Results 1 to 30 of 42
Thread: No Sleep For You! (3.5)
-
2010-01-31, 11:34 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Santa Cruz, California
- Gender
No Sleep For You! (3.5)
Are there any rules on what happens to a character if they do not sleep? I was planning on making this an issue in an upcoming adventure and I couldn't find any rules on it. Does anybody know of any please?
78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
Mine:
A Dungeon where heroes were tested (Survival of the Fittest Modeule)
-
2010-01-31, 11:44 PM (ISO 8601)
- Join Date
- Jul 2008
- Location
- Broken Damaged Worthless
Re: No Sleep For You! (3.5)
Technically, nothing. There are no rules for it. Make something up that is thematically appropriate.
All that I say applies only to myself. You author your own actions and choices. I cannot and will not be responsible for you, nor are you for me, regardless of situation or circumstance.
-
2010-01-31, 11:46 PM (ISO 8601)
- Join Date
- Mar 2009
-
2010-01-31, 11:49 PM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Minnesota
- Gender
Re: No Sleep For You! (3.5)
Homebrew
Please feel free to PM me any thoughts on my homebrew (or comment in the thread if it's not too old).
-
2010-01-31, 11:50 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- Finland
- Gender
Re: No Sleep For You! (3.5)
There's the condition "Fatigued" which seems appropriate enough.
Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
SRD Averages - An aggregation of all the key stats of all the monster entries on SRD arranged by CR.
-
2010-01-31, 11:54 PM (ISO 8601)
- Join Date
- Jul 2008
- Location
- Broken Damaged Worthless
Re: No Sleep For You! (3.5)
All that I say applies only to myself. You author your own actions and choices. I cannot and will not be responsible for you, nor are you for me, regardless of situation or circumstance.
-
2010-01-31, 11:55 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Santa Cruz, California
- Gender
Re: No Sleep For You! (3.5)
Thanks, umm well how about a character must make a Fortitude save DC 20 or become
exhaustedfatigued. The DC will go up by 5 every day of not sleeping. If a character is already fatigued they will become exhausted instead...does that sound good enough?
*EDITED*Last edited by penbed400; 2010-01-31 at 11:59 PM.
78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
Mine:
A Dungeon where heroes were tested (Survival of the Fittest Modeule)
-
2010-02-01, 12:14 AM (ISO 8601)
- Join Date
- Jul 2009
- Location
- Athens, GR
- Gender
Re: No Sleep For You! (3.5)
I'd second that. I'm allways using this house rule.
Listen, if he's insomniac, help the guy!
Why don't you hire a spellcaster to deep-slumber him??? Or you can knock him out with subdual, and let him rest. He will heal 1 point of nonleathal damage for every character level he has per hour...do the math and hit him HARD.
(just joking)Last edited by SethFahad; 2010-02-01 at 12:22 AM.
Ellery: "We will not be caught by surprise."
Entreri: "Almost everyone I've killed uttered similar last words."
Jarlaxle: "Then I am glad once again that you are on my side."
Entreri: "They've often said that too."
-
2010-02-01, 12:17 AM (ISO 8601)
- Join Date
- Mar 2009
-
2010-02-01, 12:50 AM (ISO 8601)
- Join Date
- Jun 2009
- Gender
Re: No Sleep For You! (3.5)
I wouldn't Fatigue 'em after just one night of no sleep, since Fatigue gives penalties to STR and DEX and keeps you from running, all signs of physical, rather than mental exhaustion. I would think the adrenalin rush of danger would keep you from being physically penalized in combat, and I know from real life you can run even after an all-nighter. You may feel like crap afterward but you can.
Personally, if they got even a few hours of rest I'd let it slide, and for staying up all night I'd give a -2 penalty to concentrate, spot and listen skills. Sounds about right from real life experience pulling all-nighters. If you really want to increase verisimilitude, have them pass a DC 10 Concentration check to stay awake if they aren't doing anything active (keeping watch, taking a break, riding a horse, etc.)
That was the solution I came up on the fly in my own campaign when it came up, and I liked the idea the more I thought about it- staying up all night seems like an 'average' task, (sometimes I can, sometimes I can't) hence the low DC, and concentration is the perfect skill. Tough characters with high CON and studious wizards with the skill maxed out have the best chance of passing. Increase the DC gradually as the day passes and see how long it takes before they literally pass out from mental exhaustion. Again, once they nap for a few hours, I'd take the penalties off.
-
2010-02-01, 01:06 AM (ISO 8601)
- Join Date
- Apr 2007
- Location
- Tampa, FL
- Gender
Re: No Sleep For You! (3.5)
And then you drown them so they can heal.
-
2010-02-01, 01:09 AM (ISO 8601)
- Join Date
- Jun 2009
Re: No Sleep For You! (3.5)
Lesser Restoration works wonders on Fatigue.
-
2010-02-01, 01:09 AM (ISO 8601)
- Join Date
- Jan 2010
- Location
- Right here
- Gender
Re: No Sleep For You! (3.5)
Effects of Sleep Deprivation
In other words:
Immediate:
- Reduced performance of memory and intelligence
- Reduced reaction speed
- blurred vision
Longer sleep deprivation:
- Microsleep
- hallucinations
- Short-term memory loss
- Paranoia
- Increased blood pressure
- Health/immune system impairment
- Increasingly reduced performance
- Death
-
2010-02-01, 01:30 AM (ISO 8601)
- Join Date
- Jul 2009
- Location
- Athens, GR
- Gender
Re: No Sleep For You! (3.5)
Last edited by SethFahad; 2010-02-01 at 01:31 AM.
Ellery: "We will not be caught by surprise."
Entreri: "Almost everyone I've killed uttered similar last words."
Jarlaxle: "Then I am glad once again that you are on my side."
Entreri: "They've often said that too."
-
2010-02-01, 01:38 AM (ISO 8601)
- Join Date
- Aug 2008
Re: No Sleep For You! (3.5)
Don't make the rules too harsh or eventually the players will rewrite the rules to say: Everyone plays warforged.
-
2010-02-01, 02:09 AM (ISO 8601)
- Join Date
- Jul 2009
- Location
- Athens, GR
- Gender
-
2010-02-01, 03:16 AM (ISO 8601)
- Join Date
- May 2007
Re: No Sleep For You! (3.5)
My group has always played that a normal character can go for 24 hours without sleep, after which he is fatigued.
This has occasionally led to people using restoration spells to stay awake for extended periods, though we have all agreed that even this eventually takes some sort of mental toll on the character though such things have always been handled via RP rather than mechanics. In a party it's usually not an issue because you can always assume your characters switch out on taking watches during their sleep cycles.
If you don't want to fatigue them, just apply a generic penalty. A stacking penalty to spot, listen, search, and initiative seems fair without being mechanically limiting. If you feel like allowing a check to avoid it, make the penalties harsher.
obnoxious
sigLast edited by Irreverent Fool; 2010-02-01 at 03:17 AM.
On DMPCs: "Remember, nothing will spice up your campaign quicker than long descriptions of NPC’s doing spectacular stuff while the players sit around and watch." -Shamus Young, DM of the Rings
Divide By Zero: Irreverent Fool, you are my hero.
-
2010-02-01, 03:52 AM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Minnesota
- Gender
Homebrew
Please feel free to PM me any thoughts on my homebrew (or comment in the thread if it's not too old).
-
2010-02-01, 05:29 AM (ISO 8601)
- Join Date
- Jan 2008
- Gender
Re: No Sleep For You! (3.5)
That's not true; besides, if the choices are between not having to worry about the GM's new houserule he got off the Internet, and having to worry about the GM's new houserule he got off the Internet, guess which one the players are going to take?
OHTHEFUMBLETABLES!!!
-
2010-02-01, 05:35 AM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Minnesota
- Gender
Re: No Sleep For You! (3.5)
Homebrew
Please feel free to PM me any thoughts on my homebrew (or comment in the thread if it's not too old).
-
2010-02-01, 06:27 AM (ISO 8601)
- Join Date
- Mar 2007
- Location
- Scotland!
- Gender
Re: No Sleep For You! (3.5)
I read it ages ago and now can never find it when someone brings this up, but it was a set of variant rules for spell casters that allowed them to still prepare spells without sleep but applied a set of random dice rolls that could interfere with the castings, occasionally in their benefit, often to their detriment the longer the sleep deprivation went on.
If someone can tell me where it was so I can tattoo it into my chest, Memento style, that would be nice.
-
2010-02-01, 08:20 AM (ISO 8601)
- Join Date
- May 2009
- Location
- Toronto, Ontario
- Gender
Re: No Sleep For You! (3.5)
If the characters are at least 5th level, warblades would be fine.
I'm to awesome to be tired! IRON HEART SURGE!!!!!Epic avatar by Serpentine
(>*,,*)> Zombie wants to be your friend.
There are no problems that cannot be solved by a liberal enough application of wolves. Think about it.
WIN
-
2010-02-01, 11:27 AM (ISO 8601)
- Join Date
- Dec 2007
- Location
- Finland
- Gender
Re: No Sleep For You! (3.5)
Racist. Yea, yea, joke, etc.
But yeah, Fortitude-saves are a good way to go about it. It's worth noting that not-sleeping reduces your physical capabilities too. I certainly never broke down mentally in the military, but moving gets a bit tough after 30 hours of march with full equipment (40kg).
And it's a fight not to fall asleep in the watch or even standing up; mind you, a fight every man can win, but a fight nevertheless. I think Fort-saves to stay awake should start at DC 10 like everything else and the Fatigued-penalty should apply to basically everything except encounters.
Alternatively, you could write a different form of Fatigued that's just -2 to everything per day of no sleep to represent the worse coordination (penalizes pretty much everything physical), awareness (penalizes pretty much everything mental) and swift thinking (everything).Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
SRD Averages - An aggregation of all the key stats of all the monster entries on SRD arranged by CR.
-
2010-02-01, 01:25 PM (ISO 8601)
- Join Date
- Jan 2008
- Location
- Within my own Insanity
- Gender
Re: No Sleep For You! (3.5)
At least, if not more than, 1/3rd of my characters are elves.
Back on topic, I allow characters to go 2 days with 4 hours of sleep a night without penalty. Each day after that takes a -1 penalty that stacks with itself. 2 hours in a night starts that penalty at -1 right away, and increases daily. No sleep gives you a -2 daily. Penalties are reduced by 4 per 8 hour sleep. If you sleep for 12 hours, it's reduced by 8. If you sleep for a whole day, it all goes away.But... but... You can't Wake Up Dead
Amazing waffle avatar crafted by the talented hands of MoriHikari.
The Demented One's fix of White Raven Tactics and Iron Heart Surge.
A well played paladin is a valuable asset to a party, and a beautiful roleplaying opportunity.
-
2010-02-01, 02:00 PM (ISO 8601)
- Join Date
- Feb 2008
Re: No Sleep For You! (3.5)
Last edited by Sinfire Titan; 2010-02-01 at 02:02 PM.
-
2010-02-01, 02:44 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- Finland
- Gender
Re: No Sleep For You! (3.5)
Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
SRD Averages - An aggregation of all the key stats of all the monster entries on SRD arranged by CR.
-
2010-02-01, 02:52 PM (ISO 8601)
- Join Date
- Feb 2008
-
2010-02-01, 02:55 PM (ISO 8601)
- Join Date
- Feb 2005
- Location
Re: No Sleep For You! (3.5)
I would rule fatigue penalties / penalty on concentration checks myself.
-
2010-02-01, 03:04 PM (ISO 8601)
- Join Date
- Jan 2010
Re: No Sleep For You! (3.5)
I thought there was something about becoming fatigued or exhausted when you don't sleep.
-
2010-02-01, 03:37 PM (ISO 8601)
- Join Date
- Dec 2008
- Location
- South Carolina
- Gender
Re: No Sleep For You! (3.5)
I'd say go with fatigue for the first day w/o any sleep, then exhausted on day two. Following that i'd say some kind of Fort save every hour to stay up with some sort of scaling DC. After all it is quite possible to stay up for two days straight though you'd definitely be exhausted. The trick would simply be for how long you can hold out.
Eight hours of sleep + one hour for every four hours past the first 24 hours. Would remedy this.My Homebrews
SpoilerWhat D&D race are you most like?
My Results:
Half - Elf Not quite human and not quite elf you can learn the ways of sword and magic, but are sometimes clouded with human emotions.
Request a Homebrew Requests #169, 170, & 313