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2011-10-03, 06:24 PM (ISO 8601)
- Join Date
- Dec 2005
- Location
- St. Catharines, Ontario
Dwarven Hitsquad - Ala Seven Samurai
So my idiot group decided to take out a notable dwarven merchant, and have since fled their city. I've got an idea to send a dwarven hitsquad after them made up of essentially the Seven Samuari...
Anyone able to help me out fleshing this out?
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2011-10-03, 06:30 PM (ISO 8601)
- Join Date
- May 2008
- Location
- Minneapolis
- Gender
Re: Dwarven Hitsquad - Ala Seven Samurai
Having seven Warblades, each of a single discipline, Iron Heart, Diamond Mind, Stone Dragon, Tiger Claw, Setting Sun, White Raven, and Desert Wind (with the Disciplines that Warblades don't get switched out for unnecessary) would be really cool, with each Warblade focusing on their Discipline, using discipline feats, weapons, only maneuvers of those Disciplines.
If you are talking about 3.5, of course. If not, having them sort of more based on different diamonds could be interesting. Like, play up their connection to stones, and have Emerald, Sapphire, Ruby, Bloodstone, Garnet, Jade, and Kyanite.Last edited by unosarta; 2011-10-03 at 06:34 PM.
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2011-10-03, 06:36 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- The DownUnderdark!
- Gender
Re: Dwarven Hitsquad - Ala Seven Samurai
hmm, what system?
You could have the Rock solid defender type meat shield.
The mad axe swinging berserker type
On with a tooled up quick firing heavy Xbow.
The demolitions/explosive engineer.
The scout tracker who strikes from the shadows.Aside from "have fun", i think the key to GMing is putting your players into situations where they need to make a choice that has no perfect outcome available. They will hate you for it, but they will be back at the table session after session.
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2011-10-03, 06:54 PM (ISO 8601)
- Join Date
- May 2004
- Location
- Enterprise, Alabama
- Gender
Re: Dwarven Hitsquad - Ala Seven Samurai
Weird because only 5 of them actually were combat worthy.
Kambei Shimada
The leader of the group and the first "recruited" by the villagers, he is a wise but war-weary soldier.
Marshall or Warblade with White Raven Tactics or Dragan Shaman
Katsushirō Okamoto
A young untested warrior. He comes from an aristocratic family and wants to be Kambei's disciple.
Paragnostic Champion (idealizing the leader) Prc. Warblade or Fighter or any
warrior
Gorōbei Katayama
He is recruited by Kambei and is a skilled archer, he acts as the second in command and helps create the master plan for the village's defense.
Archer/2ndary strategiest: could be a Ranger,
Shichirōji
He was once Kambei's lieutenant. Kambei meets him by chance in the town and he resumes this role.
No idea.
Heihachi Hayashida
Recruited by Gorōbei. An amiable though less-skilled fighter. His charm and wit maintain his comrades' good cheer in the face of adversity.
Buffer/Bard. He inspires team and keeps morale up.
Kyūzō
He initially declined an offer by Kambei to join the group, though he later changes his mind. A serious, stone-faced samurai and a supremely skilled swordsman; Katsushirō is in awe of him.
Deadly swordsman.
Kikuchiyo
A would-be samurai (right down to the false noble birth certificate) who eventually proves his worth. He is mercurial and temperamental. He identifies with the villagers and their plight.
Factotum or any guy trying to prove self.
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2011-10-04, 07:52 AM (ISO 8601)
- Join Date
- Dec 2005
- Location
- St. Catharines, Ontario
Re: Dwarven Hitsquad - Ala Seven Samurai
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2011-10-04, 07:58 AM (ISO 8601)
- Join Date
- Jan 2011
- Location
- NY/NJ
- Gender
Re: Dwarven Hitsquad - Ala Seven Samurai
Heh. This exactly. I feel like the other suggestions are made without actually considering the source material.
I feel like the Seven Samurai being adopted for a hit squad is kinda against the spirit of it, myself. The whole point was that they were defending the peasants against superior odds. If you're trying to emulate their personalities, I can't see them signing up for a hit squad. So in what way do you want them to be the "Seven Samurai"?
Now, if you really want them to start running, stat up Sanjuro and do him justice.Last edited by Ursus the Grim; 2011-10-04 at 08:00 AM.
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2011-10-04, 09:45 AM (ISO 8601)
- Join Date
- Dec 2005
- Location
- St. Catharines, Ontario
Re: Dwarven Hitsquad - Ala Seven Samurai
I guess your right, it would be outside the spirit of the material.
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2011-10-04, 03:41 PM (ISO 8601)
- Join Date
- Aug 2011
- Location
- behind u always behind u
Re: Dwarven Hitsquad - Ala Seven Samurai
Try something more reservoir dogs. "This is Mr. bronze that's, Mr. Copper, Mr Iron, Mr. Tin, Mr. Steel, over there is Mr. Nickel and I'm Mr. Cobalt and we're here to make an example out of youse for killing our beloved boss."
Yeah that would pretty effing scary, seven pissed off dwarves in black armor.I will be master of "pushy pull slidy nothingf@c$1ng stacks" also known as 4th edition.
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2011-10-04, 03:55 PM (ISO 8601)
- Join Date
- May 2007
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2011-10-04, 04:48 PM (ISO 8601)
- Join Date
- May 2011
- Location
- France
- Gender
Re: Dwarven Hitsquad - Ala Seven Samurai
I don't know about your original idea, kkortekaas, but Reservoir Dwarves needs to be done. Somewhere. Sometime.
Originally Posted by on Dwarf Fortress succession gamesOriginally Posted by Dwarf Fortress 0.40.01 bugs
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2011-10-04, 05:02 PM (ISO 8601)
- Join Date
- Oct 2007
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2011-10-05, 12:16 AM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Indiana
- Gender
Re: Dwarven Hitsquad - Ala Seven Samurai
Have Mr. Iron be the Mr. Blonde analogue. Rob bank, slay civilians, acquire beer, return to hideout.
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2011-10-05, 07:22 AM (ISO 8601)
- Join Date
- Dec 2005
- Location
- St. Catharines, Ontario
Re: Dwarven Hitsquad - Ala Seven Samurai
Oh hot damn, that's the idea!.
Thematically, all armored, with perhaps coloured capes?
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2011-10-05, 08:09 AM (ISO 8601)
- Join Date
- Aug 2011
- Location
- behind u always behind u
Re: Dwarven Hitsquad - Ala Seven Samurai
You can never go wrong with a Tarantino crossover is my rule.
I will be master of "pushy pull slidy nothingf@c$1ng stacks" also known as 4th edition.
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2011-10-05, 08:39 AM (ISO 8601)
- Join Date
- Dec 2005
- Location
- St. Catharines, Ontario
Re: Dwarven Hitsquad - Ala Seven Samurai
Now I'm going to need to watch the movie this weekend to get some characteristics down
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2011-10-05, 01:42 PM (ISO 8601)
- Join Date
- Feb 2011
- Location
- WI
- Gender
Re: Dwarven Hitsquad - Ala Seven Samurai
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2011-10-05, 02:12 PM (ISO 8601)
- Join Date
- Dec 2005
- Location
- St. Catharines, Ontario
Re: Dwarven Hitsquad - Ala Seven Samurai
Because 7 is way less work then 88?
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2011-10-05, 03:58 PM (ISO 8601)
- Join Date
- Mar 2006
- Gender
Re: Dwarven Hitsquad - Ala Seven Samurai
What, you don't like doing 10 hours of work that your players destroy within 30 minutes? What kind of GM are you?
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2011-10-05, 06:10 PM (ISO 8601)
- Join Date
- Aug 2011
- Location
- behind u always behind u
Re: Dwarven Hitsquad - Ala Seven Samurai
Hmm no just do the same dwarf 85 times. Then three original dwarves. Would be better for maybe githyanki, hobs, or maybe gobs.
I think Reservoir Dwarves has a better ring. Great title for the session too, if you do that kind of thing.I will be master of "pushy pull slidy nothingf@c$1ng stacks" also known as 4th edition.
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2011-10-06, 01:27 AM (ISO 8601)
- Join Date
- Feb 2011
- Location
- WI
- Gender
Re: Dwarven Hitsquad - Ala Seven Samurai
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2011-10-06, 05:35 AM (ISO 8601)
- Join Date
- Aug 2011
- Location
- behind u always behind u
Re: Dwarven Hitsquad - Ala Seven Samurai
If it is 4E just make em minions boom. One hit dead.
I will be master of "pushy pull slidy nothingf@c$1ng stacks" also known as 4th edition.
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2011-10-06, 07:27 AM (ISO 8601)
- Join Date
- Dec 2005
- Location
- St. Catharines, Ontario
Re: Dwarven Hitsquad - Ala Seven Samurai
I'm going the Resevoir Dogs route, it's awesomesauce.
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2011-10-06, 07:52 AM (ISO 8601)
- Join Date
- Sep 2010
- Location
- Texas
- Gender
Re: Dwarven Hitsquad - Ala Seven Samurai
to bad, you could go Evil seven samurai. as in take each samurai and figure out what he would be like if evil, and if thats not possible what his opposite would be.
For instance the cold super skilled samurai, you might have a plucky happy go lucky Harley Quinn esc character.
Nothing says lame like getting your ass kicked by a guy whos making jokes while he does it.Part of the "Raise Nale and Let Him Serve Life in Prison" fan-club
"The only reason why people didn't like Durkon before was because he is the only member of the group that doesn't commit evil, like hurting others, or breaking the rules for giggles. I.E.' He's not cool'"
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2011-10-07, 12:30 AM (ISO 8601)
- Join Date
- Sep 2007
- Gender
Re: Dwarven Hitsquad - Ala Seven Samurai
Kikuchiyo just has to be a short, hairy human who wants desperately to be a dwarf.
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2011-10-08, 05:55 AM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Long Shiny Cloud-land
- Gender
Re: Dwarven Hitsquad - Ala Seven Samurai
If you do name them after metals, remember that they need to have telepathy, as well as abilities vaguely suited to the metal in question. They should also be generally mysterious, and mention disasters that they had a hand in causing (impressed-ness for the reference).
If I creep into your house in the dead of night and strangle you while you sleep, you probably messed up your grammar.
I'm always extremely careful to hedge myself against absolute statements.
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2011-10-09, 09:23 AM (ISO 8601)
- Join Date
- Sep 2010
- Gender
Re: Dwarven Hitsquad - Ala Seven Samurai
Don't forget to show them this picture:
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2011-10-09, 09:30 AM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Wisconsin
- Gender
Re: Dwarven Hitsquad - Ala Seven Samurai
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2011-10-09, 03:45 PM (ISO 8601)
- Join Date
- Dec 2010
- Location
- What's this planet again?
- Gender
Re: Dwarven Hitsquad - Ala Seven Samurai
My extended signature.
Thanks to the wonderful Ceika for my signature.
I have Steam cards and other stuff! I am selling/trading them.
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2011-10-09, 05:54 PM (ISO 8601)
- Join Date
- May 2007
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2011-10-09, 06:04 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Wisconsin
- Gender
Re: Dwarven Hitsquad - Ala Seven Samurai