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2010-09-03, 02:42 PM (ISO 8601)
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- Nov 2008
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- Minnesota
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Items You Would Never Buy, But Wish You Would [3.5]
As the title says: Which items do you wish were worth your money, but rarely, if ever, are?
Homebrew
Please feel free to PM me any thoughts on my homebrew (or comment in the thread if it's not too old).
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2010-09-03, 02:45 PM (ISO 8601)
- Join Date
- Jul 2010
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2010-09-03, 02:49 PM (ISO 8601)
- Join Date
- Jul 2005
- Location
- PA these days
- Gender
Re: Items You Would Never Buy, But Wish You Would [3.5]
Unguent of Timelessness
Boots of StompLife is a gamble, roll the dice. If your life is like cards, rig the deck.
"Boy, sure would be nice if we had some grenades, don'tchya think?" -Jayne
Greatest number of kills In Valhalla Round 1 with Hsams Goht
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2010-09-03, 03:00 PM (ISO 8601)
- Join Date
- Jul 2008
Re: Items You Would Never Buy, But Wish You Would [3.5]
Cubic Gate.
"It doesn't matter how much you struggle or strive,
You'll never get out of life alive,
So please kill yourself and save this land,
And your last mission is to spread my command,"
Slightly adapted quote from X-Fusion, Please Kill Yourself
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2010-09-03, 03:03 PM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Fairfield, CA
- Gender
Re: Items You Would Never Buy, But Wish You Would [3.5]
Rod of Ropes.
I just wish it had a weapon function so I could have a real hookshot.Wiki - Q&A - FB - LIn - Tw
d20r Compilation PDF - last updated 9.11.14
d20r: Spells (I-L) - d20r: Spells (H) - d20r: Spells (G) - d20r: Spells (F) - d20r: Spells (E) - d20r: Spells (D) - d20r: Wizard class
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2010-09-03, 03:03 PM (ISO 8601)
- Join Date
- Dec 2005
Re: Items You Would Never Buy, But Wish You Would [3.5]
that giant crab-submarine-thing. i defy anyone here to tell me they don't want a tank. DEFY you i say!
a tiny space dedicated to a beloved grandpa now passed. may every lunch be peanut butter-banana sandwiches.
i has 2/4 an internets.
old avatarsSpoiler
gnome_4ever:
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2010-09-03, 03:04 PM (ISO 8601)
- Join Date
- Nov 2009
Re: Items You Would Never Buy, But Wish You Would [3.5]
That spoon that creates the cardboard tasting food; in the DMG.
You are my God.
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2010-09-03, 03:20 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Maryland
- Gender
Re: Items You Would Never Buy, But Wish You Would [3.5]
I fully intend to get a stack of them in my current campaign. Im finally going to have an actually competent crafter, and we're using craft points, so it's an attractive solution. Especially with quick-draw and belt of battle.
But yeah, they're an item I've looked at frequently and mentioned the coolness of, but rarely used.Last edited by Tyndmyr; 2010-09-03 at 03:21 PM.
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2010-09-03, 04:15 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Wisconsin
- Gender
Re: Items You Would Never Buy, But Wish You Would [3.5]
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2010-09-03, 04:19 PM (ISO 8601)
- Join Date
- Jun 2010
- Location
- My obsidian tower
- Gender
Re: Items You Would Never Buy, But Wish You Would [3.5]
The rod of wonder. I love that item, and I've even placed it into my PC's treasure several times, but they never use it.
The Resistance character:
SpoilerUthlas-Reth
Male CG Grey Elf Wizard 1/Archivist 2, Level 3, Init +3, HP 17/17, Speed
AC 12, Touch 12, Flat-footed 9, Fort +5, Ref +3, Will +5, Base Attack Bonus 1
Lt. Crossbow +4 (1d8, 19-20x2)
5-ft burst Fiery burst DC 17 Reflex (2d6, -)
Quarterstaff -1 (1d6-2, 20x2)
(+3 Dex, -1 Misc)
Abilities Str 6, Dex 16, Con 14, Int 20, Wis 10, Cha 8
Condition None
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2010-09-03, 04:20 PM (ISO 8601)
- Join Date
- Apr 2008
- Gender
Re: Items You Would Never Buy, But Wish You Would [3.5]
Definitely the Apparatus of the Crab. So awesome. So not awesome.
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2010-09-03, 04:38 PM (ISO 8601)
- Join Date
- Dec 2005
Re: Items You Would Never Buy, But Wish You Would [3.5]
a tiny space dedicated to a beloved grandpa now passed. may every lunch be peanut butter-banana sandwiches.
i has 2/4 an internets.
old avatarsSpoiler
gnome_4ever:
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2010-09-03, 04:41 PM (ISO 8601)
- Join Date
- Aug 2010
Re: Items You Would Never Buy, But Wish You Would [3.5]
I really want to walk up to the barmaid and be able to say "Hey, you wanna see my Rod of Lordly Might?"
Last edited by Tael; 2010-09-03 at 04:41 PM.
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2010-09-03, 04:48 PM (ISO 8601)
- Join Date
- May 2006
Re: Items You Would Never Buy, But Wish You Would [3.5]
If it's the standard Rod of Wonder, be grateful you don't have a caster who knows how to game it.
1) Find an open area of barren terrain with a lot of nearby rocks
2) Summon Monster I: Celestial Monkey (although Summon Elemental Reserve Feat is better, as that's infinite, but the Celestial Monkey is core).
3) Hand the rod to it.
4) Tell it to activate the rod, targeting that boulder at a right angle from you.
5) Results of 1d100:
01-05: Slow: No effect on a boulder. Go to 4.
06-10: Faerie Fire: No effect. Go to 4.
11-15: Delusion: No meaningful effect. Go to 4.
16-20: Gust of Wind: No meaningful effect. Go to 4.
21-25: Detect Thoughts: No meaningful effect. Go to 4.
26-30: Stinking Cloud: The boulder is now obscured for a little while. Pick a different rock, then go to 4.
31-33: Rain: You're now a bit damp. Ignore, and go to 4.
34-36: Summon: Have the fighter kill it if it's hostile, otherwise, use it as the target next time around, and go to 4.
37-46: Lightning Bolt: I don't think the rock will care. Go to 4.
47-49: Butterflies: Wait until they fly away, then go to 4.
50-53: Enlarge Person: Does nothing to target. Go to 4.
54-58: Darkness: Your boulder is now obscured for a little while. Pick a different rock, then go to 4.
59-62: Grass growth: This one's vaugely annoying. Go to a different section of barren terrain, then go to 4.
63-65: Ethereal Target: Oh well, we need a new rock. Pick one, then go to 4.
66-69: Reduce Wielder: Ah, man, we need a new Summon. Oh well, it's a 1st level spell. Get the rod back, go to 2.
70-79: Fireball: Ah, the rock is toasty warm. Nobody cares, go to 4.
80-84: Invisibility: Great. Now we can't see the monkey. Nobody cares, go to 4.
85-87: Leaves: Okay... now it's a plant-ish rock. Nobody cares, go to 4.
91-95: Shimmering colors: Nice light show. Rock doesn't care. Go to 4.
96-97: Color change: Ah, the monkey is a funny color. Nobody cares. Go to 4.
98-100: Flesh to Stone / Stone to Flesh: Ah, the boulder is now tasty. Nobody cares. Go to 4.
88-90: Gems (Skipped earlier): This is the one we're looking for. Get the rod back, dismiss the monkey, pick up all the gems - they're trade goods - then go to 4.
If you have the Summon Elemental Reserve Feat and an elemental language (Hey, elementals can talk, and it's command-word item) you can do this all day, at no cost to you. Oh yes, and each time, you've got a 3% chance of getting 10-40 gp richer, at no noticeable cost other than time.
Mind you, your DM is well within his rights to start making up effects if you abuse things like this, but if you have a "typical" Rod of Wonder....Last edited by Jack_Simth; 2010-09-03 at 04:48 PM.
Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
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2010-09-03, 04:53 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- London, England.
Re: Items You Would Never Buy, But Wish You Would [3.5]
I'm the author of the Alex Verus series of urban fantasy novels. Fated is the first, and the final book in the series, Risen, is out as of December 2021. For updates, check my blog!
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2010-09-03, 04:54 PM (ISO 8601)
- Join Date
- Jul 2010
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2010-09-03, 04:57 PM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Minnesota
- Gender
Re: Items You Would Never Buy, But Wish You Would [3.5]
Homebrew
Please feel free to PM me any thoughts on my homebrew (or comment in the thread if it's not too old).
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2010-09-03, 05:01 PM (ISO 8601)
- Join Date
- May 2006
Re: Items You Would Never Buy, But Wish You Would [3.5]
Ah, but they're breaking WBL!
Granted, the simplest way to stop them is to, you know, make them roll the die each and every time, rather than letting them run it statistically during down-time ... the other players will stop them, no problem.
Granted, it's a lot simpler, faster, and more reliable with the Wall of Iron spell.
Granted, it's a lot simpler, faster, and more reliable with the Fabricate spell.
But it's funny to figure out how to make an infinite-use item give you cash.Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
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2010-09-03, 05:12 PM (ISO 8601)
- Join Date
- Mar 2010
Re: Items You Would Never Buy, But Wish You Would [3.5]
I'd rather have the butterflies, personally.
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2010-09-03, 05:42 PM (ISO 8601)
- Join Date
- Dec 2005
Re: Items You Would Never Buy, But Wish You Would [3.5]
a tiny space dedicated to a beloved grandpa now passed. may every lunch be peanut butter-banana sandwiches.
i has 2/4 an internets.
old avatarsSpoiler
gnome_4ever:
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2010-09-03, 05:47 PM (ISO 8601)
- Join Date
- Aug 2008
- Location
- Midwest, not Middle East
- Gender
Re: Items You Would Never Buy, But Wish You Would [3.5]
Blast Discs! Instant trap! Instant door opener! (except fire damage v things with hardness is pretty bad) Conversation Piece! Door prize! Practical jokes! Burglar alarm! Jumping aid! Campfire starter! A million and one uses! Order now!
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2010-09-03, 05:51 PM (ISO 8601)
- Join Date
- Aug 2006
- Location
- Utah
- Gender
Re: Items You Would Never Buy, But Wish You Would [3.5]
Cloak of Arachnida has always fascinated me with its flavor, but scared me away with its price tag.
You can call me Draz.
Trophies:
Spoiler
Also of note:
- Winning Entry of Gestalt Build Challenge IV
- 3rd Place in Iron Chef XI (Blade Bravo)
- Judge of Iron Chef XXIII (Divine Champion)
I have a number of ongoing projects that I manically jump between to spend my free time ... so don't be surprised when I post a lot about something for a few days, then burn out and abandon it.
... yes, I need to be tested for ADHD.
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2010-09-03, 06:03 PM (ISO 8601)
- Join Date
- Sep 2007
- Location
- Earth... sort of.
- Gender
Re: Items You Would Never Buy, But Wish You Would [3.5]
Pick of something. I can't recall the name.
It's in the MiC. It's a pickaxe with an angry dwarf design on it.
It murders walls of force. Because dwarves HATE when they can't mine through something.Avatar by K penguin. Sash by Damned1rishman.
MOVIE NIGHTS AND LETS PLAYS LIVESTREAMED
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2010-09-03, 06:36 PM (ISO 8601)
- Join Date
- Oct 2006
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Re: Items You Would Never Buy, But Wish You Would [3.5]
Poisons.
They sound cool but the prices are insane.www.WorldOfPrime.com and Sword of the Bright Lady (Flintlock Fantasy!)
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2010-09-03, 06:43 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- The midwest.
Re: Items You Would Never Buy, But Wish You Would [3.5]
Ring of Shooting Stars, in the DMG. It's actually pretty cool... but it's got a 50,000 GP price tag. Going with WBL as a guideline, it's not even affordable until 11th level, and then you'll only have 16,000 for everything else, and it's not reasonably affordable until level 14, when it's essentially useless anyway due to unimpressive damage and an attack with a pathetic reflex save for those levels.
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2010-09-03, 07:26 PM (ISO 8601)
- Join Date
- May 2006
Re: Items You Would Never Buy, But Wish You Would [3.5]
Unless you redo the poison mechanics, they have to be. See, injury poison lets you poison all your arrows, then shoot out save-or-lose effects, quite readily three or four in a round, and they'll all have the same DC. A Wizard has to go to great lengths to get that many save-or-lose effects in a round, and in the doing, sacrifices his save DC noticeably.
Now, if you did re-do the poison mechanics to weaken them in any of a couple of specific manners, then you could cut down on the costs of the poisons. But as exists in 3.5, poison of any use needs to be overly-expensive at the level where it would be useful.Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
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2010-09-03, 07:37 PM (ISO 8601)
- Join Date
- Jul 2010
Re: Items You Would Never Buy, But Wish You Would [3.5]
If one conservatively assumes a relative density of 1.44 for crystalline salt, then Wall of Salt(sandstorm) produces much more wealth per cast than Wall of Iron. Also, the volume of salt produced scales directly as (caster level)^2 for every caster level gained. Not to mention that it is only a level 4 spell.
Also, a friend of mine pointed out that in an evil campaign, Wall of Salt + Decanter of Endless Water(set on "geyser") = a great way to salt the earth in your wake.
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2010-09-03, 08:16 PM (ISO 8601)
- Join Date
- Dec 2005
Re: Items You Would Never Buy, But Wish You Would [3.5]
except that the saves are already so low as to be trivial by the time you could spam them, the damage on them is usually extremely low, and even the entire premise of them having to be prohibitively expensive, as opposed to restrictively so is demonstrably false thanks to the numerous other consumables that no one carries hordes of.
and that's ignoring that casters can cast multiple save or lose spells in a round as opposed to poisons which are at worst save or suck.Last edited by thubby; 2010-09-03 at 08:19 PM.
a tiny space dedicated to a beloved grandpa now passed. may every lunch be peanut butter-banana sandwiches.
i has 2/4 an internets.
old avatarsSpoiler
gnome_4ever:
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2010-09-03, 08:45 PM (ISO 8601)
- Join Date
- May 2006
Re: Items You Would Never Buy, But Wish You Would [3.5]
Take Drow Poison, as an example. You fail a save, you're a very short distance from a CdG. Your basic save-or-lose.
A 1st level archer with both Point Blank Shot and Rapid shot (not much of a stretch - human warrior 1 can do it) can spit out two arrows in a round. Costs him 150 gp per round to do it, so he can't do it often... of course, if he Crafts his own poison (skill ranks), then it only costs him 50 gp/round. Oh yes, and 50% of the misses are recoverable.
1st level characters don't usually have much of a Fort save, unless it's a good save for them. At this level, a Wizard can use... a DC 14 Save or Lose effects (Sleep, Color Spray, and to an extent, Daze), possibly DC 15 or 16, but that's pushing it at the level. Once per round, if he's not disrupted and is close enough for it.
Now, if Drow Poison is made more affordable (10 gp a dose?), then the warrior can do this in every fight, and basically slaughter everything in his path (unless they're immune to poison). If Drow Poison is given a higher save DC instead, then we simply move the example up a couple of levels, and have the same problem. As it stands, if you work at your poisons, they're a roughly balanced strategy, compared to other Core options.
Did WotC go overboard with the changes to poisons in the 2nd->3rd edition transition? Possibly. But they were much, much too strong in 2nd edition (especially if you dug up the ways to focus on them). This is better, really.
Edit: Oh yes, and they also have to be weak for when cost-bypassing methods become commonly available - Minor Creation can make a lot of poisons.Last edited by Jack_Simth; 2010-09-03 at 09:16 PM.
Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
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2010-09-03, 09:17 PM (ISO 8601)
- Join Date
- Sep 2009
- Location
- Runite
- Gender
Re: Items You Would Never Buy, But Wish You Would [3.5]
I respectfully dissagree with you, I have tried to make dedicated poisoners and I failed horribly, at higher levels too many monsters have good fort saves, or are outright immune to poisons so it is not a good option to try to be one (unless you have an unlimited source of potion such as minor psionic creation)
no on topic..... I would really like to buy one of the rings of elemental command, never had the opportunity and I don't think they are too useful.