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2013-01-17, 08:45 PM (ISO 8601)
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- Dec 2010
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- Where I live.
I'm bored; anyone want some homebrew made?
Alright, here's how this is gonna work (I hope...)
Someone tosses in an idea, and I'll do it.
I can make pretty much anything other than monsters for 3.5e; don't worry about a given mechanic being "foreign" to me, since I've read every single non-setting-specific 1st party book...
I can 'brew new swordsman styles for 7th Sea, (and if anyone wants them, could wrangle some other things.)
I can brush off my system-fu for older editions of D&D.
I could probably figure something out for oWoD, nWoD, or Exalted (I'm not too experienced in those systems, but I have read a lot of the material, and can make educated guesses as to power levels.)
And, well, if you have another system, toss it at me, and I'll figure something out. It would probably take me three/four times as long to 'brew something for, say, Traveller, than it would for me to make something with D&D.
For 3.5 people, if you want me to make a new magic system, be aware that I'll probably skimp and steal; if you want an entirely new system, you might want to try your hands at making it yourself.
Requests "Finished"
Inuyasha-based Weapons
Life Extension Options
Lightning Warrior
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2013-01-17, 09:03 PM (ISO 8601)
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- Oct 2006
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- Pittsburgh, PA
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Re: I'm bored; anyone want some homebrew made?
A bard that uses invocations instead of spells?
Hill Giant Games
I make indie gaming books for you!Spoiler
STaRS: A non-narrativeist, generic rules-light system.
Grod's Guide to Greatness, 2e: A big book of player options for 5e.
Grod's Grimoire of the Grotesque: An even bigger book of variant and expanded rules for 5e.
Giants and Graveyards: My collected 3.5 class fixes and more.
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2013-01-17, 09:06 PM (ISO 8601)
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- Oct 2010
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2013-01-17, 09:10 PM (ISO 8601)
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- Jan 2012
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- Ruling Mordor
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Re: I'm bored; anyone want some homebrew made?
D&D 3.5....
A Cultist class, Build around Elder Evils...
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2013-01-17, 09:12 PM (ISO 8601)
- Join Date
- Jul 2011
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- Under the midnight sun
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Re: I'm bored; anyone want some homebrew made?
A balanced, non ToB class based on a more fluff neutral version of the doll judgment discipline.
Something like a reasonable summoner, or just a sane version of a BFC wizard.
edit: found it here is the disciplineLast edited by bobthe6th; 2013-01-17 at 09:15 PM.
Avatar by Szilard, thank you sir for the fine work!
my home brew. you should PEACH them...
Telekineticist
Razor
Shield
blasterv4
mindbender
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2013-01-17, 09:20 PM (ISO 8601)
- Join Date
- Dec 2010
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- Where I live.
Re: I'm bored; anyone want some homebrew made?
Alright, 4 classes coming on up!
1. You want unique invocations with that Bard, or can I just go ahead and adapt a few Warlock ones? I already know what I'm going to be doing with the music.
2. Archonshape? Alright, I might end up doing a variation of Shapeshift Druid based on being ARCHON rather than ANIMAL.
3. Cultist class? What kinda mechanics you wanting with that? I mean, of course, you're going to manifest their Sign, but what else to do...
4. You still want dolls with that? 'cause, with tweaking, I may have something close...
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2013-01-17, 09:23 PM (ISO 8601)
- Join Date
- Oct 2006
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- Pittsburgh, PA
- Gender
Re: I'm bored; anyone want some homebrew made?
1. Some invocations stolen from warlocks/dragon disciples, some from the bard spell list, some from ACFs/songs, maybe a few new ones...
Last edited by Grod_The_Giant; 2013-01-17 at 09:24 PM.
Hill Giant Games
I make indie gaming books for you!Spoiler
STaRS: A non-narrativeist, generic rules-light system.
Grod's Guide to Greatness, 2e: A big book of player options for 5e.
Grod's Grimoire of the Grotesque: An even bigger book of variant and expanded rules for 5e.
Giants and Graveyards: My collected 3.5 class fixes and more.
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2013-01-17, 09:25 PM (ISO 8601)
- Join Date
- Jan 2012
- Location
- Ruling Mordor
- Gender
Re: I'm bored; anyone want some homebrew made?
Last edited by ShadowFireLance; 2013-01-17 at 09:27 PM.
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2013-01-17, 09:26 PM (ISO 8601)
- Join Date
- Jul 2011
- Location
- Under the midnight sun
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Re: I'm bored; anyone want some homebrew made?
Avatar by Szilard, thank you sir for the fine work!
my home brew. you should PEACH them...
Telekineticist
Razor
Shield
blasterv4
mindbender
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2013-01-17, 09:36 PM (ISO 8601)
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- Oct 2010
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2013-01-17, 10:06 PM (ISO 8601)
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- Jun 2010
Re: I'm bored; anyone want some homebrew made?
If you're still taking requests, I'd like a base class that's like the Apostle of Peace from Book of Exalted Deeds: non-combatant that's peaceful, but is still able to make a sizable impact on gameplay.
Newest Work: Pyromancer - My submission for Base Class Contest X
Vote here.
Awesome Quotes:
Finall got an Extended Homebrew Signature, courtesy of Cipherthe3vil
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2013-01-17, 10:36 PM (ISO 8601)
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- Apr 2011
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Re: I'm bored; anyone want some homebrew made?
If there's any room left, I would absolutely love a lightning-themed melee class. (In 3.5e please)
Last edited by LrdoftheRngs; 2013-01-17 at 11:06 PM.
Awesome Lizardfolk Shaman Avatar by KillItWithFire
78% of all DM's start their first campaign in a tavern. If you're among the 22% who didn't, copy and paste this into your signature and tell us where you DID begin.
Mine began with one character actively seeking out the other characters in a large town.
Homebrew:
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2013-01-18, 03:18 AM (ISO 8601)
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- Dec 2012
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- Houston, TX
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Re: I'm bored; anyone want some homebrew made?
Also if you are still taking requests, I've always been interested in a base class version of the Assassin.
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2013-01-18, 09:21 AM (ISO 8601)
- Join Date
- Jan 2013
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- Teddy Bear Junction
Re: I'm bored; anyone want some homebrew made?
Well, if you're still taking requests, how about some racial sub levels for ToB classes for Warforged Warblade, Half Orc Crusader, Azurin Crusader, and Halfling Swordsage?
"Bender knows love, and love doesn't share itself with the world. Love is suspicious, love is needy. Love is fearful, love is greedy. My friends, there is no great love without great jealousy!"- Bender Bending Rodriguez
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2013-01-18, 09:54 AM (ISO 8601)
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- Jan 2011
Re: I'm bored; anyone want some homebrew made?
A table of ways humans can survive for 200 yrs! No option is out, as heavy magic is involved! Existing solutions are great! :)
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2013-01-18, 10:25 AM (ISO 8601)
- Join Date
- Dec 2010
- Location
- Where I live.
Re: I'm bored; anyone want some homebrew made?
What system? And by table, do you just want a few options, or a lot? Since this really doesn't sound like a coherent "idea", I'll take a pass on thinking about this one until you give me more info.
EDIT: Alright, I'm starting on working down the list; probably won't be working in order, per se, but there's space for all of you.
(Base classes don't take long to do; half of it is making the table.)
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2013-01-18, 11:14 AM (ISO 8601)
- Join Date
- Jan 2007
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- Switzerland
- Gender
Re: I'm bored; anyone want some homebrew made?
Can you do spells? I'm pretty specifically looking for two kinds of spells for 3.5.
Namely:
Small-scale divinations. THings that are relevant on a battlefield level, instead of throwing off an entire campaign. Looking immediately into the future, answering very specific things, detection methods with flavourful drawbacks, new very specialized senses, that kind of thing.
Positive enchantments. I think the enchantment school is more limited than it needs to be, especially in core. It's mind magic. There should be more you can do with that than just mind control in various ways. Share knowledge with someone instantly. Help someone cure amnesia or insanity. Travel inside someone's mind. There has to be interesting stuff here.Resident Vancian Apologist
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2013-01-18, 11:16 AM (ISO 8601)
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- Dec 2010
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- Where I live.
Re: I'm bored; anyone want some homebrew made?
I'm not the best with spells, but I can do them.
Is it OK if they initially don't have level tags slapped onto them?
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2013-01-18, 11:19 AM (ISO 8601)
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- Jan 2007
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- Switzerland
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Re: I'm bored; anyone want some homebrew made?
Sure. Or throw me a coupble ideas and I'll do the write-ups.
Resident Vancian Apologist
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2013-01-18, 11:24 AM (ISO 8601)
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- Mar 2010
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Re: I'm bored; anyone want some homebrew made?
I would personally love to see these two:
Make a Tech Paladin, Invetiable, Mordon, And Golem...Themed.
A balanced, non ToB class based on a more fluff neutral version of the doll judgment discipline.
Something like a reasonable summoner, or just a sane version of a BFC wizard.
edit: found it here is the discipline
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2013-01-18, 11:41 AM (ISO 8601)
- Join Date
- May 2009
- Location
- Victoria, BC
Re: I'm bored; anyone want some homebrew made?
This probably won't be much of a challenge, but I'd love a 3.5 Ranger variant that uses psionics instead of magic.
Awesome avatar courtesy of Dorian Soth.
Optional rules I'm working on (please contact me if you have ideas for developing them!):
Generic Prestige Classes; Summon Monster Variant; Advanced Dodges and Dex Bonuses; Incantations to Raise the Dead
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2013-01-18, 11:43 AM (ISO 8601)
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- Dec 2010
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- Where I live.
Re: I'm bored; anyone want some homebrew made?
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2013-01-18, 11:45 AM (ISO 8601)
- Join Date
- May 2009
- Location
- Victoria, BC
Re: I'm bored; anyone want some homebrew made?
Wow, really wasn't much of a challenge. Thanks!
Awesome avatar courtesy of Dorian Soth.
Optional rules I'm working on (please contact me if you have ideas for developing them!):
Generic Prestige Classes; Summon Monster Variant; Advanced Dodges and Dex Bonuses; Incantations to Raise the Dead
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2013-01-18, 12:00 PM (ISO 8601)
- Join Date
- Jan 2013
- Location
- Teddy Bear Junction
Re: I'm bored; anyone want some homebrew made?
Amechra, I hope you don't mind me butting in here; but Eldan, I might be able to help you!
Snake Oil
SpoilerEnchantment
Level: Sor/Wiz4, Bard 3, Trickery 4
Components: S, M
Range: Touch
Effect: Drink temporarily suppresses various conditions.
Duration: 1 day per level or 1 round per level
Saving Throw: None
Spell Resistance: No
With a touch, you imbue a flask of water with the ability to relieve the effects of various conditions the person who drinks it is under. This can be used even on your self and on those who know that this is a trick.
The liquid stays potent for one day per caster level. Once consumed, its effects last for 1 round per caster level. Snake Oil removes the effects of the following conditions: All fear effects, dazed, stunned, fatigued, exhausted, sickened, nauseated.
I know it looks like transmutation, but the water never actually changes. Also, it was hastily brewed and is more than likely dubiously worded, you may need to modify as you see fit.
Inspired from another thread:
Charm Spell
SpoilerEnchantment
Level: Sor/Wis 4
Components: V,S
Casting Time: 1 immediate or swift action
Range: Medium (100' +10'/caster level)
Target: One spell or spell-like ability cast/activated by another creature
Saving Throw: Special
Spell Resistance: No
When another creature casts a spell or activates a spell-like ability, you may cast this in response. Both you and the caster of the targeted spell make an opposed caster level check.
If you win the contest, you may affect the spell in one of the following ways:
- If the spell produces a lesser effect on a save, you may have the spell have the lesser effect and the save will negate instead.
- If the spell was affected by metamagic, you can remove a number of level increases from metamagic equal to your casting stat modifier.
- If the spell has already been cast, you can suppress it for a number of rounds equal to 1/3 your class level.
This one might be too much for the level. I dunno.Last edited by Xaotiq1; 2013-01-18 at 12:54 PM.
"Bender knows love, and love doesn't share itself with the world. Love is suspicious, love is needy. Love is fearful, love is greedy. My friends, there is no great love without great jealousy!"- Bender Bending Rodriguez
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2013-01-18, 01:09 PM (ISO 8601)
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- Apr 2011
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- Minnesota
- Gender
Re: I'm bored; anyone want some homebrew made?
I'd like a five level epic prestige class that requires you to have levels in the True Berserker prestige class. Also, I'd appreciate any PEACHing you might want to do on the True Berserker, and any additional rage enhancements you can suggest. Also, if you can think of a better name than "True Berserker." And tell me if it is over or under-powered for a character who would probably be taking it from levels 16-20.
This will make more sense once you've read the PrC class's description:SpoilerOne of the epic rage enhancements should be called something like "Bearlord" and it takes your bear form and turns it into a humanoid bear (like a werebear's hybrid form) and applies either a half-fiend or half-celestial template to it (flying anthropomorphic bear, baby!) and gives you the ability to summon celestial or fiendish bears of your bear form's (non-enhanced) type once per round, who disappear when your rage or frenzy ends. And you automatically charm normal bears with no saving throw, and can use a swift action to charm werebears, bears who are a druid or ranger's animal companions, and bear-like magical beasts (special mounts or familiars).Last edited by sengmeng; 2013-01-18 at 01:12 PM.
My Homebrew (Free to use, don't even bother asking. PM me if you do, though; I'd love to hear stories).
Avatar done by me (It's Durkon redrawn as Salvador from Borderlands 2).
Nod, get treat.
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2013-01-18, 01:36 PM (ISO 8601)
- Join Date
- Sep 2012
Re: I'm bored; anyone want some homebrew made?
You know how there're Archmages? How about an Archdruid.
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2013-01-18, 02:12 PM (ISO 8601)
- Join Date
- Jan 2013
- Location
- Teddy Bear Junction
Re: I'm bored; anyone want some homebrew made?
Last edited by Xaotiq1; 2013-01-18 at 02:13 PM.
"Bender knows love, and love doesn't share itself with the world. Love is suspicious, love is needy. Love is fearful, love is greedy. My friends, there is no great love without great jealousy!"- Bender Bending Rodriguez
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2013-01-18, 02:56 PM (ISO 8601)
- Join Date
- Jan 2007
Re: I'm bored; anyone want some homebrew made?
Xefas' Saccharine Psycho-Sanctum
SpoilerEnchantment (Compulsion) [Mind-Affecting]
Level: Bard 4, Beguiler 4, Sorc/Wiz 4
Components: V, S, F
Casting Time: 1 standard action
Range: Touch
Target: One Willing Creature Touched
Duration: 1 hour/level
Saving Throw: None
Spell Resistance: Yes
With a casting of this spell, you create an interruption between the target's perceptions and their mind, such that they are forced to interpret every stimulus as being absolutely hilarious and non-threatening. Gruesomely decomposing zombies appear as papier-mâché pinatas that one would be all too eager to pop open with a swing of the sword, while a dragon flying overhead might as well be a balloon animal, its terrible roar replaced with nursery rhymes and the warm laugh of elderly family members seated around the fireplace.
When cast on yourself, you gain complete immunity to Fear effects, but the lack of urgency imparted by the spell forces a -2 morale penalty on all initiative checks.
When cast on someone else, your imperfect understanding of their mind may only impart a, still impressive, +20 morale bonus on saving throws made against Fear effects (as well as the penalty to initiative). However, should such a beneficiary fail a saving throw against Fear, despite this considerable bonus, the magic wreaks havoc on their mind. The spell's duration expires immediately, and the Fear effect that broke them is increased in severity, doubling its duration and improving its level of fear by one step (Shaken becomes Frightened, Frightened becomes Panicked), as visions of candy-cane scalpels dance across their eyes, and clowns with too-wide smiles, swarming with thousand-legged gumdrop spiders, lurk just at the edge of their sight.
Arcane Focus: Something that symbolizes happiness. It could be a sweet food item, a joke the caster tells their target, some fond memory clearly remembered, or something else entirely.5e D&D Mythos Classes
General Rules
Swordbearer Class
Cynosure Class
Mechanikos Class
Adversary Class
Discussion Thread
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2013-01-18, 02:59 PM (ISO 8601)
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- Nov 2010
Re: I'm bored; anyone want some homebrew made?
I'm not Amechra, but do these spells fit the bill?
A Guide to Free D&D - A resource of free, official D&D resources on the web.
Handbooks Index
My Homebrew Compendium
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2013-01-18, 03:32 PM (ISO 8601)
- Join Date
- Dec 2010
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- Where I live.
Re: I'm bored; anyone want some homebrew made?
Alright, first request I felt like doing... THE LIGHTNING WARRIOR!!!1!! (the name is intentional.)
More seriously, the entire idea behind the class goes from "you are fast" at first level to "you fling lightning bolts around? Oh, those are your melee attacks" at high levels.
Enjoy, LrdoftheRngs.
SpoilerImage!
Lightning Warrior
I flicker back and forth between being a man and a bolt of lighting. Technically. It's rather a bit much, sometimes...
HD: d10
Skill Points per Level: 4+int
Skill Points at First Level: (4+int)*4
{table=head]Level|BAB|Fort|Ref|Will|Special
1|+0|+0|+2|+2|Nervous Energy, Lightning Touch (+1d6), Lightning Speed
2|+1|+0|+3|+3|Bonus Feat, Lightning Step
3|+2|+1|+3|+3|Lightning Touch (+1d6/+1), Evasion
4|+3|+1|+4|+4|Arcing Defense
5|+3|+1|+4|+4|Lightning Touch (+2d6/+1), Bonus Feat
6|+4|+2|+5|+5|Energized Muscles, Gather Charge (Move)
7|+5|+2|+5|+5|Lightning Touch (+2d6/+2)
8|+6/+1|+2|+6|+6|Bonus Feat, Spark
9|+6/+1|+3|+6|+6|Lightning Touch (+3d6/+2), Improved Evasion
10|+7/+2|+3|+7|+7|Charge Differential
11|+8/+3|+3|+7|+7|Lightning Touch (+3d6/+3), Bonus Feat, Quick Reactions
12|+9/+4|+4|+8|+8|Shock Shield, Gather Charge (Swift)
13|+9/+4|+4|+8|+8|Lightning Touch (+4d6/+3), Quicker than Lightning
14|+10/+5|+4|+9|+9|Bonus Feat, Leaping Sparks
15|+11/+6/+1|+5|+9|+9|Lightning Touch (+4d6/+4)
16|+12/+7/+2|+5|+10|+10|Gather Charge (Immediate), Arc Generator
17|+12/+7/+2|+5|+10|+10|Lightning Touch (+5d6/+4), Bonus Feat
18|+13/+8/+3|+6|+11|+11|Shock Absorber
19|+14/+9/+4|+6|+11|+11|Lightning Touch (+5d6/+5)
20|+15/+10/+5|+6|+12|+12|Bonus Feat, Living Storm[/table]'
Class Skills for a Lightning Warrior are Climb (Str), Concentration (Con), Craft (Int), Handle Animal (Cha), Heal (Wis), Hide (Dex), Jump (Str), Knowledge (dungeoneering) (Int), Knowledge (geography) (Int), Knowledge (nature) (Int), Listen (Wis), Move Silently (Dex), Profession (Wis), Ride (Dex), Search (Int), Spot (Wis), Survival (Wis), Swim (Str), Use Rope (Dex).
Weapons and Armor Proficiency: A Lightning Warrior is proficient in all simple and martial weapons, as well as any weapon that could be affected by Weapon Finesse. In addition, they are proficient in all light armor.
Nervous Energy (Ex): The humanoid body isn't really designed for holding egregious amounts of energy; however, there is a workaround, in the form of nerves... And, well, once you're supercharging your brain with electricity, you get some effects that look a lot like psionics.
A Lighting Warrior may take [Psionic] feats even if they do not have a pool of power points, and may acquire Psionic Focus as if they had a single power point.
A Lightning Warrior may expend their Psionic Focus to "take 15" on Initiative checks.
Lightning Touch (Su): A Lightning Warrior is holding a primal force all bundled up in their nerves, and they need an outlet for it somehow. And so it beads in any metal they wear like some kind of... lightning. The hard part is getting it into a usable state.
A Lightning Warrior may, as part of a ritual that takes a minute, fill up any weapon that could be affected by the Weapon Finesse feat or light armor with electricity. If they do so, they may deal an additional 1d6 Electricity damage whenever they make an attack with that weapon. At 5th level, and every 4 levels thereafter, the bonus damage from this ability increases by 1d6, and their reach while wielding a weapon enhanced by this class feature increases by 5'.
In addition, once the Lightning Warrior has reached 3rd level, they gain a +1 dodge bonus to their armor class and a +1 bonus to their reflex saves whenever they wear armor that was enhanced by this class feature. At 7th level, and every 4 levels thereafter, these bonuses increases by 1.
Finally, a Lightning Warrior may expend their Psionic Focus as part of either a Standard action or Full-Round action spent attacking to gain a +3 bonus to attack rolls against creatures wearing metal armor for the duration of that action.
Lightning Speed (Ex): When you hold lightning in your brain and blood, you are bound to react more quickly.
A Lightning Warrior gains Weapon Finesse as a bonus feat. In addition, once per round as a Swift action, they may expend their Psionic Focus to make a single attack at their highest base attack bonus.
Bonus Feat (Ex): Lightning brings flashes of light in the dark, that illuminate your flaws so you can better... fix them.
At 2nd level, and every 3 levels thereafter, a Lightning Warrior gains a bonus feat; these bonus feats must be [Fighter] or [Psionic] feats.
They must qualify for any bonus feats they take.
Lightning Step (Su): When you have lightning singing in you, it's very easy to move like lightning.
A Lightning Warrior of at least 2nd level may expend their Psionic Focus as part of a Move Action; if they do so, they increase their speed by 10ft for every die of bonus damage they gain from their Lightning Touch ability, and add half their class level to Tumble checks to avoid attacks of opportunity.
In addition, once per round as a Swift action, they may expend their Psionic Focus to move up to 10ft for every die of bonus damage from Lighting Touch. If they would only move 10ft as part of that Swift action, they do not provoke attacks of opportunities from their movement.
Evasion (Ex): Only fools believe that they can hit lightning; it works the other way around, fools!
Whenever a Lightning Warrior of at least 3rd level successfully makes a Reflex save against an effect that would deal half damage on a successful saving throw, they instead take no damage. They lose the benefits of this ability if they are wearing armor heavier than Light, or if they are helpless.
Arcing Defense (Su): If you did manage to strike lightning, what would it do to you? Would it simply pass through you, burning your organs to a crisp?
As long as a Lighting Warrior of at least 4th level is benefiting from a dodge bonus to armor class from their Lighting Touch class feature, they gain the ability to rebuke attempts to harm them.
Whenever they would be hit by a melee or ranged attack, they may expend their Psionic Focus and an attack of opportunity; if they do so, the effects vary based on whether the attack was a melee attack or a ranged attack.
If it was a melee attack, their attacker takes damage equal to the Lightning Warrior's bonus damage from Lighting Touch.
If it was a ranged attack, the attack automatically misses, as the projectile is struck by a furious veil of sparks.
This class feature may not be used on ranged touch attacks.
Finally, whenever the Lightning Warrior would take electricity damage, they may expend their Psionic Focus as an Immediate action to take minimum damage from the electricity, their own charge countering that of the offending shock.
Energized Muscles (Ex): The truth is, lightning holds a lot of energy; enough to make up for pathetic weaknesses of the flesh. The shear quickness of the jolt shores up any weaknesses that they might have.
A Lightning Warrior of at least 6th level may add their Dexterity modifier as a bonus to all Strength checks, and may expend their Psionic Focus as a free action whenever they are using a Combat Maneuver to halve the bonus that their opponent would gain from size.
In addition, they add their Dexterity modifier to damage instead of their their Strength modifier whenever they wield a weapon that uses their Dexterity modifier as a bonus to attack rolls.
Gather Charge (Ex): It takes a lot of energy to build up a full charge; fortunately, over time, it becomes easier and easier to do this kind of thing more quickly.
A Lightning Warrior of at least 6th level may make a Concentration check to regain their Psionic Focus as a move action.
At 12th level, they may make that Concentration check as a Swift action.
At 16th level, they may make that Concentration check as an Immediate action.
Regardless of how many actions they gain, they may not make a check to regain their Psionic Focus more than once per round.
Spark (Su): It's strange what kind of things percolate in the head of a man filled with sparks and shocks. Sometimes, ideas just start firing off...
A Lightning Warrior of at least 8th level may craft Alchemical Items, even though they aren't a spellcaster; in addition, they may use a Concentration check in place of Craft (Alchemy) checks and any Craft checks intended to make objects out of metal.
Finally, if they expend their Psionic Focus as part of a Craft check (or replacement Concentration check), they may make that check to figure out how much work they've done that day, still using the price in Silver Pieces to determine their progress.
Improved Evasion (Ex): Flicker, flicker, and you are gone.
Whenever a Lightning Warrior of at least 9th level fails a Reflex save against an effect that deals half damage on a successful save, they instead take half damage.
Charge Differential (Su): Everything is charged; even the blood inside a perfectly mundane man is charged. It's just enough to pull a weapon towards a man.
Whenever a Lightning Warrior of at least 10th level expends their Psionic Focus to improve an attack made as a Standard action, or to make an attack as a Swift action, that attack is made as a Touch attack.
Quick Reactions (Su): It would not be befitting that someone who is a scion of lightning to be slow, would it?
A Lightning Warrior of at least 11th level may choose to "take 15" on their Initiative checks at will, without expending their Psionic Focus.
In addition, they gain a second Swift or Immediate action each round, which may only be used on class features from this class.
Finally, they may use the Swift action facets of the Lightning Speed and Lightning Step class features as Immediate actions.
Shock Shield (Su): The shear impertinence of others, using lightning against you, its rightful lord! They will take the brunt of your vengeance!
A Lightning Warrior of at least 12th level always takes minimum damage from any effect that would deal Electricity damage to them.
In addition, a Lightning Warrior can choose to treat any attack made against them as any combination of ranged or melee for the purpose of their Arcing Defense class feature, and may affect Ranged Touch Attacks with that class feature.
Quicker than Lightning (Ex): You simply flicker between wherever you are, and wherever you wish to go; it is a thing of beauty.
Whenever a Lightning Warrior of at least 13th level enhances a move action with their Lightning Step class feature, or moves as a Swift or Immediate action, they don't provoke attacks of opportunity for moving.
In addition, if they move through another creature's space as part of any movement that does not provoke an attack of opportunity, they may make an attack of opportunity against that creature.
Leaping Sparks (Su): Lightning does not fly; it simply moves where it needs to go, regardless of petty concerns like "gravity."
A Lighting Warrior of at least 14th level may enhance a Run action with the Lightning Step class feature as if it were a move action.
In addition, when they enhance their move actions (or Run actions) with their Lightning Step class feature, they gain a Fly speed with Perfect maneuverability equal to their land speed for the duration of that action.
Arc Generator (Su): It is shear folly to believe that you are safe from lightning if you can't see the sky; a similar principle applies in this situation.
A Lightning Warrior of at least 16th level automatically confirms any critical hits threatened by an attack enhanced by Lightning Touch, or which was gained from Lightning Speed.
In addition, in any round in which the Lightning Warrior expends their Psionic Focus to power a class feature, they may double their reach for the purpose of all of their attacks.
Shock Absorber (Su): You practically live as lightning, so it makes no sense that you would be harmed by electricity.
A Lightning Warrior of at least 18th level is immune to Electric damage; in addition, if they would be harmed by Electric damage, they instead regain their Psionic Focus.
Living Storm (Su): It has finally happened; you have shed your mortal "shell", and can now show the world what a true maestro of lightning can do.
Upon reaching 20th level, a Lightning Warrior's type changes to Elemental, though they may still be resurrected as if they were their original type.
In addition, they may hold two Psionic Focuses at once, and if they do not have a Psionic Focus held at the beginning of their initiative count, they may make a Concentration check to regain a Psionic Focus as a free action that round.
Finally, any move action or Run action that they make is automatically modified by Lightning Step, without the expenditure of a held Psionic Focus.