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Thread: Reverse Gravity Question
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2010-09-22, 12:43 AM (ISO 8601)
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- Nov 2008
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Reverse Gravity Question
The spell itself says that when you cast it, anyone who fails their reflex save is sent upwards to the limit of the room. What happens if you cast it outside? Did they just reach the stratosphere or launched into outer space?
If they are that high, what then? The spell is 1/round per level but how long would it take them to start suffocating? Or risk damage from exposure? And when the spell ends, how long does it take them to get back down to ground? 1 round or just normal falling damage? That could take minutes. Also, what happens if I hold a spear in the anti-gravity tunnel and let go? Did I just rail-gun whoever is up there since I just sent an item from the ground to near outer space in the span of 6 seconds? Peasant Rail-gun just got beat by my gravity cannon I think.
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2010-09-22, 12:59 AM (ISO 8601)
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- Apr 2010
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- Harmondale
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Re: Reverse Gravity Question
I think that spell description is pretty clear:
If an object or creature reaches the top of the area without striking anything, it remains there, oscillating slightly, until the spell ends. At the end of the spell duration, affected objects and creatures fall downward.Last edited by Kaww; 2010-09-22 at 01:01 AM.
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2010-09-22, 01:15 AM (ISO 8601)
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2010-09-22, 01:39 AM (ISO 8601)
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- May 2006
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- Sunnydale
Re: Reverse Gravity Question
Originally Posted by Reverse Gravity(S) Shapeable
If an Area or Effect entry ends with "(S)," you can shape the spell. A shaped effect or area can have no dimension smaller than 10 feet. Many effects or areas are given as cubes to make it easy to model irregular shapes.
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2010-09-22, 01:43 AM (ISO 8601)
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- Nov 2008
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Re: Reverse Gravity Question
Ooooooh. I had always read it as in that particular area, gravity went upward, like just a flat square on the ground. Never really clicked with the "Cubes" part. Okay, then this spell is a lot less powerful than I originally thought, but still fun
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2010-09-22, 01:54 AM (ISO 8601)
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- May 2006
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- Sunnydale
Re: Reverse Gravity Question
Yeah, it's confusing that they use "Area" when they're really referring to volumes.
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2010-09-22, 03:19 AM (ISO 8601)
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- Jul 2007
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- Metro Manila, Philippines
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Re: Reverse Gravity Question
For offensive use, Reverse Grav is best used indoors. Smash them against the ceiling, then dismiss. (Glabrezu can do this forever, having At-Will Reverse Gravity.)
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2010-09-22, 02:14 PM (ISO 8601)
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- Jun 2009
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- Round Rock, TX
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2010-09-22, 02:54 PM (ISO 8601)
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- Aug 2009
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- Maryland
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Re: Reverse Gravity Question
Now, if you DO manage to send people to space, spelljammer does have rules for exposure to space.
Actually, Elder Evils does too, in the Atropheus(sp?) section, but they're remarkably harsh.
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2010-09-22, 03:26 PM (ISO 8601)
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- Aug 2005
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2010-09-22, 03:38 PM (ISO 8601)
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- May 2006
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2010-09-22, 03:48 PM (ISO 8601)
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- Aug 2009
Re: Reverse Gravity Question
Ideally you don't use reverse gravity against those sorts of enemies.
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2010-09-22, 04:02 PM (ISO 8601)
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- Sep 2010
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2010-09-22, 07:14 PM (ISO 8601)
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- Jul 2007
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- Metro Manila, Philippines
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Re: Reverse Gravity Question
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2010-09-22, 07:24 PM (ISO 8601)
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- Sep 2009
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- In a box of dice
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2010-09-22, 08:33 PM (ISO 8601)
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- Feb 2009
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Re: Reverse Gravity Question
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2010-09-22, 09:13 PM (ISO 8601)
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- Apr 2009
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- Astral Plane
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Re: Reverse Gravity Question
I believe that the thing that'll kill you first in vacuum is suffocation, which is a minute or two. Pressure hurts, but all you get is a bad case of the bends. Heat and cold can't move through a lack of stuff well, so suddenly burning or freezing, not gonna happen anytime soon. Provided you can cast teleport without verbal components, and you don't look straight at the sun, you'll be ok.
I don't know what the actual statistics are, but that's what I know about vacuum.
You talk about "area=volume" giving you confusion. Meanwhile, there are two words that give my inner physicist an aneurysm:
"Acid energy"
Is there a spell for sideways gravity?
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2010-09-22, 09:40 PM (ISO 8601)
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- May 2006
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- Sunnydale
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2010-09-22, 09:55 PM (ISO 8601)
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- Aug 2010
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2010-09-22, 10:02 PM (ISO 8601)
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- Aug 2007
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Re: Reverse Gravity Question
I don't think you can walk without a floor.
I dunno -14.7 psi seems like a lot. The moisture on your skin and lungs boils rapidly, as you are unable to hold your moth closed. I'll have to look it up to be sure, but my vote is for instant explosive death by pressure. EDIT: Drat, Discovery says it's 2 minutes of suffocation. But in fairness your eyes, tongue and nose instantly boil.Last edited by ericgrau; 2010-09-22 at 10:08 PM.
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2010-09-23, 12:54 AM (ISO 8601)
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- Apr 2010
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2010-09-23, 01:16 AM (ISO 8601)
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- Oct 2009
Re: Reverse Gravity Question
Depending on your dm, you may be able to orient your spells as you wish. Put the base of your Reverse Gravity on a wall. Again this is DM dependent, but I can't think of anything in the rules to contradict this notion.
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2010-09-23, 03:52 AM (ISO 8601)
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- May 2006
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- Sunnydale
Re: Reverse Gravity Question
Perhaps you should read the spell more carefully.
This spell reverses gravity in an area, causing all unattached objects and creatures within that area to fall upward and reach the top of the area in 1 round.
Sideways is never upward.
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2010-09-23, 04:42 AM (ISO 8601)
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- Sep 2009
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Re: Reverse Gravity Question
/derail
There's an article on expsosure to space here. There's some pretty nasty symptoms going on there, with suffocation being the least of your worries.
Still, in D&D terms, a character could probably survive anywhere from 2 turns at the ultra hard SF end of the scale all the way to about 15 turns at the don'y sweat the details end of things.
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2010-09-23, 07:12 AM (ISO 8601)
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- Jul 2007
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- Metro Manila, Philippines
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Re: Reverse Gravity Question
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Sakuya Izayoi avatar by Mr. Saturn. Caella sig by Neoseph.
"I dunno, you just gave me the image of a nerd flying slow motion over a coffee table towards another nerd, dual wielding massive books. It was awesome." -- Marriclay
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2010-09-23, 07:20 AM (ISO 8601)
- Join Date
- Jan 2010
Re: Reverse Gravity Question
in our groups games , space tends to happen as a result of miscast teleports...