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Thread: [4e]DnD Essentials = DnD4.5?
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2010-03-23, 09:28 AM (ISO 8601)
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[4e]DnD Essentials = DnD4.5?
I see in the Wizards Product Catalolog, that they are releasing a Essentials line of game supplements.
Is this the 4.5 version of DnD? Is it just a quick start pick up for new players? I also noticed that there are no plans for Arcane Power 2, Divine Power 2, etc. So are these Essential line products a replacement for the Power handbooks?
Does anyone have any other information? Any thoughts on this?
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2010-03-23, 09:37 AM (ISO 8601)
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Re: [4e]DnD Essentials = DnD4.5?
I think they are just a quick start "trial version", nothing more.
Been there, fought that, died horribly.
Something fun and flavorful to get your DM throwing books at you: Katana Chucker
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2010-03-23, 09:43 AM (ISO 8601)
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Re: [4e]DnD Essentials = DnD4.5?
I suppose that 2011 would bring us Psionic Power, as well as Arcane Power II and the Adventurer's Vault III. Also, they've promised a PHB IV (shadow and elemental heroes) as well as a DMG IV (beats me what they're going to put in there) as well as yet another campaign setting.
Essentials is basically what pre-third-edition Dungeons & Dragons was as opposed to pre-third-edition Advanced Dungeons & Dragons. It makes sense - D&D is one of the hardest RPGs to learn on the marketplace (despite all marketing hype to the contrary), so a light version could conceivably attract new players.Guide to the Magus, the Pathfinder Gish class.
"I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
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2010-03-23, 09:50 AM (ISO 8601)
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2010-03-23, 10:13 AM (ISO 8601)
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Re: [4e]DnD Essentials = DnD4.5?
August 2010, actually.
as well as Arcane Power II and the Adventurer's Vault III. Also, they've promised a PHB IV (shadow and elemental heroes) as well as a DMG IV (beats me what they're going to put in there) as well as yet another campaign setting.
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2010-03-23, 10:15 AM (ISO 8601)
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Re: [4e]DnD Essentials = DnD4.5?
Psionic power is due out this year. The Rules Compendium is due out also, in September. That seems to be a poor marketing decision if they will add any additional rules to the game.
Do you think the essentials will bring simplified rules to the game, or will they just bring better formatting to make things easier to learn (more examples, a better choice of words when describing powers, etc)?
Personally I think WotC is waiting to see how Dark Sun will go. If the changes they make to the system are popular, I think they will steer any supliments in that direction.
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2010-03-23, 10:26 AM (ISO 8601)
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Re: [4e]DnD Essentials = DnD4.5?
Oh yeah. Okay, Arcane II and possibly Divine II, then. It's not that this has been promised or anything, but I would expect it. Besides, there have been enough powers listed in Dragon magazine to fill most of Arcane Power II anyway. Note that several AP1 powers were originally printed in Dragon, too.
And the DMG III isn't listed in their Product Catalogue yet, oddly enough
I find the need for a Rules Compendium rather strange, unless they intent to reprint all the FAQs in book format. 3E eventually needed a RC because it had rules all over the place in various splatbooks, but 4E's rules are still pretty much all covered in the PHB1.
Do you think the essentials will bring simplified rules to the game,
Personally I think WotC is waiting to see how Dark Sun will go. If the changes they make to the system are popular, I think they will steer any supliments in that direction.Guide to the Magus, the Pathfinder Gish class.
"I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
Crystal Shard Studios - Freeware games designed by Kurald and others!
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2010-03-23, 10:36 AM (ISO 8601)
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Re: [4e]DnD Essentials = DnD4.5?
Speaking of which. Does anyone know if PHB Races: Dragonborn is doing well? I see a races: Human planned on the catalog. To be honest that is the very last race I'd expect a racial book for.
I also see they're doing Player Essentials books which, by their description, are indistinguishable from the Foo Power series (except not sorted by power source). Based on this, the Essentials line will actually go up to epic levels too.
And there's an upcoming D&D boardgame, which by its description is indistinguishable from the quickstart light version of D&D. Finally there's the Player's Strategy Guide (with, apparently, a witchalok on the cover) which is indistinguishable from the forums
Yeah, I'm kidding on that last one, but I must say I really fail to understand WOTC's marketing direction. But honestly, if you had to simplify D&D, and you are not allowed to cut races, classes, powers, miniatures, paragon or epic levels from it, what could you do? Replace the d20 by d6'es? Remove minor or immediate actions? Eliminate skills? It moggles the bind!Guide to the Magus, the Pathfinder Gish class.
"I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
Crystal Shard Studios - Freeware games designed by Kurald and others!
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2010-03-23, 10:51 AM (ISO 8601)
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Re: [4e]DnD Essentials = DnD4.5?
I think the trick is that 4e already is pretty simple. That is, in comparison to earlier editions, the minimum amount you need to understand to run an effective character is much lower. You can get plenty in-depth, but you don't have to.
Non-gamers don't realize this. Non-gamers see D&D and have terrible flashbacks to the one time their socially awkward acquaintance tried to explain it and rambled for half an hour about saving throws and epic level feats and metamagic. So you have to tell the non-gamers, "Look, this is like D&D, but simple. Simple enough for you. We promise!" Then, once they're hooked, reveal your clever deception.
That's my theory, anyway.Some things I do that you might enjoy:
Chaotic Shiny - Random generators of all types for gaming and writing (including characters, names, taverns, cities, pantheons, languages, and 60+ more)
Chaotic Shiny Productions - Flavor-packed D&D supplements (mostly 4e), plus some systemless free products and software
Latest: Kingdom Builder Generator Pack II
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2010-03-23, 10:54 AM (ISO 8601)
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Re: [4e]DnD Essentials = DnD4.5?
It seems to me that a good time for a Rules Compendium would be when you are finished with the edition, like they did with 3.5. It may be a way of milking a few last $ from it before switching, but I am glad I bought mine for 3.5, and it is seeing frequent use.
As the Dark Sun setting goes, I do hope they modify some rules. Those for hunger and thirst especially, but some additional rules that make the system more gritty.
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2010-03-23, 12:05 PM (ISO 8601)
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Re: [4e]DnD Essentials = DnD4.5?
From what I've read, it is the "4e Basic Set" as people have mentioned.
It will contain a new build for the classes mentioned (and, in fact, they are going to split the Archer and Melee ranger builds), and new powers from level 1 up to level 30 (maybe? not sure).
It is possible they might even go so far as to give players no choice asto what powers they get -- just one choice of power per level. That makes lots of sense, at least at level 1 -- I could also imagine an inverted triangle, where heroic is 1 power/level (no choice), and paragon/epic is 2 powers/level.
They can similarly restrict feats, or even have their builds auto-pick the first 6 feats that a character gets.
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2010-03-23, 12:10 PM (ISO 8601)
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2010-03-23, 12:20 PM (ISO 8601)
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Re: [4e]DnD Essentials = DnD4.5?
I think if a DDI subscriber could read these for us it might help:
http://www.wizards.com/dnd/Article.a...ramp/2010March
http://www.wizards.com/dnd/Article.a...p/2010FebruaryLast edited by Asbestos; 2010-03-23 at 12:21 PM.
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2010-03-23, 12:45 PM (ISO 8601)
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Re: [4e]DnD Essentials = DnD4.5?
According to those articles, the Essentials set is supposed to be a more streamlined version of the rules. They're also supposed to form the "core of the Dungeons and Dragons roleplaying experience, moving forward."
Edit: They're also not supposed to replace the PHB, MM, and DMG, but instead provide "an alternate path into the game". Whatever that means.Last edited by senrath; 2010-03-23 at 12:50 PM.
Originally Posted by SkyBoundFencer
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2010-03-23, 05:55 PM (ISO 8601)
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Re: [4e]DnD Essentials = DnD4.5?
Guide to the Magus, the Pathfinder Gish class.
"I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
Crystal Shard Studios - Freeware games designed by Kurald and others!
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2010-03-23, 06:57 PM (ISO 8601)
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Re: [4e]DnD Essentials = DnD4.5?
THIS! I still find it annoying. I would love for them to stop organizing feats alphabetically and start organizing them by category: racial (for each race), class (for each class), for each power source, and then by the effect; damage-type stuff like Wintertouched, combat manouvers like Power Attack, skill-related feats like Skill Focus and Long-Jumper, and general feats like Linguist.
That way you can see at a glance which feats apply to your race, class and power source, and then spend whatever slots were left on the sort of thing you'd most like to do - increase your damage, have more combat options, do cool skill tricks, etc.Some things I do that you might enjoy:
Chaotic Shiny - Random generators of all types for gaming and writing (including characters, names, taverns, cities, pantheons, languages, and 60+ more)
Chaotic Shiny Productions - Flavor-packed D&D supplements (mostly 4e), plus some systemless free products and software
Latest: Kingdom Builder Generator Pack II
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2010-03-23, 09:05 PM (ISO 8601)
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Re: [4e]DnD Essentials = DnD4.5?
I don't think that the Essentials line is another ".5" edition. I don't see the point, as they are already selling 3 core books a year.
The Essentials line is just a repackaging intended to ensnare new gamers in mainstream outlets like toystores.
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2010-03-23, 09:06 PM (ISO 8601)
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Re: [4e]DnD Essentials = DnD4.5?
4e does have quite a number of rules ambiguities where clarification would be great, though they are nowhere near the rules bloat plaguing 3e.
For instance, I think the rules governing interrupts is still a little shaky timingwise. There is a debate raging on in enworld on whether you can sustain a power without LoS.
But enough to fill an entire book? This seems better as a web enhancement or something.
The book about offering to help you min/max your character seems laughable though, given wotc's track record when it comes to optimization.Last edited by Runestar; 2010-03-23 at 09:08 PM.
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2010-03-23, 09:30 PM (ISO 8601)
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Re: [4e]DnD Essentials = DnD4.5?
The only thing I don't like about 4E is that there is just...so...much. I'm so glad I run a SW Saga game and we'll have our full set of books by next month.
And I agree that the Essentials is just re-packaging, they want more money out of us, the so-and-so's.
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2010-03-23, 10:11 PM (ISO 8601)
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