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2009-12-05, 11:32 AM (ISO 8601)
- Join Date
- Oct 2009
Orisons and Cantrips: how to exploit
So, I was thinking about some various threads from a while ago, like one about "mini-wish" (prestididgitation) and the like. I started to wonder what arethe best ways to exploit the zero level spells. I created a class that, while unable to cast anything but zero level spell, can use multiple ones at once, and exploit their abilities. Anyways, I was wondering how to exploit these spells.
Here is what I have already:
mage hand: mess up target's brain, killing the enemy, or squeeze an artery.
create water, followed by purify food and drink: take large chunk out of earth elemental or ground.
Summon instrument: summon piano atop enemy's head
Prestidigitation: easy, there is a whole thread on it.
Lullabye+touch of fatigue+open/close (eyes): sleep time
Terrify: inflict minor wounds: Making a will save is always scary, but then taking one damage makes them be just waiting for the other shoe to drop.
etc
What else is there, what can be done?"Now if you don't mind, I am somewhat preoccupied telling the laws of physics to shut up and sit down."
You know you're an epic wizard when you use a stilled silent extended quickened Gust of Wind spell to blow out the candles of your candle covered birthday cake.
Adventurers steal everything thats not nailed down. And what is. And the nails. After all, a bag full of nails can fetch a pretty penny. No doubt they'll weaponize it, too.
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2009-12-05, 11:36 AM (ISO 8601)
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- Aug 2006
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Re: Orisons and Cantrips: how to exploit
Summon Instrument
Conjuration (Summoning)
Level: Brd 0
Components: V, S
Casting Time: 1 round
Range: 0 ft.
Effect: One summoned handheld musical instrument
Duration: 1 min./level (D)
Saving Throw: None
Spell Resistance: No
This spell summons one handheld musical instrument of your choice. This instrument appears in your hands or at your feet (your choice). The instrument is typical for its type. Only one instrument appears per casting, and it will play only for you. You can’t summon an instrument too large to be held in two hands.
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2009-12-05, 11:41 AM (ISO 8601)
- Join Date
- Jul 2008
- Location
- Poland
- Gender
Re: Orisons and Cantrips: how to exploit
Most of the "exploits" you listen don't work by RAW, and no sane DM will ever allow them either. Sorry.
Siela Tempo by the talented Kasanip. Tengu by myself.
Spoiler
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2009-12-05, 11:51 AM (ISO 8601)
- Join Date
- Aug 2005
- Location
- Mountain View, CA
- Gender
Re: Orisons and Cantrips: how to exploit
Not a valid target. Mage Hand works only on objects. Even for a similar but higher level spell that could target creatures, unless specifically stated otherwise you can only ever target an entire creature, not part of one.
Allow me to quote the spell description: "the spell has no effect on creatures of any type". As for using it on the ground, that's like saying you want a meal with your fortune cookie. The ground is very obviously the greater portion here, and I doubt most DMs would allow you to consider it as "contaminated water" rather than wet dirt.
Two failures here: You can’t summon an instrument too large to be held in two hands. and A creature or object brought into being or transported to your location by a conjuration spell cannot appear inside another creature or object, nor can it appear floating in an empty space. It must arrive in an open location on a surface capable of supporting it.
And pretty much every abusive use of it I have ever seen listed is not actually valid.
Open/close does not work on creatures or parts of creatures. As for the other two, ok you've made someone very temporarily tired.
This depends on the target being very unfamiliar with magic and suspicious. Unless your DM regularly homebrews spells that do something similar with a nasty "other shoe", your target will just shrug, slightly confused, and go "is that all?"
Before you try abusing cantrips, please actually read the rules involved. Almost everything you can do with cantrips that is actually RAW valid is not abusive.Like 4X (aka Civilization-like) gaming? Know programming? Interested in game development? Take a look.
Avatar by Ceika.
Archives:
SpoilerSaberhagen's Twelve Swords, some homebrew artifacts for 3.5 (please comment)
Isstinen Tonche for ECL 74 playtesting.
Team Solars: Powergaming beyond your wildest imagining, without infinite loops or epic. Yes, the DM asked for it.
Arcane Swordsage: Making it actually work (homebrew)
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2009-12-05, 11:51 AM (ISO 8601)
- Join Date
- Oct 2009
Re: Orisons and Cantrips: how to exploit
Summon Instrument
Conjuration (Summoning)
Level: Brd 0
Components: V, S
Casting Time: 1 round
Range: 0 ft.
Effect: One summoned handheld musical instrument
Duration: 1 min./level (D)
Saving Throw: None
Spell Resistance: No
This spell summons one handheld musical instrument of your choice. This instrument appears in your hands or at your feet (your choice). The instrument is typical for its type. Only one instrument appears per casting, and it will play only for you. You can’t summon an instrument too large to be held in two hands."Now if you don't mind, I am somewhat preoccupied telling the laws of physics to shut up and sit down."
You know you're an epic wizard when you use a stilled silent extended quickened Gust of Wind spell to blow out the candles of your candle covered birthday cake.
Adventurers steal everything thats not nailed down. And what is. And the nails. After all, a bag full of nails can fetch a pretty penny. No doubt they'll weaponize it, too.
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2009-12-05, 11:53 AM (ISO 8601)
- Join Date
- Mar 2009
Re: Orisons and Cantrips: how to exploit
It's been a bit, GitP. If you're reading this, you're either digging through old stuff, or I've posted for the first time in forever.
If you want to stay in touch, reach out to me on twitter (same username).
The best answer is always to ask your DM.
Unless you're the DM, in which case you should talk to your players.
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2009-12-05, 12:06 PM (ISO 8601)
- Join Date
- Jan 2007
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Re: Orisons and Cantrips: how to exploit
There's a darkness cantrip in BoVD that is impenetrable by anything but darkvision, and a ring of the darkhidden from MIC makes you invisible to darkvision. Constant invisibility for 2000 gp and a cantrip.
Sneak attack with ray of frost/acid splash.
Use purify food and drink on a flesh to stone/rock to mud'd creature to turn it into a pool of water, which you then dispose of.
Ghost sound to lead pursuers away from you after you hide (footsteps walking down the corridor, etc), or to scare someone with the faint sound of breathing right over their shoulder. Pass messages to someone over some distance away when you wouldn't want to shout at them for various reasons.
Mending would be useful on massive broken objects (weighing up to 4000 lbs) that have had shrink item cast on them (nice for fixing that "tinfoil hat" [see: adamantine hat] that just got cleaved in twain by the barbarian you just squashed).
Create water could very well be used with control water to make more water. Good if you also have some way of freezing water, such as if your DM rules that other cold spells (and alchemical items) have additional effects. Also note that it's an instantaneous duration spell, meaning you can get as much water as you want over time. Fill up your portable hole (potable hole?) to bull-rush enemies into before sealing up. Let 'em drown.Last edited by Lycanthromancer; 2009-12-05 at 12:08 PM.
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2009-12-05, 12:22 PM (ISO 8601)
- Join Date
- Dec 2006
Re: Orisons and Cantrips: how to exploit
Message is great for spy missions, burglaries, or black ops in general.
Prestigitation for cleaning up crime scenes
Ghost sound to throw off pursuers.
And at low levels, Daze is the best thing ever. Daze has prevented TPKs on multiple occasions in my group.
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2009-12-05, 12:26 PM (ISO 8601)
- Join Date
- Jun 2009
Re: Orisons and Cantrips: how to exploit
its amazing how often someone suggest summoning something heavy over someones head
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2009-12-05, 12:30 PM (ISO 8601)
- Join Date
- Jun 2008
- Location
- England
- Gender
Re: Orisons and Cantrips: how to exploit
It was in a 3rd party thing that I can't find atm, but the Hedge Wizard it had did just that. He was a Wizard who preferred to be a big fish in a small pond (rural vilage), rather than studying in a fancy dan city Mage Academy.
He esentially gave up anything higher than a single 5th level spell slot at 20th level, in exchange for the power to cast all Cantrips spontaneously, infinitely and later metamagicked for free. It also had a load of new Cantrips, my favourite (and the most useless being Sour: any cow this is cast on produces only sour milk for 1 month ).Last edited by Kobold-Bard; 2009-12-05 at 12:32 PM.
Piratebold-Bard by Elder Tsofu | Backer #121 of the Giantitp Kickstarter | My homebrew
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2009-12-05, 12:30 PM (ISO 8601)
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- Jan 2007
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Re: Orisons and Cantrips: how to exploit
While you can't summon something over someone's head, you CAN teleport into midair.
And, of course, I can hold a pianoforté with 2 hands, even if I can't pick one up (though with a high enough Strength I could).
Also, I do believe you can use a saw as an instrument.
...or a bard.
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2009-12-05, 12:43 PM (ISO 8601)
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- Aug 2007
- Gender
Re: Orisons and Cantrips: how to exploit
Summon instrument specifically says that the instrument appears in your hands or at your feet. Summoning in general has other restrictions in the casting rules which prevent the common summon whale above his head tricks for multiple reasons.
If you can spam cantrips then multi-class to rogue and spam sneak attacks.Last edited by ericgrau; 2009-12-05 at 12:46 PM.
So you never have to interrupt a game to look up a rule again:
My 3.5e Rules Cheat Sheets: Normal, With Consolidated Skill System
TOGC's 3.5e Spell/etc Cards: rpgnow / drivethru rpg
Utilities: Magic Item Shop Generator (Req. MS Excel), Balanced Low Magic Item System
Printable Cardstock Dungeon Tiles and other terrain stuff (100 MB)
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2009-12-05, 12:51 PM (ISO 8601)
- Join Date
- May 2009
- Location
- Fl
Re: Orisons and Cantrips: how to exploit
Caltrops is a easy battlefield control so long as the foes don't fly yet.
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2009-12-05, 01:09 PM (ISO 8601)
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- Oct 2009
- Gender
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2009-12-05, 01:21 PM (ISO 8601)
- Join Date
- Mar 2008
Re: Orisons and Cantrips: how to exploit
Launch Bolt, the bolt is the material component for the spell. One Eschew materials later, you magically create bolts to launch...make em bigger. You have that whole gold piece, so use a larger bolt.
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2009-12-05, 01:51 PM (ISO 8601)
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- Dec 2007
- Location
- Israel
- Gender
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2009-12-05, 02:03 PM (ISO 8601)
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- Jun 2009
Re: Orisons and Cantrips: how to exploit
it actually does specify your hands
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2009-12-05, 02:04 PM (ISO 8601)
- Join Date
- Sep 2008
Re: Orisons and Cantrips: how to exploit
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2009-12-05, 02:11 PM (ISO 8601)
- Join Date
- Feb 2009
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2009-12-05, 02:15 PM (ISO 8601)
- Join Date
- Jun 2009
Re: Orisons and Cantrips: how to exploit
then your still better off just picking up a rock and throwing it
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2009-12-05, 02:16 PM (ISO 8601)
- Join Date
- Feb 2009
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2009-12-05, 02:28 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Cleveland, OH
- Gender
Re: Orisons and Cantrips: how to exploit
Handbooks:
Shax's Indispensable Haversack, TWF OffHandbook
Builds:
Archon of Nine, Jellobomber, King of Pong, Lightning Thief
Spells:
Druidzilla, Healbot, Gish
Iron Chef:
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2009-12-05, 02:43 PM (ISO 8601)
- Join Date
- May 2004
- Location
- Enterprise, Alabama
- Gender
Re: Orisons and Cantrips: how to exploit
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2009-12-05, 03:28 PM (ISO 8601)
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- Jan 2008
- Gender
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2009-12-05, 10:34 PM (ISO 8601)
- Join Date
- Oct 2009
Re: Orisons and Cantrips: how to exploit
Does it summon a specific instrument or just any? if any, than start a successful business by summoning and selling lots of instruments. I bet it is one specific one. They never would have let that get past them.
A few of my teammates did once get into an arguement over you can summon a monster into someone's liver. It technically can survive there for some time. Not much, but some.Last edited by Brendan; 2009-12-05 at 10:35 PM.
"Now if you don't mind, I am somewhat preoccupied telling the laws of physics to shut up and sit down."
You know you're an epic wizard when you use a stilled silent extended quickened Gust of Wind spell to blow out the candles of your candle covered birthday cake.
Adventurers steal everything thats not nailed down. And what is. And the nails. After all, a bag full of nails can fetch a pretty penny. No doubt they'll weaponize it, too.
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2009-12-05, 10:42 PM (ISO 8601)
- Join Date
- Aug 2006
- Location
- Joliet, IL
- Gender
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2009-12-05, 10:43 PM (ISO 8601)
- Join Date
- Dec 2009
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2009-12-05, 10:58 PM (ISO 8601)
- Join Date
- Oct 2009
Re: Orisons and Cantrips: how to exploit
It can take maybe a minute or so to make the transaction and then run once they're out of sight.
"Now if you don't mind, I am somewhat preoccupied telling the laws of physics to shut up and sit down."
You know you're an epic wizard when you use a stilled silent extended quickened Gust of Wind spell to blow out the candles of your candle covered birthday cake.
Adventurers steal everything thats not nailed down. And what is. And the nails. After all, a bag full of nails can fetch a pretty penny. No doubt they'll weaponize it, too.
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2009-12-05, 11:14 PM (ISO 8601)
- Join Date
- Aug 2005
- Location
- Mountain View, CA
- Gender
Re: Orisons and Cantrips: how to exploit
"it will play only for you"
Good luck convincing someone to buy it without trying it out first.Like 4X (aka Civilization-like) gaming? Know programming? Interested in game development? Take a look.
Avatar by Ceika.
Archives:
SpoilerSaberhagen's Twelve Swords, some homebrew artifacts for 3.5 (please comment)
Isstinen Tonche for ECL 74 playtesting.
Team Solars: Powergaming beyond your wildest imagining, without infinite loops or epic. Yes, the DM asked for it.
Arcane Swordsage: Making it actually work (homebrew)
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2009-12-05, 11:23 PM (ISO 8601)
- Join Date
- Aug 2009