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Thread: Underwater Action IN SPAAAACE!
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2010-07-02, 09:32 PM (ISO 8601)
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Underwater Action IN SPAAAACE!
Basically the above. Would a Helm of Underwater Action allow the user to breathe in a vacuum? I think it would, but it seems a little disingenuous as to the nature of the item. Also, what other ways could one use magic items and such to survive without air?
Awesome Avatar by Dispozition
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2010-07-02, 09:38 PM (ISO 8601)
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Re: Underwater Action IN SPAAAACE!
Yes, I believe so, but what's stopping the crushing pressure of the vacuum, or the massive radiation, or the extreme heat, and cold?
Just because I'm paranoid doesn't mean they aren't out to get me.
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2010-07-02, 09:49 PM (ISO 8601)
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Re: Underwater Action IN SPAAAACE!
The PCs will be in a near-spacecraft (a mindflayer nautiloid), which will prevent most of the other adverse effects of space-exposure. As a defense mechanism, I plan to have the illithid vent the atmosphere from most of the ship and send in Thoon infiltrators(MMV) who have no need to breathe to combat the party.
Awesome Avatar by Dispozition
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2010-07-02, 10:04 PM (ISO 8601)
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Re: Underwater Action IN SPAAAACE!
I wouldn't see why not. It creates a globe of air around the creature's head, even if the spell that it's based on is water breathing. I wouldn't allow water breathing to allow them to breathe, as that spell does something very different than the helmet, but I doubt that will be an issue if the PCs all have helmets.
Awesome avatar by starwoof
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2010-07-02, 10:13 PM (ISO 8601)
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Re: Underwater Action IN SPAAAACE!
The crushing pressure of vaccum? srsly?
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2010-07-02, 11:12 PM (ISO 8601)
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2010-07-02, 11:19 PM (ISO 8601)
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Re: Underwater Action IN SPAAAACE!
The helms are nice, but necklaces of adaptation are nicer (and cheaper, though they don't grant the visual properties of the helms). The necklaces protect you from gas attacks and all the issues thereof (having problems in a solid fog? Put on that necklace of adaptation; now you're not).
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2010-07-03, 03:46 AM (ISO 8601)
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Re: Underwater Action IN SPAAAACE!
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2010-07-03, 05:43 AM (ISO 8601)
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2010-07-03, 11:23 AM (ISO 8601)
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Re: Underwater Action IN SPAAAACE!
I think the Necklace of Adaption may work even better for my purposes, As it is cheaper and specifically mentions vacuum.
Awesome Avatar by Dispozition
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2010-07-03, 11:53 AM (ISO 8601)
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Re: Underwater Action IN SPAAAACE!
The vacume of space won't actualy kill someone for quite some time. It would be very painful, but so long as the eyes, ears, mouth, and other sensitive organs are covered you would function just fine. I pitty your groin, but it isn't serving a vitle function at the time and would just get a dehydration burn. The rest of your skin is fairly waterproof and would stop any instant dehyration effect that would say, render your eyes blind and pop your eardrums.
the kicker would be the bends. Without external pressure your blood defixates all of the nitrogen, filling your bloodstream with bubbles that collect at all of your joints. This isn't your blood boiling, but if would feel like it. On earth the bends can be so bad it is treated with morphine, as there is no other way to treat it except waiting for the bubbles to be reabsorbed or expeled from your bloodstream.
And yes, we do see the bends fairly commonly on earth. It is one of the main hazards of scubadiveing, expecialy if you try to fly after a deep dive.
The human body doesn't handle large pressure drops even over as slow of a drop as 1 or 2 atm in 24 hours.
the helmet would keep them alive, but in mindnumbing pain.
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2010-07-03, 01:05 PM (ISO 8601)
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I just published my first novella, Lúnasa Days, a modern fantasy with a subtle, uncertain magic.
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2010-07-03, 01:07 PM (ISO 8601)
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Re: Underwater Action IN SPAAAACE!
Whelp, looks like we're too late to save this
villageplanet of catgirls. On to the next one!Last edited by OracleofWuffing; 2010-07-03 at 01:07 PM.
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2010-07-03, 01:08 PM (ISO 8601)
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Re: Underwater Action IN SPAAAACE!
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2010-07-03, 03:19 PM (ISO 8601)
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Re: Underwater Action IN SPAAAACE!
On a related note, does anyone here have any experience with the Fresh Flow of Brains adventure. I'm basing my"dungeon" off of this and was wondering if there was anything I should take into account.
Awesome Avatar by Dispozition
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2010-07-03, 04:02 PM (ISO 8601)
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Re: Underwater Action IN SPAAAACE!
No; I was mentioning that as a reason why the necklaces are better than the helms, and at a cheaper price as well. Do note that it specifically mentions vacuums:
Necklace of Adaptation
This necklace is a heavy chain with a platinum medallion. The magic of the necklace wraps the wearer in a shell of fresh air, making him immune to all harmful vapors and gases (such as cloudkill and stinking cloud effects, as well as inhaled poisons) and allowing him to breathe, even underwater or in a vacuum.
Moderate transmutation; CL 7th; Craft Wondrous Item, alter self; Price 9,000 gp.
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2010-07-03, 04:08 PM (ISO 8601)
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Re: Underwater Action IN SPAAAACE!
Does the necklace and a ring of sustenance mean a creature could survive the Nailed To The Sky epic spell?
I am:
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2010-07-03, 05:55 PM (ISO 8601)
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Re: Underwater Action IN SPAAAACE!
With fly speed, they can return too.
EDIT: Hmm, need to be magical for some reason.Last edited by 2xMachina; 2010-07-03 at 05:57 PM.
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2010-07-03, 06:23 PM (ISO 8601)
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2010-07-03, 08:17 PM (ISO 8601)
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Re: Underwater Action IN SPAAAACE!
Um guys. You don't die from lack of breath in vacuum, you die from a heart attack much before that. And you become unconscious in a matter of seconds. Not needing to breathe wouldn't save you or even prolong life.
Also cosmic radiation. A necklace of adaptation wouldn't protect you from that, cosmic radiation isn't a vapor. It's an energy. NOA doesn't protect you from a fireball, it doesn't protect you from solar wind.
Only undead and constructs have a chance really.Black text is for sarcasm, also sincerity. You'll just have to read between the lines and infer from context like an animal
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2010-07-03, 08:21 PM (ISO 8601)
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Re: Underwater Action IN SPAAAACE!
Buuut since they're actually going to be in an airless ship rather than actual space, and the ship presumably is shielded from radiation, that shouldn't be a problem. And a Necklace of Adaptation actually surrounds you with air, so it should handle the vacuum problem by itself.
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2010-07-03, 10:14 PM (ISO 8601)
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Re: Underwater Action IN SPAAAACE!
dnd space is diffrent what with the giant hamsters and all
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2010-07-04, 06:11 AM (ISO 8601)
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2010-07-04, 06:31 AM (ISO 8601)
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Re: Underwater Action IN SPAAAACE!
Maybe it's like a submarine. Thick walls cover the whole thing. No air regeneration though. (But a simple bottle of air handles it...)
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2010-07-04, 06:39 AM (ISO 8601)
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Re: Underwater Action IN SPAAAACE!
becuse the owners are jerks.
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2010-07-04, 06:52 AM (ISO 8601)
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Re: Underwater Action IN SPAAAACE!
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2010-07-04, 07:04 AM (ISO 8601)
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2010-07-04, 07:21 AM (ISO 8601)
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Re: Underwater Action IN SPAAAACE!
The only mention of vacuum I could find in the srd was the Nailed epic spell, which says that in the vacuum you take 3 types of problems: Extreme Temperature, Extreme Pressure and Suffocation.
Originally Posted by SRD
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2010-07-04, 07:35 AM (ISO 8601)
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2010-07-04, 08:19 AM (ISO 8601)
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Re: Underwater Action IN SPAAAACE!
The original question, by the way, is what makes Spelljammer worthwhile as a setting. Space isn't a real-life vacuum, though there is no air in it; the sun may be a ball of plasma or a portal to the plane of fire or a dozen other things; if you hold your breath while you jump from ship to ship you're fine. (Unless you miss.)