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Thread: Vow of Poverty Fix
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2011-03-27, 02:13 PM (ISO 8601)
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Vow of Poverty Fix
Hullo Hullo!
I've been working on a fix for the Vow of Poverty. I love the flavor of the overall idea, but the original implementation is by far to weak to be acceptable, and I was looking to soup it up to the point that a character who has taken a VoP could be expected to hold their own against an equipped character. Everything is the same as stated in the BoED, except as noted here.
First change: VoP would become a stand alone feat, that way you don't have to burn two feats on it.
Armor Bonus: you would start with a bonus of 5 and it would increase every two levels, to a max of 14, instead of 10.
Deflection Bonus: +1 at level 5 and an additional +1 every five levels thereafter.
Natural Armor Bonus: +1 at level six, with an additional +1 every six levels thereafter.
Resistance Bonus: +1 at level four, with an additional +1 every four levels thereafter.
Exalted Strike: +1 at second level, and an additional plus one every two levels, for a max of +10 to attack and damage, instead of +5.
(The reason that exalted strike went up so much is that by 20th level, most characters have a +5 somethingsomething-weapon-ofsomething, and those somethings take the enhancement bonus of the weapon to +10. Which means to keep it balanced, VoP characters have to be given either a straight +10 bonus, or weapons they wield have to be given specific good-related enhancements, like holy, disrupting, evil-outsider-bane, et cetera. I was thinking about setting it up a little bit like a soulknife, with a set of enhancements you can apply, but I'm not sure whether to make it permanent, or changeable. Its also possible that you should just get a specific enhancement at a specific level. What do you guys think?)
Ability Enhancement: +2 to one ability score at level four. Every four levels thereafter, you add two to any ability that you have already improved with VoP, and choose one new ability to enhance. At level 20 you will have +10 to one ability, +8 to another, +6, +4, and +2.
Those were the changes that I had in mind. Is it too much? Not enough? any other thoughts on how to improve it? PEACH!
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2011-03-27, 02:17 PM (ISO 8601)
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- Apr 2008
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Re: Vow of Poverty Fix
Wait... You think Vow of Poverty is too WEAK?!
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2011-03-27, 02:23 PM (ISO 8601)
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2011-03-27, 02:24 PM (ISO 8601)
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- Mar 2010
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2011-03-27, 02:29 PM (ISO 8601)
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- Oct 2007
Re: Vow of Poverty Fix
It is, unless you're play in a very low-magic or low-wealth campaign. In a campaign with normal WBL, and readily available magic items, you can easily buy magic items that will give you all the benefits that vow of poverty gives you and thensome. Plus you can choose what items you want to buy, and you don't have to spend a feat to get them.
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2011-03-27, 02:29 PM (ISO 8601)
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- Jul 2010
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Re: Vow of Poverty Fix
Vow of Poverty cannot possibly be fixed without tearing it down completely and rebuilding it from the ground up. Maybe not even then.
The main problem is that either (a) the bonuses are too horribly good or (b) the lack of access to magical items screws you over.
There is no middle ground. Either (a) or (b) is going to occur. All the "fixes" I've seen, including this one, merely change the probability of (a)/(b) occuring (for example, from 50/50 to 60/40 or 70/30). They do not address the core problem.
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2011-03-27, 02:33 PM (ISO 8601)
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Re: Vow of Poverty Fix
Drolyt made one some time ago: Drolyt's VoP fix
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2011-03-27, 02:33 PM (ISO 8601)
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Re: Vow of Poverty Fix
Some of the more powerful characters I've seen have been Vow of Poverty Monks, or Soul-Knives, or a Vow of Poverty, Vow of Peace Monk who had to face challenges double the appropriate CR in order for something to be able to hit his AC. I mean, in combination with other exalted feats, it can be quite powerful.
Plus spellcasters are neutered out of components
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2011-03-27, 02:34 PM (ISO 8601)
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Re: Vow of Poverty Fix
Great Modthulhu: Moved to Homebrew Design.
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2011-03-27, 02:46 PM (ISO 8601)
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2011-03-27, 02:55 PM (ISO 8601)
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Re: Vow of Poverty Fix
+1. It's slightly too good at low levels (armour bonuses out the wazoo), but even once variety in magic items kicks in it is a pretty solid option rather than failing miserably. Even comes with an Epic progression courtesy of Vaynor.
Last edited by Kobold-Bard; 2011-03-27 at 02:58 PM.
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2011-03-27, 02:57 PM (ISO 8601)
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Re: Vow of Poverty Fix
It's only a +2 over what they'd get from a Headband/Cloak/Necklace (for 36,000), and VoP (minus that +8) totals to about 500K by level 20. Most spellcasters are going to want that extra 200,000-odd gold to buy stuff with, rather than a +1 to their primary save DC and maybe an extra spell slot or two.
NOW COMPLETE: Let's Play Starcraft II Trilogy:
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2011-03-27, 03:08 PM (ISO 8601)
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2011-03-27, 04:55 PM (ISO 8601)
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2011-03-27, 05:01 PM (ISO 8601)
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Re: Vow of Poverty Fix
Which is the reason why it's endured so long. As mentioned, the feat is mathematically inferior to WBL at every single point in its existence barring a single additional +2 stat mod, in addition to being massively less flexible. The only classes that can take it without being crippled are ones that are already overpowered, or Totemists.
NOW COMPLETE: Let's Play Starcraft II Trilogy:
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2011-03-27, 05:02 PM (ISO 8601)
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Re: Vow of Poverty Fix
How do the bonus feats it give factor into this wealth calculation?
Either way yes VoP is a weaker option. I've seen it done to good effects boosting low-level monks' AC but that's the only time I've seen it used effectively. At high levels AC buffs are so easily available (or a friend's Mage Armor spell) that it gets weaker fast.Peanut Half-Dragon Necromancer by Kurien.
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2011-03-27, 05:18 PM (ISO 8601)
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Re: Vow of Poverty Fix
VoP gives some massive bonuses. Bonus exalted feats, ability increases, DR, AC bonuses, Regeneration, and at 12th level the character doesn't even have to breath or eat. Please note too that just because the character can't own magical items doesn't mean he can't be affected by them.
And this is all on top of regular levels. Considering some monk combinations are already really powerful, a VoP monk is one of the most powerful classes I've seen.Last edited by Sacrieur; 2011-03-27 at 05:23 PM.
[PF] HP Calculator - Fractional HP, now without math!
[PF] Initiator NPC Templates - Quickly applied maneuvers for DMs.
[PF] Initiator Balance Rule - A lightweight fix to balance casting and martial classes.
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2011-03-27, 05:21 PM (ISO 8601)
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Re: Vow of Poverty Fix
Last edited by The Glyphstone; 2011-03-27 at 05:22 PM.
NOW COMPLETE: Let's Play Starcraft II Trilogy:
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2011-03-27, 05:32 PM (ISO 8601)
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Re: Vow of Poverty Fix
[PF] HP Calculator - Fractional HP, now without math!
[PF] Initiator NPC Templates - Quickly applied maneuvers for DMs.
[PF] Initiator Balance Rule - A lightweight fix to balance casting and martial classes.
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2011-03-27, 05:38 PM (ISO 8601)
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2011-03-27, 05:39 PM (ISO 8601)
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Re: Vow of Poverty Fix
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2011-03-27, 05:45 PM (ISO 8601)
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2011-03-27, 05:46 PM (ISO 8601)
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Re: Vow of Poverty Fix
NOW COMPLETE: Let's Play Starcraft II Trilogy:
Hell, It's About Time: Wings of Liberty
Does This Mutation Make Me Look Fat: Heart of the Swarm
My Life For Aiur? I Barely Know 'Er: Legacy of the Void
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2011-03-27, 05:54 PM (ISO 8601)
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Re: Vow of Poverty Fix
Touch Of Golden Ice is good for a low-level totemist or similar natural-attack spammer, too. (It's better if the DM rules that its DC scales like other poison attacks, of course, but RAW it doesn't.)
Exalted Wildshape is pretty decent for giving the creature's Su abilities and Ex special qualities (RAW, Wild Shape only gives Ex special attacks, not special qualities). The main one of note is the blink dog's free-action improved Dimension Door, which makes it a pretty nice high-mobility form for a non-melee druid, but there are some random Ex abilities you get with it from celestial animal forms that normal Wild Shape doesn't technically get you.
In general, though, you'll be hard pressed to find more than two or three exalted feats that are actually good feat picks for a given character, and for many characters there just aren't any. If the bonus feats from VoP were general feat picks, they'd be useful, but you're just not going to be getting useful feats out of it after the first couple at most. (Which is probably why pretty much every VoP fix makes them normal feat picks.)
Edit: Right, Words of Creation and Nymph's Kiss are good for the right character, too. This still means there's no more than maybe two feats any given character would want off the list as opposed to the heap you get from VoP. The most I can think of is three (bard with Obtain Familiar could benefit from WoC, Nymph's Kiss, and Celestial Familiar).Last edited by Benly; 2011-03-27 at 05:57 PM.
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2011-03-27, 05:57 PM (ISO 8601)
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Re: Vow of Poverty Fix
It's not quite that bad: Words of Creation is incredibly useful for certain builds (namely, Dragonfire Inspiration Bards), and Nymph's Kiss is quite possibly the only skill-boosting feat in the game that's even remotely worth it.
I'm pretty sure people have had some success optimising Touch of Golden Ice as well, and Vow of Peace is nifty on a diplomancer.
The classes that come closest to being able to get actual mileage out of Vow of Poverty are the incarnate and the totemist, since both have a primary class feature that limits magic item use, while at the same time covering most of the important bases on its own.Last edited by lesser_minion; 2011-03-28 at 01:51 PM.
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2011-03-27, 06:55 PM (ISO 8601)
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Re: Vow of Poverty Fix
Bah, it has been awhile since I took a peak in the Exalted.
[PF] HP Calculator - Fractional HP, now without math!
[PF] Initiator NPC Templates - Quickly applied maneuvers for DMs.
[PF] Initiator Balance Rule - A lightweight fix to balance casting and martial classes.
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2011-03-27, 07:00 PM (ISO 8601)
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Re: Vow of Poverty Fix
NOW COMPLETE: Let's Play Starcraft II Trilogy:
Hell, It's About Time: Wings of Liberty
Does This Mutation Make Me Look Fat: Heart of the Swarm
My Life For Aiur? I Barely Know 'Er: Legacy of the Void
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2011-03-27, 10:33 PM (ISO 8601)
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Re: Vow of Poverty Fix
Originally Posted by SRDPeanut Half-Dragon Necromancer by Kurien.
Current Projects:
Group: The Harrowing Halloween Harvest of Horror Part 2
Personal Silliness: Vote what Soulknife "Fix"/Inspired Class Should I make??? Past Work Expansion Caricatures.
Old: My homebrew (updated 9/9)
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2011-03-27, 10:35 PM (ISO 8601)
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Re: Vow of Poverty Fix
NOW COMPLETE: Let's Play Starcraft II Trilogy:
Hell, It's About Time: Wings of Liberty
Does This Mutation Make Me Look Fat: Heart of the Swarm
My Life For Aiur? I Barely Know 'Er: Legacy of the Void
-
2011-03-27, 10:38 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Erutnevda
Re: Vow of Poverty Fix
Peanut Half-Dragon Necromancer by Kurien.
Current Projects:
Group: The Harrowing Halloween Harvest of Horror Part 2
Personal Silliness: Vote what Soulknife "Fix"/Inspired Class Should I make??? Past Work Expansion Caricatures.
Old: My homebrew (updated 9/9)