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Thread: Telekinesis early
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2009-12-15, 06:15 AM (ISO 8601)
- Join Date
- Jan 2007
Telekinesis early
Is there a creature or some way other then the ring to get telekinesis early? Fifth level spell is kind of hefty!
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2009-12-15, 06:28 AM (ISO 8601)
- Join Date
- May 2005
- Location
Re: Telekinesis early
Telekinetic Thrust (the psionic power equivalent to the abusable part of the telekinesis spell) is available as a third level power.
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2009-12-15, 06:42 AM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Cleveland, OH
- Gender
Re: Telekinesis early
Take two levels of the Ghost template class.
Handbooks:
Shax's Indispensable Haversack, TWF OffHandbook
Builds:
Archon of Nine, Jellobomber, King of Pong, Lightning Thief
Spells:
Druidzilla, Healbot, Gish
Iron Chef:
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2009-12-15, 06:49 AM (ISO 8601)
- Join Date
- Jul 2009
Re: Telekinesis early
Necropolitan+Spellstitched
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2009-12-15, 07:04 AM (ISO 8601)
- Join Date
- Jan 2007
Re: Telekinesis early
The ghost template might be hard to swing, my group is never easy to sell on anything from the savage species or related to it.
I have no idea where the spellstitched is but I do think I know where necropolitan is.
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2009-12-15, 07:05 AM (ISO 8601)
- Join Date
- Jan 2009
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2009-12-15, 07:08 AM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Bracada
- Gender
Re: Telekinesis early
1. Be a Malaugrym (MC).
2. Shapechange into a Zodar (FF).
3. Use Wish to replicate Telekinesis.
4. Change into another Zodar.
5. GOTO 3.
I can't remember what the LA on a Malaugrym is, but they're only CR 4 at any rate.If a tree falls in a forest, the Druid will make sure you hear about it.
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2009-12-15, 08:06 AM (ISO 8601)
- Join Date
- Dec 2009
Re: Telekinesis early
I assume you're working on a Master of the Unseen Hand build or want to use telekinesis often with the character (more than twice a day).
If so, Ghost (or the half ghost thing) is your bets bet sadly. Spellstitched on a 0 or 1 LA undead is your next but those are spells per day (2 most likely) based on wisdom.
Telekinesis is a really high level spell to have at will. Don't know what the SS says about at-will spell like abilities but just telekinesis is prolly a 2 or 3 LA by it's self.All cheese can be grated with one two letter word from the DM.
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2009-12-15, 09:15 AM (ISO 8601)
- Join Date
- Jan 2007
Re: Telekinesis early
Yeah, my plan was to make a jedi like character
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2009-12-15, 09:18 AM (ISO 8601)
- Join Date
- Mar 2009
Re: Telekinesis early
Try Greater Mage Hand at will? Mage hand times ten. Adequate, but not quite Telekinesis.
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2009-12-15, 09:18 AM (ISO 8601)
- Join Date
- Aug 2006
- Location
- London, UK
Re: Telekinesis early
A jedi-like character screams psionics. Which, as mentioned, have more accessible forms of tk. Have you looked into this?
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2009-12-15, 09:23 AM (ISO 8601)
- Join Date
- Dec 2009
Re: Telekinesis early
So what you meant was corporeal humaniod with telekinesis
Psychic Warrior + Briliant energy Katana
or just convert the jedi from the starwars d20 revised edition RPG, you can reverse most of the system differences useing UA, I'd increase the deamage you take due to healing magic being so available.All cheese can be grated with one two letter word from the DM.
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2009-12-15, 04:12 PM (ISO 8601)
- Join Date
- Feb 2008
- Location
- In the shadows
- Gender
Re: Telekinesis early
seriously, I would go with mage hand or greater mage hand... people do use Force slam until they are a jedi knight... unless it was a particularly talented jedi...
I would say a Jedi Knight would be around 9th or 10th level...
But I would agree with the above, a Jedi would be a psionic Warrior... Someone like Yoda would be an Erudite or a Psion...
You could also say that Sith would be like Wilders, using their emotions to power their abilities...SpoilerA Fighter/Paladin will just hack you to bits
A Wizard/Sorcerer will just blow you up with a spell
A Rogue/Ranger/Monk will just kill you in your sleep
A Cleric/Druid will just squash you after buffing himself
A Bard will slowly twist your ethics, corrupt your morals, and make you do vile acts just for the chance to face him. When you fight him, he will have your family and friends fighting for him. For he wields the deadliest weapon against you and that is, his word against yours.
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2009-12-15, 07:05 PM (ISO 8601)
- Join Date
- Dec 2009
Re: Telekinesis early
A Jedi Knight is 7th level
There's already a d20 game covering this.All cheese can be grated with one two letter word from the DM.
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2009-12-15, 10:30 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Cleveland, OH
- Gender
Re: Telekinesis early
The Savage Progression articles are not from Savage Species. They may be somewhat tangentially related, but are a different take on how to break up level adjustments into class levels. However, I can't really say if they are any better or balanced than the material in Savage Species.
Oddly enough, that is not the case with Savage Progressions. As this article explains: "Characters are not required to complete all the levels of a given template class in uninterrupted succession." You can take template levels whenever you like, or even decide not to take any more.Handbooks:
Shax's Indispensable Haversack, TWF OffHandbook
Builds:
Archon of Nine, Jellobomber, King of Pong, Lightning Thief
Spells:
Druidzilla, Healbot, Gish
Iron Chef: