New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 14 of 14
  1. - Top - End - #1
    Dwarf in the Playground
     
    WolfInSheepsClothing

    Join Date
    Sep 2009

    Default 4ed- Opinion on a house rule

    I'm thinking about letting multiple effects that cause combat advantage stack. For example if you are blind you grant CA and opponents get a +2 to hit. If you are blinded and flanked you are really easy to hit so oppponents get a +4. So forth and so on. I don't see this happening often but it makes sense in my head. If you are blind and surrounded by foes you should be an easy target. Is this broken or a bad idea?

  2. - Top - End - #2
    Barbarian in the Playground
     
    SwashbucklerGuy

    Join Date
    Oct 2008
    Location
    Colorado Springs, CO
    Gender
    Male

    Default Re: 4ed- Opinion on a house rule

    I think that it will start to overpower rogues to a certain degree, however once status effects like that are applied, it would reach a point of diminishing returns. Blinded already gives CA, and the numbers being the way they are in 4e, that's very significant. An extra +2? yes, you hit more often, but the difference is less than the first +2.
    My girlfriend(non-gamer) after watching me play an RPG on the Xbox: "So, you're just killing people and taking their stuff?"
    Me-.....Right!

    Quote Originally Posted by Pharaoh's Fist View Post
    "You weak minded fools! If you had the strength of will to look past his illusionary fire, you would see that - OH GOD, IT BURNS! IT BURNS EVEN HOTTER THAN THE REAL THING!"

  3. - Top - End - #3
    Barbarian in the Playground
     
    Guinea Anubis's Avatar

    Join Date
    Sep 2006
    Location
    Pittsburgh, Pa
    Gender
    Male

    Default Re: 4ed- Opinion on a house rule

    I could see that getting out of had really fast. But as long as it works both ways I guess it would be fine.

    Please click my dragons
    Avatar by Meirnon

  4. - Top - End - #4
    Barbarian in the Playground
     
    Longcat's Avatar

    Join Date
    Jul 2009

    Default Re: 4ed- Opinion on a house rule

    Put a hard cap on it, e.g. +2 per tier. Otherwise, things will get out of hand really quick.

  5. - Top - End - #5
    Ettin in the Playground
     
    ClericGuy

    Join Date
    Aug 2009
    Gender
    Male

    Default Re: 4ed- Opinion on a house rule

    I think stacking these might make status effect a little too strong. Remember that other effects granting Combat advantage usually have other bonus/penalities built in : Prone give -2 to hit, dazed limit actions, blindness give -5 to hit (total concelment)....

  6. - Top - End - #6
    Dwarf in the Playground
     
    WolfInSheepsClothing

    Join Date
    Sep 2009

    Default Re: 4ed- Opinion on a house rule

    It would work both ways, and our party doesn't have a rogue so that is cut out. Only reason I was thinking this was 1) In RP wise it makes sense and 2) i feel that most of the time status effects don't last long anyways. Everyone pretty much has better than a 50% save chance each round so status effects don't last long anyways. I do like the +2 per teir cap idea though.

  7. - Top - End - #7
    Ettin in the Playground
     
    Kobold

    Join Date
    May 2005
    Location
    Somerville, MA
    Gender
    Male

    Default Re: 4ed- Opinion on a house rule

    Are your players having trouble hitting things? 4e already has a lot of bonuses to stack, especially if you have a competent leader. I think that if you let the PCs stack more bonuses (especially one as easily obtained as CA), your combats will get too easy. But if you later take away the bonus you'll look like a jerk.

    CA per tier as Longcat suggests sounds decent. I haven't played high tier though, so I don't know how good PCs are at hitting things at that point.

    My suggestion is a little less generous. 1st CA grants +2. 2nd is +1. Beyond that you're just showing off. Seriously, if you're in the position to pile 4 combat advantages on one guy you have the situation well under control and don't need more mechanical bonuses.
    If you like what I have to say, please check out my GMing Blog where I discuss writing and roleplaying in greater depth.

  8. - Top - End - #8
    Ogre in the Playground
     
    tcrudisi's Avatar

    Join Date
    Nov 2008
    Location
    North Carolina, USA
    Gender
    Male

    Default Re: 4ed- Opinion on a house rule

    Quote Originally Posted by incubus5075 View Post
    I'm thinking about letting multiple effects that cause combat advantage stack. For example if you are blind you grant CA and opponents get a +2 to hit. If you are blinded and flanked you are really easy to hit so oppponents get a +4. So forth and so on. I don't see this happening often but it makes sense in my head. If you are blind and surrounded by foes you should be an easy target. Is this broken or a bad idea?
    I do not think it makes sense. If you are blind, you are already unable to fully protect yourself (hence the +2 to enemies attacks). If you are also flanked, it's not as though you are unable to protect yourself even more. You are still able to bob and weave, hoping to make yourself a harder target, so I don't see the two combining very well.

    Think of it this way: who is easier to hit? Someone who is unconscious, and thus unable to protect themselves (+5 to hit them, though it's usually +7 when combined with prone), or someone who is dazed, blind, flanked, and lit up with the druid power faerie fire (+8 to hit them, using these rules)? Well, in my opinion, definitely the person who is unconscious. The person who is dazed, blind, flanked, and lit up with faerie fire can't see the attacks coming, but that doesn't mean he just gives up. He'll still be bobbing and weaving like a boxer, hoping to avoid the blows. How much extra do the other status effects really help? To me, allowing multiple C.A.'s to stack just doesn't make sense. You either have C.A. against a foe or you don't.

    Quote Originally Posted by valadil View Post
    My suggestion is a little less generous. 1st CA grants +2. 2nd is +1. Beyond that you're just showing off. Seriously, if you're in the position to pile 4 combat advantages on one guy you have the situation well under control and don't need more mechanical bonuses.
    This is a house-rule that I could support.
    Last edited by tcrudisi; 2009-12-30 at 11:56 AM.

  9. - Top - End - #9
    Dwarf in the Playground
     
    WolfInSheepsClothing

    Join Date
    Sep 2009

    Default Re: 4ed- Opinion on a house rule

    HMM i like the suggestion of just a +1. To me it makes sense that someone who is blind and dazed should be easier to hit than just one or the other. Just my opinion. But thanks everyone for the critics. I haven't implemented it so maybe I won't.

  10. - Top - End - #10
    Ogre in the Playground
    Join Date
    Jun 2009

    Default Re: 4ed- Opinion on a house rule

    That's actually an excellent idea. I'll snitch that for my 4E houserules if I ever run one.

    That said, I prefer the players to focus on strategic play and making ambushes count. This will go a long way to making surprise more lethal.

  11. - Top - End - #11
    Barbarian in the Playground
     
    RogueGuy

    Join Date
    Dec 2009
    Location
    Europe
    Gender
    Male

    Default Re: 4ed- Opinion on a house rule

    You should be careful with anything that grants attack boni, because it may be overpowered. If you want to stak CA, I would grant any further CA a +1.

  12. - Top - End - #12

    Default Re: 4ed- Opinion on a house rule

    Quote Originally Posted by valadil View Post
    My suggestion is a little less generous. 1st CA grants +2. 2nd is +1. Beyond that you're just showing off. Seriously, if you're in the position to pile 4 combat advantages on one guy you have the situation well under control and don't need more mechanical bonuses.
    OP, go with this. It works.

  13. - Top - End - #13
    Orc in the Playground
     
    Jack_Banzai's Avatar

    Join Date
    Apr 2006
    Location
    Seattle

    Default Re: 4ed- Opinion on a house rule

    Since we're just weighing in with our opinions, it seems unnecessary. And it will cause players to come to grief in the Paragon tier, where a ton of monsters use darkness and other similar powers to inflict multiple status effects on PCs. And monsters hit 60% of the time anyway.

  14. - Top - End - #14
    Barbarian in the Playground
     
    Swordgleam's Avatar

    Join Date
    Dec 2009
    Gender
    Female

    Default Re: 4ed- Opinion on a house rule

    I think the point of CA was to have one thing where you go, "that guy is easier to hit" and avoid all the fiddly +1 to hit -1 to dodge that various conditions impose. So from a purely book-keeping standpoint, I'm against it - it will make stuff harder to track during combat.
    Some things I do that you might enjoy:
    Chaotic Shiny - Random generators of all types for gaming and writing (including characters, names, taverns, cities, pantheons, languages, and 60+ more)
    Chaotic Shiny Productions - Flavor-packed D&D supplements (mostly 4e), plus some systemless free products and software
    Latest: Kingdom Builder Generator Pack II

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •