Results 1 to 7 of 7
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2010-09-20, 09:00 PM (ISO 8601)
- Join Date
- Jul 2008
Quick fluff question for beguilers
I slightly tweaked the magic schools in my game. Conjuration, Evocation, Necromancery and Transmutation remain unchanged by Abjuration and Divination have been merged into Mysticism. I want to do the something similar with the Enchantment and illusion school, but I am not sure what to name it. I was thinking of calling it Beguilement and then renaming the Beguiler. Any other ideas?
"It doesn't matter how much you struggle or strive,
You'll never get out of life alive,
So please kill yourself and save this land,
And your last mission is to spread my command,"
Slightly adapted quote from X-Fusion, Please Kill Yourself
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2010-09-20, 09:07 PM (ISO 8601)
- Join Date
- Aug 2007
- Location
- Imagination Land
- Gender
Re: Quick fluff question for beguilers
You could call the school Trickery instead of Beguilement, and just leave the Beguiler as is.
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2010-09-20, 09:22 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
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2010-09-20, 09:33 PM (ISO 8601)
- Join Date
- Sep 2006
- Location
- R'lyeh
- Gender
Re: Quick fluff question for beguilers
Call it SHENANIGANS!
Trickery and Mesmerizing work fine.
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2010-09-20, 09:51 PM (ISO 8601)
- Join Date
- Nov 2006
Re: Quick fluff question for beguilers
Spell Focus just became even better for Beguilers
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2010-09-20, 09:56 PM (ISO 8601)
- Join Date
- Mar 2007
- Location
- Reykjavík, Iceland
- Gender
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2010-09-20, 10:09 PM (ISO 8601)
- Join Date
- Jul 2005
- Location
- PA these days
- Gender
Re: Quick fluff question for beguilers
Life is a gamble, roll the dice. If your life is like cards, rig the deck.
"Boy, sure would be nice if we had some grenades, don'tchya think?" -Jayne
Greatest number of kills In Valhalla Round 1 with Hsams Goht