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  1. - Top - End - #1
    Dwarf in the Playground
     
    Lawless III's Avatar

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    May 2009

    biggrin 12 hour DnD session!

    We test ran my friend's new adventure/dungeon. He's leaving Friday for a three week trip abroad. So, with everyone's different schedules, we had to do it in one session or wait three weeks.

    We started yesterday at about 2pm and just finished at 3 am. Subtracting an hour for two food runs, we played for about 12 hours, a personal best.

    It was a great dungeon and everyone had a lot of fun, but I'm totally wiped. What's the longest you've ever played for? Any epic session stories? I'm positive several people on here can top mine, and I'm dying to hear them.
    I should have been a pair of ragged claws scuttling across the floors of silent seas. - T.S. Eliot

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    Banned
     
    Dr.Epic's Avatar

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    Default Re: 12 hour DnD session!

    Nice! Personally, I've always wanted to try to do a 24 hour D&D session. I'd probably have to have breaks for meals though.

  3. - Top - End - #3
    Ogre in the Playground
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    Default Re: 12 hour DnD session!

    I think my record is 10. By that point it was like 4 am, so we started watching horror movies instead. We only stopped because we were too exhausted to feel like reading anything.
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  4. - Top - End - #4
    Troll in the Playground
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    Default Re: 12 hour DnD session!

    We hit 11 hours once ( though that was for a Warhammer game)
    All Comicshorse's posts come with the advisor : This is just my opinion any difficulties arising from implementing my ideas are your own problem

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    Ogre in the Playground
     
    Kaiyanwang's Avatar

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    Default Re: 12 hour DnD session!

    Wen I was in High School, we managed to meet at 3.00 pm, play until dinner, and then play to the next dawn.

    We called them "endurances". Good times.
    Last edited by Kaiyanwang; 2010-05-26 at 06:58 AM.
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    Quote Originally Posted by Kurald Galain View Post
    The rogue isn't really using charisma in melee, the rogue is applying Ability Score #6 to his Type-One attacks.
    Quote Originally Posted by ken-do-nim View Post
    DMing is how you turn D&D from a game into a hobby.
    Quote Originally Posted by Maroon View Post
    Players can see a story where there isn't one.
    Quote Originally Posted by Eldariel View Post
    For 4.0? I expect them to whine to the DM until he makes the big bad boogeyman go away.

  6. - Top - End - #6
    Titan in the Playground
     
    The Rose Dragon's Avatar

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    Default Re: 12 hour DnD session!

    My record is 16 hours.
    I use black for sarcasm.


    Call me Rose, or The Rose Dragon. Rose Dragon is someone else entirely.

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  7. - Top - End - #7
    Halfling in the Playground
     
    Goblin

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    Default Re: 12 hour DnD session!

    Our longest session was 26 hours...

  8. - Top - End - #8
    Titan in the Playground
     
    PersonMan's Avatar

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    Default Re: 12 hour DnD session!

    My longest was only nine hours, from around 1 to 11, with a break for dinner. But we did that for an entire week, so...

    EDIT: I forgot some of the overnight sessions we have. Usually we get there between 3 and 4, and play until we can't anymore, at which point at least one of us has fallen asleep. We usually go to 1 or 2 AM, so 10-11 hours.
    Last edited by PersonMan; 2010-05-26 at 07:08 AM.
    Not Person_Man, don't thank me for things he did.

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  9. - Top - End - #9
    Ogre in the Playground
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    Default Re: 12 hour DnD session!

    12 hours with breaks is pretty sensible - everyone is still able to think straight and there are no health effects...

    I've heard of games going on for days. I've played in LARP games longer than 48hours, always in character, no breaks (except in character breaks - we'd always go to the bathroom in twos, in case the NPCs attacked...). It gets too much, though, if you don't get a chance to rest.

  10. - Top - End - #10
    Barbarian in the Playground
     
    Seth1221's Avatar

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    Default Re: 12 hour DnD session!

    My normal game lasts for about 10 hours or so. We usually met once a week/two weeks and played all day with breaks for meals. Now we don't have that amout of time unfortunately. Ah, good times...
    "The proper term is, 'Smite Evil,' not, 'Bump Uglies'." - Miko

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  11. - Top - End - #11
    Halfling in the Playground
     
    BlueKnightGuy

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    Default Re: 12 hour DnD session!

    I've never played none stop for that long, but we do organize rp weekends a few times every year.

    The idea being to get together Saturday afternoon, rp until dinner and then cook something/take a walk/etc. Play another segment and then stop for the night. Next morning, walk down to the shops for breakfast and then continue afterwards.

    That's the ideal, frequently the second and third segments have been abandoned for movies/board games/etc, but we've had at least a few go from afternoon Saturday to afternoon Sunday.

  12. - Top - End - #12
    Bugbear in the Playground
     
    J.Gellert's Avatar

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    Default Re: 12 hour DnD session!

    Ach, I wish I had that kind of free time.

    The best we've done consecutively must be like... 7 hours? But the best overall was the time when we held 4-hour games, 4 times a week

  13. - Top - End - #13
    Bugbear in the Playground
     
    MindFlayer

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    Default Re: 12 hour DnD session!

    My group once hit ~12 hours in LFR doing SPEC 1-1. We hadn't finished, either.
    Quote Originally Posted by Artanis View Post
    Somebody that pisses off a Warlock is going to go down fast. But with a Warlock, death will be a mercy because the Warlock is a secondary controller, and en route to killing you he'll first cripple you, then blind you, then set you on fire, then steal your girlfriend.
    "There is no overkill, there is only 'open fire' and 'I need to reload.'" - Howard Tayler

  14. - Top - End - #14
    Dwarf in the Playground
     
    Traveler's Avatar

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    Default Re: 12 hour DnD session!

    My longest was from 1 PM in the afternoon to 6 AM in the morning with about one hour out for food (overall). So about 15-16 hours. We wanted to stop at 11 PM but we just had one fight to go. That fight dragged on to 6.
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    Ogre in the Playground
     
    PirateGuy

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    Default Re: 12 hour DnD session!

    Order takeout and play as you eat.

    Huh, wasn't D&D, but the most I've done (group gaming) was 10am to maybe 5 or 6 pm. Risk and the variants usually, or other games.

  16. - Top - End - #16
    Ettin in the Playground
     
    MonkGuy

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    Default Re: 12 hour DnD session!

    Three days.

    It's a tradition among my friends. At our bachelor parties, none of us are really interested in the "Go to the strip club, laugh it up, see naked womens" that is stereotypical of such things. The only DD's we want to see, have an ampersand between them.

    So, we get together on a Friday, typically noon or earlier, kick the women out of the house if necessary... and the game starts. We either break for sleep (or crash as needed, the game continuing), or we've tried doing a two-DM setup, with one cycling in when the other needs a break, usually just to sleep. In one occasion, we were at my apartment, and the game continued while I was cooking, shouting in my actions from the kitchen so everyone in the dining room could hear me, with one of the DMs hanging out in the hallway to make sure he heard me. The game continues until everyone has to scatter on Sunday night, to make it to work Monday morning.

    Of course, we've only done this twice... but if I, or any more of my friends, get married? D&D carnage part 3, baby!
    Pokemon friend code : 3067-5701-8746

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  17. - Top - End - #17
    Pixie in the Playground
     
    MonkGuy

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    Default Re: 12 hour DnD session!

    9 to 14 hours is pretty much standard in my group :) (with breaks for food and stuff)

    @Quietus: That's sounds like real fun, must try it out during the summer or sometime when everyone is free :D

  18. - Top - End - #18
    Ettin in the Playground
     
    MonkGuy

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    Default Re: 12 hour DnD session!

    Quote Originally Posted by Rensvind View Post
    9 to 14 hours is pretty much standard in my group :) (with breaks for food and stuff)

    @Quietus: That's sounds like real fun, must try it out during the summer or sometime when everyone is free :D
    It is! It's hell on your body if you don't keep things sane, though - make sure to have plenty of regular food as well as all the junk food you want. Even just some prepacked salads, or a bit of cut fruit, goes a long way to both making sure no one dies/gains 700 lbs, and stopping your house from becoming filled with a rank green fog.
    Pokemon friend code : 3067-5701-8746

    Trade list can be found on my Giant League wiki page, all pokemon are kept in stock with 5 IVs, most with egg moves, some bred for Hidden Powers. Currently at 55 in stock and counting.

    Padherders for my phone and my tablet!

  19. - Top - End - #19
    Orc in the Playground
     
    OrcBarbarianGuy

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    Default Re: 12 hour DnD session!

    I've done weekend marathons before. Get home from school, start game on Friday night. Play till we drop. Wake up, eat breakfast, play till we drop. Wake up, eat breakfast, play till the afternoon. Cram for Monday morning test.

    However, I would say that my personal best is a 10-13 hour session...

    ... every week...

    ... for 4 straight years.

    Part of a 9 year campaign which we're just wrapping up. Sadly, we can't play those kinds of hours anymore, as my players have gone from being kids in school to college graduates to getting jobs to making way more money that me, and finally on to 'having a life' (whatever that's supposed to be).
    Quote Originally Posted by Swordguy View Post
    Casters effectively lost every weakness they had (from AD&D), and everyone else suffered for it. Since this was done as a direct result of player requests ("make magic better!"), I consider it one of the all-time best reasons NOT to listen to player requests.

    Most people wouldn't know what makes a good game if it stripped naked, painted itself purple, and jumped up on a table singing "look what a good game I am!".

  20. - Top - End - #20
    Orc in the Playground
     
    Scorpions__'s Avatar

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    Default Re: 12 hour DnD session!

    Once dungeoned for seventeen hours from noon till 7:00AM the next morning... We would have stopped sooner but the PCs got into a 4-hour-or-so fight with a Neotholid that kept teleporting all over the place.

    12 hour games are pretty standard for my group though.

    I've always wanted to spend March Break locked in a shed with the gaming group and everything we'd need to dungeon.







    DM[F]R
    Last edited by Scorpions__; 2010-05-26 at 09:24 AM.
    Pelor's White Flame, where the sun has been extinguished, arcana is disappearing, and the undead are taking the world for their own.

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  21. - Top - End - #21
    Bugbear in the Playground
     
    Goblin

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    Default Re: 12 hour DnD session!

    My record is something like a 15 hour Vampire the Masquerade session, with at least 12 hours of that spent in character.

    Epic session.

  22. - Top - End - #22
    Barbarian in the Playground
     
    Benejeseret's Avatar

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    Default Re: 12 hour DnD session!

    Once did a 12 hour long Warhammer 40k mass battle with over 7 different armies participating, each between 1-2K in points.

    The clattering clicks of so many dice raining down over, and over, and over, will haunt me for many cycles.

  23. - Top - End - #23
    Ogre in the Playground
     
    Kaiyanwang's Avatar

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    Default Re: 12 hour DnD session!

    Quote Originally Posted by Benejeseret View Post
    Once did a 12 hour long Warhammer 40k mass battle with over 7 different armies participating, each between 1-2K in points.

    The clattering clicks of so many dice raining down over, and over, and over, will haunt me for many cycles.
    I did something similar, but only 3 per side (2 caos + dark eldars vs Dark Angels, Blood Angels and Demon Hunters).

    The Defiler ista-nuking the Blood Angels Super Badass Elite Guard Rhino* in one blow was priceless.

    *and everything inside it
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    Quote Originally Posted by Kurald Galain View Post
    The rogue isn't really using charisma in melee, the rogue is applying Ability Score #6 to his Type-One attacks.
    Quote Originally Posted by ken-do-nim View Post
    DMing is how you turn D&D from a game into a hobby.
    Quote Originally Posted by Maroon View Post
    Players can see a story where there isn't one.
    Quote Originally Posted by Eldariel View Post
    For 4.0? I expect them to whine to the DM until he makes the big bad boogeyman go away.

  24. - Top - End - #24
    Orc in the Playground
     
    mikej's Avatar

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    Default Re: 12 hour DnD session!

    Nothing more than 8 hours it seems. I wish we did the 12-24 hour marathon games. The only game I've played that's 12+ was Smash Bro...
    mikej

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    Quote Originally Posted by Smiling Knight View Post
    Just to save time:

    Giacomo: Monks are as strong as wizards with UMD and partially charged wands.

    [Respected forum members]: No they are not.

    Giacomo: Yes they are. You all just abuse the rules.

    [Rfm]: No u

    G: No u

    Repeat until someone challenges G to duel, which then never happens.

  25. - Top - End - #25
    Dwarf in the Playground
     
    SwashbucklerGuy

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    Default Re: 12 hour DnD session!

    Chongo longo, those are some long game sessions!

    I've never played that long in one go, but when I went to boarding school there was a lot of D&D being played in the winter. It was not at all uncommon to play four or five hours a day, three or four days straight.

  26. - Top - End - #26
    Ogre in the Playground
     
    Seffbasilisk's Avatar

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    Default Re: 12 hour DnD session!

    12 Hour sessions are awesome...

    but this weekend I'm going up to a farmhouse in the Aderondacks. No internet. No television.

    I'm bringing my dice.
    Life is a gamble, roll the dice. If your life is like cards, rig the deck.

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  27. - Top - End - #27
    Titan in the Playground
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    Default Re: 12 hour DnD session!

    72 hours is my personal best. Only done it a few times, but god if it wasn't glorious.

    My standard session with my old group was about 10-12 hours. My newer group plays about 6 hours. My current group is non-existent.

    All that I say applies only to myself. You author your own actions and choices. I cannot and will not be responsible for you, nor are you for me, regardless of situation or circumstance.

  28. - Top - End - #28
    Bugbear in the Playground
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    Default Re: 12 hour DnD session!

    I didn't get to participate, because of family stuff. But apparently the most legendary D&D ever played was New Years 2008/9 and it was 14 hours long.

  29. - Top - End - #29
    Titan in the Playground
     
    MindFlayer

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    Default Re: 12 hour DnD session!

    Oh man, let me think...


    My usual sessions are about 4 hours, because by that point we're either wrapped up the mission, hit a good stopping point, or somebody has to leave and we hate playing without important players/close friends.


    My current groups are all on tight schedules. College classes, projects and studying, strict parents, jobs... We usually only have one or two 3-5 hour windows every other week or so.

    But now its SUMMER!! I'm hoping to do a good uber-session within the next week or so, though it'll be hard to find the right game. We tried Shadowrun earlier this week, but that's not a game I can GM for long periods of time. It quickly overwhelms me, and the players aren't as focused with it as they are on other games...

    So maybe I'll try to run a marathon DnD session next weekend, or a full Call of Cthulhu scenario...


    At any rate, records are...

    DnD: 3-4 hours
    Call of Cthulhu: 7-8 hours
    Dark Heresy: 3-4 hours
    Paranoia: 3 hours
    Shadowrun: 4 hours
    Star Wars: 10 hours (first session, no other session was ever as awesome)
    Anemoia: Nostalgia for a time you've never known.

  30. - Top - End - #30
    Orc in the Playground
     
    Il_Vec's Avatar

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    Default Re: 12 hour DnD session!

    Back in the day, we used to have 3-day sessions. That was how long the DM could go without sleep. We took turns cooking, and played while we ate. Usually during the third day, the DM would start to lag; that was the time to start "helping" him calculate the XP and treasure. Good times.
    Last edited by Il_Vec; 2010-05-26 at 02:29 PM.
    Inner fear is your only enemy.

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