Results 1 to 30 of 30
Thread: Build: The "Can't Touch Me" Kid
-
2010-09-10, 11:12 PM (ISO 8601)
- Join Date
- Oct 2009
Build: The "Can't Touch Me" Kid
Trying to come up with a mage-slayer, ended up with a character that's just generally a pain in the butt to kill, although he requires either good stat rolls or stat boosting items to totally work:
Monk 1/Battle Dancer 1/Enforcer 2/Survivor 2/Swordsage 2/ Monk +1/Occult Slayer 5/Warblade 1/Witchslayer 4/Witchslayer +1
ACFs: Spell Reflection (Monk 2), Unarmored AC (Unearthed Arcana)
Feats:
Kung Fu Genius (1), Improved Initiative (H1), Improved Unarmed Strike (M1), Improved Grapple (M1), Knowledge Devotion (3), Mage Slayer (6), Weapon Focus (S1), Combat Reflexes (M2), Adaptive Style (9) Blindfight (12), Pierce Magical Concealment (15), Pierce Magical Protection (18)
Skills:
Max Knowledge: Local
Max Knowledge: Arcana
Max Knowledge: Religion
Max: Concentration
Use whatever’s left on Hide/Move Silent/Sense Motive/Spot Listen as you see fit
Gets you:
Cha, Wis, and Int to AC (including touch)
Cha to saves
Mind Blank
Mettle
Evasion
Uncanny Dodge
Spell Reflection
Bonuses against casters
Disjunction every 5 rounds
Mind Over Magic (Spell Turning)
Nondetection
Slippery Mind
10 Maneuvers Known, 7 Maneuvers Readied (with high enough IL for the Concentration to Saves ones, which you can prep twice each)
Ref: 13 + Cha + Dex
Will: 17 + Cha + Wis
Fort: 15 + Cha + Con
BAB: 16//11/6/1
Assuming straight 14s on Cha/Wis/Dex/Int by level 20, his touch AC (with a belt of Magnificence +6) is 42... much higher if Tomes or Deflection/Dodge boosting equipment is factored in. If you don't mind hurting his already minimal offense, make him venerable for an extra +3 to all his bottom stats (-6 Dex, though, so you probably only want to do that if lots of odd numbers are involved). His saves are all crazy high (with the aforementioned 14s his weakest save is +17 with no extra gear... +23 with the belt of magnificence... +28 with a Cloak of Resistance on top of it). And he can use his 1st level Swordsage stance to throw some Concealment on top of that.
If you don't roll that well, you could drop the Swordsage or Battle Dancer or even Monk levels for some more offensive firepower (and less MAD)...
I'm still looking for advice, though... I'd like to find a way to cram Improved Uncanny Dodge and Improved Evasion in there (two more levels of Survivor would do it), and I'd love some fast healing or regeneration, but I can't figure out what to cut...Last edited by Talbot; 2010-09-17 at 02:39 AM.
-
2010-09-11, 04:44 AM (ISO 8601)
- Join Date
- Aug 2010
Re: Build: The "Can't Touch Me" Kid
you've gone epic, get the con over 25 and take epic fast healing. Grab the feat that lets you use your con bonus for will saves instead of your will bonus.
edit: just happened to be reading with insomnia after waking up in the middle of the night, might not be an especially useful option for you... but i9t could be an option.Last edited by Tetrasodium; 2010-09-11 at 04:46 AM.
-
2010-09-11, 05:12 AM (ISO 8601)
- Join Date
- Jan 2010
- Gender
Re: Build: The "Can't Touch Me" Kid
Yeah, as Tetrasodium said, you're a little over the level cap. I notice you have Swordsage 2 in twice without a +2 on the second one; that might explain it.
What I want to know is, what do you do with this build besides survive? It's the classic Monk problem all over again.
-
2010-09-11, 05:15 AM (ISO 8601)
- Join Date
- Dec 2009
-
2010-09-11, 07:24 AM (ISO 8601)
- Join Date
- Oct 2007
- Gender
Re: Build: The "Can't Touch Me" Kid
Also, how are you gaining the second monk level after leaving the class?
-
2010-09-11, 08:53 AM (ISO 8601)
- Join Date
- Jul 2009
Re: Build: The "Can't Touch Me" Kid
If you want a serious untouchable build, and are willing to use Dragon Magazine (Kung-fu genius is a Dragon Mag feat), then here's your build:
Race: Voidmind Fire Gnome - if that doesn't fly, then Half-green dragon Fire Gnome (More LA, but it's still low enough to get all the important stuff).
Classes: Fighter 1/Cleric 4/Bone Knight 10/Contemplative x (the rest)
Feats at first level: Toughness, Troll-blooded
The rest of the build is wide open. I gave him undead leadership and ran him as the major baddy in a one-shot.
What you get - Regeneration 1, except for Acid and Fire damage. Which means that all damage which is not acid or fire is non-lethal. You are racially immune to Fire and Acid damage. Level 4 bone knight renders you immune to non-lethal damage. Bone knight 8 renders you immune to just about everything else. Voidmind renders you immune to mind-affecting.
And this way, you've got at least cleric 14 (and with voidmind, cleric 16) casting. With LA buyoff and voidmind, you can get cleric 18 casting, which means 9th level spells.
Hope that helps.
-
2010-09-11, 09:43 AM (ISO 8601)
- Join Date
- Mar 2010
- Location
- Rio de Janeiro, Brazil
- Gender
-
2010-09-11, 12:57 PM (ISO 8601)
- Join Date
- Jun 2005
- Location
- Zagreb
Re: Build: The "Can't Touch Me" Kid
Doesn't Voidmind make you a thrall to mindflayers? Isin't that where they literally scoop out your brain and replace it with tentacles?
Anyway, I think a better way to go is with shield ward and divine shield feats. If you go something like paladin of tyranny -> blackguard with those two feats you can get CHA to saves twice and your CHA applies to your shield bonus,and your shield bonus applies to your touch AC.
It might not get you as a high touch AC, but it will get you much better saves. You can pick evasion up with the ring, and mettle with a two level dip in witchslayer.
-
2010-09-11, 02:26 PM (ISO 8601)
- Join Date
- Mar 2010
- Gender
Re: Build: The "Can't Touch Me" Kid
Quotebox
-
2010-09-11, 02:50 PM (ISO 8601)
- Join Date
- Aug 2010
Re: Build: The "Can't Touch Me" Kid
tagged for later reading
-
2010-09-11, 03:24 PM (ISO 8601)
- Join Date
- Oct 2009
Re: Build: The "Can't Touch Me" Kid
Yeah, there's only supposed to be two Swordsage levels.
Besides surviving, it ought to be able to do at least some damage to casters with Knowledge Devotion/Smite/Maneuvers/Occult Slayer bonuses/Withslayer bonuses. It's basically supposed to be the closest a mostly non-magic non-psionic melee character can get to a mage-killer. I would like help upping his damage output without compromising his survivability, though.
-
2010-09-11, 07:52 PM (ISO 8601)
- Join Date
- Dec 2004
- Location
- I wish I knew...
- Gender
Re: Build: The "Can't Touch Me" Kid
SpoilerQuite possibly, the best rebuttal I have ever witnessed.
Joker Bard - the DM's solution to the Batman Wizard.
Takahashi no Onisan - The scariest Samurai alive
Incarnum and YOU: a reference guide
Soulmelds, by class and slot: Another Incarnum reference
Multiclassing for Newbies: A reference guide for the rest of us
My homebrew world in progress: Falcora
-
2010-09-11, 07:57 PM (ISO 8601)
- Join Date
- Apr 2008
- Gender
-
2010-09-11, 10:14 PM (ISO 8601)
- Join Date
- Oct 2009
-
2010-09-11, 10:23 PM (ISO 8601)
- Join Date
- Dec 2004
- Location
- I wish I knew...
- Gender
Re: Build: The "Can't Touch Me" Kid
SpoilerQuite possibly, the best rebuttal I have ever witnessed.
Joker Bard - the DM's solution to the Batman Wizard.
Takahashi no Onisan - The scariest Samurai alive
Incarnum and YOU: a reference guide
Soulmelds, by class and slot: Another Incarnum reference
Multiclassing for Newbies: A reference guide for the rest of us
My homebrew world in progress: Falcora
-
2010-09-11, 10:49 PM (ISO 8601)
- Join Date
- Oct 2009
-
2010-09-12, 08:02 AM (ISO 8601)
- Join Date
- Mar 2010
- Location
- Rio de Janeiro, Brazil
- Gender
-
2010-09-12, 08:07 AM (ISO 8601)
- Join Date
- May 2008
- Location
- In an Octopus's Garden
-
2010-09-12, 09:25 AM (ISO 8601)
- Join Date
- Apr 2008
- Gender
-
2010-09-12, 09:35 AM (ISO 8601)
- Join Date
- Jul 2010
Re: Build: The "Can't Touch Me" Kid
I've since lost the build, but my untouchable build went in the psionic direction. It required you to be a goliath (ignoring other templates for a sec), then using the rogue racial substitution levels to get mettle of the mountains (evasion for fort saves basically), then later going into the iron mind PrC and getting mettle of will (will save evasion), then a couple monk levels for evasion. Then there are feats that make your armor and shield count for your touch AC. Get imp. uncanny dodge from somewhere, become a half-clay golem, and you've done a pretty good job of closing off everything except incorporeal touch attacks and autohit spells that don't allow SR.
Last edited by Hirax; 2010-09-12 at 09:37 AM.
-
2010-09-12, 09:56 AM (ISO 8601)
- Join Date
- Mar 2010
- Location
- Rio de Janeiro, Brazil
- Gender
Re: Build: The "Can't Touch Me" Kid
Wizards can already prepare copies of the same spell. Sorcerers whole schtik is spamming spells.
Martial adepts don't get to do that. It's part of ToB's design intent - to do different things every round. Don't compare casting to initiating this way; it's not supposed to work similarly.
This has even gone through the Sage, really. Check here.
Originally Posted by SageLast edited by true_shinken; 2010-09-12 at 10:00 AM.
-
2010-09-12, 10:08 AM (ISO 8601)
- Join Date
- Apr 2008
- Gender
Re: Build: The "Can't Touch Me" Kid
That Sage quote doesn't answer it... but this one does:
Q: Another multiclass question. Can a multiclassed martial adept (eg. Swordsage/Warblade) choose/and or ready the same maneuver for each of it's classes (provided you have access to the same maneuver)? And if you gain a maneuver in one class, can you use it as a prerequisite in gaining a maneuver in the other class?
A: No, you can only ever learn/ready a maneuver once. If you gain a maneuver in one class it can indeed fulfill prerequisites in another class!
-
2010-09-13, 04:58 PM (ISO 8601)
- Join Date
- Oct 2009
Re: Build: The "Can't Touch Me" Kid
Ok, so he can only prepare the concentration saves maneuvers once each. Not the end of the world; he basically only fails saves on natty ones anyways. Any ideas for how to more effectively prep for natty ones, and/or squeeze some Improved Uncanny Dodge/Evasion into the build, and/or up its damage output slightly?
-
2010-09-13, 05:03 PM (ISO 8601)
- Join Date
- Apr 2008
- Gender
Re: Build: The "Can't Touch Me" Kid
Do note that if he prepares them on the Warblade side, he can recover them (and all of that side's other maneuvers) as a swift action coupled with an attack.
-
2010-09-13, 05:14 PM (ISO 8601)
- Join Date
- Jan 2010
- Gender
Re: Build: The "Can't Touch Me" Kid
Improved Evasion seems like a win-more effect on this build, as does 'prep for natty ones'. 2 levels in Barbarian would get you Improved Uncanny Dodge, since it stacks with your other UD source.
-
2010-09-13, 05:15 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Maryland
- Gender
-
2010-09-13, 05:16 PM (ISO 8601)
- Join Date
- Oct 2009
-
2010-09-13, 05:39 PM (ISO 8601)
- Join Date
- Jan 2010
- Gender
-
2010-09-13, 05:40 PM (ISO 8601)
- Join Date
- Dec 2004
- Location
- I wish I knew...
- Gender
Re: Build: The "Can't Touch Me" Kid
SpoilerQuite possibly, the best rebuttal I have ever witnessed.
Joker Bard - the DM's solution to the Batman Wizard.
Takahashi no Onisan - The scariest Samurai alive
Incarnum and YOU: a reference guide
Soulmelds, by class and slot: Another Incarnum reference
Multiclassing for Newbies: A reference guide for the rest of us
My homebrew world in progress: Falcora
-
2010-09-13, 05:46 PM (ISO 8601)
- Join Date
- Oct 2009
Re: Build: The "Can't Touch Me" Kid
Basically, here's what the build gets from each of those:
Battle Dancer: Cha to AC, +2 to Reflex, +1BAB
Survivor: +3 to all saves, Evasion, Uncanny Dodge, -0 BAB
Witch Slayer: +4 Will and Fort, +1 Ref, Slippery Mind, Mettle, +5 BAB, Momentary Dijunction (DC 20 + Cha) as a Swift action every 5 rounds.
Enforcer: Lawful Neutral Paladin variant. Basically the same as a Paladin, smites Chaos instead of Evil IIRC
Swordsage: Free Weapon Focus and +1 to Init, +1 BAB, +3 Ref and Will, but the big benefits are Wis to AC and use of maneuvers (which are awesome).
Warblade:
Kung Fu Genius Monk: +3 to all saves, +1 BAB, Spell Reflection (ACF for Evasion), Int to AC.
Occult Slayer: +5 BAB, Mind Blank, various abilities involving hiding from/doing more damage to/identifying Casters.