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Thread: [3.5] Favorite stupid error?
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2010-08-12, 03:20 PM (ISO 8601)
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[3.5] Favorite stupid error?
My favorite is that a pouch costs and weighs less with stuff in it than empty.
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2010-08-12, 03:23 PM (ISO 8601)
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Re: [3.5] Favorite stupid error?
Some of my favorites are
- Heal by Drowning.
- Monks aren't proficient with Unarmed Strikes
- Buy a ladder, split into two 10' poles, profit.
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2010-08-12, 03:59 PM (ISO 8601)
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Re: [3.5] Favorite stupid error?
Holy Water having a negative weight.
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2010-08-12, 04:04 PM (ISO 8601)
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Re: [3.5] Favorite stupid error?
Sandshaper PrC ability lets create small object made out of sand a minute in the past. This is because the time it requires is relative the DC to create the object, and you can get a DC of negative 5.
DM: The swarm of Kobolds charges at you.
PC: Actually, I create a wall of sand 5 minutes ago that stops their charge.
DM: Wait, what?
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2010-08-12, 04:06 PM (ISO 8601)
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Re: [3.5] Favorite stupid error?
How about the fact that in just about every splatbook, there is an example character that doesn't qualify for the PrC showcased? The big offender I can think of atm is the Greenstar Adept example is a bit short on BAB to have the build he has.
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2010-08-12, 04:08 PM (ISO 8601)
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2010-08-12, 04:10 PM (ISO 8601)
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Re: [3.5] Favorite stupid error?
My favourite by far is crafting zero cost items with a free action. I like it because you can craft a club out of a table leg in the midst of a bar room brawl. Someone here brought it up and it's the best, most practical and reasonable rules fumble in D&D as far as I know.
- Chameleon Base Class [3.5]/[PF]: A versatile, morphic class that mimics one basic party role (warrior, caster, sneak, etc) at a time. If you find yourself getting bored of any class you play too long, the Chameleon is for you!
- Warlock Power Sources [3.5]: Making Hellfire Warlock part of the base class and providing other similar options for Warlocks whose powers don't come from devils.
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2010-08-12, 04:11 PM (ISO 8601)
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Re: [3.5] Favorite stupid error?
My new favorite is that "sleeping" in armor gives you penalties, but it is unclear whether "resting" counts as sleeping or that you suffer any penalties from failing to sleep.
Ergo, everyone should just Rest in their armor and never sleep - no more nightime ambush worries!
I also found an amusing PF Stupid Trick: at-will Create Water allows you to create 2 gal. / level which vanishes 1 day after it has been created. A 1st level Cleric can flood out a dungeon with something like 144K gallons of water and then wait a day for the dungeon to dry out.
EDIT: FMArthur's example is also greatLast edited by Oracle_Hunter; 2010-08-12 at 04:12 PM.
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2010-08-12, 04:39 PM (ISO 8601)
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Re: [3.5] Favorite stupid error?
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2010-08-12, 04:44 PM (ISO 8601)
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Re: [3.5] Favorite stupid error?
A Vow of Poverty gives the subject a 'strong aura of good' but also makes him 'immune from any attempts to .. discern his alignment."
Lots of outsiders have similar features.
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2010-08-12, 04:49 PM (ISO 8601)
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Re: [3.5] Favorite stupid error?
An empty flask weighs 1.5 pounds.
A flask of Holy Water weighs 1 pound.
Thereforce, the holy water itself must weigh -0.5 lbs.
A Vow of Poverty gives the subject a 'strong aura of good' but also makes him 'immune from any attempts to .. discern his alignment."
Lots of outsiders have similar features.NOW COMPLETE: Let's Play Starcraft II Trilogy:
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2010-08-12, 05:12 PM (ISO 8601)
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Re: [3.5] Favorite stupid error?
How about the fact that the Ruby Knight Vindicator is depicted with a giant symbol of St Cuthbert, even though the class is fluffed as being elite knights of WeeJas. I don't think the Stern Lady would be too keen on her followers masquerading, especially not as clerics of HIM.
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2010-08-12, 05:21 PM (ISO 8601)
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Re: [3.5] Favorite stupid error?
Shadow Magic being 20% or 30% real to anyone who passes the saving throw, but if you cheese it out enough it can become 120% real (or more).
Elderly people getting better hearing and eyesight, because they get a wisdom bonus.
Also, as Elan puts it, there are no rules for tummy aches.Guide to the Magus, the Pathfinder Gish class.
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2010-08-12, 05:22 PM (ISO 8601)
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Re: [3.5] Favorite stupid error?
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2010-08-12, 05:25 PM (ISO 8601)
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Re: [3.5] Favorite stupid error?
Shadowsilk armour in ToM. Maximum armour bonus is +10, dex bonus is +2, speed failure chance is 15%, but 0% in shadowy darkness. Arcane check penalty of -1.
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2010-08-12, 06:24 PM (ISO 8601)
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Re: [3.5] Favorite stupid error?
not technically an error just completely nonsensical their is a prestige class in frost burn that gives your punches ice damage its designed for barbarians (already not a great class) but in the fluff it mentions druid members who are particularly feared the problem being that the benefit only applies to punches not claws or bite so the class has absolutely no synergy with druid on top of not advancing any of the druids features
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2010-08-12, 06:30 PM (ISO 8601)
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2010-08-12, 06:31 PM (ISO 8601)
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Re: [3.5] Favorite stupid error?
Empty vials have weight. Potions weigh nothing. :D
(Though actually, the empty flasks are probably something hand-sized. The DMG clearly describes potions as really tiny containers that are about the size of pill canisters.)Last edited by AslanCross; 2010-08-12 at 06:32 PM.
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2010-08-12, 06:44 PM (ISO 8601)
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Re: [3.5] Favorite stupid error?
Also in the collar. [Edit]: And in the belt. And he has a really funky grip of the falchion. [/Edit]
You can use Unarmed Strikes in wild shape. But yeah, most any PrCs for druids are flat out worse than continuing as a druid.
Besides, barbarians are decent enough as a base for a build, and even a straight one is one of the sturdiest and most damage-dealing of (non-magic using) beatsticks.Last edited by Greenish; 2010-08-12 at 06:46 PM.
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2010-08-12, 06:53 PM (ISO 8601)
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Re: [3.5] Favorite stupid error?
Don't forget that every flask of Holy Water contains five pounds of silver.
Also, the Positive Energy Plane is one of the best places in the universe for undead. They gain the HP just like everyone else, but are immune to the explodification effect.Editor and playtester for Legend.
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2010-08-12, 06:56 PM (ISO 8601)
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2010-08-12, 07:00 PM (ISO 8601)
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Re: [3.5] Favorite stupid error?
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2010-08-12, 07:03 PM (ISO 8601)
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2010-08-12, 07:04 PM (ISO 8601)
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Re: [3.5] Favorite stupid error?
Last edited by Greenish; 2010-08-12 at 07:07 PM.
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2010-08-12, 07:08 PM (ISO 8601)
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NOW COMPLETE: Let's Play Starcraft II Trilogy:
Hell, It's About Time: Wings of Liberty
Does This Mutation Make Me Look Fat: Heart of the Swarm
My Life For Aiur? I Barely Know 'Er: Legacy of the Void
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2010-08-12, 07:10 PM (ISO 8601)
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Re: [3.5] Favorite stupid error?
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2010-08-12, 07:19 PM (ISO 8601)
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Re: [3.5] Favorite stupid error?
I like how the whole Burning Hate school of thought is based on a single caption that WotC was too lazy to change when they simultaneously made specific spells evil aligned with no apparent criteria.
Last edited by Tokiko Mima; 2010-08-12 at 07:19 PM.
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2010-08-12, 07:19 PM (ISO 8601)
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Re: [3.5] Favorite stupid error?
By far my favorite is that a standard action ranged attack provokes attacks of opportunity, but a full attack (without regard to type) doesn't provoke. So when you shoot just one arrow in some enemy's face you'll let your guard down, but when you shoot a lot of arrows in their face you're just peachy.
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2010-08-12, 07:23 PM (ISO 8601)
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Re: [3.5] Favorite stupid error?
The BoVD spell Flesh Ripper is basically impossible to cast, since it requires you to be both undead and an outsider. You can only have one type, so I don't even think some kind of templated undead fiend would count.
On the subject of BoVD spells, the section on corrupt magic states that no corrupt spell has a material component or a permanent duration. The book features several that have these things.
The ToB "errata" adds some very interesting things to the Firesnake maneuver.Last edited by Claudius Maximus; 2010-08-12 at 07:24 PM.
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2010-08-12, 07:36 PM (ISO 8601)
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Re: [3.5] Favorite stupid error?
Warning: This post contains no examples of stupid errors.
You know, a couple of months ago, while angry at some stupid rule of this exact nature, I considered starting a "101 stupid rules" thread, but then I thought that it wouldn't be very popular. And now I've completely forgotten the rule I was unhappy with. Damn.Rules that supersede Rule 0:
Rule -1: You're all there to have fun. The GM and the players should never do anything that would limit people's fun, for any in-game or real-life reason.
Rule -0.5 (corollary): That means that if someone's fun is getting in the way of other people's fun, that person needs to change how they're playing.