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  1. - Top - End - #1
    Orc in the Playground
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    Default Dwarven Hitsquad - Ala Seven Samurai

    So my idiot group decided to take out a notable dwarven merchant, and have since fled their city. I've got an idea to send a dwarven hitsquad after them made up of essentially the Seven Samuari...


    Anyone able to help me out fleshing this out?

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    Default Re: Dwarven Hitsquad - Ala Seven Samurai

    Quote Originally Posted by kkortekaas View Post
    So my idiot group decided to take out a notable dwarven merchant, and have since fled their city. I've got an idea to send a dwarven hitsquad after them made up of essentially the Seven Samuari...


    Anyone able to help me out fleshing this out?
    Having seven Warblades, each of a single discipline, Iron Heart, Diamond Mind, Stone Dragon, Tiger Claw, Setting Sun, White Raven, and Desert Wind (with the Disciplines that Warblades don't get switched out for unnecessary) would be really cool, with each Warblade focusing on their Discipline, using discipline feats, weapons, only maneuvers of those Disciplines.

    If you are talking about 3.5, of course. If not, having them sort of more based on different diamonds could be interesting. Like, play up their connection to stones, and have Emerald, Sapphire, Ruby, Bloodstone, Garnet, Jade, and Kyanite.
    Last edited by unosarta; 2011-10-03 at 06:34 PM.
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    Default Re: Dwarven Hitsquad - Ala Seven Samurai

    hmm, what system?

    You could have the Rock solid defender type meat shield.

    The mad axe swinging berserker type

    On with a tooled up quick firing heavy Xbow.

    The demolitions/explosive engineer.

    The scout tracker who strikes from the shadows.
    Aside from "have fun", i think the key to GMing is putting your players into situations where they need to make a choice that has no perfect outcome available. They will hate you for it, but they will be back at the table session after session.

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    Default Re: Dwarven Hitsquad - Ala Seven Samurai

    Quote Originally Posted by kkortekaas View Post
    So my idiot group decided to take out a notable dwarven merchant, and have since fled their city. I've got an idea to send a dwarven hitsquad after them made up of essentially the Seven Samuari...


    Anyone able to help me out fleshing this out?
    Weird because only 5 of them actually were combat worthy.

    Kambei Shimada
    The leader of the group and the first "recruited" by the villagers, he is a wise but war-weary soldier.
    Marshall or Warblade with White Raven Tactics or Dragan Shaman


    Katsushirō Okamoto
    A young untested warrior. He comes from an aristocratic family and wants to be Kambei's disciple.
    Paragnostic Champion (idealizing the leader) Prc. Warblade or Fighter or any
    warrior
    Gorōbei Katayama
    He is recruited by Kambei and is a skilled archer, he acts as the second in command and helps create the master plan for the village's defense.
    Archer/2ndary strategiest: could be a Ranger,

    Shichirōji
    He was once Kambei's lieutenant. Kambei meets him by chance in the town and he resumes this role.
    No idea.

    Heihachi Hayashida
    Recruited by Gorōbei. An amiable though less-skilled fighter. His charm and wit maintain his comrades' good cheer in the face of adversity.
    Buffer/Bard. He inspires team and keeps morale up.

    Kyūzō
    He initially declined an offer by Kambei to join the group, though he later changes his mind. A serious, stone-faced samurai and a supremely skilled swordsman; Katsushirō is in awe of him.
    Deadly swordsman.

    Kikuchiyo
    A would-be samurai (right down to the false noble birth certificate) who eventually proves his worth. He is mercurial and temperamental. He identifies with the villagers and their plight.
    Factotum or any guy trying to prove self.

  5. - Top - End - #5
    Orc in the Playground
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    Default Re: Dwarven Hitsquad - Ala Seven Samurai

    Quote Originally Posted by Kaun View Post
    hmm, what system?

    You could have the Rock solid defender type meat shield.

    The mad axe swinging berserker type

    On with a tooled up quick firing heavy Xbow.

    The demolitions/explosive engineer.

    The scout tracker who strikes from the shadows.
    I'm using a derivation of the Iron Heroes system (so 3.5 ish) I could work with what is outlined above

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    Bugbear in the Playground
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    Default Re: Dwarven Hitsquad - Ala Seven Samurai

    Quote Originally Posted by Starbuck_II View Post
    Weird because only 5 of them actually were combat worthy.
    Heh. This exactly. I feel like the other suggestions are made without actually considering the source material.

    I feel like the Seven Samurai being adopted for a hit squad is kinda against the spirit of it, myself. The whole point was that they were defending the peasants against superior odds. If you're trying to emulate their personalities, I can't see them signing up for a hit squad. So in what way do you want them to be the "Seven Samurai"?

    Now, if you really want them to start running, stat up Sanjuro and do him justice.

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    Orc in the Playground
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    Default Re: Dwarven Hitsquad - Ala Seven Samurai

    I guess your right, it would be outside the spirit of the material.

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    Barbarian in the Playground
     
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    Default Re: Dwarven Hitsquad - Ala Seven Samurai

    Try something more reservoir dogs. "This is Mr. bronze that's, Mr. Copper, Mr Iron, Mr. Tin, Mr. Steel, over there is Mr. Nickel and I'm Mr. Cobalt and we're here to make an example out of youse for killing our beloved boss."

    Yeah that would pretty effing scary, seven pissed off dwarves in black armor.
    I will be master of "pushy pull slidy nothingf@c$1ng stacks" also known as 4th edition.

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    Titan in the Playground
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    Default Re: Dwarven Hitsquad - Ala Seven Samurai

    Quote Originally Posted by The Reverend View Post
    Try something more reservoir dogs. "This is Mr. bronze that's, Mr. Copper, Mr Iron, Mr. Tin, Mr. Steel, over there is Mr. Nickel and I'm Mr. Cobalt and we're here to make an example out of youse for killing our beloved boss."

    Yeah that would pretty effing scary, seven pissed off dwarves in black armor.
    Quote Originally Posted by Reservoir Dwarves
    "Hey, why am I Mr. Tin?"
    "Because you're a [Lawn Ornament]."
    "Why can't we pick our own metals?"
    "No way, no way. Tried it once, doesn't work. You got four guys all fighting over who's gonna be Mr. Adamantine, but they don't know each other, so nobody wants to back down. No way. I pick. You're Mr. Tin. Be thankful you're not Mr. Aluminium."
    That's an angle that has potential.

  10. - Top - End - #10
    Troll in the Playground
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    Default Re: Dwarven Hitsquad - Ala Seven Samurai

    I don't know about your original idea, kkortekaas, but Reservoir Dwarves needs to be done. Somewhere. Sometime.
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    Default Re: Dwarven Hitsquad - Ala Seven Samurai

    Quote Originally Posted by The Reverend View Post
    Try something more reservoir dogs. "This is Mr. bronze that's, Mr. Copper, Mr Iron, Mr. Tin, Mr. Steel, over there is Mr. Nickel and I'm Mr. Cobalt and we're here to make an example out of youse for killing our beloved boss."

    Yeah that would pretty effing scary, seven pissed off dwarves in black armor.
    This is the stuff legends are made of.
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    Troll in the Playground
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    Default Re: Dwarven Hitsquad - Ala Seven Samurai

    Have Mr. Iron be the Mr. Blonde analogue. Rob bank, slay civilians, acquire beer, return to hideout.

  13. - Top - End - #13
    Orc in the Playground
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    Default Re: Dwarven Hitsquad - Ala Seven Samurai

    Oh hot damn, that's the idea!.

    Thematically, all armored, with perhaps coloured capes?

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    Barbarian in the Playground
     
    ClericGuy

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    Default Re: Dwarven Hitsquad - Ala Seven Samurai

    You can never go wrong with a Tarantino crossover is my rule.
    I will be master of "pushy pull slidy nothingf@c$1ng stacks" also known as 4th edition.

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    Orc in the Playground
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    Default Re: Dwarven Hitsquad - Ala Seven Samurai

    Now I'm going to need to watch the movie this weekend to get some characteristics down

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    Default Re: Dwarven Hitsquad - Ala Seven Samurai

    Quote Originally Posted by The Reverend View Post
    You can never go wrong with a Tarantino crossover is my rule.
    Why do 7 dwarves when you can do 88, and all of them insane?

  17. - Top - End - #17
    Orc in the Playground
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    Default Re: Dwarven Hitsquad - Ala Seven Samurai

    Because 7 is way less work then 88?

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    Default Re: Dwarven Hitsquad - Ala Seven Samurai

    What, you don't like doing 10 hours of work that your players destroy within 30 minutes? What kind of GM are you?

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    Barbarian in the Playground
     
    ClericGuy

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    Default Re: Dwarven Hitsquad - Ala Seven Samurai

    Hmm no just do the same dwarf 85 times. Then three original dwarves. Would be better for maybe githyanki, hobs, or maybe gobs.

    I think Reservoir Dwarves has a better ring. Great title for the session too, if you do that kind of thing.
    I will be master of "pushy pull slidy nothingf@c$1ng stacks" also known as 4th edition.

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    Default Re: Dwarven Hitsquad - Ala Seven Samurai

    Quote Originally Posted by The Reverend View Post
    Hmm no just do the same dwarf 85 times. Then three original dwarves.
    Srsly. Most of the Crazy 88 were just mooks. Only a few that stood out: the three that attacked all at once, Gogo, and that kid that she just sent running out.

  21. - Top - End - #21
    Barbarian in the Playground
     
    ClericGuy

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    Default Re: Dwarven Hitsquad - Ala Seven Samurai

    If it is 4E just make em minions boom. One hit dead.
    I will be master of "pushy pull slidy nothingf@c$1ng stacks" also known as 4th edition.

  22. - Top - End - #22
    Orc in the Playground
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    Default Re: Dwarven Hitsquad - Ala Seven Samurai

    I'm going the Resevoir Dogs route, it's awesomesauce.

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    Default Re: Dwarven Hitsquad - Ala Seven Samurai

    to bad, you could go Evil seven samurai. as in take each samurai and figure out what he would be like if evil, and if thats not possible what his opposite would be.

    For instance the cold super skilled samurai, you might have a plucky happy go lucky Harley Quinn esc character.

    Nothing says lame like getting your ass kicked by a guy whos making jokes while he does it.
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    Dwarf in the Playground
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    Default Re: Dwarven Hitsquad - Ala Seven Samurai

    Kikuchiyo just has to be a short, hairy human who wants desperately to be a dwarf.

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    Default Re: Dwarven Hitsquad - Ala Seven Samurai

    If you do name them after metals, remember that they need to have telepathy, as well as abilities vaguely suited to the metal in question. They should also be generally mysterious, and mention disasters that they had a hand in causing (impressed-ness for the reference).
    If I creep into your house in the dead of night and strangle you while you sleep, you probably messed up your grammar.

    I'm always extremely careful to hedge myself against absolute statements.

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    Orc in the Playground
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    Default Re: Dwarven Hitsquad - Ala Seven Samurai

    Don't forget to show them this picture:


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    Default Re: Dwarven Hitsquad - Ala Seven Samurai

    Quote Originally Posted by Gabe the Bard View Post
    Don't forget to show them this picture:

    As long as they aren't actually that class, they should actually be effective at being a threat. At least if they aren't all going to be fearmongers, anyways.
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    Default Re: Dwarven Hitsquad - Ala Seven Samurai

    Quote Originally Posted by Cieyrin View Post
    As long as they aren't actually that class, they should actually be effective at being a threat. At least if they aren't all going to be fearmongers, anyways.
    Did anyone else just think throw 7 of Shneekys samurai build at a group players, that would utterly destroy the entire party by panicking everyone who isn't fear immune and ganging up on anyone who is.
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    Default Re: Dwarven Hitsquad - Ala Seven Samurai

    Quote Originally Posted by Random_person View Post
    If you do name them after metals, remember that they need to have telepathy, as well as abilities vaguely suited to the metal in question. They should also be generally mysterious, and mention disasters that they had a hand in causing (impressed-ness for the reference).
    Hey...
    Did you just make a Sapphire and Steel reference? Did that just happen?

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    Ettin in the Playground
     
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    Default Re: Dwarven Hitsquad - Ala Seven Samurai

    Quote Originally Posted by Hazzardevil View Post
    Did anyone else just think throw 7 of Shneekys samurai build at a group players, that would utterly destroy the entire party by panicking everyone who isn't fear immune and ganging up on anyone who is.
    See, you only need 1 to make it work, there really isn't a need to stack since there's only so much fear that can brought on. Once they're panicked and cowering, there's no mechanical benefit to intimidating further.
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