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  1. - Top - End - #1
    Titan in the Playground
     
    Mystic Muse's Avatar

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    Default Classes based around building things?

    I'm mostly just curious about this. Are there any classes based around simply building things? There's a TV show character I want to build for fun.

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    Archpaladin Zousha's Avatar

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    Default Re: Classes based around building things?

    Artificer seems to be the most obvious option.
    "Reach down into your heart and you'll find many reasons to fight. Survival. Honor. Glory. But what about those who feel it's their duty to protect the innocent? There you'll find a warrior savage enough to match any dragon, and in the end, they'll retain what the others won't. Their humanity."

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    Default Re: Classes based around building things?

    One Prc I can think of is effigy master from Complete Arcane. The basic idea of the class is that you build constructs that look like humanoids or animals.

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    Greenish's Avatar

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    Default Re: Classes based around building things?

    Artificers make robots homunculi and magical items. That's their entire stick.
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    I define [optimization] as "the process by which one attains a build meeting all mechanical and characterization goals set out by the creator prior to its creation."
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    Mystic Muse's Avatar

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    Default Re: Classes based around building things?

    Quote Originally Posted by Archpaladin Zousha View Post
    Artificer seems to be the most obvious option.
    what book is that from again?

    I should also ask, does Duct tape exist in the D&D world?
    Last edited by Mystic Muse; 2010-05-06 at 06:31 PM.

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    Halfling in the Playground
     
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    Default Re: Classes based around building things?

    Magic of Eberron

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    Default Re: Classes based around building things?

    There's Sovereign Glue or something like that, which binds two things together.
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    Quote Originally Posted by Artanis View Post
    I'm going to be honest, "the Welsh became a Great Power and conquered Germany" is almost exactly the opposite of the explanation I was expecting

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    Default Re: Classes based around building things?

    Quote Originally Posted by Kyuubi View Post
    I should also ask, does Duct tape exist in the D&D world?
    D20 Modern has duct tape (also magical). MIC will most probably have something analogous.
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    Also fixed the money issue by sacrificing a goat.
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    This board needs a "you're technically right but I still want to crawl into the fetal position and cry" emoticon.
    Quote Originally Posted by Yukitsu View Post
    I define [optimization] as "the process by which one attains a build meeting all mechanical and characterization goals set out by the creator prior to its creation."
    Praise for avatar may be directed to Derjuin.

  9. - Top - End - #9
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    Default Re: Classes based around building things?

    Quote Originally Posted by Flickerdart View Post
    There's Sovereign Glue or something like that, which binds two things together.
    Unfortunately, Sovereign glue costs too much for the quantities of Duct tape I'm going to need.

    @^ what does the Duct tape from D20 Modern cost?
    Last edited by Mystic Muse; 2010-05-06 at 06:38 PM.

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    Greenish's Avatar

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    Default Re: Classes based around building things?

    Quote Originally Posted by Kyuubi View Post
    @^ what does the Duct tape from D20 Modern cost?
    Purchase DC 3. Wealth system.
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    Also fixed the money issue by sacrificing a goat.
    Quote Originally Posted by subject42 View Post
    This board needs a "you're technically right but I still want to crawl into the fetal position and cry" emoticon.
    Quote Originally Posted by Yukitsu View Post
    I define [optimization] as "the process by which one attains a build meeting all mechanical and characterization goals set out by the creator prior to its creation."
    Praise for avatar may be directed to Derjuin.

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    Colossus in the Playground
     
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    Default Re: Classes based around building things?

    Also, the Lyre of Building (13000 GP) and Nolzur's Marvellous Pigments (4000 GP) are right up your alley.
    Quote Originally Posted by Inevitability View Post
    Greater
    \ˈgrā-tər \
    comparative adjective
    1. Describing basically the exact same monster but with twice the RHD.
    Quote Originally Posted by Artanis View Post
    I'm going to be honest, "the Welsh became a Great Power and conquered Germany" is almost exactly the opposite of the explanation I was expecting

  12. - Top - End - #12
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    Akal Saris's Avatar

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    Default Re: Classes based around building things?

    The master trapsmith and combat trapsmith PrCs from Dungeonscape and C. Adventurer are about building...traps. Dungeonscape has the better class.
    Handbooks: (Hosted on the new MixMax forums)
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    Thanks to Strategos and Jumilk for the awesome Iron Chef trophies!

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    Default Re: Classes based around building things?

    Quote Originally Posted by JasonP View Post
    Magic of Eberron
    Artificer is from the Eberron Campaign Setting. MoE just adds more support.


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    Mystic Muse's Avatar

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    Default Re: Classes based around building things?

    Okay, thanks everyone.

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    Default Re: Classes based around building things?

    Quote Originally Posted by Kyuubi View Post
    Unfortunately, Sovereign glue costs too much for the quantities of Duct tape I'm going to need.
    There is a cantrip called "Stick" in Underdark (also listed in crystalkeep). Attaches one object of up to 5 lb to something else. Instantaneous, so it lasts until pulled apart. However the adhesive power isn't very strong and anyone can pull it off.
    Last edited by JeminiZero; 2010-05-06 at 07:52 PM.
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    Trissociate 3.5 Homebrew Base Class. Mix & match abilites & templates to make virtually any sort of character!
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  16. - Top - End - #16
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    Mystic Muse's Avatar

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    Default Re: Classes based around building things?

    Last question. How popular do you guys think "the red green show" is? Or have you never heard of it?

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    Default Re: Classes based around building things?

    Quote Originally Posted by Kyuubi View Post
    Last question. How popular do you guys think "the red green show" is? Or have you never heard of it?
    Never heard of it.
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    Also fixed the money issue by sacrificing a goat.
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    This board needs a "you're technically right but I still want to crawl into the fetal position and cry" emoticon.
    Quote Originally Posted by Yukitsu View Post
    I define [optimization] as "the process by which one attains a build meeting all mechanical and characterization goals set out by the creator prior to its creation."
    Praise for avatar may be directed to Derjuin.

  18. - Top - End - #18
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    Default Re: Classes based around building things?

    Quote Originally Posted by Greenish View Post
    Never heard of it.
    Okay, that's good.not because the show is bad.(it's actually pretty dang funny) I have other reasons I'm hoping nobody besides my family has heard of it.
    Last edited by Mystic Muse; 2010-05-06 at 09:18 PM.

  19. - Top - End - #19
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    Greenish's Avatar

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    Default Re: Classes based around building things?

    Quote Originally Posted by Kyuubi View Post
    Okay, that's good.not because the show is bad.(it's actually pretty dang funny) I have other reasons I'm hoping nobody besides my family has heard of it.
    Well, now I have heard of it.
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    Quote Originally Posted by Claudius Maximus View Post
    Also fixed the money issue by sacrificing a goat.
    Quote Originally Posted by subject42 View Post
    This board needs a "you're technically right but I still want to crawl into the fetal position and cry" emoticon.
    Quote Originally Posted by Yukitsu View Post
    I define [optimization] as "the process by which one attains a build meeting all mechanical and characterization goals set out by the creator prior to its creation."
    Praise for avatar may be directed to Derjuin.

  20. - Top - End - #20
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    Default Re: Classes based around building things?

    Quote Originally Posted by Kyuubi View Post
    Okay, that's good.not because the show is bad.(it's actually pretty dang funny) I have other reasons I'm hoping nobody besides my family has heard of it.
    Of course I've heard of the Red Green Show! Very important. Important you know all about the importance of duck tape.
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  21. - Top - End - #21
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    Greenish's Avatar

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    Default Re: Classes based around building things?

    Quote Originally Posted by Gwyn chan 'r Gwyll View Post
    Of course I've heard of the Red Green Show! Very important. Important you know all about the importance of duck tape.
    It's the handyman's secret weapon! The universal adapter!
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    Quote Originally Posted by Claudius Maximus View Post
    Also fixed the money issue by sacrificing a goat.
    Quote Originally Posted by subject42 View Post
    This board needs a "you're technically right but I still want to crawl into the fetal position and cry" emoticon.
    Quote Originally Posted by Yukitsu View Post
    I define [optimization] as "the process by which one attains a build meeting all mechanical and characterization goals set out by the creator prior to its creation."
    Praise for avatar may be directed to Derjuin.

  22. - Top - End - #22
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    Optimystik's Avatar

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    Default Re: Classes based around building things?

    Sandshaper makes things! Out of what? Guess

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    Default Re: Classes based around building things?

    Quote Originally Posted by Optimystik View Post
    Sandshaper makes things! Out of what? Guess
    .......water?

    Oh, and I'm asking because I want to make a few of the characters from there and don't want my DM to kill me in case they become future characters.
    Last edited by Mystic Muse; 2010-05-06 at 09:27 PM.

  24. - Top - End - #24
    Halfling in the Playground
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    Default Re: Classes based around building things?

    For a second I thought you were totally awesome and were trying make a Bob-The-Builder.

    Not that there's anything wrong with a tapemancer.
    Don't take life so seriously, nobody gets out alive anyway.

  25. - Top - End - #25
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    Greenish's Avatar

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    Default Re: Classes based around building things?

    Quote Originally Posted by Kyuubi View Post
    .......water?
    Yes, in a way. You'll use the DM's tears when you persist Arcane Spellsurge.
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    Quote Originally Posted by Claudius Maximus View Post
    Also fixed the money issue by sacrificing a goat.
    Quote Originally Posted by subject42 View Post
    This board needs a "you're technically right but I still want to crawl into the fetal position and cry" emoticon.
    Quote Originally Posted by Yukitsu View Post
    I define [optimization] as "the process by which one attains a build meeting all mechanical and characterization goals set out by the creator prior to its creation."
    Praise for avatar may be directed to Derjuin.

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    Default Re: Classes based around building things?

    I thought it might have been Macgyver, but the Red Green Show is good too.
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    Endless Thanks go to Akrim.elf for the excellent avatar of an antique Gordon-Style Letterpress. With haberdasherical accessory.

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    Default Re: Classes based around building things?

    Quote Originally Posted by Greenish View Post
    Yes, in a way. You'll use the DM's tears when you persist Arcane Spellsurge.
    Won't be doing this. I don't want to be kicked out of my group for being a powergaming jerk. That's why I chose a dragon as a cohort instead of a wizard.

    Which turned out to be a big help to the DM since his girlfriend wants to use a dragon as a mount too.

    don't worry, this isn't one of the girlfriend's that takes up all the DM's time and doesn't actually want to play. He treats her pretty much like he treats us in game.
    Last edited by Mystic Muse; 2010-05-06 at 10:09 PM.

  28. - Top - End - #28
    Dwarf in the Playground
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    Default Re: Classes based around building things?

    Love the Red Green Show. Everyone should watch it sometime.

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