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2011-06-07, 03:48 PM (ISO 8601)
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An Un[bear]able Thread! - Crazy bear related feats for 3.5!
Another thread got a bit crazy with [Bear] feats, and so when it was suggested someone make a thread for them, I leaped at the chance.
Celestial Bears! [Exalted, Bear]
Prerequisites: Good Alignment, Any 2 [Bear] feats
Benefit: All bears summoned by your [Bear] feats gain the Celestial Creature template.
Normal: Bears summoned by your [Bear] feats do no have the Celestial Creature template.Last edited by NineThePuma; 2011-06-07 at 03:50 PM.
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2011-06-07, 05:06 PM (ISO 8601)
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Re: An Un[bear]able Thread! - Crazy bear related feats for 3.5!
Can you add a list to this thread of all the [Bear] feats from the other thread?
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2011-06-07, 05:22 PM (ISO 8601)
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Re: An Un[bear]able Thread! - Crazy bear related feats for 3.5!
Game systems I play: DnD 3.5, Pathfinder, Star Wars Saga, Vampire: The Masquerade, Dungeons: The Dragoning, AFBME, Atomic Highway, Dark Heresy, Legend of the 5 Rings 4E, MAID and... EQRPG... Does anyone actually play that?
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2011-06-07, 05:35 PM (ISO 8601)
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Re: An Un[bear]able Thread! - Crazy bear related feats for 3.5!
Second Page:
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2011-06-07, 06:29 PM (ISO 8601)
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Re: An Un[bear]able Thread! - Crazy bear related feats for 3.5!
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2011-06-10, 09:33 PM (ISO 8601)
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Re: An Un[bear]able Thread! - Crazy bear related feats for 3.5!
My fist is now a bear![Bear]
Whenever you land a successful unarmed attack, you may summon a grizzly bear in any square adjacent to your target. The bear is helpful to you, and wanders off after 2d4 hours.
Yay, Bears!
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2011-06-10, 10:15 PM (ISO 8601)
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Re: An Un[bear]able Thread! - Crazy bear related feats for 3.5!
UnBearable Rage [BEAR]
Prerequisites: BaB +5, Str 18+, Rage class feature
Effect: You can spend a daily use of your rage ability to summon a Brown Bear. This bear fights for you as long as your rage would normally last, and replaces any benefits of rage you would normally receive. AT the end of this period, the bear vanishes.
Fierce Bear [BEAR]
Prerequisites: BaB +10, Str 18+, UnBearable Rage
Effect: When you activate UnBearable Rage, you instead summon a Dire Bear.
Ysgardian Bearzerker [BEAR]
Prerequisites: BaB +15, Str 18+, Fierce Bear
Effect: When you activate UnBearable Rage, you instead summon a Celestial Dire Polar Bear.
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2011-06-10, 10:28 PM (ISO 8601)
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Re: An Un[bear]able Thread! - Crazy bear related feats for 3.5!
Bearficency
Prereqs: Weapon Proficiency [Bear]
Brandished Bears are considered "light weapons".
Two Bear Fighting:
Prereqs: Two Weapon Fighting, Bearficency
The penalties for fighting with a Bear in each hand is reduced to 0.
Improved Two Bear Fighting
Prereqs: Two Bear Fighting, Bearficency
When making a full attack with a Bear in each hand, those Bears may also make full attacks.
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2011-06-10, 10:53 PM (ISO 8601)
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Re: An Un[bear]able Thread! - Crazy bear related feats for 3.5!
Mordenkainen's Ursine Transmogrification
Prerequisites: Can't Cast Spells,
Effect: Once per day, when you are targeted by a spell, you may cancel the effect of that spell and instead summon a bear ally loyal to you. The strength of this ally depends on the spell canceled:
1st level: Black Bear Cub
2nd level: Black Bear
3rd level: Brown Bear
4th level: Dire Bear
5th level: Dire Bear/Druid 2
6th level: Dire Bear/Druid 4
7th level: Dire Bear/Druid 6
8th level: Dire Bear/Druid 8
9th level: Dire Bear/Druid 10
A dire bear with druid levels has an intelligence score of 10, a wisdom score sufficient to cast his highest level spells and comes with a list of spells chosen by your DM. A dire bear with at least 4 druid levels has a Black Bear companion. A dire bear with at least 8 levels has a brown bear companion. A dire bear with 10 levels has a polar bear companion.
A bear summoned in this way assists you for a number of rounds equal to half your level before gating to an appropriate plane.
Ashardalon's Nightmare
Prerequisites: Can't Cast Spells above 4th level, Smite Class Feature
Effect: Once per day, if you hit an opponent with a smite attempt, you can activate this feat to force your opponent to make a Fortitude save, DC (10 + 1/2 level + Charisma modifier). On a failed save, the opponent dies as a dire polar bear tears its way out of its heart. On a successful save the target takes damage as if it were subject to a full attack by a dire polar bear (4d6 + 3d8 + 35).Last edited by wayfare; 2011-06-10 at 11:08 PM.
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2011-06-11, 05:25 AM (ISO 8601)
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Re: An Un[bear]able Thread! - Crazy bear related feats for 3.5!
Here is a Care Bear that I statted up a while ago in another thread. I've tweaked it a bit since then.
Spoiler
Care Bear
Large Magical Beast (Extraplanar)
Hit Dice: 6d10+24 (57 hp)
Initiative: +1
Speed: 40 ft. (8 squares)
Armor Class: 15 (-1 size, +1 Dex, +5 natural), touch 10, flat-footed 14
Base Attack/Grapple: +6/+18
Attack: Claw +13 melee (1d8+8)
Full Attack: 2 claws +13 melee (1d8+8) and bite +8 melee (2d6+4)
Space/Reach: 10 ft./5 ft.
Special Attacks: Care bear stare, improved grab, spell-like abilities
Special Qualities: Darkvision 60 ft., scent
Saves: Fort +9, Ref +6, Will +3
Abilities: Str 27, Dex 13, Con 19, Int 10, Wis 12, Cha 6
Skills: Listen +4, Spot +7, Swim +12
Feats: Endurance, Run, Track
Environment: Plane of Faerie
Organization: Solitary, or sleuth (2 or more)
Challenge Rating: 5
Treasure: None
Alignment: Always Neutral Good
Advancement: 7-10 HD (Large)
Level Adjustment: —
Combat
A care bear attacks mainly by tearing at opponents with its claws. A care bear will also use its spells. A sleuth of care bears can use their care bear stare on living opponents.
Care Bear Stare (Su): Care bears can use their collective belly badges to permanently change any living opponent's alignment to Good. This is a ray attack with a 60-foot range. The ray has no effect on Undead and Constructs. A successful Will save (DC of the ray is 10+1/2 care bear's hit dice +1 for every additional bear in the sleuth) negates this.
Improved Grab (Ex): To use this ability, a care bear must hit with a claw attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity.
Spell-like ability (Sp): Each care bear has a unique spell-like ability that it can use once per day. Caster level is the minimum need to cast the spell. Each care bear has a belly badge in the likeness of his or her spell-like ability. For example, Wish Bear can cast a wish spell; Bedtime Bear can cast a sleep spell and Amigo Bear can cast tongues.
Skills: A care bear has a +4 racial bonus on Swim checks.Last edited by Debihuman; 2011-06-12 at 05:31 AM. Reason: Added Picture
P.E.A.C.H. Please Evaluate And Critique Honestly. Being nicer and kinder doesn't hurt either. Note I generally only critique 3.5 and Pathfinder material.
Please, please, please when using non-core material, cite to the books. There are too many books to wade through to find the one with the feat, special ability or spell you use.
my creations in homebrew signature thread
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2011-06-11, 07:56 AM (ISO 8601)
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Re: An Un[bear]able Thread! - Crazy bear related feats for 3.5!
Other stuff: Does this dress make me look like a DRAGON? Rules for Glamerweaving
Excellent gnome scribe avatar to match my username by licoot.
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2011-06-11, 09:15 AM (ISO 8601)
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2011-06-11, 11:12 AM (ISO 8601)
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Re: An Un[bear]able Thread! - Crazy bear related feats for 3.5!
Outfitting the Sleuth
Prerequisites: Any [Bear] feat, Exotic Weapon Proficiency: AK-47
Benefits: Any bear you summon with any [Bear] feat you possess gains Exotic Weapon Proficiency: AK-47 as a bonus feat, and when you summon it, it appears with an AK-47 identical to the one you are wielding. For example, if you are wielding a +4 flaming burst speed AK-47, so does every bear you summon with your [Bear] feats (if you are not wielding an AK-47, the bears appear with masterwork AK-47s). The bears' claws are sufficient to operate the AK-47.
Special: If you project an Aura of Bears, and you get your AK-47 enhanced, their AK-47s all change to match your new gun magically, with no cost to you or the creator.
Also, I have a bear-based base class that I created. Check out my signature for the link.
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2011-06-11, 02:57 PM (ISO 8601)
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Re: An Un[bear]able Thread! - Crazy bear related feats for 3.5!
That was Unbearable [Bear]
Prerequisites: Bardic Music
Benefit: You may expend a use of your bardic music to create a truly unbearable performance. Your performance is so bad, that it requires all enemies who hear it to roll a will save at DC 13+your bard level. In addition, you may add or subtract from this DC an amount equal to the number of bear feats that you have taken.
Foes who fail the save must immediately on their turn move towards you and try to attack in melee, blinded by rage at your horrible performance. Those who succeed suffer no ill effects. A turn after your performance ends, an amount of bears are called to attack all enemies who were audacious enough to not be so moved by your performance. They appear next to all who made their save (due to apparently having sneaked up on the victim) and immediately full attack.
These bears last a number of turns equal to your bard level, attacking all your foes. You get a number of bears equal to the number of enemies that made their will save.Game systems I play: DnD 3.5, Pathfinder, Star Wars Saga, Vampire: The Masquerade, Dungeons: The Dragoning, AFBME, Atomic Highway, Dark Heresy, Legend of the 5 Rings 4E, MAID and... EQRPG... Does anyone actually play that?
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2011-06-11, 02:58 PM (ISO 8601)
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Re: An Un[bear]able Thread! - Crazy bear related feats for 3.5!
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2011-06-11, 03:18 PM (ISO 8601)
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Re: An Un[bear]able Thread! - Crazy bear related feats for 3.5!
Dragonbear Inspiration [Bear]
Prerequisites: Bardic Music, Perform (Bear) 24 ranks
Benefits:
As Dragonfire Inspiration, but instead of granting weapons +1d6 fire damage, each weapon attack erupts with +1d6 dire bears, who act immediately and attack a target of the weapon user's choosing. A maximum number of bears equal to the performers ranks in Perform (Bear) may be generated in this manner. The bears last until slain or dismissed (by the performer as a free action).
If the performer has the Draconic Heritage (Bear), then there is no limit on bears that may be generated, and they are Legendary bears instead of dire bears.
Abbearation Wild Shape [Bear]
Prerequisites: Wild Shape, Aberration Blood, Any other 3 aberrant feats and any other 3 Bear feats, Character level 21+
Benefits:
Whenever you assume the shape of any bear during a wild shape, it gains the benefits of the Pseudonatural template (from the Epic Level Handbook).Last edited by Merk; 2011-06-11 at 03:24 PM.
Homebrew:
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2011-06-11, 03:25 PM (ISO 8601)
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Re: An Un[bear]able Thread! - Crazy bear related feats for 3.5!
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2011-06-11, 03:30 PM (ISO 8601)
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Re: An Un[bear]able Thread! - Crazy bear related feats for 3.5!
You are extremely skilled at Bear.
Homebrew:
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2011-06-11, 04:17 PM (ISO 8601)
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Re: An Un[bear]able Thread! - Crazy bear related feats for 3.5!
Exactly, it's dual purpose. Stand behind the master tripper, any not so moved are punished by bears.
Beary Empowered [Bear][Metabear]
Benefits: Any time you conjure bears with a [bear] feat, may double the amount of bears you summon in conjunction with the feat. You may empower three [bear] feats a day.Game systems I play: DnD 3.5, Pathfinder, Star Wars Saga, Vampire: The Masquerade, Dungeons: The Dragoning, AFBME, Atomic Highway, Dark Heresy, Legend of the 5 Rings 4E, MAID and... EQRPG... Does anyone actually play that?
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2011-06-11, 04:22 PM (ISO 8601)
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Re: An Un[bear]able Thread! - Crazy bear related feats for 3.5!
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2011-06-11, 05:02 PM (ISO 8601)
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Re: An Un[bear]able Thread! - Crazy bear related feats for 3.5!
Maximized Bear [Bear] [Metabear]
Prerequisites: Any [Bear] feat
Benefits: Whenever you use a [Bear] feat to create a numerical dice amount of bears, you may instead maximize the numerical variable (6 bears instead of 1d6 bears). If you use the Maximized Bear feat to alter a feat, you must wait 5 rounds before using the same feat again.
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2011-06-11, 05:07 PM (ISO 8601)
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Re: An Un[bear]able Thread! - Crazy bear related feats for 3.5!
You are punishing them for not experiencing the emotional component of your masterpiece. Yours is a melody that is meant to convey an extreme sense of rage. Those mongrels of no culture cannot go unpunished for their transgression. They just don't know how to rage in those uncivilized places.
I am confused though, which of these feats do make sense? An aura of bears? How does that work?Game systems I play: DnD 3.5, Pathfinder, Star Wars Saga, Vampire: The Masquerade, Dungeons: The Dragoning, AFBME, Atomic Highway, Dark Heresy, Legend of the 5 Rings 4E, MAID and... EQRPG... Does anyone actually play that?
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2011-06-11, 05:14 PM (ISO 8601)
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Re: An Un[bear]able Thread! - Crazy bear related feats for 3.5!
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2011-06-11, 06:55 PM (ISO 8601)
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Re: An Un[bear]able Thread! - Crazy bear related feats for 3.5!
SNEAK BEAR! [bear]
Preq 3 other [bear] feats.
Benefit-Your bears can use sneak attack as a rogue with a rogue level equal to your number of [bear] feats.
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2011-06-12, 04:43 AM (ISO 8601)
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Re: An Un[bear]able Thread! - Crazy bear related feats for 3.5!
The UnBEARable Lightness of Being [Bear]
Prerequisite: You must have a bear
Benefit: You may lift a bear (any bear) as if it weighed no more than than a light mace (i.e 4 lbs.)
This ability does not grant you the power to throw a bear as weapon and does not change the bear's attitude toward you. However, you gain a +4 Circumstance bonus to attack with a bear as you look far more menacing now. The bear attacks normally. Unfortunately, you may be the victim of the bear's attack unless the bear is at least Friendly towards you. This does not grant you the ability to lift other animals.
Throw Bear [Bear]
Prerequisite: The Unbearable Lightness of Being
Benefit: You may throw your bear 30 feet as weapon. If your bear hits the target, the target takes 2d6 points of bludgeoning damage.
If the target is smaller than the bear, it gets a Reflex save (DC=10 + ½ the bear’s HD + the bear’s Dexterity modifier) to avoid also taking 1d8 of crushing damage from suddenly having a bear land on it.
A bear that lands on a target is prone, but the target does not get an attack of opportunity and is pinned.
[Edit made changes to be more reasonable]Last edited by Debihuman; 2022-08-06 at 09:15 AM.
P.E.A.C.H. Please Evaluate And Critique Honestly. Being nicer and kinder doesn't hurt either. Note I generally only critique 3.5 and Pathfinder material.
Please, please, please when using non-core material, cite to the books. There are too many books to wade through to find the one with the feat, special ability or spell you use.
my creations in homebrew signature thread
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2011-06-12, 11:01 AM (ISO 8601)
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Re: An Un[bear]able Thread! - Crazy bear related feats for 3.5!
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2012-01-19, 05:10 PM (ISO 8601)
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Re: An Un[bear]able Thread! - Crazy bear related feats for 3.5!
Beary Powerful Ninja [Bear]
Prerequisite: ten [Bear] feats
Benefit: You and all bears you summon are level 20 ninja.
Spoiler
Special:The DM's head explodes
Coming Not So Soon: The Non-Sucking, Non-Highly Visible Ninja Handbook
After That: StuffLast edited by LibrarianHuntar; 2012-01-19 at 08:28 PM.
My hovercraft is full of eels.
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2012-01-19, 06:14 PM (ISO 8601)
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Re: An Un[bear]able Thread! - Crazy bear related feats for 3.5!
Friendly note from one board member to another:
Replying to threads over a certain age (6 weeks or 3 pages back, whichever is more leanant, IIRC) is technically not allowed on this board. Exceptions are made for people bumping their own work on the homebrew forums to show off edits. You can also ask the mods for a variance, or start a new thread and link to the older one you are referencing.[Public Service Announcement]P.E.A.C.H stands for Please Examine And Critique Honestly[/Public Service Announcement]
Currently Running: Equestria Begins (A High Tactics campaign)
Extended Signature
My Homebrew is meant to be used, but, if you do, PLEASE tell me how it goes.
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2012-01-19, 08:02 PM (ISO 8601)
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Re: An Un[bear]able Thread! - Crazy bear related feats for 3.5!
Last edited by LibrarianHuntar; 2012-01-22 at 09:25 AM.
My hovercraft is full of eels.
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2012-01-20, 06:17 AM (ISO 8601)
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Re: An Un[bear]able Thread! - Crazy bear related feats for 3.5!
unBearable Charge [Bear] [Metabear] [Mounted]
Prerequisites: Spirited charge, Bear mount/animal companion, B.A. 10
Benefits: Whenever you charge while on bearback, both you and your bear gain the benefits of pounce, and any other charging-related feats. Your bear cannot benifit from a lance unless it has it as a mouthpick weapon, however.
SpecialIf you have mounted rage from a rage power, you no longer have to spend extra rounds of rage to have your mount rage. You must be raging as normal.