec 2007
    Location
    UTC -6

    Default Re: 4ed socerer build help

    Distant Advantage to take advantage of anyone flanking things. Arcane Spellfury to boost attack rolls after using an At-Will.

  12. - Top - End - #12
    Ettin in the Playground
     
    Yakk's Avatar

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    Nov 2006

    Default Re: 4ed socerer build help

    Coordinated Explosion (MC wizard?) for +1 to hit if an ally is in the burst.

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