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  1. - Top - End - #1
    Ettin in the Playground
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    Default Help building a battlefield controller

    I could use a little help here. I'm playing a druid controller-type. I like doing control stuff, but we have mostly melee types with not that good ranged attacks. I keep having problems that my good control spells also hit our melee-ers. The fog spells are pretty much useless and I haven't been having great luck with the entangle spells. I just hit level 4. Got any suggestions?

    Edit: DM banned spell compendium as too broken. Web supplements and world-specific books are also unavailable.
    Last edited by WarKitty; 2010-09-22 at 11:14 AM.

  2. - Top - End - #2
    Barbarian in the Playground
     
    Sinfonian's Avatar

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    Default Re: Help building a battlefield controller

    A casting of summon swarm often makes people want to stay away from certain places. Apart from that and possibly summon nature's ally II for a hippogriff (or another possible large size critter), I don't really know.
    Fair warning: I edit my posts fairly continuously, sometimes adding substantial amounts in the period immediately after I post originally. I blame grad school instilling a constant need to revise.

  3. - Top - End - #3
    Ettin in the Playground
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    Default Re: Help building a battlefield controller

    Any decent save-or-suck or (even better) just suck spells would work too.

  4. - Top - End - #4
    Ogre in the Playground
     
    HalfOrcPirate

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    Default Re: Help building a battlefield controller

    How about Flaming Sphere? Just use a move action each round to put it wherever the enemy is. You can keep it adjacent to an ally without hurting them. Pretty ideal for forcing the enemy to move, or barring them from entering a square. And the range would let you use it to hassle enemy archers.

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    Firbolg in the Playground
     
    Person_Man's Avatar

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    Default Re: Help building a battlefield controller

    Low level battlefield control ideas:
    • Caltrops: Very effective in low level dungeons, where monsters must pass through narrow spaces. I particularly enjoy setting up ambushes and using a low level Summoned creature or Animal Companion as a lure.
    • Nets: They debuff your enemy and prevent them from Charging. If you use a trailing rope, they prevent the enemy from moving away from you unless they can beat you on a Str check, which is very important against enemy casters.
    • Alchemical Items: There's a bunch of them that impose various Save or Suck effects.
    • Wildshape: When you hit 5th level be sure to turn into something with the Improved Grab or Trip ability.

  6. - Top - End - #6
    Ettin in the Playground
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    Default Re: Help building a battlefield controller

    Quote Originally Posted by Person_Man View Post
    Low level battlefield control ideas:
    • Caltrops: Very effective in low level dungeons, where monsters must pass through narrow spaces. I particularly enjoy setting up ambushes and using a low level Summoned creature or Animal Companion as a lure.
    • Nets: They debuff your enemy and prevent them from Charging. If you use a trailing rope, they prevent the enemy from moving away from you unless they can beat you on a Str check, which is very important against enemy casters.
    • Alchemical Items: There's a bunch of them that impose various Save or Suck effects.
    • Wildshape: When you hit 5th level be sure to turn into something with the Improved Grab or Trip ability.
    Ah forgot to mention this is PF/3.5. My physical ability scores SUCK (but I have 2 bonus spells of each level for my wisdom score). So the odds of me hitting anything are, well, low, and you can forget about strength checks.

  7. - Top - End - #7
    Troll in the Playground
     
    jiriku's Avatar

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    Default Re: Help building a battlefield controller

    The problem with AoE battlefield control is that it pretty much requires some modest ranged capability. If your party doesn't have that, I'd focus on one of three tactics:

    1. Use dismissable spells. Snare half the bad guys, kill the half that are running around loose, then dismiss your spell and kill the other half.
    2. Use summon nature's ally to summon creatures with improved grab and improved trip. Trip and grapple foes. Your melee allies can beat on them while they're down.
    3. Fog spells don't have to be useless, but you need to use them as part of a 1-2 punch. First lock down ranged combat enemies with entangle and such, then fog them. Fog spells need to be combined with something that limits mobility to keep enemies inside the fog, and works best against shooters.


    A good practice though is just not to attack foes that are caught up in the BC. Hit the ones that are loose. BC isn't about incapacitating foes so you can beat on them (that's debuffing). It's about shutting down half the opponents while you deal with the other half, essentially turning a CR X encounter into two back-to-back encounters of CR X-2.

    Also, focus on improving your initiative. If you can't get off a good BC spell because your allies are all mixed in with the enemy, you can fix that by going first one round 1 so you can squeeze off a spell before people move into melee range with one another.

    Also consider the Sculpt Spell feat, which makes it easier to catch the bad guys in your BC without hitting the good guys.
    Last edited by jiriku; 2010-09-22 at 11:07 AM.
    Subclasses for 5E: magus of blades, shadowcraft assassin, spellthief, void disciple
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    D&D Remix for 3.x: balanced base classes and feats, all in the authentic flavor of the originals. Most popular: monk and fighter.


  8. - Top - End - #8
    Banned
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    Default Re: Help building a battlefield controller

    Keeeeeeellllp strand!


    Amazing spell.

    Utterly amazing.

  9. - Top - End - #9
    Ettin in the Playground
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    Default Re: Help building a battlefield controller

    Some good ideas here. I'm pretty flexible here, I just don't want to turn into a blaster. I really feel my character is more about messing the enemy up while buffing our heavy hitters.

  10. - Top - End - #10
    Titan in the Playground
     
    Keld Denar's Avatar

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    Default Re: Help building a battlefield controller

    Haboob (Its Hot Outside) and Kelpstrand (Its Wet Outside) will probably help you a lot at the level you are at. The low level Fogs aren't really that good, especially since a lot of them are centered on yourself. Sadly, Druids don't get Solid Fog, the most fantastic of any fog spell on a power/level basis. Sure, higher level fogs are better, but they are also higher level. Solid Fog, when you get it, its really amazing and continues to be amazing for a LONG time.

    Wall of Thorns is 5th level, and is probably one of the Druid's best BC spells. When you get it, abuse the heck out of it, its great. And Core. And naturally sculpted.
    Quote Originally Posted by Fax Celestis View Post
    AILHAY THULUCAY! AILHAY THULUCAY! AILHAY THULUCAY!
    _________________________________
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  11. - Top - End - #11
    Ettin in the Playground
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    Default Re: Help building a battlefield controller

    Quote Originally Posted by Keld Denar View Post
    Haboob (Its Hot Outside) and Kelpstrand (Its Wet Outside)
    Can't find sources for these? Is there a book or amazon link or something I could have?
    Last edited by WarKitty; 2010-09-22 at 11:46 AM.

  12. - Top - End - #12
    Barbarian in the Playground
     
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    Default Re: Help building a battlefield controller

    Haboob is in Sandstorm, pg. 117.

    Don't know about Kelpstrand, thought it was in Stormwrack, but didn't see it there.
    Fair warning: I edit my posts fairly continuously, sometimes adding substantial amounts in the period immediately after I post originally. I blame grad school instilling a constant need to revise.

  13. - Top - End - #13
    Banned
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    Default Re: Help building a battlefield controller

    Haboob was in Sandstorm. Might be in Spell Compendium, too.

    Kelpstrand is in the SC. And is amazing.

    HAY-MAZE-ING

  14. - Top - End - #14
    Titan in the Playground
     
    Keld Denar's Avatar

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    Default Re: Help building a battlefield controller

    Its Cold Outside = Frostburn
    Its Wet Outside = Stormwrack
    Its Hot Outside = Sandstorm
    Its Not Outside = Dungeonscape (alternatively, Cityscape)

    And now you know. And knowing is half the battle!
    Quote Originally Posted by Fax Celestis View Post
    AILHAY THULUCAY! AILHAY THULUCAY! AILHAY THULUCAY!
    _________________________________
    A beholder’s favorite foods include small live mammals, exotic mushrooms and other fungi, gnomes, beef, pork, colorful leafy vegetables, leaves, flower petals, insects, and birds.

  15. - Top - End - #15
    Ettin in the Playground
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    Default Re: Help building a battlefield controller

    Quote Originally Posted by Psyx View Post
    Haboob was in Sandstorm. Might be in Spell Compendium, too.

    Kelpstrand is in the SC. And is amazing.

    HAY-MAZE-ING
    SC is banned.

  16. - Top - End - #16
    Bugbear in the Playground
     
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    Default Re: Help building a battlefield controller

    Maybe it's in CD then?

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    Troll in the Playground
     
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    Default Re: Help building a battlefield controller

    More's the pity. Kelpstrand is brutal. I think it originally appeared in one of the 3.0 books, maybe Magic of Faerun?


    Soften earth and stone and plant growth are sleeper BC spells that many people don't consider, but require an outdoor setting. Wood shape and stone shape can be used to close off doors and passageways when you're indoors.

    Warp wood is cripplingly good against archers and crossbowmen, but of minimal use elsewhere. Wind wall is of course a marvelous spell against archers as well.
    Last edited by jiriku; 2010-09-22 at 01:17 PM.
    Subclasses for 5E: magus of blades, shadowcraft assassin, spellthief, void disciple
    Guides for 5E: Practical fiend-binding

    D&D Remix for 3.x: balanced base classes and feats, all in the authentic flavor of the originals. Most popular: monk and fighter.


  18. - Top - End - #18
    Ettin in the Playground
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    Default Re: Help building a battlefield controller

    Quote Originally Posted by Optimator View Post
    Maybe it's in CD then?
    It's not. I may see if the DM will allow me to research a custom version.

  19. - Top - End - #19
    Titan in the Playground
     
    Keld Denar's Avatar

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    Default Re: Help building a battlefield controller

    I just checked my copy of Stormwrack, and apparently Kelpstrand was not origionally printed there. So...yea. Lame. Sorry.
    Quote Originally Posted by Fax Celestis View Post
    AILHAY THULUCAY! AILHAY THULUCAY! AILHAY THULUCAY!
    _________________________________
    A beholder’s favorite foods include small live mammals, exotic mushrooms and other fungi, gnomes, beef, pork, colorful leafy vegetables, leaves, flower petals, insects, and birds.

  20. - Top - End - #20
    Ettin in the Playground
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    Default Re: Help building a battlefield controller

    Yeah I'll talk to the DM. This is an odd situation - I've got a rather min-maxed spellcaster in a party of melee characters. I'm quite capable of just blasting the heck out of everything, but that's no fun for everyone else and frankly doesn't fit with my character's personality.

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