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Thread: Theoretical Mega-Gestalt
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2010-04-25, 10:05 PM (ISO 8601)
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- Aug 2005
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Theoretical Mega-Gestalt
As a theoretical exercise, what could you do with an even more potent type of gestalt that allows you to pick three classes with each level instead of two? I mean, being a warblade and arcane/divine or arcane/psionic is an obvious choose, but what's your most ingenious combination?
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2010-04-25, 10:07 PM (ISO 8601)
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- Jul 2005
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- PA these days
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Re: Theoretical Mega-Gestalt
Warmage/Rogue/Wilder. Just for fun. Beautiful Cha symmetry, skillmonkey, and a dice chucker's sweaty awakening.
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2010-04-25, 10:09 PM (ISO 8601)
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- Jan 2008
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2010-04-25, 10:13 PM (ISO 8601)
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- Jun 2008
Re: Theoretical Mega-Gestalt
Sorcerer//FavoredSoul//Wilder would one I would like to play
however, Crusader//Warblade//Swordsage would be pretty coolThe accuracy of this post is questionable
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2010-04-25, 10:14 PM (ISO 8601)
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- Feb 2007
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- The Final Chapter
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Re: Theoretical Mega-Gestalt
I'd go with a Wizard//Druid//Psion. Arcane casting, divine casting, & psi-manifesting goodness, plus a familiar, a companion, & a psi-crystal. What's not to like?
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2010-04-25, 10:30 PM (ISO 8601)
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- Mar 2009
Re: Theoretical Mega-Gestalt
sorcerer/paladin/<something else Cha based>?
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2010-04-25, 10:33 PM (ISO 8601)
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- Nov 2009
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- Oregon
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Re: Theoretical Mega-Gestalt
Swordsage//Barbarian//Rogue
weeeeee sneak attack and d12 HD with Dex to Damage. And the ability to gain some STR for even more "boom boom" plus evasion/uncanny dodge and lots of combat tricks.
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2010-04-25, 10:36 PM (ISO 8601)
- Join Date
- Nov 2006
Re: Theoretical Mega-Gestalt
It may not be the most powerful build, but I'd go for Wizard//Archivist//Artificer.
I think the most powerful would be Wizard//Wizard//Wizard if my DM would let me.Thanks to zegma for my awesome avatar.
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2010-04-25, 10:43 PM (ISO 8601)
- Join Date
- Mar 2008
Re: Theoretical Mega-Gestalt
Druid//PsiWar//Crusader could be pretty fun.
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2010-04-25, 10:44 PM (ISO 8601)
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- Oct 2007
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Re: Theoretical Mega-Gestalt
Wizard//Artificer//Factotum. The two most powerful classes, and the most fun one. Plus they synergize well, as they all benefit from high Intelligence, and your action economy is A-OK (action economy is a problem with some other builds; Wizard//Archivist//Psion may seem fun, but you can still only easily cast one or two spells per round), as Artificer can just make items that don't require actions, and Factotum can give you Standard actions.
Although, Wizard//Druid//Psion for three companions does sound like fun. Only slight action economy issues there, given you've got three minions who can all take actions too.
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2010-04-25, 10:47 PM (ISO 8601)
- Join Date
- Mar 2009
Re: Theoretical Mega-Gestalt
My favorite gestalt combo is Unarmed Swordsage// City Brawler Barbarian, so I would just add PsyWar to that.
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2010-04-25, 10:50 PM (ISO 8601)
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- Mar 2009
Re: Theoretical Mega-Gestalt
For one person I play SW saga with this isn't a theory. he constantly DMs 50 point buy three way gestalt.
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2010-04-25, 10:55 PM (ISO 8601)
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- Jul 2007
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- Metro Manila, Philippines
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Re: Theoretical Mega-Gestalt
I'd love to do Rogue//Swordsage//PsyWar.
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2010-04-25, 10:59 PM (ISO 8601)
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- Dec 2008
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Re: Theoretical Mega-Gestalt
Yes!! Finally I can make that CW Samurai// Monk // Truenamer!
Inner fear is your only enemy.
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2010-04-25, 10:59 PM (ISO 8601)
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- Jan 2005
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- Eberron
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Re: Theoretical Mega-Gestalt
All three ToB classes. Gogo Reshar.
Man this thing was full of outdated stuff.
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2010-04-25, 11:01 PM (ISO 8601)
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- Jan 2008
Re: Theoretical Mega-Gestalt
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2010-04-25, 11:04 PM (ISO 8601)
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- Jul 2009
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- Mordor
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Re: Theoretical Mega-Gestalt
Psion//Factotum//Beguiler.
Plan:
1. Find random passerby
2. Perform the equivalent of Descartes' methodological doubt on said guy.
3. ???
4. Profit.
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2010-04-25, 11:09 PM (ISO 8601)
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- Jul 2009
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- Michigan
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Re: Theoretical Mega-Gestalt
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2010-04-25, 11:09 PM (ISO 8601)
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- Mar 2009
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2010-04-25, 11:10 PM (ISO 8601)
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- Jul 2009
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- Ohio (woo.......)
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Re: Theoretical Mega-Gestalt
Not the most optimized (by a long shot), but warlock//rogue//(sneak attack)fighter seems like fun if only to go invisible, then eldritch blast someone for a lot.
EDIT: sneak attack fighter was a better choice than ninja.Last edited by Stompy; 2010-04-25 at 11:12 PM.
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2010-04-25, 11:17 PM (ISO 8601)
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- Jan 2007
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Re: Theoretical Mega-Gestalt
Psion//Ardent10/Anarchic Initiate10//Psychic Warrior 10.
Yes, you'll need both Int and Wis, but think of your nova potential...
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2010-04-25, 11:24 PM (ISO 8601)
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- Apr 2009
Re: Theoretical Mega-Gestalt
Unarmed Swordsage//Wildshape Ranger//Totemist
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2010-04-25, 11:31 PM (ISO 8601)
- Join Date
- Apr 2010
Re: Theoretical Mega-Gestalt
Wizard//Archivist//Psion
Yes I am casting spells like crazy both divine and arcane.
What's that you try to get a sneak up while I am preparing spells I will crush you with my mind.
Also all int base but only 2 good saves d6 HD and bad Base attack althoujgh magic and psionics cover that nicely .
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2010-04-25, 11:39 PM (ISO 8601)
- Join Date
- Oct 2008
Re: Theoretical Mega-Gestalt
Totemist//Warblade//Druid is a fun, powerful, and flavorful setup. Druid and Totemist work really well together on pretty much every level in gestalt(........and now I have a build idea for a game!), and Warblade shores up the horrible weaknesses built into the others by WotC, namely a lack of d12 HD and full BAB. 9th level maneuvers is just a side-perk by comparison.
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2010-04-26, 12:11 AM (ISO 8601)
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- Jun 2009
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- The land of corn
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Re: Theoretical Mega-Gestalt
Provided I can go with dual-progression PrC...
Warlock 5/Eldritch Theurge 10/Warlock 5//Warmage 5/Sorcerer 10/Warmage 5//Dread Necromancer 20
It's not a terribly overpowering combination, but its fun. 20 levels of Warlock, Warmage, and Dread Necromancer for an Uttercold Assault/Horde of the Undead style with Warlock supplements (better DR than straight Warlock, and can put spells and blast together). Invocations are useful for self-support more than anything else, and Sorcerer levels give me just a bit of utility casting.
Nothing fancy, nothing terribly great, but just kind of fun.
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2010-04-26, 12:19 AM (ISO 8601)
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- Nov 2008
Re: Theoretical Mega-Gestalt
20th Morgh (Libris Mortis)//2 Fighter/13 Sorcerer/5 Abjurent Champion//20th Cleric
Boost the hell out of Charisma for a Very High DC Paralyze Touch/Spells. High AC through Abjurent Champion/Natural Armor. D12 HD (Not really worth mentioning, since HP is going to be weak, anyway).
Oh man...I'd be all over this.Last edited by Ixahinon; 2010-04-26 at 12:21 AM.
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2010-04-26, 12:19 AM (ISO 8601)
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- Jan 2007
Re: Theoretical Mega-Gestalt
rogue//ninja//scout
so much precision damage you won't even know what to do with itCheck out my horrible homebrews
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2010-04-26, 12:25 AM (ISO 8601)
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- Jan 2008
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2010-04-26, 12:39 AM (ISO 8601)
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- Jan 2007
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2010-04-26, 12:54 AM (ISO 8601)
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- Jul 2008
Re: Theoretical Mega-Gestalt
I just have to point out this combo: Ranger(Urban version if you are so inclined)/Favored Soul/Warmage. Skills, Saves, Salve and Blasting along with either Archery or Melee prowess. [I really like the Urban Ranger variant of this idea, as it gives considerable social skill flexibility.]