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Thread: Psion Save-Game Trick
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2010-03-23, 10:14 PM (ISO 8601)
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Psion Save-Game Trick
Can anyone point me to this little gem? Seems to have been lost in one of the dozen evolutions of the WotC message boards.
Direct post here, or a working link would be much appreciated.Avatar by Aedilred
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2010-03-23, 10:18 PM (ISO 8601)
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Re: Psion Save-Game Trick
I have it saved somewhere. The best of Char-Op? 1 sec.
EDIT:Found it. To summarize, it works by abusing Time Hop to send your psicrystal days forward in time, and Forced Dream, which will return him back in time to the moment you cast Time Hop. Doing so will undo whatever caused your party to wipe, because the psicrystal's Dream began before you Time Hopped it. (Presumably while you were all alive and kicking.)
There's a couple of other things you'll need to make it work, below:
Originally Posted by The Best of Char-OpLast edited by Optimystik; 2010-03-23 at 10:25 PM.
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2010-03-23, 10:43 PM (ISO 8601)
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Re: Psion Save-Game Trick
Yep, that's it! Thank you!
Avatar by Aedilred
GitP Blood Bowl Manager Cup Record
Styx Rivermen, Feets Reloaded, and Selene's Seductive Strut
Record: 42-17-13
3-time Division Champ, Cup Champion
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2010-03-24, 05:08 PM (ISO 8601)
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Re: Psion Save-Game Trick
That's ridiculous!!
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2010-03-24, 05:12 PM (ISO 8601)
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Re: Psion Save-Game Trick
You mean rediculously awesome.
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2010-03-24, 05:18 PM (ISO 8601)
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2010-03-24, 05:23 PM (ISO 8601)
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Re: Psion Save-Game Trick
It appears to just reset powers and actions and whatnot, not memories. Could be an interesting subplot if the PCs use this and the entire plane has a groundhog day. Especially if someone figures out they caused it.
Some things I do that you might enjoy:
Chaotic Shiny - Random generators of all types for gaming and writing (including characters, names, taverns, cities, pantheons, languages, and 60+ more)
Chaotic Shiny Productions - Flavor-packed D&D supplements (mostly 4e), plus some systemless free products and software
Latest: Kingdom Builder Generator Pack II
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2010-03-24, 05:25 PM (ISO 8601)
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Re: Psion Save-Game Trick
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2010-03-24, 05:26 PM (ISO 8601)
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- Dec 2005
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- NYC
Re: Psion Save-Game Trick
AKA "The DM will hate you for abusing this."
You have your way. I have my way. As for the right way, the correct way, and the only way, it does not exist. - Friedrich Nietzsche
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2010-03-24, 08:48 PM (ISO 8601)
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2010-03-24, 09:17 PM (ISO 8601)
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Re: Psion Save-Game Trick
Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
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2010-03-24, 09:19 PM (ISO 8601)
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Re: Psion Save-Game Trick
Some things I do that you might enjoy:
Chaotic Shiny - Random generators of all types for gaming and writing (including characters, names, taverns, cities, pantheons, languages, and 60+ more)
Chaotic Shiny Productions - Flavor-packed D&D supplements (mostly 4e), plus some systemless free products and software
Latest: Kingdom Builder Generator Pack II
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2010-03-24, 09:20 PM (ISO 8601)
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- Dec 2009
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2010-03-24, 09:23 PM (ISO 8601)
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- Jan 2009
Re: Psion Save-Game Trick
The DM can't use it without getting into extreme trouble with metagaming. Because the players will use the knowledge they shouldn't have had from the first time round.
Using it as a player is similar, but doesn't add any more trouble to the DM than the DM has already.
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2010-03-24, 09:30 PM (ISO 8601)
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- May 2006
Re: Psion Save-Game Trick
Dude, it's a 15+ hour save costing 15 xp. The BBEG Psion can do it as a matter of routine. The players kill the BBEG. The day unhappens. The players kill the BBEG. The day unhappens. The players kill the BBEG. The day unhappens. The BBEG doesn't NEED to vary strategy one iota for it to result in the players agreeing that it breaks the game. The BBEG just needs to utilize it. Then you book a treaty with the players and everyone goes home happy with the Save Game trick being banned by mutual consent.
Alternately, there's a much simpler solution: The party is dead when the psicrystal comes out of the time hop. Always. Thus, following orders, the Psicrystal always resets. Waste 15 xp and however many power points.Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
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2010-03-24, 09:44 PM (ISO 8601)
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Re: Psion Save-Game Trick
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2010-03-24, 10:08 PM (ISO 8601)
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Re: Psion Save-Game Trick
There are several ways to break the loop:
- Delay the Psicrystal until its Dream wears off; keep it from 'waking.' Then the dead stay dead. (Note - due to Time Hop, this can take awhile - the clock only starts ticking when the crystal comes back to the time stream.)
- Interrupt/Block its "Status" check on the party's health; though what this will do depends on its contingency.
- Keep at least the one party member the psicrystal is supposed to check alive until the Dream fades. However, if this person is the manifester or someone similarly resourceful, you may have additional problems.
None is foolproof, and only one actually allows you to TPK the party, so I guess the trick is doing its job.
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2010-03-24, 10:21 PM (ISO 8601)
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- Jan 2009
Re: Psion Save-Game Trick
Forced Dream has logic problems with it anyway, and really should be banned for the same reason as Teleport Through Time - not necessarily broken, but really screws with the game.
If someone's using it anyway, and you want to make it not happen, have the manifester Mind Raped and stick a Maw of Chaos over where the psicrystal will come out.
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2010-03-24, 10:30 PM (ISO 8601)
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Re: Psion Save-Game Trick
And so will everybody else, including any antagonists the party faced. As always, the ball is firmly in the DM's court. But like an arcanist's disjunction, I think that many tables will have a gentleman's agreement to avoid this tactic, lest the game devolve into Xanatos Gambit's of Nuh-uh & Yeah-huh.
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2010-03-24, 10:39 PM (ISO 8601)
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2010-03-24, 10:40 PM (ISO 8601)
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Re: Psion Save-Game Trick
I think this has gotta be my favorite dnd exploit out there. I know it's wrong but I think i have to try this one day just to see the expression on my gms face.
tumblr (ノ◕ヮ◕)ノ*:・゚✧
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2010-03-24, 10:42 PM (ISO 8601)
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Re: Psion Save-Game Trick
His expression will likely be annoyance, since you can't do it on-the-spot, and the DM isn't likely to let you hide the set-up from him. So he bans it before you get to use it, and you don't get the defense of "oh, well, if it doesn't work, then we'll have to play over from where I assumed it would".
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2010-03-24, 10:48 PM (ISO 8601)
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Re: Psion Save-Game Trick
forced dream is a level 3 spell that rewinds time for the entirety of reality...
Even if you do not use this elaborate setup, you still get every single being in existence recalling random rewinds that last rounds/CL or minutes/CL whenever one of those is cast, anywhere.
This is a terribly thought out power.
Not to mention that once you start messing with time the whole thing breaks apart... humans think linearly and we do not handle time loops very well... the result is typically plot holes.
Although you can avoid the worst of it by studying time travel theories and choosing a model for your story that maintains consistency, its still fairly easy to break.
example: in harry potter even if you ignore paradoxes... they give a time machine to over achieving 11 year old girls so they can take more classes in a day (aging faster then their peers? thats actually cheating) while not using it for combat, say, with their little magical hitler who is so frightening they will not even speak his name. heck, it could single handedly solve every problem in the story ever... bring dumbledoor back to life, ensure victory over death eaters, etc etc...
(please forgive me for mentioning harry potter in a serious discussion)
anyways, this is an awesome trick... as far as I am concerned, the psion that discovered it has ascended and is now one of the gods of the pun pun pantheon... of course they closed that loophole after his ascension and forced dream no longer exists (as written... maybe a small area of effect that only rewinds a specific very small AREA).Last edited by taltamir; 2010-03-24 at 10:49 PM.
I do not have a superman complex; for I am God, not Superman!
the glass is always 100% full. Approximately 50% of its volume is full of dihydrogen monoxide and some dissolved solutes, and approx 50% a mixture of gasses known as "air" which contains roughly (by volume) 78.08% nitrogen, 20.95% oxygen, 0.93% argon, 0.038% carbon dioxide, and trace amounts of other gases.
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2010-03-24, 10:58 PM (ISO 8601)
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Re: Psion Save-Game Trick
tumblr (ノ◕ヮ◕)ノ*:・゚✧
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2010-03-24, 11:00 PM (ISO 8601)
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Re: Psion Save-Game Trick
it is doable in a non serious non deadly adventure... like the many dnd comics that break the fourth wall and lampshade things about the system, there are similar stories about CRPGs that do the same... and some do include save points... you can't have real drama that way but its workable in a "light" enough game.
I do not have a superman complex; for I am God, not Superman!
the glass is always 100% full. Approximately 50% of its volume is full of dihydrogen monoxide and some dissolved solutes, and approx 50% a mixture of gasses known as "air" which contains roughly (by volume) 78.08% nitrogen, 20.95% oxygen, 0.93% argon, 0.038% carbon dioxide, and trace amounts of other gases.
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2010-03-24, 11:11 PM (ISO 8601)
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Re: Psion Save-Game Trick
Some things I do that you might enjoy:
Chaotic Shiny - Random generators of all types for gaming and writing (including characters, names, taverns, cities, pantheons, languages, and 60+ more)
Chaotic Shiny Productions - Flavor-packed D&D supplements (mostly 4e), plus some systemless free products and software
Latest: Kingdom Builder Generator Pack II
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2010-03-24, 11:20 PM (ISO 8601)
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- Jan 2008
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Re: Psion Save-Game Trick
I do not have a superman complex; for I am God, not Superman!
the glass is always 100% full. Approximately 50% of its volume is full of dihydrogen monoxide and some dissolved solutes, and approx 50% a mixture of gasses known as "air" which contains roughly (by volume) 78.08% nitrogen, 20.95% oxygen, 0.93% argon, 0.038% carbon dioxide, and trace amounts of other gases.
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2010-03-24, 11:22 PM (ISO 8601)
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- Dec 2009
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Re: Psion Save-Game Trick
The best I have right now is to cheat and have savepoints be part of resource management. So you reset whenever you want, but every time you do, evil is released into the world. I'm going to try and come up with something where the savepoints themselves are totally harmless.
Some things I do that you might enjoy:
Chaotic Shiny - Random generators of all types for gaming and writing (including characters, names, taverns, cities, pantheons, languages, and 60+ more)
Chaotic Shiny Productions - Flavor-packed D&D supplements (mostly 4e), plus some systemless free products and software
Latest: Kingdom Builder Generator Pack II
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2010-03-24, 11:24 PM (ISO 8601)
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- Jan 2008
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Re: Psion Save-Game Trick
that is one way to work it.. good idea.
I had some more:
1. find a mechanical way for there to be danger even with save points...
2. trauma of recalling your death / just multiple time periods that get rewound causes insanity and other issues. for everyone, in the world, at once :P.
there are probably more/better ways we can come up with given the time.
huh? the first post in this thread was made yesterday.Last edited by taltamir; 2010-03-24 at 11:25 PM.
I do not have a superman complex; for I am God, not Superman!
the glass is always 100% full. Approximately 50% of its volume is full of dihydrogen monoxide and some dissolved solutes, and approx 50% a mixture of gasses known as "air" which contains roughly (by volume) 78.08% nitrogen, 20.95% oxygen, 0.93% argon, 0.038% carbon dioxide, and trace amounts of other gases.
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2010-03-24, 11:36 PM (ISO 8601)
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- Nov 2008
Re: Psion Save-Game Trick
Strong or weak save point theory? As in, can the party instantly reset everything, or is it more of a guaranteed respawn?
Because the latter is easy. Let the characters enjoy their eternal reward in Ysgard. Rivalries still give the players something to strive to beat, and if some big bad sets up shop and tries to undermine the plane, you've got your campaign villain right there.