New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 1 of 5 12345 LastLast
Results 1 to 30 of 144
  1. - Top - End - #1
    Pixie in the Playground
     
    DwarfBarbarianGuy

    Join Date
    Dec 2009

    Default Ridiculously overpowered fighter races/builds?

    Does anyone know of any insanely overpowered fighter races and/or builds? I know of the trip monkey, but I'm looking for a more damage-output oriented build. Any level adjustment is fine, but please explain why you chose it. It must be up to level 12 though, sorry for being so picky.

    I already made a Fire Giant fighter. My Dm changed the la from +4 to +8 because it is pretty much the strongest character in the group now, along with an Ilithid lvl 5 monk, a human wizard, a flesh golem cohort and a satyr rogue.

    We can use anything we find as long as we have the book or the source with the rule on it. No homebrewed creatures, but homebrewed feats are a possibility as long as they aren't completely game breaking.

    We are playing Rappan Athuk if that changes anything.

    Thanks,
    Bengosha
    Last edited by bengosha; 2009-12-23 at 03:18 PM. Reason: spelling mistake in the title, forgot to mention that it is not core only

  2. - Top - End - #2
    Ogre in the Playground
    Join Date
    May 2005
    Location

    Default Re: Rediculously overpowered fighter races/builds?

    Are you guys ignoring racial HD or something? (Common mistake.) Firegiant with LA+8 is equivalent to a level 23 character (without character levels). The normal way monstrous races are handled is broken ... but the other way, you always end up underpowered.

    I'm guessing you are playing core?

    In core there is nothing really very powerful melee characters can do with their own abilities apart from tripping ... the only really good things there are for melee characters in core are magic weapons. Majorly wounding weapons and the Life-drinker great axe (you need death ward cast on you before you can use it though).

    Polymorph abuse helps too of course, but you need a little help for that.
    Last edited by PinkysBrain; 2009-12-23 at 02:09 PM.

  3. - Top - End - #3
    Titan in the Playground
     
    Tavar's Avatar

    Join Date
    Sep 2009

    Default Re: Rediculously overpowered fighter races/builds?

    Standard damage dealer is as follows: Power attack+two handed weapon+ Shocktrooper+leap attack. Shocktrooper changes PA's penalty from Attack bonus to AC, Leap attack increases damage dealt by 100%. Charge, then watch them die.
    He fears his fate too much, and his reward is small, who will not put it to the touch, to win or lose it all.
    -James Graham, 1st Marquess of Montrose
    Satomi by Elagune

  4. - Top - End - #4
    Barbarian in the Playground
     
    Narazil's Avatar

    Join Date
    Mar 2009

    Default Re: Rediculously overpowered fighter races/builds?

    Quote Originally Posted by bengosha View Post
    I already made a Fire Giant fighter. My Dm changed the la from +4 to +8 because it is pretty much the strongest character in the group now, along with an Ilithid lvl 5 monk, a human wizard, a flesh golem cohort and a satyr rogue.
    Wait, what?

  5. - Top - End - #5
    Firbolg in the Playground
     
    Kobold

    Join Date
    Aug 2007
    Gender
    Male

    Default Re: Rediculously overpowered fighter races/builds?

    Hulking Hurler builds that throw planets ?
    **** Photobucket ; RIP avatars

  6. - Top - End - #6
    Titan in the Playground
     
    Tavar's Avatar

    Join Date
    Sep 2009

    Default Re: Rediculously overpowered fighter races/builds?

    Wizards can be among the best, but if you go standard evoker route they aren't all that great. The problem is that that's just one out of several ways you can take the class.
    He fears his fate too much, and his reward is small, who will not put it to the touch, to win or lose it all.
    -James Graham, 1st Marquess of Montrose
    Satomi by Elagune

  7. - Top - End - #7
    Titan in the Playground
     
    Zaydos's Avatar

    Join Date
    Aug 2009
    Location
    Erutnevda

    Default Re: Rediculously overpowered fighter races/builds?

    I'd say 1 level of lion spirit totem barbarian for pounce (Complete Champion) and Tavar's standard fighter listed above. It can be fun. Through in water orc for +4 Str and +2 Con and no LA, and go to town. Never tried it with race included, but I made a human warblade who did this without pounce and could still 2 hit a CR higher dragon (needed a crit with the second attack).
    Peanut Half-Dragon Necromancer by Kurien.

    Current Projects:

    Group: The Harrowing Halloween Harvest of Horror Part 2

    Personal Silliness: Vote what Soulknife "Fix"/Inspired Class Should I make??? Past Work Expansion Caricatures.

    Old: My homebrew (updated 9/9)

  8. - Top - End - #8
    Titan in the Playground
     
    Tengu_temp's Avatar

    Join Date
    Jul 2008
    Location
    Poland
    Gender
    Male

    Default Re: Rediculously overpowered fighter races/builds?

    As 4chan says it:

    >Ridiculously overpowered
    >Fighter

    Siela Tempo by the talented Kasanip. Tengu by myself.
    Spoiler
    Show





  9. - Top - End - #9
    Titan in the Playground
     
    Tavar's Avatar

    Join Date
    Sep 2009

    Default Re: Rediculously overpowered fighter races/builds?

    If you're doing water orc, be dragonborn(races of the dragon) as well: otherwise you take penalties for light sensitivity. It also scores you +2 con, -2 dex, and your choice of a breathe weapon, flight, or some extra senses.
    He fears his fate too much, and his reward is small, who will not put it to the touch, to win or lose it all.
    -James Graham, 1st Marquess of Montrose
    Satomi by Elagune

  10. - Top - End - #10
    Colossus in the Playground
     
    Flickerdart's Avatar

    Join Date
    Mar 2008
    Location
    NYC
    Gender
    Male

    Default Re: Rediculously overpowered fighter races/builds?

    Thri-Kreen Tauric Monstrous Crab is where it's at, if you're going to go with monstrous races. There's only a single point of LA on that sucker, the hit die isn't the worst and you get more attacks than your mother can handle along with beefy scores.
    Quote Originally Posted by Inevitability View Post
    Greater
    \ˈgrā-tər \
    comparative adjective
    1. Describing basically the exact same monster but with twice the RHD.
    Quote Originally Posted by Artanis View Post
    I'm going to be honest, "the Welsh became a Great Power and conquered Germany" is almost exactly the opposite of the explanation I was expecting

  11. - Top - End - #11
    Ogre in the Playground
    Join Date
    May 2005
    Location

    Default Re: Rediculously overpowered fighter races/builds?

    Assuming you are playing core and you are allowed to use leadership I'd go for dwarf barbarian 11/fighter 1 (fighter level thrown in because it had to be a fighter) with a wizard specialist transmuter cohort.

    The cohort is there mostly to buff you (polymorph/death ward/etc).

  12. - Top - End - #12
    Colossus in the Playground
     
    Flickerdart's Avatar

    Join Date
    Mar 2008
    Location
    NYC
    Gender
    Male

    Default Re: Rediculously overpowered fighter races/builds?

    You might as well go Fighter 2, then, for that other bonus feat. And if you're taking a Wizard cohort, then that's a character more powerful than you already.
    Quote Originally Posted by Inevitability View Post
    Greater
    \ˈgrā-tər \
    comparative adjective
    1. Describing basically the exact same monster but with twice the RHD.
    Quote Originally Posted by Artanis View Post
    I'm going to be honest, "the Welsh became a Great Power and conquered Germany" is almost exactly the opposite of the explanation I was expecting

  13. - Top - End - #13
    Barbarian in the Playground
     
    Sploosh's Avatar

    Join Date
    Jul 2009
    Location
    Halifax, Nova Scotia
    Gender
    Male

    Default Re: Rediculously overpowered fighter races/builds?

    Quote Originally Posted by Flickerdart View Post
    Thri-Kreen Tauric Monstrous Crab is where it's at, if you're going to go with monstrous races. There's only a single point of LA on that sucker, the hit die isn't the worst and you get more attacks than your mother can handle along with beefy scores.
    Just dont let them flip you over.
    Some men are born to kill.
    Others push people around.
    A few are destined to lead


    I was born a tank.

    ¶▅c●▄███████||▅▅▅▅▅▅▅▅▅▅||█
    ▄████████████████▅▄▃▂ Avatar by Lordsmoothe
    █E█V█I█S█C█E█R█A█T█O█R██►
    ◥☼▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲☼◤

  14. - Top - End - #14
    Firbolg in the Playground
     
    Person_Man's Avatar

    Join Date
    Feb 2006
    Location
    Washington, DC
    Gender
    Male

    Default Re: Rediculously overpowered fighter races/builds?

    Here is my stock Fighter advice:

    Fighter is actually quite a respectable choice up to ECL 12ish if you know what you're doing. The keys are alternate class features and careful feat selection (see combos above).

    At level 1, Fighters get the Tower Shield for free. This in itself is useful. Races of Stone also lets you trade it away for Exotic Shield Proficiency, which has several uses. I suggest using it for a Gnome Battle Cloak, which is essentially a shield you wear on your back, which is essentially a free Animated shield. Or you can take the Extreme Shield if you want +3 AC without a To-Hit penalty (but don't care about making shield bash attacks). If you want a mounted build (which is one of your best core-ish options) then I suggest a Riding Shield.

    At levels 2 and 6, Dungonscape lets you trade away feats for the Dungeoncrasher ability, which gives you massive damage when you Bull Rush an enemy into a wall or solid object. As others have opined, the easiest way to abuse this is through the Knockback feat. Check out Flaming Homer and the King of Pong. If you want to be less abusive and/or don't want to be a Goliath, then I suggest you be a Raptorian or Dragonborn for free flight (though it doesn't kick in until ECL 12). This lets you move above enemies, so that you can Bull Rush them into the floor. You can also get free Bull Rush attempts from the Shield of the Severed Hand (Complete Divine pg 102 or MIC) and/or Brutal Surge weapons (MIC). It's also worth mentioning that Dungeoncrasher damage is so high that even a single mundane Bull Rush per turn can kill most enemies.

    At 2nd level or higher you can give up a Fighter bonus feat to gain the Resolute ability (Complete Champion). It allows you to immediately shift 1/2 your BAB to your Will Save. Hugely useful at mid to high levels, as Will Saves are often Save or Lose. Once you get to level 10 or higher I would definitely pick this one up, unless you can find some other form of mental protection.

    A nifty web ad on gives you various buffs to your ability to Demoralize. The most important kicks in at 11th level, which lets you Demoralize as a Swift Action. This can be a powerful tool, especially when combined with the Imperious Command feat (Drow of the Underdark) which makes Demoralized enemies Cower.

    Put that together, and you get respectable defense, strong offense, and two forms of battlefield control (Bull Rush and Fear). Pretty solid for any low to mid level melee build.

  15. - Top - End - #15
    Barbarian in the Playground
     
    RogueGuy

    Join Date
    Dec 2009
    Location
    Europe
    Gender
    Male

    Default Re: Rediculously overpowered fighter races/builds?

    A wizard of 9th or more level, with the proper selection of spells (divination, transmutation, conjuration and enchantment mainly) will ruin any campaign.

  16. - Top - End - #16
    Dwarf in the Playground
    Join Date
    Jul 2009
    Location
    Northamptonshire, England
    Gender
    Male

    Default Re: Rediculously overpowered fighter races/builds?

    Lest your historically accurate Japanese giant crab is exposed to MASSIVE DAMAGE.

  17. - Top - End - #17
    Barbarian in the Playground
    Join Date
    Dec 2008

    Default Re: Rediculously overpowered fighter races/builds?

    Quote Originally Posted by bengosha View Post
    Does anyone know of any insanely overpowered fighter races and/or builds?
    There aren't any. Unless by "fighter" you mean "someone who swords things", as opposed to a chacter of Fighter class. It is possible to make adequate fighters, but it is not possible to overpower them, as everything they do is possible to counter and often easy to counter. Even if you can do over 9000 damage on a charge, it is of no use, if there is no unobstructed charge line between you and your enemy, and so on.

  18. - Top - End - #18
    Ogre in the Playground
    Join Date
    May 2005
    Location

    Default Re: Rediculously overpowered fighter races/builds?

    Quote Originally Posted by Flickerdart View Post
    You might as well go Fighter 2, then, for that other bonus feat.
    Not if you start play at level 12, the upgrade to greater rage beats anything a feat can give.
    And if you're taking a Wizard cohort, then that's a character more powerful than you already.
    A core only level 10 transmuter specialist with evocation and conjuration banned? Not all the time, sometimes you still need plain old damage.
    Last edited by PinkysBrain; 2009-12-23 at 03:08 PM.

  19. - Top - End - #19
    Colossus in the Playground
     
    NecromancerGuy

    Join Date
    Oct 2008
    Location
    Xin-Shalast
    Gender
    Male

    Default Re: Rediculously overpowered fighter races/builds?

    Quote Originally Posted by Flickerdart View Post
    Thri-Kreen Tauric Monstrous Crab is where it's at, if you're going to go with monstrous races. There's only a single point of LA on that sucker, the hit die isn't the worst and you get more attacks than your mother can handle along with beefy scores.
    Wait... What do you get from being Tauric That Damn Crab?
    Quote Originally Posted by Keld Denar View Post
    +3 Girlfriend is totally unoptimized. You are better off with a +1 Keen Witty girlfriend and then appling Greater Magic Make-up to increase her enhancement bonus.
    Homebrew
    To Do: Reboot and finish Riptide

  20. - Top - End - #20
    Orc in the Playground
     
    MindFlayer

    Join Date
    Feb 2009
    Gender
    Male

    Default Re: Rediculously overpowered fighter races/builds?

    Quote Originally Posted by Person_Man View Post
    Fighter is actually quite a respectable choice up to ECL 12ish if you know what you're doing. The keys are alternate class features and careful feat selection (see combos above).
    You should check your links.

  21. - Top - End - #21
    Orc in the Playground
     
    BlackDragon

    Join Date
    Oct 2009

    Default Re: Rediculously overpowered fighter races/builds?

    Quote Originally Posted by PinkysBrain View Post
    Not if you start play at level 12, the upgrade to greater rage beats anything a feat can give.
    Brb1/Ftr11 is going to be a lot stronger than Brb11/Ftr1, with access to PHB2 feats. Rage+WF/WS/GWF already beats Greater Rage (and those aren't even the best feats to take), then you have Melee Weapon Mastery which may or may not stack depending on your DM. Not to mention all of the other options that feats give you.

    Barbarian is a nice one-level dip for a fighter.

  22. - Top - End - #22
    Troll in the Playground
     
    OldWizardGuy

    Join Date
    Jul 2009
    Location
    Michigan
    Gender
    Male

    Default Re: Rediculously overpowered fighter races/builds?

    Quote Originally Posted by Aldizog View Post
    Brb1/Ftr11 is going to be a lot stronger than Brb11/Ftr1, with access to PHB2 feats. Rage+WF/WS/GWF already beats Greater Rage (and those aren't even the best feats to take), then you have Melee Weapon Mastery which may or may not stack depending on your DM. Not to mention all of the other options that feats give you.

    Barbarian is a nice one-level dip for a fighter.
    And Barbarian 1/Fighter 1/Warblade 11 is better than both. Though shalt not take odd levels in Fighter, and all.
    Last edited by Thrice Dead Cat; 2009-12-23 at 04:44 PM.
    Spoiler
    Show
    Quote Originally Posted by Wings of Peace View Post
    "See these cookies? Note how while good they taste sort of bland. Now try these, they're the same cookies but with chocolate chips added. Notice how with the second batch we expended slightly more ingredients but dramatically enhanced the flavor? That's metamagic."
    Quote Originally Posted by Doc Roc View Post
    Seriously, can we kill this misconception now? A wizard is never late, nor is he early. He shops for precisely what he means to.


    Winner of Junkyard Wars 31.

  23. - Top - End - #23
    Orc in the Playground
     
    BlackDragon

    Join Date
    Oct 2009

    Default Re: Rediculously overpowered fighter races/builds?

    Quote Originally Posted by Thrice Dead Cat View Post
    And Barbarian 1/Fighter 1/Warblade 11 is better than both. Though shalt not take odd levels in Fighter, and all.
    Well it's not like he's going to be level 12 forever... soon he'd be Brb1/Ftr12. And if the game goes long enough, and he's actually interested in making a powerful fighter, then Weapon Supremacy is a nice reward for sticking with the class. Plus, going non-core, there might be a lot of feats that he wants to take. Does Brb1/Warblade1/Ftr18 work well?

  24. - Top - End - #24
    Troll in the Playground
    Join Date
    Jan 2008
    Gender
    Male

    Default Re: Rediculously overpowered fighter races/builds?

    Quote Originally Posted by PinkysBrain View Post
    Are you guys ignoring racial HD or something? (Common mistake.) Firegiant with LA+8 is equivalent to a level 23 character (without character levels). The normal way monstrous races are handled is broken ... but the other way, you always end up underpowered.
    That... OP, I think your group has missed something about the rules of level adjustment.
    ECL = Effective Character Level.
    ECL = LA (level adjustment) + HD (hit die).
    A creature with 1 racial HD replaces that HD with their class HD on their first level, creatures with more HD than 1, add their class HD to their racial HD...

    So a level 0 fire giant has an effective character level of 19. (15 racial HD + 4 LA).
    At level 1, your fire giant is now level 20 (15 racial HD + 4 LA + 1 class HD).

    Making your fire giant LA 8 and ignoring the racial HD component of the effective level means that you are indeed vastly overpowered compared to the poor human / elf / gnome / etc characters with a significantly lower level...

    Everyone is the party should be the same ECL...
    So a level 1 fire giant should play with a level 20 human fighter.
    Last edited by taltamir; 2009-12-23 at 04:50 PM.
    I do not have a superman complex; for I am God, not Superman!

    the glass is always 100% full. Approximately 50% of its volume is full of dihydrogen monoxide and some dissolved solutes, and approx 50% a mixture of gasses known as "air" which contains roughly (by volume) 78.08% nitrogen, 20.95% oxygen, 0.93% argon, 0.038% carbon dioxide, and trace amounts of other gases.

  25. - Top - End - #25
    Troll in the Playground
     
    OldWizardGuy

    Join Date
    Jul 2009
    Location
    Michigan
    Gender
    Male

    Default Re: Rediculously overpowered fighter races/builds?

    Quote Originally Posted by Aldizog View Post
    Well it's not like he's going to be level 12 forever... soon he'd be Brb1/Ftr12. And if the game goes long enough, and he's actually interested in making a powerful fighter, then Weapon Supremacy is a nice reward for sticking with the class. Plus, going non-core, there might be a lot of feats that he wants to take. Does Brb1/Warblade1/Ftr18 work well?
    Now, you see fighter and think the mechanical class "Fighter." I see "fighter" and think "Dude who uses primarily nonmagical means to kill things dead, thus, Barbarian/Warblade.
    Spoiler
    Show
    Quote Originally Posted by Wings of Peace View Post
    "See these cookies? Note how while good they taste sort of bland. Now try these, they're the same cookies but with chocolate chips added. Notice how with the second batch we expended slightly more ingredients but dramatically enhanced the flavor? That's metamagic."
    Quote Originally Posted by Doc Roc View Post
    Seriously, can we kill this misconception now? A wizard is never late, nor is he early. He shops for precisely what he means to.


    Winner of Junkyard Wars 31.

  26. - Top - End - #26
    Ettin in the Playground
     
    SurlySeraph's Avatar

    Join Date
    May 2007
    Location
    Department of Smiting
    Gender
    Male

    Default Re: Rediculously overpowered fighter races/builds?

    Quote Originally Posted by FatR View Post
    There aren't any. Unless by "fighter" you mean "someone who swords things", as opposed to a chacter of Fighter class. It is possible to make adequate fighters, but it is not possible to overpower them, as everything they do is possible to counter and often easy to counter. Even if you can do over 9000 damage on a charge, it is of no use, if there is no unobstructed charge line between you and your enemy, and so on.
    That's like saying a Batman wizard isn't overpowered if he's in an antimagic field. Even if it's conditional overpowered that can be shut down without too much difficulty, it's still overpowered.

    Besides, once you can fly you don't have to worry about difficult terrain or unobstructed charge lines much.
    Quote Originally Posted by Thespianus View Post
    I fail to see how "No, that guy is too fat to be hurt by your fire" would make sense.

  27. - Top - End - #27
    Titan in the Playground
     
    tyckspoon's Avatar

    Join Date
    Nov 2007
    Location
    Indianapolis
    Gender
    Male

    Default Re: Rediculously overpowered fighter races/builds?

    Quote Originally Posted by Aldizog View Post
    Well it's not like he's going to be level 12 forever... soon he'd be Brb1/Ftr12. And if the game goes long enough, and he's actually interested in making a powerful fighter, then Weapon Supremacy is a nice reward for sticking with the class. Plus, going non-core, there might be a lot of feats that he wants to take. Does Brb1/Warblade1/Ftr18 work well?
    If you want Fighter-restricted feats, you still go Warblade; they count as a Fighter-2 for qualifying for those feats. So something like Barb 1/ Fighter 1/Warblade X/Fighter 2/Warblade y; grab Weapon Focus with your first Fighter Bonus Feat and Melee Weapon Mastery with the other.

  28. - Top - End - #28
    Orc in the Playground
     
    BlackDragon

    Join Date
    Oct 2009

    Default Re: Rediculously overpowered fighter races/builds?

    Quote Originally Posted by tyckspoon View Post
    If you want Fighter-restricted feats, you still go Warblade; they count as a Fighter-2 for qualifying for those feats. So something like Barb 1/ Fighter 1/Warblade X/Fighter 2/Warblade y; grab Weapon Focus with your first Fighter Bonus Feat and Melee Weapon Mastery with the other.
    Wow, that's harsh... did they have to take everything away from the Fighter like that? It wasn't much, but the fighter-only feats were something...

  29. - Top - End - #29
    Colossus in the Playground
    Join Date
    Dec 2007
    Location
    Finland
    Gender
    Male

    Default Re: Rediculously overpowered fighter races/builds?

    Quote Originally Posted by Aldizog View Post
    Wow, that's harsh... did they have to take everything away from the Fighter like that? It wasn't much, but the fighter-only feats were something...
    Well, as I understand the idea was that players can replace the Fighter with the Warblade if they so desire. They work just fine side-by-side (especially with all the Fighter ACFs later printed) but the Warblade is "expected" to be able to used in the same niché as the Fighter hence the abilities.
    Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
    Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
    SRD Averages - An aggregation of all the key stats of all the monster entries on SRD arranged by CR.

  30. - Top - End - #30
    Troll in the Playground
     
    OldWizardGuy

    Join Date
    Jul 2009
    Location
    Michigan
    Gender
    Male

    Default Re: Rediculously overpowered fighter races/builds?

    Quote Originally Posted by Aldizog View Post
    Wow, that's harsh... did they have to take everything away from the Fighter like that? It wasn't much, but the fighter-only feats were something...
    Wait, Fighter-only feats were something? This is news to me, considering what Knowledge Devotion does by comparison to most of the Weapon Focus line.
    Spoiler
    Show
    Quote Originally Posted by Wings of Peace View Post
    "See these cookies? Note how while good they taste sort of bland. Now try these, they're the same cookies but with chocolate chips added. Notice how with the second batch we expended slightly more ingredients but dramatically enhanced the flavor? That's metamagic."
    Quote Originally Posted by Doc Roc View Post
    Seriously, can we kill this misconception now? A wizard is never late, nor is he early. He shops for precisely what he means to.


    Winner of Junkyard Wars 31.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •