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Thread: Fun Fact
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2011-04-05, 05:15 PM (ISO 8601)
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Fun Fact
You can have every skill by level 16 with careful planning.
I'm building a bard for the Iron Lich module. He's a rebuild of an old character, whose main purposes are
a) Have way too many powers
b) Make enemies wet themselves if someone uses an action point in his vicinity
c) Know a whole lot.
At level 16, he has not taken a feat which is NOT a multiclass feat. Most are warlord, to aid in part b.The Cranky Gamer
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
*Mutant Dawn for Savage Worlds!
*The One Deck Engine: Gaming on a budget
Written by Me on DriveThru RPG
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2011-04-05, 05:35 PM (ISO 8601)
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- Aug 2007
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- Imagination Land
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Re: Fun Fact
Sounds interesting. I'd love to see the whole build.
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2011-04-05, 05:46 PM (ISO 8601)
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- May 2010
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- Melbourne, Australia
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2011-04-05, 08:03 PM (ISO 8601)
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- Mar 2011
Re: Fun Fact
I tried to do something like this earlier but got busy. A level-by-level breakdown would be nice. :)
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2011-04-06, 11:12 AM (ISO 8601)
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- Dec 2007
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- San Antonio, Texas
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Re: Fun Fact
I haven't seen him in actual play, yet; I just finished his gear last night, and the game isn't until Sunday. My DM (Hzurr) has already suggested I make up some cheat sheets for the other players, so they can know what happens when they spend an action point (rather than me have to explain it every time). I can't pull up the character creator on this computer (work machine, won't let me install Silverlight), but his purpose, aside from having every skill, is to make the enemy regret EVERY action point we spend. I know he has Multiclass feats for
Rogue (allowing him to sneak attack 1/encounter)
Barbarian (+2 damage for encounter 1/day)
Assassin (Step of Shadows power 1/encounter)
Runepriest (Rune of Mending)
Warlock (Eyebite power)
Warlord (Several).
However, I'll have to wait to post the whole build. One thing I did notice was how few Arcane multiclass feats worked with this build. Most of them specify Arcana skill training, making them useless to someone who already has that.
EDIT: Ok, I sat down and tweaked him a bit. First of all, he's a Human Bard. +2 to Charisma. Bonus Feat and Bonus Skill (those being the reason I am a Human, not a Half-elf or a Hobgoblin, whose +2 to Con would've served me well). He has the Virtue of Valor and the War Chanter Prestige Path. Stats (at 16th level) are
Str 14, Con 16, Dex 14, Int 15, Wis 13, Cha 20.
I cannot tell you, precisely, which skills I "learned" and which I got from feats; I wound up having to fiddle with things a little to get the effects I wanted. He did not grow organically, though if you want to assume a large number of retrained skills in the background, that works. Furthermore, the order is somewhat arbitrary... I rebuilt him to use a lot of Warlord MC feats, and so put those first in the CB, so I would know what skills were available. In doing so, I dropped Warlock (whose Eyebite power does not scale well, and was the only thing requiring me to keep a wand handy) and Ranger (whose Quarry power really sucks if its only 1 round).
Feats are:
Ritual Caster (Bard Bonus)
Student of Divine Runes (Runepriest MC)
Insightful Leader (Warlord MC... I'm C&Ping this into future entries)
Skirmishing Leader (Warlord MC... I'm C&Ping this into future entries)
Resourceful Leader (Warlord MC... I'm C&Ping this into future entries)
Student of Battle (Warlord MC... I'm C&Ping this into future entries)
Inspiring Leader (Warlord MC... I'm C&Ping this into future entries)
Acolyte of the Veil (Assassin MC)
Sneak of Shadows (Rogue MC)
Tactical Leader (Warlord MC... I'm C&Ping this into future entries)
Berserker's Fury (Barbarian MC)
Fervent Talent (Ardent MC)
I have multiclassed into the Divine, Martial, Shadow, Primal and Psionic power sources; I have powers for Arcane, Divine, Martial, Shadow and Psionic (Berserker's Fury does not provide a "power", though you could write up its ability as one; daily, free action, encounter-long +2 to damage). I possess every skill, am a ritual caster, and my worst stat bonus is a +1 (which I don't even need).Last edited by LibraryOgre; 2011-04-06 at 02:53 PM.
The Cranky Gamer
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
*Mutant Dawn for Savage Worlds!
*The One Deck Engine: Gaming on a budget
Written by Me on DriveThru RPG
There are almost 400,000 threads on this site. If you need me to address a thread as a moderator, include a link.
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2011-04-06, 05:44 PM (ISO 8601)
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- Jul 2004
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Re: Fun Fact
Well done. You've succeeded in creating the single most complicated character ever.
However, every skill trained? Dang.
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2011-04-06, 07:06 PM (ISO 8601)
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- Dec 2007
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- San Antonio, Texas
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Re: Fun Fact
The Cranky Gamer
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
*Mutant Dawn for Savage Worlds!
*The One Deck Engine: Gaming on a budget
Written by Me on DriveThru RPG
There are almost 400,000 threads on this site. If you need me to address a thread as a moderator, include a link.
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2011-04-06, 07:35 PM (ISO 8601)
- Join Date
- Mar 2011
Re: Fun Fact
You know if you hybrid rogue with bard you can start with one more class skill. If you go with a hand crossbow in one hand and a implement in the other it can be quite a good build. Take ranged weapon powers from the rogue side and implement powers from the bard side.
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2011-04-06, 07:56 PM (ISO 8601)
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- Sep 2010
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Re: Fun Fact
I noticed that you didn't take the Bravura Leader feat. Is there a reason for this? You said that you want the enemies to be scared when someone uses an action point and this one grants a large bonus to damage rolls. Do you think the risk is not worth it?
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2011-04-07, 10:59 AM (ISO 8601)
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- Dec 2007
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- San Antonio, Texas
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Re: Fun Fact
A couple reasons. First of all, I had all of the skills I could get from Warlord; I didn't need it, especially for the "I know everything" build.
Also, yeah, I hate the Bravura warlord. If it were a straight penalty to defenses, I might consider it, but considering how many things key off Combat Advantage, I don't consider it much of a gift.The Cranky Gamer
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
*Mutant Dawn for Savage Worlds!
*The One Deck Engine: Gaming on a budget
Written by Me on DriveThru RPG
There are almost 400,000 threads on this site. If you need me to address a thread as a moderator, include a link.
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2011-04-09, 12:53 AM (ISO 8601)
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- Jun 2007
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- Australia
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Re: Fun Fact
What's the point of training all those skills? Acrobatics and Arcana are the only two that need training (For Detect Magic and Reduce Falling Damage), and you can get a +4 bonus to untrained skills with just Bard of all Trades and Skill Versatility.
I mean, yeah, getting all those other things from MC feats is nice, but trained skills aren't what bards need.
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2011-04-09, 10:15 PM (ISO 8601)
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- Mar 2011
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2011-04-10, 02:54 PM (ISO 8601)
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- Mar 2011
Re: Fun Fact
I found out a Paragon Path named Jack-of-all-trades. At level 16 you get training in 3 skills, at level 11 you get +2 to all skills. The requirements are being a Rogue. If you hybridize Bard and Rogue it can be a lot better.
It also have the Always Natural encounter power. You reroll any skill check!
This build would also be a lot more effective...
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2011-04-11, 12:14 PM (ISO 8601)
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- Jan 2007
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- Eastern NC
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Re: Fun Fact
And all of those skills will come in handy when he dies horribly exploring the Iron Lich's crypt (or tomb or whatever it is).
The Playgrounder Formerly Known as rtg0922
Homebrew:
• "Themes of Ansalon" - A 4E Dragonlance Supplement
• Homebrew Compendium
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2011-04-11, 02:28 PM (ISO 8601)
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- Mar 2011
Re: Fun Fact
With enough Dungeoneering skill you can predict the future in any dungeon...
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2011-04-11, 03:58 PM (ISO 8601)
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- Dec 2007
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- San Antonio, Texas
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Re: Fun Fact
Ah, but they are what BJORN! needs (really, his name needs to be said with an exclamation point... he's sort of a randy Othar Tryggvason, Gentleman Adventurer in that way.)
Bjorn got started as an interesting idea in a heroic game... A Bard who has a lot of different classes. In order to keep him largely effective, I made sure he didn't get in any blind corners with skills (thus, very few Arcane classes), meaning he was widely competent at a lot of things, AND had an array of powers that he could use. While somewhat of a Swiss Army Knife (never the best tool for a job, but an adequate one for any job), he was very much a Leader (and had comically bad luck with the power "Unluck").
Enter the rebuild. I wanted a character who was widely skilled, and perhaps comically so. I looked at the skill choices for multiclassing with the idea that this was someone whose primary function was a leader, thus chose a variety of feats that made him competent as one. Given an adequate party, I think he'd do quite well, filling in the gaps and making everyone (but, especially, people with good melee basic attacks) more effective.The Cranky Gamer
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
*Mutant Dawn for Savage Worlds!
*The One Deck Engine: Gaming on a budget
Written by Me on DriveThru RPG
There are almost 400,000 threads on this site. If you need me to address a thread as a moderator, include a link.
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2011-04-11, 04:37 PM (ISO 8601)
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- Jun 2009
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- Euphonistan
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Re: Fun Fact
I had a thief with jack of all trades/escaped slave theme/and one multiclass feat that had all but 4 skills trained and was really good at doing all the skills (even his untrained skills were about as good as your trained skills in bad ability scores since he has a +5 to all skill checks and auto double succeeds on a 20 in skill challenges). Only skills not trained were heal, nature, history, and religion. While I guess I could have added more skills via skill training that did not appeal to me. Kudos to you for having all the skills though that is very fun.
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2011-04-13, 01:20 PM (ISO 8601)
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- May 2006
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Re: Fun Fact
Ah, known as the SVK build in some circles I have a less serious one planned out if I ever get the chance to play a character (perpetual GM)
- Sometimes, the knights are the monsters
- The main problem with the world? So many grownups, not enough adults.
- Talk less; say more.
- George R.R. Martin, Kirkman, and Joss Whedon walked into a bar. There were no survivors.
- Current Project: Fallout 4 "nerd" build (3/7/2/2/9/3/2, PER 9 after boosts)
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2011-04-13, 03:52 PM (ISO 8601)
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- Apr 2011
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- Iraq
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Re: Fun Fact
I'm interested in what powers you picked. I'm trying to rebuild him just so I can see what he looks like on a Character Sheet.
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2011-04-13, 11:04 PM (ISO 8601)
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- Mar 2007
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- Brazil
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Re: Fun Fact
Nice concept, I bet this would really shine on skill challenges...
"Okay, let me see sneak into the duke's bedroom (*Thievery*) and see if he's hiding something (*Insight*), persuade him to tell me what it is (*Diplomacy*), help him figure out the clues (*Arcana, Religion and History*) and then I'll walk around and see if someone in town has something to say about it (*Streetwise*). I'll hide from the thugs that are in town (*Stealth*) or lie to them if they find me anyway (*Bluff*). If they don't believe I'm part of their gang, I'll tell them to bugger off (*Intimidate*) and then run like hell (*Athletics*), balancing on rooftops and parapets if needed (*Acrobatics*).""When you find yourself sinking into Madness, dive." –Malkavian proverb
"From the tiny egg the great wyrm grows." –Kobold proverb
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2011-04-14, 10:12 PM (ISO 8601)
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- Mar 2006
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Re: Fun Fact
I'm working on something similar, where I plan on trying to max out his attack powers, skills, and feats, mostly by picking multiclass feats that turn at-will attack powers into encounter powers and taking the epic tier bard feats that add two multiclass feats each time you take it. Then go Thrallherd at paragon, and an as of yet unknown path for Epic. The trick, I've found, is the rebuilding feature at each level. It doesn't care where you got the skill from, just that whatever you train it into is something you have the option for. So each time Arcana or Religion comes up in your feat, first retrain it into something else from the bard list.
Basilisk 6Pilot of the Thing
I'm not evil. My morals just aren't the same as society's.
On a one man quest to beat the Star Wars Universe, using nothing but simple, plain, ordinary logic. Score so far: Me 593 SWU 450
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2011-04-16, 11:09 AM (ISO 8601)
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- Dec 2007
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- San Antonio, Texas
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Re: Fun Fact
The Cranky Gamer
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
*Mutant Dawn for Savage Worlds!
*The One Deck Engine: Gaming on a budget
Written by Me on DriveThru RPG
There are almost 400,000 threads on this site. If you need me to address a thread as a moderator, include a link.
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2011-04-16, 03:05 PM (ISO 8601)
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- Jun 2009
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- Euphonistan
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Re: Fun Fact
I am half expecting his artwork to go more crazy as the month goes on.
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2011-04-27, 02:05 PM (ISO 8601)
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- May 2010
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- Pacific Northwest
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Re: Fun Fact
"We have sent many to Hell, to smooth our way," said I, "and we are standing yet and holding blades. What more?"- Roger Zelazny, This Immortal
Avatar Image: The Great Wave off Kanagawa by Hokusai; bitmap version by me.
Spoiler: PbP Games
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2011-04-27, 02:22 PM (ISO 8601)
- Join Date
- Jan 2009
Re: Fun Fact
I did one of these. By level 30 he multiclassed everything in the first two books, the artificer, the swordmage, the assassin, and a substantial part of the third one.
He had like 50 powers at level 30. It was stupid.
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2011-04-27, 03:27 PM (ISO 8601)
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- Jul 2004
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2011-04-27, 08:58 PM (ISO 8601)
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- Aug 2009
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- Sydney
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Re: Fun Fact
What race is he? i hope he's a Half-Elf.
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2011-04-28, 11:07 AM (ISO 8601)
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- Dec 2007
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- San Antonio, Texas
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Re: Fun Fact
The Cranky Gamer
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
*Mutant Dawn for Savage Worlds!
*The One Deck Engine: Gaming on a budget
Written by Me on DriveThru RPG
There are almost 400,000 threads on this site. If you need me to address a thread as a moderator, include a link.
-
2011-04-28, 05:53 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Euphonistan
- Gender