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2010-03-28, 11:05 PM (ISO 8601)
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- Dec 2006
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[3.5]How To Improve Natural Attacks: Lizardfolk Ranger
Hey, all- I've recently come into a Forgotten Realms 3.5 game and have been having great fun with my Poison Dusk lizardfolk ranger. We're at 5th level (I at 4th for LA), and I'm looking for advice on what to concentrate on in the future.
So far, my major tactic has been leaping out of the shadows/water onto orcs and biting their faces off with the natural attacks my character gets, while falling back on poisoned arrowheads from a shortbow for ranged stuff. What I would like to know, is how to continue having this whole 'miniature velociraptor' shtick into higher levels? I'd thought about monk with Ascetic Hunter to let things stack, but I'm not sure that's the route to go.Last edited by Weirdlet; 2010-03-28 at 11:06 PM.
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2010-03-29, 01:11 AM (ISO 8601)
- Join Date
- Feb 2008
Re: [3.5]How To Improve Natural Attacks: Lizardfolk Ranger
Unarmed Strike Damage != Natural Weapon Damage. Monk levels would give you more attacks overall (at a penalty to everything), but it wouldn't improve your Bite damage.
There are a few PrCs that increase Natural Weapon Damage. Thayan Gladiator (Champions of Ruin), Initiate of the Dragonic Mysteries (Draconomicon), along with a few spells (Greater Mighty Wallop, from Races of the Dragon, because your Bite attack deals all three damage types).
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2010-03-29, 02:43 AM (ISO 8601)
- Join Date
- Mar 2007
Re: [3.5]How To Improve Natural Attacks: Lizardfolk Ranger
Is monk ever the best way to go?
Rogue, sneak attack and multiattack? If you've been catching your opponents flatfooted might work pretty good.
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2010-03-29, 02:45 AM (ISO 8601)
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- Oct 2009
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- Elsewhen
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2010-03-29, 02:47 AM (ISO 8601)
- Join Date
- May 2009
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2010-03-29, 02:57 AM (ISO 8601)
- Join Date
- May 2005
- Location
Re: [3.5]How To Improve Natural Attacks: Lizardfolk Ranger
If you really want to only use your bite the diamond mind warblade would probably work best.
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2010-03-29, 03:37 AM (ISO 8601)
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- Oct 2009
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- Elsewhen
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2010-03-29, 07:41 AM (ISO 8601)
- Join Date
- Feb 2010
Re: [3.5]How To Improve Natural Attacks: Lizardfolk Ranger
It'd be fun to see a lizardfolk character take Bloodclaw master levels.
Edit: this is also a feat from Savage Species for creatures with regeneration (detach a limb and chuck it at someone)Last edited by Last Laugh; 2010-03-29 at 07:42 AM.
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2010-03-29, 09:07 AM (ISO 8601)
- Join Date
- Dec 2009
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- winning
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Re: [3.5]How To Improve Natural Attacks: Lizardfolk Ranger
Get Sneak Attack on them + Craven feat.
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2010-03-29, 09:18 AM (ISO 8601)
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- Dec 2006
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Re: [3.5]How To Improve Natural Attacks: Lizardfolk Ranger
What's Craven/where's it from? It's not showing up in Crystalkeep's list.
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2010-03-29, 09:23 AM (ISO 8601)
- Join Date
- Feb 2010
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- Finland
Re: [3.5]How To Improve Natural Attacks: Lizardfolk Ranger
Quotes:Praise for avatar may be directed to Derjuin.Spoiler
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2010-03-29, 09:29 AM (ISO 8601)
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- Jan 2009
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- Iceland
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Re: [3.5]How To Improve Natural Attacks: Lizardfolk Ranger
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2010-03-29, 11:04 AM (ISO 8601)
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- Sep 2009
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- Runite
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Re: [3.5]How To Improve Natural Attacks: Lizardfolk Ranger
A level of Barbarian with the spirit lion totem (complete champion) to get pounce and whirling frenzy rage variant (UA and the SRD) which gives you another attack at a -2 penalty (IIRC) also get Improved natural attack to increase your bite damage.... maybe get the feat prensile tail (feat from Serpent Kingdom) which lets you use your tail to wield weapons, this way you can take your full attack with weapon and then your natural attack routine(you should also get multiattack to lessen the penalty).
Hope that helps.