New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 23 of 23
  1. - Top - End - #1
    Dwarf in the Playground
     
    Deathdarken's Avatar

    Join Date
    Mar 2009

    Default bleach RPG(in the works)

    while at first I tired to go with a 4.0 bleach system I figured out that it would be easier to sorta create my own system that would work with the way bleach works I have already come up with a few ideas and I would like to hear from some fans about them

    first idea is about the reiatsu in bleach the one system I seen did nothing with it when in the bleach world its a big deal so here is what I came up with

    reiatsu points(RP for short)-reiatsu represents a characters power level they can be spent on various stuff, there are two ways for reiatsu points to be used, one is spell casting and the other is using them for battle effects. A person with a higher reiatsu level is easier to find(unless they are able use the suppress reiatsu skill) the use for spells could work like this a spell has a reiatsu rating if the spell is lower then your current reiatsu points you spend a point on the spell(or more then one) if its under you don't spend a point unless the effect of the spell stats you do so

    effect for use on battle could include
    no damage from one attack
    push an enemy back
    reduce the chance for you to be hit with an attack
    cancel enemy reiatsu ability
    increase damage
    increase chance to hit
    reduce enemy movement

    I'm sure they could be other effects but that is what I came up with

    so tell me what you guys think about this
    "Pickles are overpowered." - Jarian

    They say that I'm a Monster
    Say that I'm a killer
    But I'm human until proven guilty(guilty)- Deathdarken

  2. - Top - End - #2
    Dwarf in the Playground
     
    Deathdarken's Avatar

    Join Date
    Mar 2009

    Default Re: bleach RPG(in the works)

    something else I might add is something I call talent points(TP for short). This represents a characters natural talent at something. Characters will enjoy bonuse/s from the TP they choose. TP could also be awarded to a character by choice of the DM(a good reason is heavy training in something or researching something.)

    again it would be nice to have some feedback on these ideas I have posed
    "Pickles are overpowered." - Jarian

    They say that I'm a Monster
    Say that I'm a killer
    But I'm human until proven guilty(guilty)- Deathdarken

  3. - Top - End - #3
    Dwarf in the Playground
     
    Deathdarken's Avatar

    Join Date
    Mar 2009

    Default Re: bleach RPG(in the works)

    guess this should have gone first but how the system will work is like this, base for system is similar to the final fantasy 2d6 system.
    based character type they character will have a set limit on how high the characters stats can go(though they can change this at a much higher level)

    so far I have these character types

    shinigami/Vizard
    hollow/Arrancar
    Bount
    Quincy
    Humans
    "Pickles are overpowered." - Jarian

    They say that I'm a Monster
    Say that I'm a killer
    But I'm human until proven guilty(guilty)- Deathdarken

  4. - Top - End - #4
    Dwarf in the Playground
     
    Deathdarken's Avatar

    Join Date
    Mar 2009

    Default Re: bleach RPG(in the works)

    sense I started this my work seems to become easier, I'm trying to make it more bleach like, combat is going to be fun when I'm said and done, that is a major project for me any one think they would like to playtest this when I'm done let me know.
    "Pickles are overpowered." - Jarian

    They say that I'm a Monster
    Say that I'm a killer
    But I'm human until proven guilty(guilty)- Deathdarken

  5. - Top - End - #5
    Dwarf in the Playground
     
    Deathdarken's Avatar

    Join Date
    Mar 2009

    Default Re: bleach RPG(in the works)

    still working on this I know its been a while but stuff is coming along, don't want to disappoint anyone
    "Pickles are overpowered." - Jarian

    They say that I'm a Monster
    Say that I'm a killer
    But I'm human until proven guilty(guilty)- Deathdarken

  6. - Top - End - #6
    Dwarf in the Playground
     
    Deathdarken's Avatar

    Join Date
    Mar 2009

    Default Re: bleach RPG(in the works)

    what I know for sure about my bleach system

    the level up system will be based on your skills nearly ever thing you can or will do will be based on a skill
    character type and class will determine how high your stats can be
    use a square basked move system
    shikai and bankai will not be learned at a set level
    Reiatsu and Reiryoku will play a part adding bonus
    traits will define a character from how they act to what kind of hair they have
    some traits will grant special abilities
    hollows will go though the stages (DM decression where to play it out)


    well for now this has been a update on what I know for sure will be in the system
    "Pickles are overpowered." - Jarian

    They say that I'm a Monster
    Say that I'm a killer
    But I'm human until proven guilty(guilty)- Deathdarken

  7. - Top - End - #7
    Pixie in the Playground
     
    Ryusai666's Avatar

    Join Date
    Jan 2010
    Gender
    Male

    Post Re: bleach RPG(in the works)

    i like your ideas... are you going to create a custom character sheet for this system? because some people dont like to have to write it all out on lined paper...

    and if this is going to be loose on combat rules then player WILL argue and the DM will have to literally pull something out his *** to get everybody to calm down... i know it'd be hard but a bleach-like d20 game is the best choice because it provides the necessary structure. if you want help on what your doing ive created a partial campaign setting and i have a list of all KNOWN kidou... i like the fact that you wanna put reiatsu in. that is a HUGE aspect of bleach combat. i have an idea for reiatsu and skills i will post them below lol. go to my thread and check out my info i have.

    http://www.giantitp.com/forums/showt...44#post8962644

    ok now my ideas for reiatsu. Aizen said that shinigami have four basic combat methods: Zanjutsu (sword), Kidou (spells), Hohou (speed/footwork), and Hakuda (hand to hand combat). now my idea was to creat a leveling chart for reiatsu to "level up" and the players get a certain amount of "reiatsu points" to distribute among the four combat methods. and they get bonuses for each point in a skill... e.g. 1 pt in Zanjutsu could give a +1 to the use of a zan-paku-to in combat. or 1 pt in Kidou could raise the level of spells the user can successfully use or the DC of Bakudou, or the damage or Hadou, etc...
    the max level or "limit" for shinigami as stated by Aizen could be lvl 10. then when lvls are taken in Vizard, the level could rise... i have Ichigo as stated to have a 10 in Zanjustu (10 in bankai, 20 in hollow form) and 7 in Hohou (10 in Bankai, 17 in Hollow form.) because even when he is in bankai he cant rise above the normal limit until he dons his mask.

    "roll an attack the the scary-big-hugungus-hollow... you said you were throwing your scythe into its eye? what did you roll?"
    "1..."
    "...just go ahead and make a new character..."

  8. - Top - End - #8
    Banned
     
    For Valor's Avatar

    Join Date
    Jun 2009

    Default Re: bleach RPG(in the works)

    I think combat trees would be best.

    Zanjutsu would involve "stabbing people in the face with a sword", which would branch off to "stabbing people in the kidney" and "stabbing people in the face with an explosion"

    etc etc

  9. - Top - End - #9
    Dwarf in the Playground
     
    Deathdarken's Avatar

    Join Date
    Mar 2009

    Default Re: bleach RPG(in the works)

    this could be a good idea. I've been working on and off on this. most of it is coming up with names for abilities and creating the actually system. everything else is mostly set up
    "Pickles are overpowered." - Jarian

    They say that I'm a Monster
    Say that I'm a killer
    But I'm human until proven guilty(guilty)- Deathdarken

  10. - Top - End - #10
    Pixie in the Playground
     
    Ryusai666's Avatar

    Join Date
    Jan 2010
    Gender
    Male

    Post Re: bleach RPG(in the works)

    do you have a rulebook compilation set up?

    "roll an attack the the scary-big-hugungus-hollow... you said you were throwing your scythe into its eye? what did you roll?"
    "1..."
    "...just go ahead and make a new character..."

  11. - Top - End - #11
    Dwarf in the Playground
     
    Deathdarken's Avatar

    Join Date
    Mar 2009

    Default Re: bleach RPG(in the works)

    Quote Originally Posted by Ryusai666 View Post
    do you have a rulebook compilation set up?
    no still working on mechanics for battle, I really want it to feel like bleach, hollows are a challege and so are the dolls for bounds and shikai.bankai. stuff for quincy were going to be like a tree as they are more set in stone. after gaining so much points in said skill/s you can then gain skill in this skill to
    Last edited by Deathdarken; 2010-07-20 at 12:12 PM.
    "Pickles are overpowered." - Jarian

    They say that I'm a Monster
    Say that I'm a killer
    But I'm human until proven guilty(guilty)- Deathdarken

  12. - Top - End - #12
    Pixie in the Playground
     
    Ryusai666's Avatar

    Join Date
    Jan 2010
    Gender
    Male

    Post Re: bleach RPG(in the works)

    would you like any help on anything?

    "roll an attack the the scary-big-hugungus-hollow... you said you were throwing your scythe into its eye? what did you roll?"
    "1..."
    "...just go ahead and make a new character..."

  13. - Top - End - #13
    Dwarf in the Playground
     
    Deathdarken's Avatar

    Join Date
    Mar 2009

    Default Re: bleach RPG(in the works)

    Quote Originally Posted by Ryusai666 View Post
    would you like any help on anything?
    yes,it would be useful
    "Pickles are overpowered." - Jarian

    They say that I'm a Monster
    Say that I'm a killer
    But I'm human until proven guilty(guilty)- Deathdarken

  14. - Top - End - #14
    Pixie in the Playground
     
    Ryusai666's Avatar

    Join Date
    Jan 2010
    Gender
    Male

    Post Re: bleach RPG(in the works)

    what do you need? cause i dont want to work on something that you've already done lol.

    "roll an attack the the scary-big-hugungus-hollow... you said you were throwing your scythe into its eye? what did you roll?"
    "1..."
    "...just go ahead and make a new character..."

  15. - Top - End - #15
    Dwarf in the Playground
     
    Deathdarken's Avatar

    Join Date
    Mar 2009

    Default Re: bleach RPG(in the works)

    Quote Originally Posted by Ryusai666 View Post
    what do you need? cause i dont want to work on something that you've already done lol.
    I'd have to show you what and how I'm working on stuff to see if you agree with my style. I've done a lot of basic stuff its all fine tuning really. I don't got my stuff with me but I will send you a PM with a ton of stuff. but for now let me see what you can come up with for types for powers and abilities like ice type fire type and so on.
    "Pickles are overpowered." - Jarian

    They say that I'm a Monster
    Say that I'm a killer
    But I'm human until proven guilty(guilty)- Deathdarken

  16. - Top - End - #16
    Pixie in the Playground
     
    Ryusai666's Avatar

    Join Date
    Jan 2010
    Gender
    Male

    Default Re: bleach RPG(in the works)

    alright! i can design the basic idea but ill figure out how to put it in game terms when i fully understand the system.

    "roll an attack the the scary-big-hugungus-hollow... you said you were throwing your scythe into its eye? what did you roll?"
    "1..."
    "...just go ahead and make a new character..."

  17. - Top - End - #17
    Dwarf in the Playground
     
    Deathdarken's Avatar

    Join Date
    Mar 2009

    Default Re: bleach RPG(in the works)

    Quote Originally Posted by Ryusai666 View Post
    alright! i can design the basic idea but ill figure out how to put it in game terms when i fully understand the system.
    yes I just want to see if you come up with types I did not come up with. I made more then what were shown in bleach after all I want creative freedom when creating stuff
    "Pickles are overpowered." - Jarian

    They say that I'm a Monster
    Say that I'm a killer
    But I'm human until proven guilty(guilty)- Deathdarken

  18. - Top - End - #18
    Pixie in the Playground
     
    Ryusai666's Avatar

    Join Date
    Jan 2010
    Gender
    Male

    Post Re: bleach RPG(in the works)

    Quote Originally Posted by Deathdarken View Post
    yes I just want to see if you come up with types I did not come up with. I made more then what were shown in bleach after all I want creative freedom when creating stuff
    do you want me to come up wth types or abilities? or both?

    "roll an attack the the scary-big-hugungus-hollow... you said you were throwing your scythe into its eye? what did you roll?"
    "1..."
    "...just go ahead and make a new character..."

  19. - Top - End - #19
    Dwarf in the Playground
     
    Deathdarken's Avatar

    Join Date
    Mar 2009

    Default Re: bleach RPG(in the works)

    Quote Originally Posted by Ryusai666 View Post
    do you want me to come up wth types or abilities? or both?
    types for now were work on abilities after you understand the system more
    "Pickles are overpowered." - Jarian

    They say that I'm a Monster
    Say that I'm a killer
    But I'm human until proven guilty(guilty)- Deathdarken

  20. - Top - End - #20
    Pixie in the Playground
     
    Ryusai666's Avatar

    Join Date
    Jan 2010
    Gender
    Male

    Post Re: bleach RPG(in the works)

    alright! Igor serve!

    "roll an attack the the scary-big-hugungus-hollow... you said you were throwing your scythe into its eye? what did you roll?"
    "1..."
    "...just go ahead and make a new character..."

  21. - Top - End - #21
    Pixie in the Playground
     
    Ryusai666's Avatar

    Join Date
    Jan 2010
    Gender
    Male

    Post Re: bleach RPG(in the works)

    i will send you my list that i already had for my variant rule set with a small description for each type.

    "roll an attack the the scary-big-hugungus-hollow... you said you were throwing your scythe into its eye? what did you roll?"
    "1..."
    "...just go ahead and make a new character..."

  22. - Top - End - #22
    Dwarf in the Playground
     
    Deathdarken's Avatar

    Join Date
    Mar 2009

    Default Re: bleach RPG(in the works)

    good, this might help
    "Pickles are overpowered." - Jarian

    They say that I'm a Monster
    Say that I'm a killer
    But I'm human until proven guilty(guilty)- Deathdarken

  23. - Top - End - #23
    Pixie in the Playground
     
    Ryusai666's Avatar

    Join Date
    Jan 2010
    Gender
    Male

    Post Re: bleach RPG(in the works)

    Heres a list...
    Zan-Paku-To Abilities:
    Fire Type: uses fire in various ways
    Ice Type: uses ice in various ways
    Sonic Type: uses sound to deafen and obliterate enemies
    Light Type: uses light to confuse and blind the enemy
    Combat Type: the Zanpakutō is focused purely for physical combat.
    Adaptive Type: the Zanpakutō becomes what is needed at a specific time (physically, no abilities change)
    Skill Type: all skills receive a boost as well as combat prowess
    Temporal Type: the Zanpakutō is able to bend time to its users will
    Spatial Type: The Zanpakutō is able to bend space to its users will
    Assassin Type: The Zanpakutō is meant for covert kills and excels at silent death
    Death Type: the Zanpakutō causes death after certain conditions are met.
    Kidou Type: the Zanpakutō enhances Kidou.
    Shrapnel Type: the Zanpakutō does random ranged damage
    Blast Type: the Zanpakuto creates explosions to attack the enemy
    Wind Type: uses wind in various ways
    Mental Type: the Zanpakutō has influence over its enemy’s minds
    Earth Type: uses earth in various ways
    Solar Type: uses a combination of blazing heat and blinding light
    Cosmic Type: uses the power of the universe to attack opponents
    Dance Type: utilizes dance-like abilities that activate certain effects
    Blood Type: uses the users (or enemies blood) as a catalyst for special attacks
    Summon Type: summons a beast or other physical manifestation.
    Generic Type: any Zanpakutō may gain these abilities
    Projectile Type: Zanpakutō attacks with range
    Hakudo Type: the Zanpakutō enhances the user’s hand-to-hand combat skills.
    Speed Type: enhances the users speed for blinding motion.
    Water Type: uses water in various ways
    Lightning Type: uses lightning in various ways
    Gravity Type: the Zanpakutō has influence over an object’s gravity
    Blade Type: the Zanpakutō utilizes attacks in the form of a barrage of blades.
    Flight Type: the Zanpakutō makes its user adept at aerial combat.
    Barrier Type: the Zanpakutō can protect its user
    Healing Type: the Zanpakutō enhances its users healing ability
    Telekinetic type: the Zanpakutō gives its user the ability to move objects with their mind.

    "roll an attack the the scary-big-hugungus-hollow... you said you were throwing your scythe into its eye? what did you roll?"
    "1..."
    "...just go ahead and make a new character..."

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •