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Thread: Poison Quasielementals [3.5e]
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2011-01-27, 06:23 PM (ISO 8601)
- Join Date
- Jul 2010
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- Northwest Washingtonland™
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Poison Quasielementals [3.5e]
Are there any, or will I will have to homebrew it myself?
Last edited by Dubious Pie; 2011-01-27 at 09:10 PM.
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2011-01-27, 06:29 PM (ISO 8601)
- Join Date
- Sep 2008
Re: Poison Elementals [3.5e]
Go for homebrewing. Though I would cry foul if it was in my game. The classical elementals, despite being moleculesals and reactionals, are based on the four main phases of matter: air (gas) water (liquid) earth (solid) and plasma (fire). Poison doesn't really fit into that scheme. You could BASE it off the abilities of the elements, but I wouldn't call it an elemental. Unless your cosmolgy is based on the Platonic ideal forms, in which everything would have an elemental. EVERYTHING.
You could have CHAIR elementals then if you wanted.
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2011-01-27, 06:41 PM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Xin-Shalast
- Gender
Re: Poison Elementals [3.5e]
Indeed, it's a bit sketchy, but, hey, if there's a Quasi-elemental plane of ale, then it makes sense for there to be a quasi-elemental plane of poison. Since there are para- and quasi- elemental planes, such as Ice and...Ooze and...Smoke?
Poison Golems might be more the alley though.
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2011-01-27, 07:53 PM (ISO 8601)
- Join Date
- Mar 2010
- Gender
Re: Poison Elementals [3.5e]
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2011-01-27, 07:58 PM (ISO 8601)
- Join Date
- Sep 2008
Re: Poison Elementals [3.5e]
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2011-01-27, 08:11 PM (ISO 8601)
- Join Date
- Feb 2009
- Gender
Re: Poison Elementals [3.5e]
Make sure that they're weak against psionics. Everyone knows that psychic beats poison.
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