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Thread: Preparing for Undead
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2009-12-21, 01:29 PM (ISO 8601)
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Preparing for Undead
So we have a sorcerer, cleric, barbarian, and duskblade. Cleric doesn't want to
abuseover use Turning Undeadunless for the Divine Metamagic purposes.
Edit: Maybe a Favored Soul, and Fighter.
Edit: Cleric is the becuase he likes to tank, heal, attack, and buff. Doesn't want to Turn all the time to ruin the fun for all of us.
Starting at lvl 6Last edited by ChakraChanter; 2009-12-21 at 02:50 PM.
Being a Humanist means trying to behave decently without expectation of rewards or punishment after you are dead
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2009-12-21, 01:31 PM (ISO 8601)
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Re: Preparing for Undead
What character level? Any idea which types of undead you'll be facing?
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2009-12-21, 01:32 PM (ISO 8601)
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Re: Preparing for Undead
Level, spells known on the sorcerer and favored soul, sources?
Usually, dealing with mindless undead involves throwing down an illusion and just picking them off, sense they can't save verse the image. Intelligent undead die like just about everything else out there: just avoid mind-effecting spells and the like.
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2009-12-21, 01:34 PM (ISO 8601)
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Re: Preparing for Undead
Turn Undead...isn't that what clerics are for? It's not abuse if you're using it for its intended purpose.
That and their inevitable wall of heal.Last edited by dsmiles; 2009-12-21 at 01:35 PM.
Originally Posted by The Doctor
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2009-12-21, 01:36 PM (ISO 8601)
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Re: Preparing for Undead
There are plenty of cleric spells that target undead. Heck, you could just turn on Hide from Undead and walk right past them.
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2009-12-21, 01:44 PM (ISO 8601)
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Re: Preparing for Undead
We're at level five at the moment. Imagine all the undead, since our DM has made it an undead campaign. Weakest to the Strongest. Maybe a Lich Dragon at the end.
Because every encounter would be just the Cleric turning them. That wouldn't be fun We all want a whack at them. I'm well aware that some undead can resist the Turning, but I won't to avoid that at the moment.
UmmSpells Known? We haven't choosen yet since we don't know which is most effective. All sources are open (3.5ed) just no cheese.Last edited by ChakraChanter; 2009-12-21 at 01:45 PM.
Being a Humanist means trying to behave decently without expectation of rewards or punishment after you are dead
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2009-12-21, 01:51 PM (ISO 8601)
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Re: Preparing for Undead
Most usual combat tactics apply here. Avoid using enchantment and cold damage. Polymorph effects will also be worthless if they're offensive, but that's usually not the case.
Grab a few image spells. Mindless undead treat an illusioned wall as a wall, so, the sorcerer can open combat up with that and just let everyone else fire bows and the like through it with impunity while the zeds sit there.
Battlefield control spells will probably be nice and handy here. Most undead lack good reflex saves, so use those. Same goes for fort saves, too, but, a decent amount of those will be against something like poison, so be careful.
If you get to it, disintegrate may actually be of value, since it goes from having to pass three layers of defense (touch AC, save, SR) to one or two.
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2009-12-21, 01:56 PM (ISO 8601)
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Re: Preparing for Undead
If you think the cleric attempting a turn in addition to his heal or attack is 'abuse' then what is COMMANDING the BBEG? (assuming its not turning immune - there are about 3 ways in all of DnD to get it)
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2009-12-21, 01:58 PM (ISO 8601)
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Re: Preparing for Undead
I love that actually Turning undead is Turn abuse, but DMM isn't.
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2009-12-21, 01:58 PM (ISO 8601)
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Re: Preparing for Undead
I thought undead are immune to anything that requires a Fort save. Can you clarify what you mean by using disintegrate?
You make a good point. Our Cleirc doesn't know about DMM, so if I never told him about then there's no worry. Do you need me to clarify further why he doesn't want to Turn Undead?Last edited by ChakraChanter; 2009-12-21 at 02:02 PM.
Being a Humanist means trying to behave decently without expectation of rewards or punishment after you are dead
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2009-12-21, 02:00 PM (ISO 8601)
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2009-12-21, 02:02 PM (ISO 8601)
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Re: Preparing for Undead
I agree with the wall trick as a hiding technique, but I think the undead would walk towards and through the wall if you started attacking from behind it. It's not so much that they're smart enough to realize it's an illusion, they're too stupid to do anything other than head towards stimulus.
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2009-12-21, 02:07 PM (ISO 8601)
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Re: Preparing for Undead
I don't know he would command the BBEG without the Dominate spell or Rebuking. I shouldn't have used the term abuse; 'over use Turn Undead'
Can you give me a cite for this? Is a zombie an object? And it states in MM1 undead have immunity to anything that requires a Fort save. I don't see how you're getting around that.Last edited by ChakraChanter; 2009-12-21 at 02:09 PM.
Being a Humanist means trying to behave decently without expectation of rewards or punishment after you are dead
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2009-12-21, 02:12 PM (ISO 8601)
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Re: Preparing for Undead
From Undead traits:
Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).Like 4X (aka Civilization-like) gaming? Know programming? Interested in game development? Take a look.
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2009-12-21, 02:19 PM (ISO 8601)
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Re: Preparing for Undead
Any undead of count have turn resistances.
I'm particularly fond of the "mindcontrol" necromancy spells that offer the same benefits as powerful enchantments without allowing many of the resistances.
Also, it may not be optimal, but i would love to play a ranger or lurk in a setting populated by monsters of only the undead type.
edit: i guess this comment came in a little late, lol.Last edited by Bob; 2009-12-21 at 02:27 PM.
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2009-12-21, 02:20 PM (ISO 8601)
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Re: Preparing for Undead
Last edited by ChakraChanter; 2009-12-21 at 02:49 PM.
Being a Humanist means trying to behave decently without expectation of rewards or punishment after you are dead
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2009-12-22, 02:28 AM (ISO 8601)
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