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  1. - Top - End - #1
    Bugbear in the Playground
     
    Trodon's Avatar

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    Default Looking for a new RPG...

    So as the title says I'm looking for a new RPG to look in to. D&D, Starwars, and Shadowrun I already have books for. I'm not really looking for anything specific, however I am interested in a superhero themed one, if there is one.
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  2. - Top - End - #2
    Halfling in the Playground
     
    MonkGuy

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    Default Re: Looking for a new RPG...

    There is always Mutants and Masterminds...Their new 3rd edition is quite awesome imo.
    Apparently I am a Human Ranger 2/ Sorceror 2

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    Default Re: Looking for a new RPG...

    Mutants and Masterminds. Has the bonus of being d20 based so somewhat similar to D&D, easing the learning curve somewhat.
    It's been a bit, GitP. If you're reading this, you're either digging through old stuff, or I've posted for the first time in forever.

    If you want to stay in touch, reach out to me on twitter (same username).

    The best answer is always to ask your DM.
    Unless you're the DM, in which case you should talk to your players.

  4. - Top - End - #4
    Barbarian in the Playground
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    Default Re: Looking for a new RPG...

    I second mutant and masterminds for the mainstream first pic of the year.

    Reign is apparently a good alternative to a fantasy setting RPG and has macro setting influence rules.

  5. - Top - End - #5
    Ogre in the Playground
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    Default Re: Looking for a new RPG...

    I have only positive things to say about M&M. It's a lot of fun, it fits a lot of themes, and you can make pretty much anything with it, since there are no "classes" as is, and all powers can be taken independant of one another. You can make the whole crew of Super Smash Bros regular to brawl with it.

  6. - Top - End - #6
    Bugbear in the Playground
     
    Trodon's Avatar

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    Default Re: Looking for a new RPG...

    Wow thanks, well I'm going to search for an M&M 3rd ed quick start guide now. keep the suggestions coming!
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    true_shinken's Avatar

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    Default Re: Looking for a new RPG...

    Mutants & Masterminds 2nd editions.
    If not, get DC Adventures.

  8. - Top - End - #8
    Bugbear in the Playground
     
    Trodon's Avatar

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    Default Re: Looking for a new RPG...

    Alright, I got a DCA quick start and I'm getting an M&M quick start not sure which edition it is yet though. Thanks everyone, if anyone has a third suggestion I'm open.
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  9. - Top - End - #9
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    The Big Dice's Avatar

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    Default Re: Looking for a new RPG...

    There's also Godlike. Imagine that super powered "talents" had started to appear or be made during WW2.

  10. - Top - End - #10
    Titan in the Playground
     
    Tengu_temp's Avatar

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    Default Re: Looking for a new RPG...

    DC Adventures is M&M third edition. It's superior to second edition in almost every aspect, but it came out only recently and as such is much less popular.

    Siela Tempo by the talented Kasanip. Tengu by myself.
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  11. - Top - End - #11
    Bugbear in the Playground
     
    Trodon's Avatar

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    Default Re: Looking for a new RPG...

    Oh... Thanks for letting me know!
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  12. - Top - End - #12
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    Default Re: Looking for a new RPG...

    While Mutants & Masterminds is the bee's knees, I also have two alternate suggestions. Witchcraft, which is free, and Exalted 2nd Edition, which is great fun if you never visit the White Wolf forums. They are not really superhero-themed (though Exalted's power levels come close), but they are still fun.
    I use black for sarcasm.


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  13. - Top - End - #13
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    Satyr's Avatar

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    Default Re: Looking for a new RPG...

    Gurps (Powers / Supers) does anything M&M does. Only more so and better. And it does much, much more as well. It is also much harder to break the system by accident. M&M only works if you put in an active effort not to break the game.

  14. - Top - End - #14
    Orc in the Playground
     
    Chimera

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    Default Re: Looking for a new RPG...

    World of Darkness?

    Or NewWoD..

    any of the side games is interesting. Vampires/Mages/Werewolves are the basic

    Changelings are really good, Geists also.

    If you like urban fantasy just take a look.

    Note that the difference "Races & at the same time "Classes" are potencially each one a different game! different spell systems

    All NWoD sidegames use same core rules & a d10 system

    ----------------------------------------------------------------

    Someone already mentioned Exalted... great fantasy setting with many different options on the powerlevel point of view..

    ------------------------------------------------------------------

    Are you familiar with warhammer 40000 universe? there are many strategy & RPG games as well as novels..

    If you are then you'll love dark heresy,Rogue trader & super new Deathwatch

    3 different games in the same setting...

    They are pretty interesting even if you don't know the 40k universe,

    Note that 40k is a science fiction, not a fantasy!
    ----------------------------------------------------------------------
    You play shadowrun? Great game! if only it did not had a million different rolls to conclude one attack!...
    Last edited by Raendyn; 2010-11-10 at 03:38 AM.

  15. - Top - End - #15
    Ettin in the Playground
     
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    Default Re: Looking for a new RPG...

    Quote Originally Posted by Trodon View Post
    Alright, I got a DCA quick start and I'm getting an M&M quick start not sure which edition it is yet though. Thanks everyone, if anyone has a third suggestion I'm open.
    M&M 2nd edition has more books. DC Adventures is relatively new, and has a lot less published material.
    Last edited by dsmiles; 2010-11-10 at 05:20 AM.
    Quote Originally Posted by The Doctor
    People assume that time is a strict progression of cause-to-effect, but actually from a non-linear, non-subjective viewpoint - it's more like a big ball of wibbly wobbly... time-y wimey... stuff.
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  16. - Top - End - #16
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    Default Re: Looking for a new RPG...

    If you can find it? Ghostbusters International.
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    Star Wars canon is one of those things where people have started to realize that the guys in charge are so far off their rockers that it's probably for the best to ignore them.
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    OH GOD THEY'RE COMING! RUN! RUN, TURKISHPROVERB, RUN!

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  17. - Top - End - #17
    Orc in the Playground
     
    DruidGuy

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    Default Re: Looking for a new RPG...

    I'm on a Unisystem kick just now. All Flesh Must Be Eaten in particular but I've discovered a nifty little fan community and once these players die a grisly horrible death, it'll hopefully be Fallout in the Unisystem. It seems to be pretty adaptable to any genre though.

    There is also a nifty Zombie themed superhero campaign available in the World of the Dead book for it.

    For actual honest to goodness superheroics though, M&M can't be beat. And I hear the DC comics edition of it is out?
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  18. - Top - End - #18
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    Default Re: Looking for a new RPG...

    Note on Exalted: it's more Classical Heroism than Modern Superheroes.

    That said, yes, get it.


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    Quote Originally Posted by Revlid View Post
    And so it was that Zaeed, Aang, Winry, Ezio, Sadoko and Snow White all set out on their epic journey to destroy The Empire.

    God I love Exalted.


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  19. - Top - End - #19
    Ogre in the Playground
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    Default Re: Looking for a new RPG...

    I'll always recommend Palladium's Heroes Unlimited line for super heroes type games. Not simple or elegant, but tremendously fun in my experience.
    It doesn't matter what game you're playing as long as you're having fun.

  20. - Top - End - #20
    Bugbear in the Playground
     
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    Default Re: Looking for a new RPG...

    Alright, It look like I'll just have to get every RPG out there. It's going to take a lot of time and money.
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  21. - Top - End - #21
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    Default Re: Looking for a new RPG...

    I have a few Palladium books - Heroes Unlimited, Nightbane, Ninjas & Superspies, Beyond the Supernatural - all offer different ideas on what a 'hero' is.

    The only problem I have with palladium books are the wildly differing power levels of various characters.

  22. - Top - End - #22
    Ogre in the Playground
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    Default Re: Looking for a new RPG...

    Quote Originally Posted by panaikhan View Post
    I have a few Palladium books - Heroes Unlimited, Nightbane, Ninjas & Superspies, Beyond the Supernatural - all offer different ideas on what a 'hero' is.

    The only problem I have with palladium books are the wildly differing power levels of various characters.
    Yes, if that's how you understand balance.

    The Palladium group and people who play the games more would respond that balance is not a matter of number equality on the page, but something instituted by the GM running the game.

    To take the RIFTS example, yeah, a Glitter Boy is obscenely powerful, but he has a whole host of drawbacks that are problematic not only for him, but his entire group. People are going to want to get their hands on his equipment, so they'll be after him all the time. His equipment is absurdly expensive, so he might not even be able to use it half the time. He'll always be target number one in battles. He won't be able to do "subtle" at any time unless he gets out of his suit, in which case he's vulnerable . . . It goes on.

    The same with Heroes Unlimited. Yeah, a mega-hero is ridiculously over powered compared to some of his contemporaries, but there are going to be a lot of drawbacks to having that kind of raw power in your hands. Plus, collarteral damage is a killer.
    It doesn't matter what game you're playing as long as you're having fun.

  23. - Top - End - #23
    Barbarian in the Playground
     
    JediSoth's Avatar

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    Default Re: Looking for a new RPG...

    Adamant Entertainment's ICONS has been getting pretty good press for a new superhero RPG that's lighter on rules than Mutants & Masterminds. It has the distinction of being designed by the same guy, Steve Kenson.

    If you're looking for something a little more pulp-actiony, I've heard many people talk positively about Spirit of the Century, a FATE-based game. I bought it and thinks it looks very cool if you're in the mood for a pulp action-adventure game.
    JediSoth
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  24. - Top - End - #24
    Barbarian in the Playground
     
    panaikhan's Avatar

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    Default Re: Looking for a new RPG...

    Quote Originally Posted by hamlet View Post
    Yes, if that's how you understand balance.

    The Palladium group and people who play the games more would respond that balance is not a matter of number equality on the page, but something instituted by the GM running the game.
    I've GM'd Palladium games. Designing encounters is extremely difficult, especially when the only 'bad guy' to even make the power-player worried, would turn the rest of the party into sticky paste. I've seen the problem in other RPG's too, but not to such an extreme.

  25. - Top - End - #25
    Barbarian in the Playground
     
    SwashbucklerGuy

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    Default Re: Looking for a new RPG...

    Let me throw Squadron UK into the ring.

    Its a rules light, simple Supers game that you can find all you need to play free online.

    It certainly has an interesting character creation system, I have had alot of fun playing it.
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    Galkin - Erm Milo, wands have 50 charges not 6.
    Milo - NEATO !!
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  26. - Top - End - #26
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    DwarfFighterGuy

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    Default Re: Looking for a new RPG...

    Savage Worlds Explorer's Edition ($10) has an expansion book called Super Powers Companion ($20) for all your superhero and super villain needs. Also, they have a campaign setting called Necessary Evil ($20) that you can get instead of the Super Powers Companion. In this setting you play super villains out to save the world.

    The Savage Worlds ruleset is a lighter ruleset that's "Fast, Furious, and Fun!" I'm currently running a Nazi Hunting campaign in their The Day After Ragnarok campaign setting.

    Enjoy!

    Dizlag

  27. - Top - End - #27
    Ogre in the Playground
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    Default Re: Looking for a new RPG...

    Quote Originally Posted by panaikhan View Post
    I've GM'd Palladium games. Designing encounters is extremely difficult, especially when the only 'bad guy' to even make the power-player worried, would turn the rest of the party into sticky paste. I've seen the problem in other RPG's too, but not to such an extreme.
    The GM should never rest easy.
    It doesn't matter what game you're playing as long as you're having fun.

  28. - Top - End - #28
    Orc in the Playground
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    Default Re: Looking for a new RPG...

    Quote Originally Posted by Dizlag View Post
    Savage Worlds Explorer's Edition ($10) has an expansion book called Super Powers Companion ($20) for all your superhero and super villain needs. Also, they have a campaign setting called Necessary Evil ($20) that you can get instead of the Super Powers Companion. In this setting you play super villains out to save the world.
    Let me expound on Necessary Evil for a moment, because the plot for the campaign setting is pretty awesome.

    Start off with your average four-color superhero world. Earth has a cadre of superheroes that protect it from threats, both terrestrial and extraterrestrial. Though there's heroes and villains all over the world, one place has a veritable mother lode of supers: Freedom City. Everyone seems to have designs upon Freedom City, everyone from Champion, the most powerful hero on Earth, to Dr. Destruction, the world's most dispicable villain.

    It is this world that is invaded by shark-man aliens called the K'tharen. As I said previously, Earth had been invaded by aliens before, and like the previous times, Earth's heroes rallied to its defense. This time, however, things were different. The K'tharen were strong, and had decently powerful technology. Plus, there were unending waves of them. For the first time, Earth despaired that this might be its final days.

    Fortunately, a second wave of aliens showed up when Earth was at its most vulnerable. The V'sori were a race of highly advanced psionics, and their technology was beyond even the K'tharen. They had been attacked by the K'tharen generations ago, and now were offering their assistance at driving off the Fins, as they had become known. Earth saw its chance, and teamed up with the V'sori. It was a costly fight, as hundreds of heroes died, including Champion. However, Earth was saved. The V'sori were lauded as heroes, and major celebrations between Earth's heroes and the V'sori leaders were held in every major city on Earth.

    Which is exactly what the V'sori wanted.

    You see, the V'sori weren't exactly lying when they said the K'tharen invaded. What they didn't mention was that they had turned them into a subjugated race, and used them as an advance force. They had pulled this trick on hundreds of worlds before Earth, and succeeded in gaining the trust of the heroes, and gathering the remaining few that could prove to be rebellious once they revealed themselves.

    The V'sori battleships opened fire on the gathered heroes. There were no survivors.

    It's now a decade later. Earth is being stripped of its natural resources, and the V'sori are now the supreme rulers. They sit confidently in their high rises and command rooms, knowing that there is no one to oppose them now that Earth's heroes are dead. However, they forgot one thing.

    Earth's villains are still alive, and they won't give up their prize without a fight.

    You play one of these villains, forced into working for Dr. Destruction and his resistance group. Your group of villains work to destabilize the V'sori power structure, and take back Earth from the Fins. Can you and the other former villains work together to do the heroes' job?

  29. - Top - End - #29
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    DwarfFighterGuy

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    Default Re: Looking for a new RPG...

    Nice summary there Mr. Cavescout. Pretty much that ... yeah, it's the supervillains trying to take back THEIR playground, if you will. =)

    It's Savage! It's a ton of fun!

    Dizlag
    Last edited by Dizlag; 2010-11-10 at 11:57 AM.

  30. - Top - End - #30
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    The Big Dice's Avatar

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    Default Re: Looking for a new RPG...

    Quote Originally Posted by Satyr View Post
    Gurps (Powers / Supers) does anything M&M does. Only more so and better. And it does much, much more as well. It is also much harder to break the system by accident. M&M only works if you put in an active effort not to break the game.
    Unless they've changed it dramatically from 3rd edition, Supers is the area that GURPS falls flat on it's face. The math involved is horriffic and it's simply not possible to make a character capable of penetrating the armour on a tank right out of the box.

    Which I'd say is an important prerequisite for a superhero game

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