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Thread: animals
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2010-02-26, 09:52 AM (ISO 8601)
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animals
Is there a rule for buying animals in general, somthing along the lines of X amount of gold per HD? Also is there a spell that is akin to enlarge person that is usable on animals? Did't see that i could delete posts
Last edited by Steelblood; 2010-02-26 at 10:18 AM.
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2010-02-26, 10:13 AM (ISO 8601)
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Re: animals
The spell that increases the size of an animal is animal growth.
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2010-02-26, 10:16 AM (ISO 8601)
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Re: animals
There's also a spell... Err, button... that edits your first post in the corner of that post. It's just to the left of the "Quote" button.
Last edited by Thajocoth; 2010-02-26 at 10:16 AM.
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2010-02-26, 10:21 AM (ISO 8601)
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- Dec 2009
Re: animals
I'm trying to see if it's possible to buy a Dire eagle, have a wizard give it animal growth(permanancey) and then a druid to give it awaken. If i did my math right that should come out to around 3,000gp, for a nice big friend.
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2010-02-26, 10:24 AM (ISO 8601)
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- Aug 2009
Re: animals
No, there is no generally accepted market for animals based on hit die. If you want a specific animal priced up, you have to look either to the PHB under the goods section or the MM under the appropriate animal/magical beast/etc. Rarer mounts with price guidelines can be found in other sourcebooks, I'm sure.
Generally though, just ask your DM. If you think he/she is making things too expensive for their net worth, you can try to reason with him/her using some of the standard purchasable animals (I.E. warhorse or riding dog), but its their call in the end.
Edit: To your latest post, a Giant Eagle from the Monster Manual will run you 4,000g to buy young, but only 2,500 if you're willing to wait for the egg to hatch. It's another 1,000g to get them trained properly if you don't have the Handle Animal necessary to get it done right.
Unfortunately, you can't get an animal growth to work on a Giant Eagle because it is a Magical Beast, not an animal, so the spell would fail.
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2010-02-26, 10:31 AM (ISO 8601)
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- Dec 2009
Re: animals
Well a dire eagle would only be medium sized, and still not a magical beast correct? Add +2500g for permanency animal growth, and then tack on 450g for Awaken.
Last edited by Steelblood; 2010-02-26 at 10:34 AM.
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2010-02-26, 10:40 AM (ISO 8601)
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- Aug 2009
Re: animals
It depends on your version of a "Dire Eagle." There is no Dire Eagle direct from the MM to us (that I know of) but you can advance the Eagle up 2-3 hit dice so that it is 3-4 hit dice and have medium size, yes; just follow the table for advancing monsters. At that point, it would still be an animal yes.
Animal Growth would then work, as would awaken. You'd have to negotiate a price on a medium-sized eagle with your DM, but it would work and probably not be too expensive. Just keep in mind that, by the book, you can't permanency Animal Growth. Try to get your DM to houserule it.
Optional: If the DM insists on not allowing it, get your druid to grab it as an animal companion. The Share Spells class feature allows any spell you could cast on yourself to be cast on your animal companion instead, regardless of its type. Throw an Enlarge Person spell on it via potion or ring of spell storing and have an NPC permanency it.
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2010-02-26, 10:45 AM (ISO 8601)
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- Dec 2009
Re: animals
Nifty!
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2010-02-26, 11:01 AM (ISO 8601)
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- Feb 2008
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2010-02-26, 03:58 PM (ISO 8601)
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- Jun 2005
Re: animals
The awaken spell changes the target's creature type to Magical Beast. So, to get Permanent animal growth to work, you need to get your DM to not only house-rule that animal growth can be made Permanent, but rule that changing the subject of an ongoing magical effect into an invalid target doesn't end the effect. Even then, it can be dispelled, and at that point it can't be reinstated, because the eagle is now an invalid target for the animal growth spell. All of this is also true for Awakening an animal companion enlarged through enlarge person, since once it's Awakened it's not an animal companion any longer.
What you're suggesting seems needlessly convoluted next to just getting a giant eagle, which is a Large, intelligent eagle to start with. They're available as cohorts and paladin mounts.
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2010-02-26, 05:39 PM (ISO 8601)
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Re: animals
The MM2 gives rules for buying warbeast animals, and why wouldn't you want one of those instead?
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2010-02-26, 06:46 PM (ISO 8601)
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- Sep 2006
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Re: animals
Dire Eagle is also in Races of Stone, and they are already large animals there.
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2010-02-26, 06:48 PM (ISO 8601)
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Re: animals
Be aware that unless you cast the Awaken yourself, your awakend eagle is probably not going to be loyal to you unless you spend a feat on Leadership or something. Otherwise its an intelligent sentient being who is not going to follow you around just because you shelled out some gold for it.
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2010-02-26, 07:49 PM (ISO 8601)
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- Dec 2009
Re: animals
Awaken gives the creature no bearing to the caster only that its non-hostile. The reason i was asking these question is because i only had the pathfinder PHB on hand. Also thanks for the Dire Eagle in RoS
Last edited by Steelblood; 2010-02-26 at 07:51 PM.
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2010-02-26, 08:32 PM (ISO 8601)
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- Nov 2009
Re: animals
A fair rule, I believe, for purchasing more exotic animals would be to price them similar to magic items. They are of course going to make you much stronger on average as you can literally buy new cohorts; and (if you're a dirty bastard) they're even expendable.
Maybe something like 200 * CR^ to determine the cost of a tamed animal of the sort, and 400 * CR^ for a trained animal. Using this method, buying a Heavy warhorse would be 400gp. Purchasing a Rhino would be 3,200gp, or twice that for a war-trained rhino (y'know it'd be scary). It'd make Handle Animal even cooler if you could buy the animal and train it yourself.
For another comparison, a Tyranosaur would cost 12,800 gold untrained, or 25,600 gold trained. That seems like a solid investment to me, and yet enough cost that not everyone will want one.
You could ask your DM if the following would be acceptable to him:
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2010-02-27, 02:31 AM (ISO 8601)
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2010-02-27, 03:59 AM (ISO 8601)
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- Dec 2009
Re: animals
The warbeast template is pretty cheap a Rhino as such would only be 775g. The real reason i wanted a large sized eagle with a high Int. would be more of a traveling companion. Not to use it as a mount or just another weapon, but as a link to my tribe and a sort of guide. As a wind oracle i figured it would be some nice character fluff(and a nice link for GM nudges). I'll talk to the GM to see if he can make it happen, if not it's no great loss.
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2010-02-27, 04:25 AM (ISO 8601)
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Re: animals
MM II has the Dire Hawk. Races of Stone has the Dire Eagle, their different.
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2010-02-27, 12:37 PM (ISO 8601)
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Re: animals
Races of the Wild also redoes the Dire Hawk for 3.5.
Dire hawks advanced to Large size might also do.Marut-2 Avatar by Serpentine
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2010-02-27, 04:25 PM (ISO 8601)
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Re: animals
From the SRD: "it serves you in specific tasks or endeavors if you communicate your desires to it."
So an awakened animal will serve the person who awoke it - but to anyone else its basically just another sentient NPC with its own agenda. The fact that you paid a few gold for it when it was a hatchling isn't likely to impress it, and it can no longer be controlled by Handle Animal. Whether it would choose to travel with you or not is obviously up to your DM (and probably affected by how well you've treated it). If it was my game, I'd treat it as a cohort like any other (although this would require determining the LA, if any, for the animal).
I have an awakened warhorse as a cohort in a game currently.