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2013-01-12, 10:02 AM (ISO 8601)
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Looking for gnoll, centaur and ogre flavor
A campaign i'm working on might have these 3 races as major recurring roles. i'm working on some flavor specific for the setting, but i'd like to see what's out there already, either published officially or home brew.
Though the system is D&D, the flavor is not restricted to their representations in D&D. everything is welcomed- you never know where a good idea might spring from...
Can you guide me?Last edited by Kol Korran; 2013-01-12 at 10:17 AM.
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2013-01-12, 10:17 AM (ISO 8601)
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Re: Looking for gnoll, centaur and ogre fluff
I'll just mention, then, that last I used centaurs in a big way, they were based on North American plains Indian tribes (after the horse was introduced to them, of course). It made it easy for me to quickly develop new tribes as the need arose, and gave them an authentic air.
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2013-01-12, 10:46 AM (ISO 8601)
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Re: Looking for gnoll, centaur and ogre flavor
For a northern campaign I refluffed Gnolls as being wolf like rather than hyena like: because Hyenas ?
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2013-01-12, 11:37 AM (ISO 8601)
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Re: Looking for gnoll, centaur and ogre flavor
Conversely, I read a version of Gnolls that made them more hyena like... including that they were matriarchal, with women being the largest and most powerful (one version made it so flinds were actually the female gnolls).
I always liked the Dragonlance flavor on ogres... degraded forms of what was once the most beautiful and cultured race in the world.The Cranky Gamer
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2013-01-12, 11:43 AM (ISO 8601)
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Re: Looking for gnoll, centaur and ogre flavor
Hmmmm... that version of gnolls is quite similar to what I'm planning to do. Do you happen to have more info or the source of this?
I read what you describe about the ogres in "lord Toed" (excellent book) but I assumed it was a joke. Again I asked any more info?
thanks for the suggestions so far!Check my extended signature
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2013-01-12, 11:53 AM (ISO 8601)
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Re: Looking for gnoll, centaur and ogre flavor
Not off the top of my head; I seem to recall this from the Wizards of the Coast boards, back when they were readable by newsreader (so... late 90s?).
I'd just go to Wikipedia and read up about hyenas.
For ogres, I would take some ancient culture (Rome is a good one), and apply it haphazardly to "ogres". Leaders get called "churions", with big leaders called "consoles". They aren't wearing untreated hide smocks... they're wearing sloppy togas. It will be close enough that players will recognize it as what it is... a degraded form of a higher culture.The Cranky Gamer
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2013-01-12, 10:35 PM (ISO 8601)
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2013-01-13, 02:14 AM (ISO 8601)
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Re: Looking for gnoll, centaur and ogre flavor
I’ve run centaurs as native Americanesque nomads. They travel around, following animal herd migrations and dislike the encroachment of other races (humans) into their savanna/plains homeland as they have a tendency to build fences and towns. The centaurs are slowly finding their home divvied up into farming lots and they are fighting against it, even to the point of becoming violent.
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2013-01-13, 02:44 AM (ISO 8601)
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Re: Looking for gnoll, centaur and ogre flavor
There's always the Harry Potter interpretation of centaurs as flaky, star gazing hippies.
Gnolls are hard to refluff. Their fluff is already pretty good. But one direction a DM went is that of pranksters and hooligans. They weren't really as bad as the locals who had to put up with them claimed they were, but they were definitely annoying. They never took anything seriously.
I like to use ogres in surprising roles. I have a recurring NPC who is an Ogre Mage blacksmith. His grasp of magic makes it so he can craft a fine magic weapon, but he tends to gouge the price a bit if a dwarf is doing the asking. Also, he likes to gloat that a dwarf is coming to his forge for weapons. He gets laughs, and the players keep coming back to him for more work. Making them big bad rivals to dwarves, but still intelligent and well versed allows you to play out a new dynamic with their character.PbP Junk and Stuff:
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2013-01-13, 04:43 AM (ISO 8601)
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Re: Looking for gnoll, centaur and ogre flavor
I like to run Centaurs in a European English / French flavor. Sometimes with a 50/50 split with them intermingled equally with a human or elf population.
Because Centaur Knights just HAVE to happen. :)
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Last edited by Kaerou; 2013-01-13 at 04:44 AM.
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2013-01-13, 07:40 AM (ISO 8601)
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Re: Looking for gnoll, centaur and ogre flavor
I've been a biology student some years ago, and learned a bit about hyenas, which is part of the inspiration here. fascinating animals, with tons to draw from. Though I wanted the gnolls to be much inspired from Hyena society, I also want them to have something different, that makes them special as humanoids, since there will be hyena packs allready in the setting.
For ogres, I would take some ancient culture (Rome is a good one), and apply it haphazardly to "ogres". Leaders get called "churions", with big leaders called "consoles". They aren't wearing untreated hide smocks... they're wearing sloppy togas. It will be close enough that players will recognize it as what it is... a degraded form of a higher culture.
That is pretty much the current intended role for the centaurs in my campaign as well. It draws a bit from a "wild west" feel, both cliches and more complex and real stuff. However, I'd like to make the centaurs not too similar to native americans, give them their own unique place in the world.
really? where? All i know about is the short description in the Monster manual, which makes them murderous maniacal savages. That is good, as long as it's not ALL they are about.
that is an interesting take on things. what elements did you take from English and French cultures? maybe this could fit with my nomads, granting them a bit more sophistication? i'm intrigued.Check my extended signature
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2013-01-13, 08:54 AM (ISO 8601)
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Re: Looking for gnoll, centaur and ogre flavor
Gnolls as matriarchal hunters is a pretty cool concept I've wanted to explore in a setting after reading the comic Digger. Anyone wanting to focus on gnolls like that would do well to take pointers from it.
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2013-01-13, 11:28 AM (ISO 8601)
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Re: Looking for gnoll, centaur and ogre flavor
Wish I had more for you, then, but, yeah... IIRC, it was a general "I run gnolls as being like hyenas".
An interesting idea, I'll need to think about it. This will take place in Eberron (in the past, when the Empire was one, in the region now known as Droaam). the ogres in this setting weren't really dealt with. I wonder how to fit them in... perhaps as a sub culture/ nation from Dhakanii times?The Cranky Gamer
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2013-01-13, 01:46 PM (ISO 8601)
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Re: Looking for gnoll, centaur and ogre flavor
For Gnoll's I've always had a particular idea based around the Laughing animals of the Savannah, the Matriarchic idea could fit in with this one even. Largely from a mechanical perspective also, but could do something interesting.
They are illusionists by nature, and have a strong value placed in Shamanistic magic of that variety, and are Murderous pranksters and game players.
They squabble over the remains of dead animals after scaring away who ever killed it with frightening images, and stalking wary travellers through their realms with harassing arrows, and disguised raids.
They will taunt you with blood, gore, and dead friends before eating your face.
You could play up a style of African style witch-doctoring to this, and make it a magically accepting but superstitious culture that enjoys seeing the Hairless ones suffer a little and have a good laugh.Check out the Hansbachman Blog, it's a cure for all of your ills!
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2013-01-13, 03:11 PM (ISO 8601)
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Re: Looking for gnoll, centaur and ogre flavor
My cousin had them fluffed as a matriarchal scoiety as well. They were very upfront, lawfu,l and trustworthy, often hiring out as mercenary bodyguards. You knew when you had a contract with the gnolls that they had your back all the way. Didn't matter too much to them what side they signed up on. Paladins without the stick, you might say...
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2013-01-13, 09:06 PM (ISO 8601)
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Re: Looking for gnoll, centaur and ogre flavor
You just cost me four hours of sleep, to read all of Digger. Thank you .
On topic, I go to extremes with Gnolls; either I play up their fluff, or subvert it. In some cases, Gnolls are direct decendants of hyenas and demons, gifted warlocks and psychotic warriors. In other cases, they are just savanna humanoids, of broadly CN alignment. Gnolls are a great blank canvas, I feel.I'm also on the Bay12 Games forums under the same username.
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2013-01-13, 10:57 PM (ISO 8601)
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Re: Looking for gnoll, centaur and ogre flavor
I did have the idea for Oni/Ogre Magi to be ogres warped by the magical energies of the Feywild (Since Oni are obake, and Obake are essentially Japanese fae), and it actually made them less evil. They're still boisterous, but in a more laid back sort of way, and are mostly CN.
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2013-01-14, 03:47 AM (ISO 8601)
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Re: Looking for gnoll, centaur and ogre flavor
I intend to playthem as somewht savage and brutal, but i like the idea of them being tricksters, or toying with their prey. a sort of... entertainment, cultural ritual thing? might add a sadistic streak to them. I like this. I probably won't use illusion magic, as i intend for most of their magical power to be cruel nature based, but there can be enough mundane ways for trickery, thanks!
By the way, the hyena's laughter is in fact their way of saying to a superior "don't hurt me! i'm inferior!" or something similar enough.
They squabble over the remains of dead animals
hmmm, Though i intend to have the gnolls as savages, i want there to be a good standing to deal with them (they are currently in trade dealings with the civilized races) hyena's society is quite hierarchical , with quite clear roles, rules and positions. i want to make the gnoll society appreciating law, trust and agreements, even if they try to subvert them to their own use. I see them as (maybe not so successful) manipulators and deal makers, aside from their savage nature. you could trust them as long as the agreement holds, but not beyond that. i need to work this out though, make it more interesting, perhaps a few cultural touches like the famous "parley?" of the pirates of the Caribbean.
you're the second one mentioning the gnoll fluff. where is it written other than the flimsy entry at the MM? i'd love to read whatever material there is available.
hhmmmm, an interesting idea. My current though was that Oni were some of back shoot to an earlier type of ogre, as Mark Hall suggested in his idea- people of an ancient empire. but the fey wild touch is intriguing. there will be very very little fey in this campaign, but i'll give it some thought. thanks!
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2013-01-14, 05:23 AM (ISO 8601)
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Re: Looking for gnoll, centaur and ogre flavor
It's 4e, but there is some pretty good gnoll fluff here. Some is also found in Races of the Wild, and in the MM.
I'm also on the Bay12 Games forums under the same username.
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2013-01-14, 07:50 AM (ISO 8601)
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Re: Looking for gnoll, centaur and ogre flavor
Oddly was just thinking about Gnolls the other day for a potential campaign. Been reading this book "Goblin Corps". And the "Troll" character (Who is depicted in art and in description as GNOLL not a Troll by any definition I've ever seen as a Troll) had a cultural motif I wanted to crib, probably flavor it off something like the dark heart of the Congo style tribesmen and add in their unique religion from Goblin Corps. Which was more or less based on a cultural belief that life was about making sure that when you died you had the biggest, baddest entourage around your spirit. How do you do that? Any "intelligent" creature you killed was bound to serve you in the Afterlife because you dominated it in the Mortal Life. It didn't work for non-intelligent "monsters", something said character in the book endlessly bitched about as she wasn't getting Souls/Servants/Hangers On in the afterlife when she killed Yetis, or Magical Cursed Spawned Hive Mind Worms, etc, but could get souls/servants/hangers on killing things like relatively moronic bugbears.
Plus I find African Cultures are underused in fantasy, excepting possible Egyptian analogues. So I try to include one in most settings just for the sake of variety and uniqueness.Currently sick as a dog and unable to focus properly. Will heal soon.
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2013-01-14, 12:14 PM (ISO 8601)
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Re: Looking for gnoll, centaur and ogre flavor
I always liked EQ's version of Ogres:
http://everquestlore.wikia.com/wiki/Ogre
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2013-01-14, 02:01 PM (ISO 8601)
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Re: Looking for gnoll, centaur and ogre flavor
In my group's home campaign setting, Gnolls are actually a default player race. They were once enslaved by a demon lord, but broke away and started worshipping nature. They're pretty much the archetypal Noble Savage race, with tribes, druids, the works.
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2013-01-14, 02:06 PM (ISO 8601)
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Re: Looking for gnoll, centaur and ogre flavor
Gnolls are tough, stringy, and bland-tasting.
Centaurs are like horses - slightly sweet, with a fatty after-taste.
Ogres taste like pork.NOW COMPLETE: Let's Play Starcraft II Trilogy:
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2013-01-14, 06:56 PM (ISO 8601)
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2013-01-14, 07:23 PM (ISO 8601)
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Re: Looking for gnoll, centaur and ogre flavor
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2013-01-14, 08:57 PM (ISO 8601)
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Re: Looking for gnoll, centaur and ogre flavor
Yeah, not like they are ripping of Tolkien or anything...
How about doing ogres as being like mob enforcers? Tough muscle for hire with a vague code of ethics of "I'm not going to hit someone unless I'm being paid, or they annoy me enough".
Centaurs could be morel like the Mongol horde - dangerous cavalry who's equipment and tactics let them crush most opposition.
Gnolls could be modelled to be like a wolf pack. You have the alpha male and female, the betas and a few omegas. Outsiders are treated with suspicion or hostility unless you earn their trust.
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2013-01-14, 10:07 PM (ISO 8601)
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Re: Looking for gnoll, centaur and ogre flavor
I thought that Ogres tasted like Ugli fruit, but maybe that was just the source.
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2013-01-14, 10:57 PM (ISO 8601)
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Re: Looking for gnoll, centaur and ogre flavor
The Cranky Gamer
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2013-01-15, 07:58 AM (ISO 8601)
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Re: Looking for gnoll, centaur and ogre flavor
Mostly Knights, Castles and bowman/rangers of the woods style thing. Take Robin Hood as an example. Most folk are basic commoners, peasants and woodmen etc, but there are nobility with fine things, castles and knights /archers, strong church as a counterpower. However people would be more mobile and empowered, so there would likely be a bit more wealth and power in settlements. However with your nomad idea, it could well be that some of the population moves between fixed defendable settlements as traders and goods+food delivery from farms etc.
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2013-01-15, 09:42 PM (ISO 8601)
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Re: Looking for gnoll, centaur and ogre flavor
In our campaign, gnolls (and several other races) were created as a slave/warrior race by the Eladrin to serve as scouts and cannon fodder in their genocidal conquest of the world... I should probably mention that the Eladrin are kind of ***** in our campaign.
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