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Thread: Characters of the Town (OOC)
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2006-08-10, 05:12 PM (ISO 8601)
- Join Date
- Jul 2005
- Location
- Great Britain
- Gender
Re: Characters of the Town (OOC)
[Stats and Description]
Name: Count Vanghar, aka the Dungeon Master
Race: Vampire (Antediluvian)
Class: Artificer 20 / Ninja 20
Alignment and Temprament: Chaotic Neutral (Evil).
Age: Appears to be 28 (ish), actually nearly 2000 years. He's lost count.
Height: 6 feet
Weight: 150 lbs
Hair colour and length: Dark(ish) brown, middle length and unkept.
Eye colour: red
Weapons: Occasionally his silver ninja-to, but more commonly now his traps. Uses a magic black polyhedron.
[Backstory]
During the Antediluvian period, Vanghar was embraced by an Elder Vampire, and became cursed. Lacking anything better to with his un-life, he gathered masses of supporters and minions, and set about conquering neighbouring kingdoms. After a while this got boring, so he settled down in his fortress and waited for adventurers to arrive to kill him, before they fell victim to his traps. He spent much of the next 1000 years developing even more fiendish traps and implements of death; when there were no adventurers, he always had minions to "test" them.
More recently, he has grown tired of bating adventurers to his lair, and fewer and fewer are coming. He decided to put his skills to honest work, and set up a chain of dungeons around the world, where he invited adventurers to hone there skills their, fo a fee. Of course, there were... accidents. He has recently developed dungeons which change randomly, to provide a new challenge each time, for return visits of those who survive. His next location; "The Town" (but you didn't expect that!).
[Common Knowledge]
- Is one of oldest vampires remaining (honest)
- Tries to be good, but is fundementally evil.
- A skilled ninja and swordsman.
- Not above "participating" in his dungeons.
- Can shape-shift into a weasel.
- Possesses preternatural beauty.
[Ongoing Storyline]
Has just arrived.
[NPCs]
Many numerous minions etc.~ Cap'n Alex
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2006-08-10, 10:37 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
- Busy not existing
- Gender
Re: Characters of the Town (OOC)
Xerillum
SpoilerLord Xerillum
[stats]
Ftr25, Sor10
31 years old
6'10''
250 pounds
Human
TN, fight-prone, occaisionaly ignorant, vengeful
shoulder length brown hair
green eyes
WEAPONS: a jet black vorpal, brilliant energy longsword, also known as the Sword of Kalryin, two Discharge longswords, and a cold iron dagger.
[backstory] Xerillum was left on a noble's doorstep when he was just a child, orphaned by a massive war between two religious factions.The nobles nraised him to be a strong warrior, and, as they had no children of their own with them, when they died, he got the throne. But a neighboring country raided and destroyed his fortress and exiled him to the town. he forever looks for a way to return to his home.
Part II
After the two goblin wars ended, Xerillum returned to his hometown, now a bustling port, and was shanghaied. He sailed on a pirate vessel, and was injured in a gunpowder explosion that damged the back of his head, and blew his arm off.
[commmon knowledge]
Xerillum loves to fight
Xerillum owns a small navy
Xerillum hates pirates
Even though he is exiled, Xerillum still holds political clout. more so than any member of the Senate.
salty (ressurected)
SpoilerSalty
Warmage 20
40 years old
5'9"
150 lbs
Human
LN, friendly, grudge holding.
Cropped graying hair
green eyes
WEAPONS: +2 rapier, musket
[backstory]
Saltie has only had one long-term stay at land in his life, and that is in the town. He lived on a boat as a child, and he was drafted into the navy at age 7. when he returned to his home, at age 20, he found that his entire famiy had been killed by pirates. he swore an oath to kill all the pirates on the high seas.
[common knowledge]
Saltie has a deep-seated hatred for pirates
He is a brother of Xerillum[/s]
Ealendros
Spoiler
Warforged
3 yrs since activation
6'0"
500 lbs
warforged
TN
Shiny steel
Shiny steel
Weapons: Repeating Assault Laser, machete
Ealendros is a warforged sent to the town to study life here by a research ship. it can be homicidal when provoked.
NPCs
SpoilerNPCs
Dwarf soldiers speak in pale turquoise
Miners speak in Dark slate blue
Sailors speak in Dark orange
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2006-08-11, 06:05 AM (ISO 8601)DrewageGuest in the Playground
Re: Characters of the Town (OOC)
Rusty
Race: Shifter
Class: Druid 8/ Moon speaker 10
Alignment: Chaotic Neutral
Weapons: His cool augmented shifter claws!
Cool Items: Necromantic research book, by Dr. Ian Patrick Blood. Cool staff that can spontaneously turn into a tree-ent.
Back story:
Rusty Treebranch Is a druid straight from the Eldonreaches. He was the spiritual leader of a small enclave of shifters until he decided to go off exploring with his trusty animal companion, a wolf named Barker, in true Eberron fashion. Since then he’s busied himself saving the world and being the highest level character in his campaign setting.
Common knowledge:
Rusty has broken about every druidic code. He even taught druidic to a squirrel. Any rational DM would strip him of every ounce of druidic power…to bad in The Town, there is no DM…
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2006-08-11, 06:21 PM (ISO 8601)psychobunnyGuest in the Playground
Re: Characters of the Town (OOC)
name: nosta, but he hopes to one day prove himself worthy of a true warrior name that he aspires to gain through battle.
race: human.
class: barbarian 5.
alignment: neutral good. a true warriorn in heart, nosta is always on his guard and unlikely to trust strangers, but loyal to the ones he cares about.
age: 3 (in his tribe it is custom that people start counting their age from the day they first kill some one)
height: 6 feet, 3 inch.
weight: 163 lbs.
hair: long, dark brown hair bound together in a tail with a piece of rope made out of vine.
eyes: very light blue, almost grey. they are almost always moving, looking for a possible threat.
weapons: unlike the other members of his tribe that mostly carry two-handed swords or axes, nosta uses a hand-axe, slightly lengthened to how he likes it, in combination with a round wooden shield, braced with iron. he also carries a small crossbow alongside his left leg for hunting purposses.
backstory
nosta, wich means fire, was born in a small remote warrior village named ghan, located far to the north. growing up in a village that was frequently fighting other tribes, he learned not to get attached to people to closely, in fear of losing them. after his parents were killed when he was still young, he was raised by one of his tribe's elders, geddon. he has gone through many battles against the lesser tribes that inhabit the region, but he longed for more. that's why he decided to roam through the world, searching for a more worhty opponent to test his limits and finaly earn his warrior name.
common knowledge
-nosta is not likely to trust other people, or get attached to them.
-nosta does not consider himself to be "good" in such an abstract manner, but he does live by a moral code wich holds, among other things, not to: kill women or children, steal, fight some one who is unarmed (unless he/she uses magic to fight, wich is considered a weapon).
ongoing story
currently in an sleap/trance/vision quest, induced by a gnoll shaman. his body is deteriating and it does not seem that he is going to wake up soon.
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2006-08-11, 06:50 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- dancing inside the song
- Gender
Re: Characters of the Town (OOC)
[Stats and Description]
Name: Lord of Narf
Race: Human
Class: Paladin
Alignment and Temprament: Lawful Good, Fights Evil but gives every enemy a chance for surrender and everyone a chance to redeem themselves
Age: Nobopdy Knows
Height: 6'7"
Weight: 184 lbs
Hair colour and length:Brown, close cropped
Weapons: Lance, Smite Evil attack, Blasts of Holy Light
[Backstory] ((Paraphrased in third person from here))
Lord of Narf was once a great paladin champion in a lost ager of man. he was a major servant for a great deity, but fell out of favor when, in ridding a great evil from the land, killed a major city of worshippers to that deity. The deity took half his soul in pennance, but the remauining half started to grow back to a full soul. Over time he angered more gods while seeking the greatest good for the greatest number or people. Each took portions of his soul for his deeds. Eventually, his mortality waned as he had more soul in the void than on earth. he continued seeking the greater good, forgetting everything else about life. In an act of final severance to any diety, he severed 90% of his soul away an began worshiping himself since the beleif of one man over millenia created a psudo-godhood in him. Regulary culls portions of his soul away now.
[Common Knowledge]
Worships himself
Psudo-diety (no divine power whatsoever)
Was a major force in eliminating the instgators in the goblin riots.
[Notes]
None right now
[Ongoing Storyline]
none as of now, been away for awhileCekiatar
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2006-08-11, 07:41 PM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Arizona
Re: Characters of the Town (OOC)
[Stats and Description]
Name: Evelios D'Rtan
Race: Elf
Class: Ranger (Bow Combat Style)
Alignment: Chaotic Neutral, but far from Chaotic Stupid. Carefree, and concerned mostly about himself, he isn't above a little trickery to get his way.
Age: About 119
Height: 6'
Weight: 125 lbs.
Hair Color and Length: Black, and down to his shoulders, mostly unkempt.
Eye Color: Green
Weapons: Bow, Arrows, One Hot Tempered Bear Animal Companion
[Description]
Evelios is a young Elf, but the slightly sarcastic grin he bears hints that he's seen more combat then most Elves his age. His shoulder-length black hair is straight, but could use a good combing. His long ears have a few nicks and cuts in them from battles fought long ago. He dresses in a black coat and pants, but wears a green cloak, presumebly for camoflauge. His brown boots seem well worn, and appear scuffed and dirty. A bow and quiver are strapped to his back, and a brown bear the size of a human stands on all fours at his side.
[Backstory]
Evelios grew up in the wilds of a nearby forest, whose location has been unknown to most humans for centuries, for reasons Evelios does not know of. He was trained by his father, the ranger Luet D'Rtan, and has fought in numerous battles against bands of goblinoids, dragons, and undead. He wandered into town one day, and decided he liked the place, so he'd up and stay a while.
[Common Knowledge]
Evelios is an enigma, of sorts, and little is known about him. The only thing known for sure is that he appeared several months after the disappearance of the bard named Ramza. Rumors continue to circulate that perhaps his alias and identity were changed after a posting hiatus, but these reports are still unconfirmed.
[Notes/Plots]
None yet.Really, it\'s just a coincidence.&&&&Despite what you may think, you haven\'t seen me before. Don\'t be silly. What bard? Ramza? Who on Earth is that?
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2006-08-12, 12:45 AM (ISO 8601)
- Join Date
- Jan 2006
- Location
- Wouldn\'t you like to know...
Re: Characters of the Town (OOC)
I thought I might finally get in on this
(Description and stats)
Name: Mr. Samedi
Race: Human lich
class and levels: dread necromancer 20/beguiler 10
Alignment: Nuertal evil
Age: Not certain anymore...
Height: 6"00
Weight: 60lb (what, I'm a skeleton for crying out loud!)
Eye colour: glowing red
Hair colour: none
skin colour: none
typical clothing: Samedi's hat of magnificence , Samedi's tux
Weapon: Samedi's cane a +4 defending, wounding frost burst club
(Backstory)
Samedi is a lich of indeterminate age (even he doesn't know how old he is) and a master of voodoo magic. No-one really knows where he came from, but he claims to be the first practicioner of voodoo magic, passed down by the gods of death and trickery millenia ago. He roamed the earth spreading destruction and chaos in his wake before he came acroos the town and was humbled by its inhabitants. He has settled down and hasn't actually been this peaceful in centuries.
(Common knowledge)
@ Samedi hates Indurian, after the scuffle between the two which soon turned into a riot at the Lykan/ Mortia fight. Samedi will do anything to ensure his foe's demise
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2006-08-13, 08:27 AM (ISO 8601)
- Join Date
- May 2006
- Location
- Bulgaria
- Gender
Re: Characters of the Town (OOC)
[Stats]
Name: Aaluran Craskenral
Race: Human
class: Sorcerer
Alignment: Chaotic neutral
Age: 28
Height: 6' 1"
Weight: 178 lb.
Eye colour: Dark Brown
Hair colour: Black
skin colour: Fair
typical clothing: dark shades (see pic below)
Weapon: +6 Magebane Flaming Frost Crossbow ("That arrow is freezing hot!")
[Description]
Aaluran (or Al as his friends usually call him) has short black hair, dark brown eyes, and a constant "I own the place" smile on his face. He usually wears comfortable clothing (explorer's outfit) not so bright as to attract attention and not so dark as to attract attention (although he always keeps the outfit and jewelry to make the right impression on nobles in his backpack). Still, whenever he walks into a room everyone seems to notice him. That's probably due to the fact that he always walks, talks, acts and sometimes even thinks as if he has everyone in his back pocket.
(Below is a pic created for Aaluran)
[Backstory]
Aaluran was the only son of Victor and Maria Craskenral. Victor was a merchant and was often away from home, which led Aaluran to mature a little earlier than his peers. As a boy, he always felt something was missing in his life. He enjoyed almost everything he did but thought that there was something more. He found out what that something was when he was almost 13. During a petty argument with his mother he got extremely mad, at which time his amulet (a small golden rhombus amulet incrusted with a ruby gem - a gift from his grandfather, whinch he never too off and still never takes off) suddenly burst into flames, lightly injuring his chest, burning through his shirt and a nearby book. He was very scared of what happened spent the next week in his room refusing to leave. When he finally let his mother talk to him, she explained to him what happened and about his grandfather, who was also a sorcerer.
Over the next few years his powers and his control over them grew. His peers noticed the change in him and it somehow worried them. They started to keep away from him but he didn't mind that. He had finally found his calling in life and he needed lots of alone time to understand and learn to control his powers. During that time he rather accidentally managed to attract the attention of the local nobles. Since they needed someone who would fit in with the commoners and find out if there was anything they should know and who would have talents of use to them, one day the mayor of his home city quietly invited him to an "informal meal" to propose a sort of freelance contract. Basically, he would go about the city and the neighbouring towns and villages and do whatever he wants, but would listen to local talk to find out anything that would be of interest to them. Also, they might call for him if they needed an occasional job done. In return, he recieved a large payment and favors among the local nobility.
[Notes]
Named after the god/dess of passion and lust, Aaluran has specialises in those fun spells that can only be found in the "Book of Erotic Fantasy"
[Common Knowledge]
Everyone whose ever talked to him knows that he is prone to using huge and/or obscure words especially is he's angry.
[Onging Storyline]
As per the terms of his "contract" he would sometimes go into a new pub, spend a couple of hours buying drinks for everyone and then say something like "You know what really annoys me? The nobles in this town. They care nothing for the commoners whose sweat earns them their money." or something - basically fishing for rebelious individuals. He doesn't put a lot of his energy into it though.
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2006-08-13, 06:31 PM (ISO 8601)
- Join Date
- May 2006
- Location
- Kitchener, Ontario, Canada
- Gender
Re: Characters of the Town (OOC)
Name: Alraune Co'Malan(Deceased)/Aikidu Veneanar
Race: Canii
Class: Cleric 12/KDoF 6
Alignment: Chaotic Good
Age: 17
Height: 5'11"
Weight: 115
Hair: Cropped short and auburn-brown in colour.
Eye Colour: Violet
Weapons: Alraune: Soulbound Katana.
Sacrilige Bladebreaker: A +1 Merciful Greatsword of Wounding. Notches in one side, winged hilt, one bony, one angelic.
Sylva: +1 Masterworked Longsword of Fey Bane Depicted here:
[Backstory]
A cleric and a Knight of Inari, his sole quest in life is to help people when he can. Though he is only Seventeen, he is of remarkable power and prestige. His abilities rival some of the older clerics of his order.
Once followed by a small army of foxes, Aikidu now roams alone, without brother, or companion. His Katana, Alraune, was forged by his brother, and contains a piece of the older fox's soul. It is the only thing connecting Alraune to this world still, however the rest of his soul is believed to have been drained by another blade, making him unable to return to the mortal realm, or exist ever again.
Aikidu carries this blade with a heavy burden, but presses on.
He is recently accompanied by a silver dragon the size of a small dog which is known as Argen. The dragon protects him when needed, and is his loyal friend and companion.
[Common Knowledge]
-His affinity for art is renown.
-His care for his friends is legendary.
-His strength of will is inspiring.
-He has no family living.
[hr]
Name: Alraune Co'Malan
Race: Fox/Human Hybrid (Considered Fey)
Class: Cleric 10/ Rimefire Witch 10 ("Rimefire Warlock")
Alignment: Chaotic Good
Age: 23
Height: 6'1"
Weight: 131
Hair: Snow white. He ties it back in a ponytail much like Aikidu, except his reaches to mid-back length. He dyes sections of it purple, thin strands, for an added effect.
Eyes: Ice Blue
Skin: Ice Blue
Weapons: +1 Holy Blue Ice Trident of Elemental Bane. It is a blue trident with a suggested triangle in the centre prong, extending outward. It has his holy symbol with the "suggested Triangle"
[Backstory]
Alraune was removed from his family at the age of seven. His family, fleeing the frostfell, changed their name to avoid a tyrranical dictator. Alraune escaped and found a church to the winter goddess Hleid.
Thinking his family dead, he shut himself off from the world. He worshipped his deity and one day was visited in his dreams by his Eidolon. The eidolon told him how to reach it, and upon reaching it, it placed a mark on his cheek, the mark of Hleid and promptly changed shape to match that of Alraune.
He died in a skirmish with a follower of Iborighu, and his soul, through act of his goddess, was placed within his brother's three year old mind.
After resurfacing as an alternate ego of Aikidu, and becoming separated, Alraune helped bring the temple of Inari out of debt. He headed the first expedition from the town to the city of WinterHearth, and brought back the blue ice so cherished from the glacier.
In a subsequent skirmish, he died again, this time however his soul was absorbed by his murderer's weapon. He died defending his brother, who struck the man down after watching his brother fall.
[Common Knowledge]
-Alraune has an affinity for sculpture.
-Alraune was separate from Aikidu when Aikidu was born. He is approximately seven years older.
-Alraune's Trident is called Rime, and he is on an endeavour to make a complimentary weapon called "Frost"
-For his age, Alraune is quite immature, however high level nonetheless.
[hr]
Diety Stats: Grworll
Title: The fox god of knowledge
Domains: Good, Life, Knowledge, Animal,
Alignment: Chaotic Good
Typical Worshippers: Foxes, Werefoxes.
Grworll is a rival, yet friend, to most of the gods in the Fox Pantheon. He is a dedicated leader to those who worship him, and has two avatars. The golden-furred male werefox Alrue, and the silver-furred female werevixen Inaya.
His holy symbol is a right angle golden triangle with a smaller right angle silver triangle connecting.Last edited by Aikifox; 2007-03-23 at 04:09 PM.
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2006-08-14, 11:13 AM (ISO 8601)
- Join Date
- May 2006
- Location
- Ontario, Canada
- Gender
Re: Characters of the Town (OOC)
Description
Name: General Marius Leitmann
Race: Human
Class: Fighter20/Kensai10
Alignment: Lawful Good
Age: 32
Height: Six feet, one-and-a-half inches.
Weight: 195 lbs, muscular, not ripped.
Hair: Just about a handfull, satin blonde, though he tends to shave his head.
Eyes: Mid-atlantic ocean blue.
Weapons: Empowered and Enchanted Greathammer (Greatsword w/Bludgeon and x3 crit.)
Armour: Heavily enchanted Breastplate w/ chain shirt and a pair of heavy leather boots. Bracers.
Backstory
Comes from the Northlands originally, but has arrived in Town from the South-West, where he served in several Orc-Slaying campaigns.
Common Knowledge
- Can sometimes be over-Zealous
- Very honourable, disciplined
- Can sometimes be a little bit of a drinker. He loves wine, and Ale is like a brother of his.
Ongoing Storyline
Just arrived in Town, and is trying to land a job, possibly something more combat-oriented.Canadian in the Playground
While you were hanging yourself, on someone elses words,Dying to believe in what you heardI was staring straight, into the shining sun...
SpoilerLET'S GO OILERS!
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2006-08-14, 11:46 AM (ISO 8601)
- Join Date
- Dec 2005
- Location
- Colorado Springs, CO
- Gender
Re: Characters of the Town (OOC)
Name: Commander Ninja Kitsune
Age: 74
Race: Kitsune
Alignment and Temprament: Lawful Nuetral; Tends to get his job done, regardless of the cost. He likes to presertve the lives of his commrades, but if their death should further the mission, he is all too willing. Likes to hide in meetings and almost never reveals himself in person.
Height: 4'7"
Weight: 98 lbs.
Hair color: Red-brown with a white tipped tail.
Eye color: Black
Weapons: +5 vorpal ninja-to; 20 shuriken
Class: Ninja 20; 24 Ki Ninja (For those of you who saw this PrC by me in the D20 section.); 5 starfleet officer
Backround: Born as one of 24 kits, the commander hated not being noticed by his mother. She was so busy taking care of all the others, she had no time for him., Before long, he saw this as an asset, and began training in the art of invisibility. He became a ninja of great skill, but still found that he wanted to be noticed. So once the borg wars never happened, he signed up with starfleet and was promoted to commander of his own starship. He now eagerly awaits his promotion to captain.
Common Knowlage:- He is a kitsune, ninja, and starfleet commander.
-He has a hot kitsune girlfriend secretary at his ninja shop.
- He has many ninja at his disposal.
- He never meets people in person. He always creates a shadow clone for such things.
Notes
Kitsune are mythical, oriental creatures that resemble fox-human mixes. They are known for being tricksters, and master's of illusion.
Storyline: Commanding a personal Starship and a ninja shop all at the same time isn't easy. Currently protecting the Temple of Inari.
NPC's: A limitless army of starfleet officers and ninja.
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2006-08-14, 11:36 PM (ISO 8601)
- Join Date
- Aug 2006
- Location
- sector ZZ9 plural-z alpha
- Gender
Re: Characters of the Town (OOC)
Name: Destro Yersul
Race: human
Class: wizard 30/rogue 3/archmage 4
Alignment and Temperment: Chaotic Neutral. Even temper, hard to make angry, and an unholy terror to anyone who manages it.
Age: 42
Height: 5 feet, 6 inches
Weight: 142 lbs
Hair colour and length: no-one knows. because no-one has ever seen it.
Eye colour: grey
Weapons: carries several wands. also has a crossbow, because it doesn't require strength.
[Backstory]
Destro was born in a small town called willowvale. shortly after his 15th birthday, he left for the city to begin training as a wizard. He quickly showed aptitude towards necromantic magic, but had trouble with even the simplest illusions. His destiny as a necromancer was set in stone when he recieved news that his entire village had been destroyed by orcs. as the only survivor, he felt it was his duty to avenge his family and friends on the orcs that had killed them. How ironic, he thought, to allow them to avenge themselves. he traveled back to willowvale and began to rise every body he could find as a skeleton. with his new "army" he set out to seek revenge on the orcs. his skeletons killed all the orcs, and he released them to their final rest. After that he became a wandering wizard, but almost never told anyone about the destruction of his home.
He settled in the town whe he was 42, building a house with money from his adventures. he still goes adventuring occasionally, but he realizes that life is too short and his most recent forays have been entirely focused on extending his own life magically. The concept of evil is blurred for him, and due to his already natural affinity towards undead he is leaning towards becoming a non-evil lich. he has developed several spells for his own personal use, most of which involve new ways to summon and control undead more efficiently. He has a small but profitable side-business in forged documents and obscure knowledge.
[Common Knowledge]
- Destro is a master forger. anyone who wants a fake document can get it from him. for a price.
-lives in a floating house at the edge of town. claims this is because he didn't want to have a lawn
-likes to take potshots at random objects with lightning bolts fired from a platform on top of his house.
-collector of knowledge of all types. Destro doesn't know everything, just close to it.
-slightly forgetful. this is to be expected, due to the sheer volume of knowledge stored in his mind. refers to anything he can't remember the name of as a "thingummywat"
- favourite drink is Cormyrian Fireamber
- Is now Necromancy, following the Death of the previous Necromancy. This brought his troubles with the Nine to a close.
[Notes]
-Destro doesn't have a well defined concept of good and evil. Extremes still fall into their respective catagories, but something like stealing is simply a way to make ends meet
-will never fight in melee, citing "weak little wizards wrists" when asked
-has every craft magic item feat concievable to man
-Has a raven familiar named Hrafn. Hrafn speaks in blue.
-Destro has one brother who survived the destruction of his village.
[Ongoing Storyline]
Has found how to become a Lich. Now waiting for the opportune moment.Finished.
Fighting in the resistence against the Masters.Finished.
Training Oskar's brother Taklinn as a wizard. ((On hold))
Being hunted by a group of wizards known only as "The Nine."Finished.
Assisting with various plots, still searching for the Wraith of Necromancy and his Evil selfLast edited by Destro_Yersul; 2007-03-08 at 04:01 AM.
I used to do LP's. Currently archived here:
My Youtube Channel
The rest of my Sig:
SpoilerAvatar by Vael
My Games:
The Great Divide Dark Heresy - Finished
They All Uprose Dark Heresy - Finished
Dead in the Water Dark Heresy - Finished
House of Glass Dark Heresy - Deceased
We All Fall Down Dark Heresy - Finished
Sea of Stars Rogue Trader - Ongoing
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2006-08-15, 11:14 AM (ISO 8601)DWandererGuest in the Playground
Re: Characters of the Town (OOC)
[Stats and Description]
Name: Jarulf Zodd
Race: Human
Age: 24
Appearance: Your typical guy in a dark robe. Very tall (I never include exact height), wears a dark robe, as stated, with a hood. When he occasionally DOES pull back the hood, his face is revealed to be very pale and his hair to be shoulder-length and black. A sword and an axe are crossed in their sheaths on his back and he wears a black-tinted breastplate under the robe. On both hands, he wears obsidian rings. On his right he also wears a ruby ring, and on his left he wears a jade ring.
Equipment: Mysterious rings, a book with a strange seal on it that he can not, for the life of him, get to open, and everything mentioned in the description.
[Backstory]
Jarulf Zodd was born at a small backwater village somewhere. What happened in his childhood is of no consequence. What DOES matter is that time when a robed figure, much like himself today, walked into the inn. He overheard a conversation about the man's beliefs and way of life. What he heard that day has left an impression. Nothing has ever been the same again. He left home as soon as he could, and began his quest for power... Power of all types, by any means necessary. Eventually his travels brought him to this strange place known as "the town"...
[Common Knowledge]
-He likes being alone
-He usualy doesn't unless necessary
-He is not exactly what can be referred to as a "moral" person.
-He abides by no laws except those which he chooses to accept.
-May sometimes forgive someone who swings an axe at him, but slay someone who interrupted his reading on the spot. A very volatile person, usually.
[Ongoing Storyline]
Well, as mentioned, he is on a quest for power.Right now he is looking for any way to open the strange book he carries.He's staying at Amiria's tower until the tome's mysteries can be deciphered.
-
2006-08-15, 04:02 PM (ISO 8601)
- Join Date
- May 2006
- Location
- Colorado
Re: Characters of the Town (OOC)
Name Tel-dor (Hawk)
Race Tel-Halfling
classes Rogue 10/Swashbuckler 8/ Dervish 2/ Fighter 2
alignment/temperment chaotic neutral. hovers between good and evil. quick to temper and possesed of a sharp tounge.
age Unknown
height 3' 4
weight 30lbs
Hair Black, close croped
eye all brown.
Weapons A magical scimitar, two magical curved daggers, musket, two pistols, and a large assortment of throwing knives.
[common knowlage]
Used to be a masked troupe member. Is trying to find a mind healer. Can sense auras like life, psionic, and magic. Fights with an acrobatic style combining his wings, grace, and mobility.
[notes]
Tel-Halflings are a magical race created by elven wizards to fight as scouts. Thus Hawk moves very fast and can fly in any halfling or hawk with retractable wings in his halfling form. He also has talons on his hands rather than his feet in halfling form.Last edited by TheHawk; 2006-12-12 at 12:07 AM.
There are two different kinds of people in this world: those who finish what they start, and
I sometimes wonder if the manufacturers of foolproof items keep a fool or two on their payroll to test thouse things.
Spoiler
Merry Christmas!
Yotaka
-
2006-08-15, 07:50 PM (ISO 8601)
- Join Date
- Dec 2005
- Location
- within a light year
- Gender
Re: Characters of the Town (OOC)
Jake Payne
Height:6'3"
Build: Based on his body alone, some would swear Jake is a monk, long lean, but most certianly strong.
Genral Apperance: Blonde hair, Green Eyes, and a intelligent and casual arua.
Personallity: Always blunt, casual, and good with people, Jake finds his niche with uncanny speed. Never one to suffer fools, he pushes past formality and gets the job done. Some would say that he doesn't have the patience for some things, but he tends to cut to the heart of a problem in a heartbeat. He finds gossip idotic, fashion crazy beyond belief, and pacifism stupid. He is incredibly perceptive, however, and has a tendency to cut into a person and expose there inner problems. This can cause a violent response from the individual, but usually they realize what titanic misconceptions they have.
Gear:(this isn't all his bells and whistles, but the main stuff)
2 Bastard Swords, both heavily enchanted. one is cold iron, the other Alchemical silver. Can mold together to form one greatsword.
2 Crossbows. Seeming to be a mix between a hand crossbow and a repeating crossbow, these small shooters have no crank, never need reloading, and have a switch on the back. when the switch is to the left, they fire heavily poisoned bolts. when to the right, they fire bolts that blow away almost anything, making a loud bang on impact. Both are heavily enchanted.
Bombs, likely in infinite supply, which can stick to things at Jakes wish.
-
2006-08-16, 04:44 PM (ISO 8601)
- Join Date
- Jul 2006
- Location
- The Town
Re: Characters of the Town (OOC)
Mountain
[Stats and Description]
Name: Mountain
Race: Warforged
Class: Warblade(15)/Reforged(2)
Alignment and Temperament: Seems mostly neutral, mostly cold and distant. Actually has strong morals and is a good conversationalist, but has trouble starting conversations.
Age: 10
Height: 6' 2"
Weight: 342 lbs.
Hair: None
Eyes: Deep Green Crystals
Weapons: A massive Great sword. While not magical, Mountain is quite protective of it.
[Backstory]
Mountain is young, and as such has little of a life to speak of. He only knows that he awoke one day, and served his creator for most of a year. The wizard that granted him sentience died, and Mountain took up adventuring to satiate his need for something to do. His last traveling companions left him at the end of his last outing, and Mountain wandered. In his wandering he stumbled across the Town
[Common Knowledge]
-Mountain is an adventurer who stumbled upon the area one day.
-Can eat or drink (despite not needing food or water) and seems to enjoy doing so.
- Is quite long-winded and cheerful for a cold hunk of metal, stone, and wood.
- Likes Sculpting and carving.
[Notes]
-Mountain is a Warforged, a living construct, as such he doesn't need to eat, sleep, or breath. He's immune to quite a few things that humans generally find painful or unpleasant.
-Speaks in a Deep Gravely Voice
[Plot]
Looking for new things to sculpt/carve.
[hr]
Hammith
[Stats and Description]
Name: Hammurandi ‘Hammith’ Kain
Race: Human
Class: Wizard/Archmage
Alignment and Temperament: Chaotic Neutral, Hammith is difficult to place in temperament, and seems to have a different personality from one minute to the next. Hammith can go from Paladin to Evil Overlord in 3.5 seconds.
Age: Looks in his mid-30s
Heights: 5’4”
Weight: 160lbs.
Hair: Shaggy and silver. (But changes often)
Eyes: Silver (Also change often)
Weapons: Magic
[Backstory]
Was born under extrodinary circumstances and lived a strange life with events that would have driven most people mad (not that the event didn’t drive Hammith slightly nuts). He
Has met and slain people, monsters, and everything in-between. His history is vast and adventures many, but his exact story on his origins changes each time.
[Common Knowledge]
-Is a magic user of high power, and can even use cleric spells.
-Has a list of titles, honorifics, and given names that is 7 miles long.
[Notes]
-Speaks like this.
[Plot]
To Fight a God!
-
2006-08-17, 01:40 PM (ISO 8601)
- Join Date
- Jun 2006
- Location
- I bet you'd like to know.
Re: Characters of the Town (OOC)
Cathrindir
(Cathrindir by Ceika)
[Stats and Description]
Name: Cathrindir
Race: Human
Class: Cleric 29
Alignment: Neutral Good
Height: 6'1
Weight: 210
Eyes: Brown
Hair: Brown
Deity: Zamrel
Weapons: +3 Holy, Spell Storing Mace, +2 Holy Dagger.
Upon arriving in the Town, he decided that it would be the near-perfect place to create a Temple to Zamrel.
[Plots]
He took part in a small group exploring the Ruins of Taleivandor, lead by Destro. A month into his stay, he was killed by the Masters, and stayed dead for a week, until resurrected by Fenric. After the Snowstorm of the Oracle, he was in a large group sent to destroy the Masters, which they eventually did. He then created a Temple to Zamrel, which he is currently High Priest of. Soon afterwards, he invited in Clover von Fortunis, a young woman who had seen her future and witnessed dark acts she would commit. She fled the Temple after being overcome by her future. Afterwards, he was in a small group sent to destroy the Spagons when they became a serious threat. After this, he took place in a minor battle with the Skye Armada. He later took part in a battle against the Fortunian fleet, aboard the Liza Jane. Eventually, he left the Town, only to return in order to finish the Temple with funds he had been given from a wealthy 'relative'.
[Common Knowledge]
-He's currently the High Priest of the Temple of Zamrel.
-He is still undeniably obsessed with the spell Create Water.
Ongoing Storyline]
Currently, he seeks to recruit more followers for his Temple.
Cathrindir speaks like this.
__________________________________________________ _
Daerbain
(Daerbain by Lykan)
[Stats and Description]
Name: Daerbain Bloodleaf
Race: Human
Class: Blackguard 16/Cleric 12/Rogue 9
Alignment: Lawful Evil
Height: 6'2
Weight: 232
Eyes: Black
Hair: Black
Deity: Erythnul
Weapons: +2 Crossbow carrying exploding bolts, +4 Wounding Returning Vorpal Broadsword, (used with other numerous enchantments) +1 Dagger of Poison, one jewel embedded in his skull that gives him numerous psionic and magical powers.
[Background]
Daerbain, the son of a powerful and evil bloodline, was born in luxury, and lived for his whole life in this way. After his Father, the late Julius Bloodleaf, died, he discovered papers and scrolls detailing an artifact which belonged to his family, but was stolen by several townsmembers. Of what town, it was unknown. After searching four years for the artifact, (though he did not know what the artifact was, save that it was powerful) Daerbain arrived in the Town just after Cathrindir's death. Hoping to lay low for a few weeks until he could discover where the artifact was, he found that it was buried beneath the streets of the Town. Unwisely, he decided to hold the Tavern hostage until they could tell him why they stole the artifact. They knew nothing about it, and he foolishly revealed his intentions to them, which were to take over a large area around one part of the sea using the artifact. Realizing that he could not now escape, he was attacked by the Townsmembers, causing him to flee. He now is still searching for the artifact. Later, he attacked the Beholder, only to be apprehended by the GUFIPOLICE. He instead created an illusion of himself to serve time in prison, rather than being held prisoner himself.
While searching for the artifact, Daerbain was imprisoned in a rockslide in a very small area about a mile underground, where he lost his arm beneath a rock. It was there that he found the first, unnamed artifact, the broadsword, which was the tool he used for escaping his imprisonment. After he was free, he attacked the Town yet again, sneaking into the Police Station in the body of a helpless NPC, this time being Mind Blasted until his mind was separated; one half of it acquired a good personality, but was frequently attacked by seizures from the other half. Fenric underwent an operation that separated the bodies of the two, and Daerbain was thrown from the Temple of Inari, while Dareln, the other half, was proclaimed blind. After Dareln left the Town, he was attacked by Daerbain, beaten into submission, and fused back into his body. The minds rejected each other, however, and so Daerbain clasped them together with the other unnamed artifact, the jewel. The jewel separated his mind from his body, so he could take enormous amounts of pain at one time; it also allowed him to rebuild his body using the muscle, bones, and nerves of unwilling donors.
He most recently attacked the Town Police station, (hiding in the body of a helpless NPC) where he killed numerous NPCs and was almost sucked into a rift leading to hell. Since then, he has vowed to capture the Town.
[Common Knowledge]
-
Ongoing Storyline]
-To take over the Town.
Daerbain speaks like this.Last edited by Cathrindir; 2007-06-21 at 08:18 AM.
Lykanatar.
I survived the Site Migration of '06.
-
2006-08-18, 12:02 PM (ISO 8601)
- Join Date
- Aug 2006
- Location
- Geosynchronous orbit
Re: Characters of the Town (OOC)
Exachix
Spoiler[Stats]
Name: Exachix Prolari NorZilliar ((Ex-Ah-Chicks Prol-ahh-ree Nor-zil-ee-are))
Gender: Male
Original Race: Elf
Templates: Werefox (see Fenric). Shadow Soul.
Classes: Wizard 5 / Cleric 5 / Mystic Theurge 10.
Domains: Healing and Knowledge
Familliar: See Karsen. None At the Moment.
Alignment: Chaotic Neutral, tending towards good though. When Shadowed, this tends to Evil, but stays Chaotic Neutral.
Personality: Kindly and will help out, however is vicious to those he's upset at.
Age: 131 (Birthday is the 25th of July, if he remembers)
Height: 5' 4"
Weight: 90 lb
[Descriptor]
See Second Avatar.
Elf: Tall Elf, Long Black Hair, reaches down to his waist, sometimes ponytailed, sometimes tucked into robe. Deep Blue Eyes.
Hybrid: Red Fox, tall, (about same size as Elf). Black tips to ears with spread when he's in Shadow-Form. White Chest and throat.
Fox: Red fox, white ended tail and White Socks. Black tips to ears.
[Clothing]
Has a red robe with a hood, concealing other items of clothing. Black Gloves.
Also, to the shock of all, has a blue priests robe! Wears only on special occasions.
Also, wears a very smart red robe with no runes on it for in the courtroom.
[Weaponary]
Although he has a rapier, it's usually not used as he uses a Sprirtual Quarterstave summoned before battle. He has a few throwing daggers, but recently these are left in a drawer in his room. He also owns a longbow and a sling.
[Backstory]
((See Zephyr Story (further down) for more info))
Exachix was born a Zephyr, in what seems like an insignificant elven village in some insignificant wood. His father was the village mage, and so, Exachix discovered simple cantrips early on in life. However, he had a darker side, and at times stole from other villagers. Even if it were minor items such as potions, thus began his life and training as a rogue. Howeverm he wasn't the perfect theif, and so soon his fellow villagers routed him out, and cast him out, only when exachix was 50. Upon the night he fled he dropped and smashed his crystal amulet, which his bretheren found much later on.
However, Exachix was running, and soon, after being in the wild for a very long time, he found Karsen, who became his freind and his familliar. Both of them were like brothers to the other, helping and supporting the other through the time of termoil that was going on for both of them. Much later, they found a small town, and began to steal things there, before running away.
80 years later they came to town, and Exachix, feeling very sorry for himself after them, atoned for his misdoings and cast away thiefery.
Soon after, he helped a certain Lykan fight Monoliths. By help I mean 'got beat to a pulp by one'. The Smoke Monolith is still wandering around, somewhere, and characteristically, Exachix has forgotten about it. That incident resulted in his death, and so, after being ressurected by Holy Myobi, he felt bad and wanted to re-pay the temple and Inari for what they have done, in the best method he could think of. He became a priest of Inari then.
Exachix found out about his sister much later on, Lorrian Zephyr, and around this point became involved with Krystal NorZilliar, a Daughter of Fenric. Later he became married to Krystal.
Lorrian (Vamp) attacked him within the temple of Inari, but got forced back. She died then and was ressurected as normal.
Soon, Exachix and Krystal, a long with a group of Fenric's Kits, ventured into Ravenloft for a 'break'. Here Exachix and Krystal were killed by their mirrors. They were ressurected again soon later, but this forced Fenric into a precarious Situation. See his story for more details.
They returned and Exachix continues his work in the temple, and plans on developing both his Arcane and Divine Skills. After Fenric was attacked but the spell weavers, Exachix became the High Priest of Inari's temple.
Exachix and Krystal have 3 Kits, 2 male, one Female. There's something special about the Female one, but Exachix doesn't know much about that yet.
[Notes]
He speaks in the text colour #FF0000 (Hex RGB) (Red)
Exachix has got some Inherited Powers because He is, or was, a Zephyr, but these are not the normal Air Aligned powers, rather his favoured Element: Fire. These still have to be worked out, but They are likely to be Minor. They can only be used when he has his crystal. (which he had)
He is the Head Priest in Town's temple of Inari.
He is also a Judge in town's courthouse.
[Storylines]
Lorrian Zephyr - Vampire -> Humanoid
The Fiendish Hideout
Ravenloft:
- Ravenloft Adventure(s) w/ Fenric etc
Elemental Crystals of [url=Ylarra[/url].
Exachix's and Krystal's Kit's Prophecy's Plot's storyline. ('ses galore!)
Urm... anything else? =)
Karsen.
SpoilerName: Karsen
Race: Male Kitsune
Class: Spellthief / Knight of Inari
Alignment: Chaotic Neutral tending to true neutral and Good.
Height: 5' 2"
Weight: 85 lb.
[Backstory]
Karsen was Exachix's familliar, however, after he was married to Gezina, Exachix's wedding gift was making him a Kitsune. He trained at this point to become a Spelltheif, however, upon Gezina's disappearance, he became reserved. Exachix made him a Knight defender to take his mind off things.
[Notes]
He just helps where he cans.
-----------
Lorrian Zephyr
[Doing.]
-----------
Karaki Molari
(arena Stats: lv 25)
Elf
Rogue/Wizard
has a wings of flying (robe)
a longbow
and a longsword
[Doing]
-----------
Mitsuya
[Doing]
((NPC Priestess of Inari. | I adopted control of her =) ))
-----------
Tessa
Tessa is the She-Wolf.
-----------
Lemuel
SpoilerTemple Healer (Cleric 13) (Aryn)
NG.
Black Hair with blue eyes.
Long hair.
Age: 121
height: 5'0"
Weight 89lbs.
Usually garbed in:
Blue Robe
History:
Worked in the temple at Aryn for a long time, until the anarchy anyway, at that point, he stayed for as long as he could, and when fleeing the city, he sustained a fair number of injuries before he came here, as healed as he could with only the limited spells he could cast.
[WARNING: under renovations]Last edited by Exachix; 2007-05-27 at 10:39 AM.
Cassietar!
Lilli
Spoiler
-
2006-08-18, 01:10 PM (ISO 8601)
- Join Date
- Aug 2006
- Location
- You know that place? There.
Re: Characters of the Town (OOC)
Nostradomus
Race: Elf
Class: Magister
Age: 42
Height: 5'11
Weight: 150 lbs
Alignment and Temperment: Neutral Good He is not very aggressive, unless negotiations are quite disastrous or he has a personal reason to hurt or kill. He will not steal from the dead, even if they are enemys(he has necrophobia), due to an encounter with a lich.
Hair: Blackish Blue, long at the front and shortish at the back.
Eyes: Grey-Silver
Equipment: Glaive(spear with a sword-like blade), dagger,
flask, blue robes with sun brooch.
[Backstory
The apprentice of a dwarf wizard, Nostradomus is a magister of moderate talent, due to his laziness. If he puts his all, he is quite powerful. But anyway, this dwarf was murdered for a scroll by a petty thief. Enraged, Nostradomus electracuted said thief untill he exploded.
The elf was chased out of the neutral city(dwarves,elves,and men living together) by a mob and the town guard until he went beyound their reach.
He then met a lich posing as an elf, and the lich almost turned Nostradomus into a zombie, and the young elf
defeated the lich, but now has necrophobia( fear of the dead).
[common knowledge]
1.Last descendant of a long-dead kingdom, which has no hopes of ever being reknewed.
2. Necrophobic.
I keel haul them monkeys now!&&Yes. I am a gay robot.&& -Church (RVB)
-
2006-08-19, 12:25 PM (ISO 8601)
- Join Date
- Aug 2006
- Location
- England
- Gender
Re: Characters of the Town (OOC)
Name: Glug Decanter
Race: Elf
Class: Potioner
Alignment: Chaotic Neutral ((Good vs Evil depends entirely on the company he keeps))
Age: 20
Height: 1m 60
Weight: 55kg
Eye colour:Blue, wears large glasses.
Weapons: The contents of various flasks and a gauntlet.
Backstory: Glug recently lost his master, loyal to the point of fanatacism he is now at a comlpete loss of what to do for a living and headed to town in order to find out his true purpose. Glug does not know where his old master was on the good to evil scale as questioning never entered his head, master was always right. This attitude left him fairly gullible and naive.
To his master he was the Butler, errand boy, potioner/alchemist and head lackey.
Common Knowledge: Glug's appearance is that of a bookish weakling, any perceived threat would come from a wry smile indicating some form of political advantage.
The gauntlet worn looks a bit like an evil washing dishes type glove which is hard to take seriously.
Notes: Problems with certain etiquette, unable to swear, sheltered life living only to serve.
Ongoing Storyline: Simply dealing with the loss of his former master and adjusting to the town.Mannerism RPG An RPG in which your descriptions resolve your actions and sculpts your growth.
-
2006-08-19, 11:34 PM (ISO 8601)
- Join Date
- Aug 2006
- Location
- USA, GA.
- Gender
Re: Characters of the Town (OOC):
Exidios
[Stats and Description]
Name: Exidios
Race: Demon Of Zazumir
Allingment: Chaotic Evil.
Class: Shadow Knight 78/Necromancer 27
Age: 602
Diety: Zazumir, God Of Domination.
General Apearance And Description: Exidios has black hair black skin and red demonic markings, He wields a large schythe. His high level in necromancy combines well with his diety: Zazumir God Of Domination. As well as the fact that he is a high level Blackguard AKA Anti-Paladin or Shadow Knight, He has a short temper and shining red eyes.
[Backstory]
A half demon with the markings of his god Zazumir, The God Of Domination. Zazumir Is an evil god with demonic powers Exidios Is a cold hearted Shadow Knight AKA Anti-Paladin. As a demon he as well has demonic powers such as telepathy, fire control, fire breath, demonic rage, And more still unknown to many people. He wields a scythe with red inscriptions on the edge. His knowlage of war and death is great, As he was a great Warlord once who had crushed empires with his bare cold bloody hands. He dose not feel many emotions exept, Anger & Rage. He is also a high level necromancer. He has no family, All of his family where killed by a dark warrior who was killed shortly after the death of Exidios parent's.
[Common Knowledge]
-Exidios Is a master of death and life manipulation.
-Very short tempered
-Very high IQ
-Very good looking ;)
-Avatar by Aghdar
-
2006-08-20, 10:11 AM (ISO 8601)
- Join Date
- Aug 2006
Re: Characters of the Town (OOC)
Name: Hacktor
Race: Warforged
Sex: Male Personality Warforged (No clear phisical evidence)
Class: Fighter 1
Alignment and Temperment: Lawfull Good.
Age: 2 (Warforged do not age)
Height: 6'2
Weight 300 lb
Hair & Skin: N\A
Eyes: White-Blue (Arcane Magic)
Stats:
STR:16
DEX:13
CON:18
INT:13
WIS:10
CHA:8
Weapons: Skilled in all martial weapons plus the spiked chain (Ex weapon feat).
Backstory: He just came off the House Canith Asembley Line
Common Knowledge:
- Warforged Are living Constructs
- They don's need to sleep or eat
Ongoing Storylines: searching for something to do!
[glow=red,2,300][/glow]
-
2006-08-21, 04:52 PM (ISO 8601)
- Join Date
- Jul 2006
- Location
Re: Characters of the Town (OOC)
Name:boneless lorebearer
race:gnome
class:rouge 10 /wizard 20/maestro 5/ effigy master 5
Alingment and temperment:LG Boneless is very peacefull and believes that the only true evil in the world are the people that kill innocent people.
Age:60
Height:quite short for a gnome.
weight:very light
Hair color and length:bald but has a black goatee.
eye color:blue
equipment:pistol, magic bullets that turn into the weapon the shooter desires, red bullet with blue runes, and a chemical anilyzer.
background:Boneless was born into a village of very lawfull, studious gnomes, and was taken away from home at a young age by law too train too be part of an elite squad of inventors that work under cover as thieves for their government, when the government wanted him too assasinate an ex-convict he refused and was put too a death sentience, he later escaped and is now on the run from the police of his home town, he later stumbled upon the town and began his new identity.
common knowledge: there is something moaning under the ground that sounds beastly yet human, rumors point too boneless's hidden labrotory.
He was currently away for a while sopposidly working on a project in his rumored secret labrotory.
there is something weird about his red bullet with blue runes. mainly because there has too be a reaon why he put it in the fore head of that metal gnome that follows him.
Notes: Boneless stole that red bullet from his old town, it acts as a power source, but he doesn't now the bullets other power, the power of the bullet is that when the owner dies his soul is put into the bullet, the bullet gains the ability too fly and can posses anything that he is inserted into.
ongoing storyline:building the first genetic being.
Npcs:the metal gnome that follows him around.
-
2006-08-22, 01:18 AM (ISO 8601)
- Join Date
- Aug 2006
- Location
Re: Characters of the Town (OOC)
[Stats and Description]
Name: Torch (real name unknown)
Race: Male Xeph
Class: Soulknife / Pyrokineticist / Wilder
Familliar: Psicrystal named Ember
Alignment: Chaotic Neutral
Age: 30
Height: 5' 0"
Weight: 130 lb.
Descriptor:
Torch is an average-looking specimen of the Xeph race, when he isn't on fire that is. His clothes are of simple, earthy tones, and the extent of his fanciful adornments are a simple medallion and an emerald cloak clasp.
Weapons:
His mindblade, various fiery abilities, and a handful of psionic powers
[Backstory]
I am not aware of much of my Master's history prior to my creation, but I shall tell you all that I know of it. Back before my existance, my Master was what you would likely call a 'scoundrel'. He apparently was able to avoid being caught by the authorities by hanging out in an arena, engaging in battles with all sorts of opponents while he was there. An 'incident' forced him to leave town, and he took refuge through a portal to some bizarre plane. It was on this plane that he created me. I know not how long he was there before my creation, but he was able to escape the strange place shortly after creating me. In any event, we were able to leave the plane by entering some strange multiplanar inn. It was an interesting place full of interesting people. In particular, there was a tatooed man who claimed to have a miniature giant space hamster. I had some enjoyable conversations with him, although his name escapes me at the moment. As to how we arrived in this town, we were attempting to locate our room at the inn, and we apparently found a 1-way exit. I ended up in Trog's Tavern, and my Master ended up trapped until a spilled container of muffin dolls.
[Common Knowledge]
He likes fire.
He has psionic capabilities.
[Notes]
Note at this time.
[Ongoing Storyline]
Ember's hunt for Torch.
"Why am I here?", Torches hunt for how they ended up in the town instead of their room at the pan-dimensional inn they were at.
[NPCs]
Ember, his Psicrystal.NEO|Phyte\'s Towngoing alter ego.&&&&I seem to have a mirror self...
-
2006-08-22, 02:43 AM (ISO 8601)The_FroobyoneGuest in the Playground
Re: Characters of the Town (OOC)
Gerzok (PC) [Last Updated 8/21/06]
Stats
Race: Half-giant (enlarged permanently with enlargement spell)
Class: Monk 24
Age: 63
Height: 12'10"
Weight: 1810lbs
Name Gerzok (last name unknown)
Alignment and Temperment: Lawful Neutral. Tends to be very barbaric at times but not in a chaotic way.
Hair Color: Really Dark Grey
Eye Color: Steel Grey.
Equipment: Wheres a soft grey cotton tunic with kmee-length pants, as well as a grey feathered cloak (wings of flying), a yellow headband (Headband of health +6) and belt (Belt of giant strength) along with a pair of very magical gauntlets (+5 gauntlets of wounding, shock, frost, bane) has 3 ion stones circleing his head (dusty rose, irridescant, pale blue)
And also a vest of natural armour +5, Amulate of mighty fists +5, Bracers of armour +8, Boots of speed, Ring of invisibility, Ring of Protection +5, 2x immovable rods, eyes of the eagle, 3x Bead of force, Broach of shielding, 2x Javalin of lightning
Various potions and oils- 5xOil of darkness, 5x Cure moderate wounds CL30, Resist fire, resist acid, resist frost, resist shock.
Backstory
Born in a unknown mountain villiage of giants Gerzok was shunned from birth by his giant parents. So at age 20 he left home to become an adventurer. A month later he crawled starving onto the doorstep of a Monastary and he was trained in their ways. He learned to fight and all of that cliche stuff.
Gerzok left the monastery at 38 (which was later than most as he had a very chaotic streak in him) to go adventuring and perfect himself.
During his adventures he
-Destroyed the evil cleric Narsa- gained his gauntlets
-Survived a pilgramige through the Abbys
-other things- will decide later.
Gerzok then came to the town because after 22 years of constant fighting it would be a good place to retire.
-
2006-08-22, 05:33 PM (ISO 8601)
- Join Date
- Aug 2006
- Location
- Off in my own little demiplane
Re: Characters of the Town (OOC)
Stats and Description:
Name: Loren Ashbrand
Race: Human (with a vestige of Justicator (MMII or III, I can't remember which) heritage; not enough to give her special abilities or change her appearance significantly, just enough to influence her personality a little).
Class: Nyari Druid 20 (basically, she's a normal druid except she can be of any alignment, can speak with her animal companion (although that doesn't mean he has human intelligence), cannot spontaneously cast Nature's Ally spells, does not have Nature Sense, Trackless Step, A Thousand Faces, or Resist Nature's Lure, and instead of plant and elemental wild shapes, she gets dragon wild shape in place of elemental (for medium dragons only))/ Nature's Hand 10. Loren's Hand of the Wild (left hand) is that of a deinonychus (giving her Warm Forests as a Native Habitat), and her chosen domain is Knowledge.
Alignment and Temperament: Lawful Good. Despite being Lawful, she's somewhat of a feminist, and will sometimes go against custom if that custom oppresses women in a major way. Also, it should be noted that, unless angered, she tends to favor intelligence and cunning over brute strength.
Age: 46
Height: 5'7"
Weight: 147 lbs
Hair Color and Length: Straw blonde, about to the base of her shoulder blades
Eye Color: Reddish brown
Other Physical Features: A slightly silver-blue scar that wraps around her neck; it's a mark left from when she fought Laurin.
Equipment: A short sword, a Xendrik boomerang (basically a boomerang with three blades), leather armor fashioned to look like scale mail, and a darkwood shield of elven make (embossed with a scene showing a tree with the sun setting behind it, and an eagle flying overhead)
Her character stats (which I am still working on) can be found here.
Loren talks like this
Stats and Description (Kivsith):
Name: Kivsith
Race: Forest tyrannosaur (a sub-race of tyrannosaurs that are smaller and more slender than average, and have pine green and pale yellow tan coloration; the pine green on their back fades slightly to the pale yellow tan on their belly)
Class: None
Alignment and Temperament: True Neutral (although, if it weren't for the stipulation that animals have to be true neutral, he might fall somewhere between neutral good and chaotic good). He can understand Loren, but only on a purely instinctual level. In other words, he cannot understand anything that an average animal could not understand. He is naturally curious, and easily distracted. Loren has managed to instill in him enough sense not to harm most humanoids, but his curiousity can sometimes lead to dangerous situations.
Kivsith make meaning-sounds like this
Backstory (Loren):
Loren grew up in a poor family on the outskirts of the Town. Her father and brother hunted game to provide food, while Loren and her mother sold herbs for money. A grey elf named Darai, under the belief that Loren was destined for great things, sought her out and inducted her into druidic society. Once her preliminary training was complete, Loren set off for adventure, taking with her a family heirloom (a sword) which was intended for her brother Seth but which she had cleverly tricked him into giving to her. However, being lawful, once she could afford her own sword, she returned that which was not hers.
Later on in her travels, Loren came across a dying tyrannosaur, injured by the villagers of a nearby village. She did all she could to heal it, but to no avail. As the creature died, she spotted its eggs, of which only one was left un-smashed. She took it to raise as her own, and named the hatchling Kivsith.
When she again encountered Darai, years later, he challenged Loren to a duel to test her strength. She did not beat him, but fought cleverly, and he deemed her worthy to join the Nature's Hands, an elite sect amoung the druids, of which he had long since been a member (his Hand of the Wild creature was a bobcat, and his left hand was the one affected). He also offered her a cryptic quest. "Where salmon swim, where eggshells lie, there you must make peace."
Loren eventually figured out at least part of what Darai had said. Salmon swim to their place of birth, and eggshells remain where the eggs had hatched. So she was to go back home. But why? That, she did not know.
Common Knowledge (as provided by a Gather Information check; thanks to Llama for the idea):
DC 10: Loren is a member of the Nature's Hands, an elite sect of the druids (if someone has heard of the Nature's Hands, they can deduce this bit of information without knowing Loren very well, because she doesn't typically try to hide her hand)
DC 15: The Ashbrands (Loren included) are fairly well known for their Justicator blood and lawful bent
DC 30: Loren's animal companion, Kivsith, is not as dangerous as he looks, although it is still unwise to get too close to him
DC 40: Loren has returned to the Town from years of adventuring because of a quest, riddle, or maybe a prophecy that sent her back home
Ongoing Storyline:
Loren is in the Town because of the grey elf's riddle, which she is still trying to unravel. Kivsith typically stays outside of the Town's boundaries, only coming into Town when he's needed (or when he smells something good enough to overpower his fear of getting rocks thrown at him by the Townsfolk- again).
Recently she had a dilemma about a mining operation being built in Kivsith's territory. Everything worked out in the end, though, and Loren even got a job as manager of a ski lodge. However, said ski lodge has not been built yet, so Loren is looking for employees to speed the process of it getting built. She's been putting up flyers around the Town, which look like this. Credit to Faceninja for the awesome flyer.
Loren recently met her mirror counterpart, Laurin, and they fought each other. Laurin came very close to killing Loren, but Kivsith came and turned the tables, and Laurin was forced to flee back through the mirror. Both of them bear scars from the encounter; Laurin has a scar on her left cheek from Loren's Xendrik boomerang, and Loren has a silvery-blue scar around her neck from Laurin's silver whip.
----------------------------------------------------------------------
NPCs:
Seth (Loren's brother):
Seth is a Lawful Good ranger of fairly low level. He's mostly concerned with helping take care of his family, and can sometimes be a little arrogant. He and Loren never really got along very well, and he still resents that she took off adventuring and forgot about her family. Seth talks like this
Darai (the grey elf from Loren's backstory):
Darai is old, even for an elf, and he has accumulated quite a vast amount of wisdom. He's always rather cryptic about it, though, for he feels that wisdom is not something that can be simply given; it must be earned. He's a Chaotic Neutral high-level druid and Nature's Hand, and his hand is a lynx's (he has cold forests as a native habitat). His domain is Earth. Darai talks like this
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2006-08-22, 05:56 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
- A pie factory.
- Gender
Re: Characters of the Town (OOC)
Name: Burning Man
Description: Commoner 1 (?), human male.
This poor fellow is constantly on fire. He never seems to succumb to the flames, but he nevertheless feels the burn at all times. Never sleeping, eating, or even making meaningful conversation, this man simply runs around burning and screaming.
Backstory: Perhaps he is a victim of a terrible curse, or the unlucky target of one of The Town's more pyro-inclined occupants. Maybe he insulted a red dragon, or a mighty demon prince? One thing, however, is certain: he is on fire.
Common Knowledge:
- It is unknown why the burning man is on fire.
-The flames seem to harm no one but the burning man.
-He is very annoying, but one can learn to tune his screams out over time.
-He has been killed several times before by annoyed people. Everytime such an event comes to pass, he simply rises from his own ashes in about six seconds.
-He seems to possess nothing of value, save for a silver key tied on the back of his belt.
-Periodically, comedically large objects fall on the burning man.Will you take the rocket launcher?
A Blog about comics I made as a deranged little boy.
CTP's Guide to Words of Power
CTP's Guide to Mythic Adventures
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2006-08-23, 05:41 PM (ISO 8601)
- Join Date
- Oct 2005
- Location
- England
Re: Characters of the Town (OOC)
Name:
Selveris von Nase
Class:
Wizard [Something high]
Race:
Doppelganger
Description:
Compared to his familiar (more on that later), von Nase seems relatively normal. A thin, balding old man, von Nase seems happy with his place in the world, and is always willing to help. He wears a robe of deep green, with several pockets (in which he keeps his collection of pocket-sized spellbooks), and it has a hood... not that he needs it.
For appearance is deceptive with von Nase. A doppelganger, he rarely ever keeps his natural form, and although the figure of the old man (he is really quite young) is his preferred look, he has been known to take any form that takes his fancy.
Sometimes, for example, he appears as a young, golden-haired elf, and others he looks like a grizzled warrior, veteran of many wars. He enjoys fooling those around him, and often uses his disguise to escape from the various... difficult situations he ends up in.
Backstory:
Von Nase's real parents vanished soon after his birth, so he has no memory of them, and although he has attempted to find out more about them, it is near-impossible to track down one that changes so easily as a doppelganger.
When very young, he was found balanced precariously on top of a narrow rock spire by a family of nobles. Not realising what he was, they took pity on him, and took him in. He grew up among nobility, but always had a passion for adventure, using his shapechanging ability (which he managed to keep secret) to make sure no blame came to him.
It seemed that he would have a very happy life indeed, until an event happened that he shudders to remember even now. It was during explorations in the foul reaches of the Cave of Darkness (20gp for a tour), that it happened. His entire family, mother, father, and annoying little sister fell afoul of a dreadful beast, one that's very name would send shudders down many a travellers spine.
They were eaten by a grue.
Von Nase only escaped through liberal use of shapechanging, appearing as one of the foul beasts himself. When he finally escaped from the cave (a scheme that involved manipulating a dragon, three beholders, and a gibbering mouther in such a way that the cave was henceforth purged of grues), he knew that he could never again return to his family's home.
Settingforthfifth for a disant land, he slowly learned more of the arts of magic. Studying the arcane arts led him into great riches, especially as the people could never find the seller of the counterfeit item worth the majority of their fortune. It was at this time he gained The Familiar.
The Familiar
Name:
Various, including “That weird lurching thing”, “Familiar”, “Oh my god, it hasn't got a face!”, “It”, and “Rodent Operated Disguise Mark III”
Class:
Familiar to von Nase
Race:
Rodent of unknown species
or
Clockwork mechanical human disguise (which is what is usually seen of him)
Description
The Familiar is never seen, but for the occasional arm carrying out repairs in the case of damage to its disguise. It appears as a normal, rather rich human, although rather nondescript... until it moves. Lurching around like a drunk, it lifts its legs near-straight, and very high, stumbling around in a haphazard fashion. An ingenious clockwork creation, RODmkIII is controlled entirely by the rodent in its head, and cannot communicate, relying on its master to get it out of difficult spots. It is prone to accidents, and can be quite a hazard to people unaccustomed to its ways.
Common knowledge regarding the pair...
-Von Nase is a noble.
-He comes from somewhere to the south.
-Von Nase knows a lot about magic.
-Little else, as they often look different.
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2006-08-24, 04:27 AM (ISO 8601)
- Join Date
- Nov 2005
- Location
- Equestria
Re: Characters of the Town (OOC)
He'll look like ^ most of the time
[Stats and Description]
Name: Dispozition J'akir
Race: Half Celestial
Class: Fighter 12/Rogue 11/Bard 7
Alignment and Temprament: Chaotic Good. Happy go lucky and always ready to lend a hand to those in need.
Age: 18
Height: 5 feet, 6 inches
Weight: 58 kilos
Hair colour and length: Short, Redish.
Eye colour: Olive.
Weapons: Holy No-Dachi, Infernal Longsword, Horns.
[Backstory]
At the age of 8, Dispozition was a well known criminal throughout the lands. His quick wits and intelligence helped him through many spots where a lesser theif would have died. Then, one day while poaching in a neighbours forest, an angel came down from the heavens and talked to him. She told him that he would never get far down the path that he was now walking, that he would die if he did not repent. He scoffed at her words and walked off.
A week later, while residing at a local tavern, the city guards raided the tavern and killed young Dispozition. He lied there, in a pool of his own blood for nearly three days before anyone bothered to move him. Since he had no family left, he recieved no burial, and was just tossed into the forest.
He lay there for weeks, not decomposing, and still having some sense of his body although he was dead. After three months, the angel returned and said to him "Have ye learned thy lesson, my son?". The awareness of Dispozition sobbed and nodded. "I now know what it is like to be dead. It is lonliness." The angel, seeing Dispozitions true feelings, had pity on him. She bought him back to life and regarded him for he now had wings and a new face. "What have you done, oh being of pure light?" He asked, surprised at her reaction. "I have given unto ye the greatest gift known. Life. I bought ye back as an angel, although not one of pure light. Ye shall be involved in a never ending battle between light and dark. You are positioned inbetween those two." she replied to him, full of happiness, yet also sorrow. With these words, she ascended into the heavens, leaving the reborn Dispozition alone in the forest. "What will I do...Do I take the path of the light, or that of the dark? I do not know. I must find a place where I can be myself. But what is 'myself'. I ahve no memories...I cannot remember before this incident. Do I have parents or siblings? Or am I an only child?" he said, putting his head into his hands and sighing "I will not persue answers in this, for they may lead to the lightness or darkness prevailing, and I have a strong feeling that if that were to happen, I would come apart."
After contemplating his fate for many hours, Dispozition decided to make his way to a place where no one would judge him, and he could live in peace. It took him several years to find such a place, but one stormy night, he approached an establishment called 'Trogs Tavern'. When he went inside, no one was judging of him for his wings or looks, nor did they mind his obvious struggle. They welcomed him with open arms and he accepted.
[Common Knowledge]
- Has a high stamina and can fly for long periods without rest.
- Can carry heavy loads while flying, but prefers not to.
- Is looking for a significant other to come along in his life.
[Notes]
- You can commonly find him roaming the town or inhabbiting Trog's tavern. You may aslo find him in other various locations about, but be warned that he will not take kindly to other's intruding on his private buisness.
- He is highly loyal to friends, and will never leave a man behind. If anyone he like's is insulted infront of him, he will react strongly to the insult, and most of the time, the insulter will suffer greatly.
[Ongoing Storyline]
- I have one of these?
[Stats and Description]
Name: Hideki
Race: Celestial
Class: -To be decided-
Alignment and Temprament: True Neutral, Laid back to the extreme.
Age: 23
Height: 6 foot
Weight: 80 kg
Hair colour and length: Black, shoulder length
Eye colour: Black
Weapons: NoneLast edited by Dispozition; 2007-08-11 at 09:53 PM. Reason: Details, details...
Quotes
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2006-08-26, 03:21 AM (ISO 8601)
- Join Date
- Feb 2005
- Location
- Illinois
- Gender
Re: Characters of the Town (OOC)
[Stats and Description]
Name: Mundel
Race: Halfling
Class: Mid Level Warlock
Alignment and Temprament: Chaotic, struggling between good and evil.
Age: Young adult
Height: Halfling Sized
Weight: not a lot
Hair colour and length: Shaggy black hair
Eye colour: brown
Weapons: eldrich blast, a halfling great sword, magic wands
[backstory] Mundel was born to a poor halfling girl with and unknown father. he scraped by, until he was an adolescent, and developed his strange warlock powers. he was hated and feared because of them, and he resented them, but he used them as a useful tool. he left his home because of the predjudices against him, and gecame an adventurer. Over time, he found he had become merciless and violent, and driften into the ways of evil. However and old diviner saw great promice in him, and helped to reform him. He decided he wanted to become good, but he to so much pleasure out of violence, that it has always been a great struggle to keep his tendancies under control.
[common knowlege] Mundel is a generally good hearted halfling, though he struggles with inner demons, which comes out in his mild paranoia, and his episodes of violence.
[notes] Despite his primary martial talent being his ability to expell blasts of dark energy at will, he carries a greatsword on his back. He is almost never seen using it.
[ongoing storyline] None, as of yet.This above message may or may not
reflect the views of the message board,
the poster, or any given individual.
GiantITP is not responsible for the
actions or beliefs of the above poster.