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  1. - Top - End - #1
    Titan in the Playground
     
    DrowGuy

    Join Date
    Jul 2008

    Default New feat: River Fighter Initiate (Tactical)

    Exploit Armour
    You can harness your opponent’s armour against them by using its weight to upset their balance.
    Preq: Dex 13, 1 setting sun manoeuvre
    Benefit: When you initiate a trip or bullrush attempt, your opponent takes a penalty on the opposed roll equal to their Armour Check Penalty.

    So what do you think?
    Last edited by Boci; 2010-02-23 at 10:41 PM.
    "It doesn't matter how much you struggle or strive,
    You'll never get out of life alive,
    So please kill yourself and save this land,
    And your last mission is to spread my command,"

    Slightly adapted quote from X-Fusion, Please Kill Yourself

  2. - Top - End - #2
    Barbarian in the Playground
     
    MonkGirl

    Join Date
    Dec 2009
    Location
    Pittsburgh

    Default Re: New feat: Exploit Armour

    Nice although a lot of enemies don't wear armor. So if you go up to against a dragon and or the hundreds of other monsters that don't wear armor... To be effective the party will fight a lot of humanoid clankers :p
    Last edited by Evard; 2010-02-23 at 09:49 PM.
    I have to give Paizo credit...

    They took an established work and said they fixed it but didn't actually fix it and yet still made money off from it.

    How can you beat that?

  3. - Top - End - #3
    Titan in the Playground
     
    DrowGuy

    Join Date
    Jul 2008

    Default Re: New feat: Exploit Armour

    Quote Originally Posted by Evard View Post
    Nice although a lot of enemies don't wear armor. So if you go up to against a dragon and or the hundreds of other monsters that don't wear armor... To be effective the party will fight a lot of humanoid clankers :p
    True. Should I make it into a skill trick? Or I could up the preqs and make it a tactical feat. Never was that happy with the standard Setting Sun one provided in ToB.
    "It doesn't matter how much you struggle or strive,
    You'll never get out of life alive,
    So please kill yourself and save this land,
    And your last mission is to spread my command,"

    Slightly adapted quote from X-Fusion, Please Kill Yourself

  4. - Top - End - #4
    Ettin in the Playground
     
    deuxhero's Avatar

    Join Date
    May 2009
    Location
    Fl

    Default Re: New feat: Exploit Armour

    Yeah, more along the lines of part of a tacial feat or a skill trick.

  5. - Top - End - #5
    Titan in the Playground
     
    DracoDei's Avatar

    Join Date
    May 2007
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    Near Atlanta,GA USA
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    Male

    Default Re: New feat: Exploit Armour

    From a physics perspective this should probably not apply to bull-rushes... then again it is already a really specialized maneuver so... if you do make it a skill trip or tactical feat, then go ahead and drop the bull-rush stuff...
    Last edited by DracoDei; 2010-02-23 at 10:29 PM.
    [Public Service Announcement]P.E.A.C.H stands for Please Examine And Critique Honestly[/Public Service Announcement]
    Currently Running: Equestria Begins (A High Tactics campaign)
    Extended Signature
    My Homebrew is meant to be used, but, if you do, PLEASE tell me how it goes.

  6. - Top - End - #6
    Bugbear in the Playground
     
    Zexion's Avatar

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    Dec 2009
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    Vancouver, Canada
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    Default Re: New feat: Exploit Armour

    It should still work, with the necessary training.
    Avatar by CrimsonAngel.

  7. - Top - End - #7
    Titan in the Playground
     
    DracoDei's Avatar

    Join Date
    May 2007
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    Near Atlanta,GA USA
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    Default Re: New feat: Exploit Armour

    Extra mass HELPS with not getting pushed back usually... I can't THINK of any way training could turn mass of the pushee to the pushers advantage... you could use it to fake them out, but that is either Tumble or over-run, not really Bull-rush I wouldn't think.
    [Public Service Announcement]P.E.A.C.H stands for Please Examine And Critique Honestly[/Public Service Announcement]
    Currently Running: Equestria Begins (A High Tactics campaign)
    Extended Signature
    My Homebrew is meant to be used, but, if you do, PLEASE tell me how it goes.

  8. - Top - End - #8
    Titan in the Playground
     
    DrowGuy

    Join Date
    Jul 2008

    Default Re: New feat: Exploit Armour

    Okay, so:

    River Fighter Initiate (Tactical)
    You can harness the flow of combat, guiding an otherwise random affect to aid you in battle.
    Preq: Dex 13, 3 setting sun manoeuvre, 1 of which must be of at least 3rd level,
    Benefit: You may use the following tactical manoeuvre:
    Exploit armour: When you initiate a trip or bullrush attempt, your opponent takes a penalty on the opposed roll equal to their Armour Check Penalty.
    Fall back: When a critical hit is confirmed against you in melee, you may allow the sheer force of the blow to send you 5ft backwards. You must make a successful DC: 15 tumble check to avoid provoking an AoO with this movement, and a balance check at the same DC to avoid falling prone in your new location. You may use this ability even on difficult terrain, but it does not allow you to occupy an illegal square or path through a barrier.
    Torrential step: When you ready an action to attack an opponent, you may then take a 5ft step into their square. If the attack was successful, this movement does not provoke an AoO.

    This one better?

    Quote Originally Posted by DracoDei View Post
    Extra mass HELPS with not getting pushed back usually... I can't THINK of any way training could turn mass of the pushee to the pushers advantage... you could use it to fake them out, but that is either Tumble or over-run, not really Bull-rush I wouldn't think.
    I am pretty sure that a heavy suit of metal that impedes your movement can be used against you to force you backwards by someone who knows what they are doing. Kick at one leg and the added mass will make tyhem stumble back more easily.
    Last edited by Boci; 2010-02-23 at 10:42 PM.
    "It doesn't matter how much you struggle or strive,
    You'll never get out of life alive,
    So please kill yourself and save this land,
    And your last mission is to spread my command,"

    Slightly adapted quote from X-Fusion, Please Kill Yourself

  9. - Top - End - #9
    Bugbear in the Playground
     
    Zexion's Avatar

    Join Date
    Dec 2009
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    Vancouver, Canada
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    Default Re: New feat: River Fighter Initiate (Tactical)

    Nice feats. I like the Exploit Armor one. Think of using that in a fighter vs fighter tournament!
    Avatar by CrimsonAngel.

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