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  1. - Top - End - #1
    Barbarian in the Playground
     
    ElfMonkGuy

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    Default Ignoring Falling Damage

    For reasons which may or may not become clear at some point, I am looking for absolutely any method which reduces falling damage, in any situation. The only ones I can think of right now are Featherfall and Monks. Does anybody have any other ideas?
    Give me any character, and I will give you a freeform conversion.

  2. - Top - End - #2
    Ogre in the Playground
     
    HalfOrcPirate

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    Default Re: Ignoring Falling Damage

    Jumping deliberately and a tumble check.

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    Prime32's Avatar

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    Default Re: Ignoring Falling Damage

    A ring of feather fall isn't too expensive, and the monk's Slow Fall is just plain weak. If you're worried about slots, you can double the ring's price to make it slotless.
    Last edited by Prime32; 2010-01-30 at 05:33 PM.

  4. - Top - End - #4
    Barbarian in the Playground
     
    ElfMonkGuy

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    Default Re: Ignoring Falling Damage

    Quote Originally Posted by Lysander
    Jumping deliberately and a tumble check.
    *Smacks forehead* Why did I not think of that?
    Quote Originally Posted by Prime32
    A ring of feather fall isn't too expensive, and the monk's Slow Fall is just plain weak. If you're worried about slots, you can double the ring's price to make it slotless.
    Be that as it may, I am trying to find as many different means as possible, rather than either of those (Which are each very slightly flawed for my purposes).
    Give me any character, and I will give you a freeform conversion.

  5. - Top - End - #5
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    Prime32's Avatar

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    Default Re: Ignoring Falling Damage

    Quickened wall of force/Otiluke's resilient sphere/similar spell?

    Web could work to catch you.
    Last edited by Prime32; 2010-01-30 at 05:39 PM.

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    Lycanthromancer's Avatar

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    Default Re: Ignoring Falling Damage

    The catfall psionic power allows you to ignore a small amount of falling damage (more, if you augment it), and lets you always land on your feet regardless of how far you fall.

    Yes, this means successful trip attempts.

  7. - Top - End - #7
    Barbarian in the Playground
     
    ElfMonkGuy

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    Default Re: Ignoring Falling Damage

    Quote Originally Posted by Lycanthromancer View Post
    The catfall psionic power allows you to ignore a small amount of falling damage (more, if you augment it), and lets you always land on your feet regardless of how far you fall.

    Yes, this means successful trip attempts.
    That is totally ideal for what I have in mind. Not to say I wouldn't appreciate more ideas, though.
    Give me any character, and I will give you a freeform conversion.

  8. - Top - End - #8
    Ogre in the Playground
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    Default Re: Ignoring Falling Damage

    Solid Fog can catch you too, but it's kind of high level to spend as a Featherfall.

    There's a Catfall psionic power.

    Have wings?

  9. - Top - End - #9
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    Lycanthromancer's Avatar

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    Default Re: Ignoring Falling Damage

    One soulmeld (the apparition ribbon) makes you go ethereal when you move more than 5 ft. You can fly (at perfect maneuverability) while ethereal. Thus, you can't fall more than 5 ft without stopping for at least a moment.

    Likewise, the astral vambraces can grant you flight.

    There are several grafts that grant winged flight. You can ride around on a phantom steed, or be under the effects of alter self, fly, or overland flight as well.

    Check the SRD for catfall and the boots of landing (catfall 1/day).

  10. - Top - End - #10
    Bugbear in the Playground
     
    randomhero00's Avatar

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    Default Re: Ignoring Falling Damage

    Fly :D

    But also DR I think for shorter falls.

    Falling into water.

    Oh, also, an immediate action tied to triggering a teleport. Like abrupt jaunt, or the warlock's version.

    I know, not very helpful, but all the good advice was taken, and you asked for more.
    Last edited by randomhero00; 2010-01-30 at 06:12 PM.

  11. - Top - End - #11
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    Heliomance's Avatar

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    Default Re: Ignoring Falling Damage

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  12. - Top - End - #12

    Default Re: Ignoring Falling Damage

    Are you trying to fall at full speed, and just ignore the damage?

    Are you using the 4500 lbs. of madness? Or perhaps the Dragoon?

  13. - Top - End - #13
    Troll in the Playground
     
    herrhauptmann's Avatar

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    Default Re: Ignoring Falling Damage

    Anti-impact armor, from I think Complete Warrior.
    Get half damage from any source of full body crushing damage. Falling, constriction, "rocks fall"

    The monk one requires you to be near a wall.

    Raptoran and a few other winged races. If they fall, or are knocked unconscious midflight, their wings open and allow them to spiral to ground safely.

  14. - Top - End - #14
    Troll in the Playground
     
    jiriku's Avatar

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    Default Re: Ignoring Falling Damage

    Swift etherealness lets you become ethereal as an immediate action. It's superior to feather fall in situations where you actually DO want to plummet long distances at high speeds, and are merely worried about the sudden stop at the end.
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    Starbuck_II's Avatar

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    Default Re: Ignoring Falling Damage

    1 level dip in Binder grants at will Feather fall (Ronove-the monk Binder).

  16. - Top - End - #16
    Ettin in the Playground
     
    DwarfBarbarianGuy

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    Default Re: Ignoring Falling Damage

    There is a cheap, slotless (IIRC) one-shot item of Featherfall in the MIC. Forget what it was called.
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    Troll in the Playground
     
    herrhauptmann's Avatar

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    Default Re: Ignoring Falling Damage

    Doesn't the feather token do that as well?

  18. - Top - End - #18

    Default Re: Ignoring Falling Damage

    Quote Originally Posted by Prime32 View Post
    the monk's Slow Fall is just plain weak.
    All you need is a wand of Wall Of Ice to use Slow Fall anywhere! [/troll]
    Last edited by Faleldir; 2010-01-30 at 06:57 PM.

  19. - Top - End - #19
    Titan in the Playground
     
    Mystic Muse's Avatar

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    Default Re: Ignoring Falling Damage

    Dragonborn with the wing aspect.

  20. - Top - End - #20
    Barbarian in the Playground
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    Default Re: Ignoring Falling Damage

    I suppose the Acrobat Boots would work. It takes a little more investment than the other things listed, but being able to ignore 3d6+ of damage is pretty sweet.

  21. - Top - End - #21
    Ogre in the Playground
     
    HalfOrcPirate

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    Default Re: Ignoring Falling Damage

    Blink reduces falling damage by 50%. Use it all day with a very expensive ring of Blinking. Kind of pricey just to negate falling damage, but given that Blink is useful against attacks too...

    For a much cheaper option get Boots of Levitation. Stop falling entirely and even go back up.

  22. - Top - End - #22
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    Darrin's Avatar

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    Default Re: Ignoring Falling Damage

    There are a dozen or so feather fall items. Dragonborn of Bahumat w/ wings starts with a glide-like ability that prevents falling damage. Roof-Jumper and Roofclimber in Cityscape, I think. Shape Soulmeld: Pegasus Cloak (feather fall again).

  23. - Top - End - #23
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    Dimers's Avatar

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    Default Re: Ignoring Falling Damage

    A parachute.

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    Orc in the Playground
     
    SamuraiGuy

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    Default Re: Ignoring Falling Damage

    Take the Explosive Spell metamagic feat, and apply it to a small-radius spell. Time it precisely. The falling damage will be negated and the explosive damage will be small.

    This is a silly idea. Just take a slotless item of Feather Fall.

  25. - Top - End - #25
    Ogre in the Playground
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    Default Re: Ignoring Falling Damage

    You fall at 60 ft/round, which is awfully inconvenient. Better IMO to get perfect maneuverability flying and pull out of free-falls.

  26. - Top - End - #26
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    Lycanthromancer's Avatar

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    Default Re: Ignoring Falling Damage

    It's not the damage from falling that you need to worry about.

    It's the sudden stop at the end.

  27. - Top - End - #27
    Ogre in the Playground
     
    SwashbucklerGuy

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    Default Re: Ignoring Falling Damage

    I was once playing a barbarian who fell about 200 feet, while raging. I Mad Foam Raged the damage from the falling. Didn't make it go away, but it did buy me a round. :)

  28. - Top - End - #28
    Troll in the Playground
     
    NEO|Phyte's Avatar

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    Default Re: Ignoring Falling Damage

    Armor of landing.
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  29. - Top - End - #29

    Default Re: Ignoring Falling Damage

    Quote Originally Posted by Melamoto View Post
    For reasons which may or may not become clear at some point, I am looking for absolutely any method which reduces falling damage, in any situation. The only ones I can think of right now are Featherfall and Monks. Does anybody have any other ideas?
    Solid Fog slows you down.

  30. - Top - End - #30
    Ogre in the Playground
     
    Drakevarg's Avatar

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    Default Re: Ignoring Falling Damage

    Quote Originally Posted by herrhauptmann View Post
    Anti-impact armor, from I think Complete Warrior.
    Get half damage from any source of full body crushing damage. Falling, constriction, "rocks fall"
    Half of infinity is still infinity.

    Anywho, I'd say the best way to not take falling damage is to not fall.
    If asked the question "how can I do this within this system?" answering with "use a different system" is never a helpful or appreciated answer.

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