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  1. - Top - End - #1
    Dwarf in the Playground
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    Default intelligence + mindless?

    So I'm thinking of playing a gelatinous ooze, with a template added on. What happens when a mindless base creature has a intelligence added?

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    Milskidasith's Avatar

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    Default Re: intelligence + mindless?

    What template?

    It probably isn't legal on oozes.

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    ElfRangerGuy

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    Default Re: intelligence + mindless?

    You can apply the Fiendish Template to an Ooze (for example). A Fiendish Gelatinous Cube would have an Int 3.
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    Dwarf in the Playground
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    Default Re: intelligence + mindless?

    I'm thinking of half-dragon. There's no conflict by the rules in MM.

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    Starbuck_II's Avatar

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    Default Re: intelligence + mindless?

    Yes, you can have a mindless creature with Intelligence. Same way you can have a evil creature without an intelligence; even though animals are neutral (and have no Intelligence).

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    Ettin in the Playground
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    Default Re: intelligence + mindless?

    Quote Originally Posted by Amador View Post
    I'm thinking of half-dragon. There's no conflict by the rules in MM.
    That is...definitely odd.

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    Jack_Simth's Avatar

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    Default Re: intelligence + mindless?

    Quote Originally Posted by Amador View Post
    I'm thinking of half-dragon. There's no conflict by the rules in MM.
    There's no conflict, but you've got a problem: You're adding to a nonability, which doesn't work. You stay Mindless.

    Now, things like the Celestial or Fiendish template? They say "Intelligence at least 3" - giving the critter a mind (and with it, skills and feats). But Half-Dragon isn't going to cut it for what you want.
    Of course, by the time I finish this post, it will already be obsolete. C'est la vie.

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    Yuki Akuma's Avatar

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    Default Re: intelligence + mindless?

    Try Fiendish Half-Dragon instead?
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    Imp

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    Default Re: intelligence + mindless?

    Anarchic/Axiomatic creatures template from Planar Handbook can also be applied on oozes and gives 3 INT.

    Axiomatic Para-Elemental Ooze (grr elemental type not ooze)

    EDIT : BUT THEN

    Living spells are oozes. Pretty sure you can do some fun stuff here.

    Fiendish Living Presdigitation with class levels anyone ?
    Last edited by DanReiv; 2010-08-22 at 02:04 PM.

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    DruidGuy

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    Default Re: intelligence + mindless?

    Quote Originally Posted by Amador View Post
    I'm thinking of half-dragon. There's no conflict by the rules in MM.
    Half-dragon, half-ooze? The backstory behind this must be pure gold!

    The majestic dragon bowed his head, looking her lover with what could be a tender smile.
    - You know, I never met someone like you before. You seem to understand my needs, my feelings... I wonder what my life could have been without you.
    The gelatinous ooze shivered, and replied:
    - Prlrlllttflgb..
    - I love you too, honey

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    Wings of Peace's Avatar

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    Default Re: intelligence + mindless?

    I'm curious what the actual rules interaction here is between Gelatinous Ooze and templates that grant an intelligence bonus since we're not adding to zero we're adding to a stat that doesn't exist, it seems similar to trying to give an undead creature a con score via templates. Or are undead a special case?
    Last edited by Wings of Peace; 2010-08-22 at 02:23 PM.
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    Bugbear in the Playground
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    Default Re: intelligence + mindless?

    Quote Originally Posted by Reis Tahlen View Post
    Half-dragon, half-ooze? The backstory behind this must be pure gold!

    The majestic dragon bowed his head, looking her lover with what could be a tender smile.
    - You know, I never met someone like you before. You seem to understand my needs, my feelings... I wonder what my life could have been without you.
    The gelatinous ooze shivered, and replied:
    - Prlrlllttflgb..
    - I love you too, honey
    ...
    I hate you.

    *goes for the brain bleach*
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    Dwarf in the Playground
     
    Imp

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    Default Re: intelligence + mindless?

    The fiendish/aligned creature doesn't just gives a +3 bonus to int. It states

    Abilities

    Same as the base creature, but Intelligence is at least 3.
    I'd say for an ooze it goes from nothing to 3. But then does it still get all the immunities for being mindless ?

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    Ettin in the Playground
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    Default Re: intelligence + mindless?

    Don't oozes reproduce by splitting?

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    hamishspence's Avatar

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    Default Re: intelligence + mindless?

    In the MM, under Nonabilities, on page 312, Mindless is a property that anything with INT - gains.

    This may imply, that anything that gains an Int score, automatically loses respective immunities.
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    Default Re: intelligence + mindless?

    Quote Originally Posted by DanReiv View Post
    Anarchic/Axiomatic creatures template from Planar Handbook can also be applied on oozes and gives 3 INT.

    Axiomatic Para-Elemental Ooze (grr elemental type not ooze)

    EDIT : BUT THEN

    Living spells are oozes. Pretty sure you can do some fun stuff here.

    Fiendish Living Presdigitation with class levels anyone ?
    Too much fun, not enough terrifying. Try a Feral Living Disjunction Warblade.
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    Default Re: intelligence + mindless?

    I'm just curious, why does everyone go to fiendish first? Celestial does that exact same.
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  18. - Top - End - #18
    Dwarf in the Playground
     
    Imp

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    Default Re: intelligence + mindless?

    Odly enough, it don't.
    "Celestial" is an inherited template that can be added to any corporeal aberration, animal, dragon, fey, giant, humanoid, magical beast, monstrous humanoid, plant, or vermin of good or neutral alignment (referred to hereafter as the base creature).
    No ooze here. No Celestial Living Holy Word with paladin level to compete with the previous build

    The gelatinous ooze shivered, and replied:
    - Prlrlllttflgb..
    - I love you too, honey
    That really cracked me up

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    Jack_Simth's Avatar

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    Default Re: intelligence + mindless?

    Quote Originally Posted by Admiral Squish View Post
    I'm just curious, why does everyone go to fiendish first? Celestial does that exact same.
    Most people are thinking "opponents", and *most* PC's are nominally good-aligned. So when considering templates that are for monsters the PC's will fight, most people think "Fiendish" before "Celestial".

    Most people.
    Of course, by the time I finish this post, it will already be obsolete. C'est la vie.

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    hamishspence's Avatar

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    Default Re: intelligence + mindless?

    Quote Originally Posted by Jack_Simth View Post
    There's no conflict, but you've got a problem: You're adding to a nonability, which doesn't work. You stay Mindless.
    Does it actually say it works that way for all nonabilities? I checked and it doesn't mention it in the MM or SRD.
    Last edited by hamishspence; 2010-08-22 at 03:31 PM.
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    Wings of Peace's Avatar

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    Default Re: intelligence + mindless?

    Monster Manual on Nonabilities (pg. 7): Some creatures lack certain ability scores. These creatures do not have an ability score of 0—they lack the ability altogether. The modifier for a nonability is +0. Other effects of nonabilities are detailed in the Glossary.
    Nonabilities can't be increased with templates because we're not trying to add to zero we're trying to add to something that for the purpose of the creature does not exist.
    Last edited by Wings of Peace; 2010-08-22 at 03:46 PM.
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    Titan in the Playground
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    Default Re: intelligence + mindless?

    Elder Ooze from Dungeonscape explicitly gives an unintelligent ooze an Int score and doesn't remove its mindlessness. Enjoy.

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    Imp

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    Default Re: intelligence + mindless?

    But a fiendish thing can't have less than 3 in INT. The template doesn't add INT as a +3 INT and has oozes as possible base creature. It states "same as base creature but Intelligence is at least 3".

    Common sense would be it keeps ooze traits except anything with being mindless. So not immune to mind affecting and so on, but is sentient and can pick, skills, feats and class-levels.

    Also it is stated in the SRD in ooze type that

    However, most oozes are mindless and gain no skill points or feats.
    The "most" here means that technically you can have sentient oozes, with INT, skills and feats (and incidently, ability to pick up class levels)
    Last edited by DanReiv; 2010-08-22 at 03:58 PM.

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    panaikhan's Avatar

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    Default Re: intelligence + mindless?

    OK, I'll bite. What class levels would a Gelatenous Cube possibly want?

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    Wings of Peace's Avatar

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    Default Re: intelligence + mindless?

    Quote Originally Posted by panaikhan View Post
    OK, I'll bite. What class levels would a Gelatenous Cube possibly want?
    Ooze Master?
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    Dwarf in the Playground
     
    Imp

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    Default Re: intelligence + mindless?

    Dungeon Crasher ACF ?

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    DruidGuy

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    Default Re: intelligence + mindless?

    Quote Originally Posted by panaikhan View Post
    OK, I'll bite. What class levels would a Gelatenous Cube possibly want?
    Woozard?

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    EvilJames's Avatar

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    Default Re: intelligence + mindless?

    An oozes immunity to mind affecting abilities don't come from it's mindlessness they are a feature of oozes. So an inteligent ooze keeps all abilities that all oozes have as listed in the MM. All the Mindlessnes does is keep them from learning feats and skills.

    This also applies to constructs made intelligent. Force Golems are still immune to mind affecting abilities despite having average Int.
    Last edited by EvilJames; 2010-08-22 at 04:28 PM.

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    NinjaGirl

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    Default Re: intelligence + mindless?

    Quote Originally Posted by Reis Tahlen View Post
    Woozard?
    The thread is won.

    Can I ask from what, in the name of all that is holy, unholy, or otherwise, your desire to play such a character arises?

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    Default Re: intelligence + mindless?

    Quote Originally Posted by EvilJames View Post
    An oozes immunity to mind affecting abilities don't come from it's mindlessness they are a feature of oozes. So an inteligent ooze keeps all abilities that all oozes have as listed in the MM. All the Mindlessnes does is keep them from learning feats and skills.
    Non-ability- Intelligence, actually does grant immunity to mind-affecting abilities:

    Quote Originally Posted by SRD
    Nonabilities
    Some creatures lack certain ability scores. These creatures do not have an ability score of 0—they lack the ability altogether. The modifier for a nonability is +0. Other effects of nonabilities are detailed below.

    Intelligence
    Any creature that can think, learn, or remember has at least 1 point of Intelligence. A creature with no Intelligence score is mindless, an automaton operating on simple instincts or programmed instructions. It has immunity to mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects) and automatically fails Intelligence checks.

    Mindless creatures do not gain feats or skills, although they may have bonus feats or racial skill bonuses.
    The ooze's immunity to mind-affecting effects is listed with it's [Int -] in the property: Mindless.

    and in MMV, instead of specifically calling them out, it simply says: Mindless: the Ooze has Int -, and all the traits associated with that nonability.

    Whereas constructs, as written, have an immunity to mind-affecting effects that is not dependant on Int -, but is built into the Construct type- all get it unless specified otherwise.
    Last edited by hamishspence; 2010-08-22 at 04:38 PM.
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