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  1. - Top - End - #1
    Bugbear in the Playground
     
    RedWizardGuy

    Join Date
    Mar 2009

    Default 4e Dimensional Anchor

    I need something that I can use to stop someone from teleporting (unknown DM fiat, casts in less than 1 round). I normally wouldn't care since recurring villians are recurring, but the GM is pulling out all the stops by giving us a blood oath of kill said villian by set date or be killed by the blood oath. The item dimensional anchor is great except its a stupid lair item instead of the portable target spell from 3.5 .
    Got any Ideas/items/rituals?

  2. - Top - End - #2
    Titan in the Playground
     
    Kurald Galain's Avatar

    Join Date
    Jun 2007

    Default Re: 4e Dimensional Anchor

    Orb of Translocation Interference.
    Guide to the Magus, the Pathfinder Gish class.

    "I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
    Crystal Shard Studios - Freeware games designed by Kurald and others!

  3. - Top - End - #3
    Orc in the Playground
    Join Date
    Sep 2006
    Location

    Default Re: 4e Dimensional Anchor

    I'm betting 5 gold that the NPC will have an immunity to anything that stops them from teleporting. If they're opening up a portal in a round and not just winking out of existence I'd ask for a perception check on the rune combination on the ground of their destination and hope it's their own lair so you guys can go defeat him after going thru the GM approved dungeon/mansion crawl.
    Last edited by illyrus; 2010-02-18 at 05:19 AM.

  4. - Top - End - #4
    Titan in the Playground
    Join Date
    May 2007

    Default Re: 4e Dimensional Anchor

    I'd say probably the best way will be to somehow do enough damage in a single attack (or at a push, round before his initiative) to drop him. This may be tricky, but gets around issues quite well.

    If he teleports out automatically at a certain hp level, reguardless of whether it's his turn, just ask the dm nicely where the macguffin he wants you to find to kill him might be hidden.

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