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  1. - Top - End - #1
    Dwarf in the Playground
     
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    Default One-man nigh-unkillable army?

    So, a guy in my group is rather skilled at powergaming, and he once shared an idea to be immune to damage. I made this build as a variation on that.

    race: half-dragon human (acid or fire)

    wu jen 6/renegade mastermaker 10/warforged juggernaut 2

    feats:
    H: toughness
    1: troll-blooded
    3: craft wondrous item
    6: craft magic arms and armor
    9: <open slot>
    12: power attack
    15: improved bull rush
    *B: adamantine body
    18: <open slot>

    Kinda convoluted to get there, but the idea is that troll-blooded grants regeneration. I'm not sure of the exact wording, but i'm pretty sure all damage except for fire and acid are converted to non-lethal. Half-dragon grants immunity to one, immunity to the other can be obtained easily via other means (such as a spell). That means that all other sources of damage are converted to non-lethal. The capstone of renegade mastermaker allows the build to qualify for warforged juggernaut--the second level of which grants immunity to non-lethal damage. All damage dealt to you is converted to non-lethal, which you are now immune to. Congratulations. You are now immune to damage.

    I chose Wu Jen for the base class so you can clone yourself via Body outside Body and be a small nigh-unkillable army unto yourself.

    some other random immunities granted by this build:
    criticals
    poison
    sleep
    paralysis
    disease
    nausea
    fatigue
    exhaustion
    energy drain

    comments?

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    Default Re: One-man nigh-unkillable army?

    Trollbane (a cheap alchemical item in Dungeonscape) will ruin your day, as will simple [Death] effects, but yeah, this is the skeleton on which the vanilla IKEA Tarrasque is hung.
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    Barbarian in the Playground
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    Default Re: One-man nigh-unkillable army?

    Bone Knight is a much less convoluted way to do it.

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    Default Re: One-man nigh-unkillable army?

    Quote Originally Posted by The Deej View Post
    So, a guy in my group is rather skilled at powergaming, and he once shared an idea to be immune to damage. I made this build as a variation on that.

    race: half-dragon human (acid or fire)

    wu jen 6/renegade mastermaker 10/warforged juggernaut 2
    The things I bolded are incompatable as far as I know. Warforged Juggernaut requires you to be warforged. I've never heard of renegade mastermaker. Does that somehow make you a warforged?

    EDIT: Now I feel foolish, I should have finished reading...
    Last edited by unre9istered; 2010-01-13 at 09:56 PM.

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    Default Re: One-man nigh-unkillable army?

    May I present to you Lord_of_Procrastination's twice betrayer of shar who is immune to everything in D&D:

    http://community.wizards.com/go/thre...trayer_of_Shar
    Rules of Life:
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    Dwarf in the Playground
     
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    Default Re: One-man nigh-unkillable army?

    I imagined there had to be a simpler way to do it, but an interesting quirk I thought of once regarding Body Outside Body and Renegade Mastermaker is that your battlefist is made +3 via class feature. Body Outside Body gives the clones nonmagical versions of your gear, but they have all of your class features. So if the RM's battlefist is made +3 via class feature, not to mention the fact that the battlefist itself could technically be considered solely a class feature, and not gear. Would that circumvent that line of the spell?

    If so, that means that you could spawn an army of loyal warriors with +3 weapons, heavy armor, and immunity to damage.

    You gotta admit that that's pretty dangerous.

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    Ogre in the Playground
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    Default Re: One-man nigh-unkillable army?

    There are ways of killing that... Searing Spell makes the fire damage stick, Vile damage might interact weirdly with regeneration, and the aforementioned Death effects would work. Disintegrate might also ruin your day, depending on how exactly Troll Blooded works.

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    Dwarf in the Playground
     
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    Default Re: One-man nigh-unkillable army?

    Yeah, I know it's not indestructible, just really, really tough. If the only solution to kill it is magical means though, it can just keep an AMF up. The immunity to damage is non-magical in nature.

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    Default Re: One-man nigh-unkillable army?

    A Learnen Lumi (4HD, 6LA) is immune to everything except disintegrate, if you want a less complex way to do this.

    JaronK

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    Default Re: One-man nigh-unkillable army?

    ...Or Trollbane, which is nonmagical, costs 90 GP, and requires no special knowledge to use. Sure, you need a lot of it, but that's why you coat arrows with it.

    That's not to say it isn't fun. Just saying that yeah, counters exist.
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    Default Re: One-man nigh-unkillable army?

    Quote Originally Posted by The Deej View Post
    Yeah, I know it's not indestructible, just really, really tough. If the only solution to kill it is magical means though, it can just keep an AMF up. The immunity to damage is non-magical in nature.
    Not really. There are plenty of ways to bypass an AMF.
    "So Marbles, why do they call you Marbles?"

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    Barbarian in the Playground
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    Default Re: One-man nigh-unkillable army?

    Quote Originally Posted by JaronK View Post
    A Learnen Lumi (4HD, 6LA) is immune to everything except disintegrate, if you want a less complex way to do this.
    Where is Learnen? And what's so special about a Lumi?


    Quote Originally Posted by Pyro_Azer View Post
    May I present to you Lord_of_Procrastination's twice betrayer of shar who is immune to everything in D&D:

    http://community.wizards.com/go/thre...trayer_of_Shar
    It was near invincible when created, but nowadays there are many way's to kill it. Master Spellthief Disjunctions, IHS, Invoke Magic...

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    Default Re: One-man nigh-unkillable army?

    The link in my signature might interest you.

    But otherwise, you lack immunity to abilty damage and drain, which are relatively common attacks used by monsters (such as shadows and allips). You lack immunity to mind affecting so Fey and Wizards can dominate you. You are still vulnerable to polymorph effects (baleful polymorph and petrification). And there are the various exotic methods of death (half illithid brain eating insta-kill attack).
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    Default Re: One-man nigh-unkillable army?

    Quote Originally Posted by Pyro_Azer View Post
    May I present to you Lord_of_Procrastination's twice betrayer of shar who is immune to everything in D&D:

    http://community.wizards.com/go/thre...trayer_of_Shar
    Ah, there we go. Cleric-20, Initiate of Mystra, using Miracle to duplicate Flesh to Stone. Sure, it may take a few castings to get through both SR and saves, but once the twice-betrayer is stoned, you simply wait out the buffs duration (24 hours or so), break the twice-betrayer into little bitty pices, then use Miracle for Stone to Flesh. And watch the twice-betrayer die, as it's not immune to transmutation. A couple of Greater Dispels for if the twice-betrayer brings up something to let it ignore Transmutations. This counter was available at the same time the twice-betrayer was created, as it's Core + one ... and that one is in the twice-betrayer's build.
    Last edited by Jack_Simth; 2010-01-13 at 10:33 PM.
    Of course, by the time I finish this post, it will already be obsolete. C'est la vie.

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    Default Re: One-man nigh-unkillable army?

    Quote Originally Posted by Jack_Simth View Post
    Ah, there we go. Cleric-20, Initiate of Mystra, using Miracle to duplicate Flesh to Stone. Sure, it may take a few castings to get through both SR and saves, but once the twice-betrayer is stoned, you simply wait out the buffs duration (24 hours or so), break the twice-betrayer into little bitty pices, then use Miracle for Stone to Flesh. And watch the twice-betrayer die, as it's not immune to transmutation. A couple of Greater Dispels for if the twice-betrayer brings up something to let it ignore Transmutations. This counter was available at the same time the twice-betrayer was created, as it's Core + one ... and that one is in the twice-betrayer's build.
    And, what, the antimagic field sits by and lets all this happen?
    "So Marbles, why do they call you Marbles?"

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    Troll in the Playground
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    Default Re: One-man nigh-unkillable army?

    ok so so far:
    1. Searing spell is a metamagic that makes fire spells do 1/2 their listed damage to opponent who are immune to fire, and do full damage to anyone who has fire resistance. AMF can counter that
    2. Disintegrate affects him normally. AMF
    3. can some clarify trollbane?
    4. can someone clarify vile damage?
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    Default Re: One-man nigh-unkillable army?

    Quote Originally Posted by taltamir View Post
    ok so so far:
    1. Searing spell is a metamagic that makes fire spells do 1/2 their listed damage to opponent who are immune to fire, and do full damage to anyone who has fire resistance. AMF can counter that
    2. Disintegrate affects him normally. AMF
    3. can some clarify trollbane?
    4. can someone clarify vile damage?
    Trollbane is a perfectly viable mundane item which ignores the troll's ability to do his stuff. Hardly anyone uses it due to action economy, however.
    Last edited by Signmaker; 2010-01-13 at 10:46 PM.
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    Orc in the Playground
     
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    Default Re: One-man nigh-unkillable army?

    AFAIK Trollbane is an alchemical substance; hence non magical, that can be applied to a weapon or grouping of ammunition that renders it immune to the effects of regeneration.

    Vile damage is a special type of damage associated with evil clerics and creatures that must first be 'blessed' (Not neccessarily the spell) before it can be healed. Even Regeration and Fast Healing do not heal vile damage unless the person is in an area that negates the effect like certai Hallowed churches.

    As a result I would see Vile damage as its own stacking up as incurable nonlethal damage unless trollbane was applied to the weapon in question. This however would be moot unless it was the DM (Which it normally is) using the weapon as players rarely have to worry about a foe healing and coming after them again.

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    Barbarian in the Playground
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    Default Re: One-man nigh-unkillable army?

    Quote Originally Posted by Signmaker View Post
    Not really. There are plenty of ways to bypass an AMF.
    Such as?
    rabblerabble

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    Default Re: One-man nigh-unkillable army?

    Quote Originally Posted by JeminiZero View Post
    The link in my signature might interest you.

    But otherwise, you lack immunity to abilty damage and drain, which are relatively common attacks used by monsters (such as shadows and allips). You lack immunity to mind affecting so Fey and Wizards can dominate you. You are still vulnerable to polymorph effects (baleful polymorph and petrification). And there are the various exotic methods of death (half illithid brain eating insta-kill attack).
    He can get 'soulfire' armor from the BoED. It makes you immune to death effects, and certain other negative energy things. Still screwed on regular ability damage though.

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    Default Re: One-man nigh-unkillable army?

    Quote Originally Posted by taltamir View Post
    1. Searing spell is a metamagic that makes fire spells do 1/2 their listed damage to opponent who are immune to fire, and do full damage to anyone who has fire resistance. AMF can counter that
    AMF does not work on instantaneous conjuration spells, most notably the famed Orb of X series. So a Searing Orb of Fire will ignore AMF and still deal half damage against fire immune creatures. Also see: Emperor Tippy's Cindy

    Quote Originally Posted by BenTheJester View Post
    Such as?
    Aside from instantaneous conjuration (and its psionic equivalent) mentioned above, Initiate of Mystra feat lets you cast in an AMF so long as you succeeds a reasonably easy caster level check.

    Also, his plan was to get one immunity (fire and acid) via half dragon and the other via spell. Which means running around in an AMF may render him vulnerable to one elemental damage (for which there are mundane sources, either flasks of alchemical fire or acid).

    Quote Originally Posted by herrhauptmann View Post
    He can get 'soulfire' armor from the BoED. It makes you immune to death effects, and certain other negative energy things. Still screwed on regular ability damage though.
    Perhaps, but magical equipment and spells seem to be incompatible with his plan for running around in an AMF.
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    Barbarian in the Playground
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    Default Re: One-man nigh-unkillable army?

    Quote Originally Posted by JeminiZero View Post
    AMF does not work on instantaneous conjuration spells, most notably the famed Orb of X series.
    uhhh... yeah it does.

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    Quote Originally Posted by FishAreWet View Post
    uhhh... yeah it does.
    Check again; instantaneous conjurations are specifically exempted from antimagic field's effects, although you probably can't cast them inside the field.

    "(The effects of instantaneous conjurations are not affected by an antimagic field because the conjuration itself is no longer in effect, only its result.)"
    Last edited by Lycanthromancer; 2010-01-13 at 11:35 PM.

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    Default Re: One-man nigh-unkillable army?

    Quote Originally Posted by Lycanthromancer View Post
    "(The effects of instantaneous conjurations are not affected by an antimagic field because the conjuration itself is no longer in effect, only its result.)"
    Basically, Caster uses Searing Spell Orb of Fire outside of AMF, fire immune creature inside AMF still takes half damage from the spell.

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    Quote Originally Posted by Signmaker View Post
    And, what, the antimagic field sits by and lets all this happen?
    Yes. Initiate of Mystra. Lets you cast in AMF.
    Quote Originally Posted by BenTheJester View Post
    Such as?
    See above. Also dysjunction, rod of negation, rod of absorption, similar effects, instantaneous conjurations, summon X spells with good SR. I'm sure there are lots more as I don't stray far from core much these days.
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    Quote Originally Posted by FishAreWet View Post
    Where is Learnen? And what's so special about a Lumi?
    Lernean is in Savage Species; your head(s) grow back twice over if severed and you can only be killed by damage via disintegrate or cutting off your head(s) and cauterizing the stump with fire or acid before they grow back. Lumi are a race of creatures with floating, glowing heads who are thus immune to having their heads cut off, thus you can't damage a Lernean Lumi except via disintegrate.
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    Default Re: One-man nigh-unkillable army?

    One way to become invincible is have someone cast Flesh to Stone > Rock to Mud > Purify Food and Drink > then pour you into the ocean. Now even if they blow up the planet, you'd still survive as ice particles in space. The only way you could die without the huge expense of destroying every single water molecule is to push the planet into a sun and let it's fusion reaction take care of you.

    ...of course, it does have the downside of hurting you just a little bit everytime someone disjunction-ed water. And it would make your friends queasy whenever they took a drink of water and someone whispered 'S/He's inside you now...'
    Last edited by Tokiko Mima; 2010-01-14 at 01:18 AM.

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    Quote Originally Posted by Tokiko Mima View Post
    One way to become invincible is have someone cast Flesh to Stone > Rock to Mud > Purify Food and Drink > then pour you into the ocean. Now even if they blow up the planet, you'd still survive as ice particles in space. The only way you could die without the huge expense of destroying every single water molecule is to push the planet into a sun and let it's fusion reaction take care of you.

    ...of course, it does have the downside of hurting you just a little bit everytime someone disjunction-ed water. And it would make your friends queasy whenever they took a drink of water and someone whispered 'S/He's inside you now...'
    I'm pretty sure that if we fit the sandwich trick in there somewhere, you can remain sentient the whole while. I think.
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    Default Re: One-man nigh-unkillable army?

    Hellfire Warlock will also ruin your day, as the damage dealt is Hellfire, which counts as fire damage, but hotter, so it bypasses Fire immunities.
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    Quote Originally Posted by Tokiko Mima View Post
    One way to become invincible is have someone cast Flesh to Stone > Rock to Mud > Purify Food and Drink > then pour you into the ocean. Now even if they blow up the planet, you'd still survive as ice particles in space. The only way you could die without the huge expense of destroying every single water molecule is to push the planet into a sun and let it's fusion reaction take care of you.

    ...of course, it does have the downside of hurting you just a little bit everytime someone disjunction-ed water. And it would make your friends queasy whenever they took a drink of water and someone whispered 'S/He's inside you now...'
    the biggest problem is, that while alive, you are incapable of doing anything. You are essentially in stasis... it is not different then Imprisonment.
    this is something you do to someone else to prevent his resurrection, or the DM does to you if you are stupid enough to cast Suicide
    Last edited by taltamir; 2010-01-14 at 03:04 AM.
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