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2013-04-10, 01:53 AM (ISO 8601)
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2013-04-10, 03:21 AM (ISO 8601)
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- Jan 2006
Re: OOTS #883 - The Discussion Thread
I saw the white text. It's still not funny. Hasn't been for years. I'm fine with Rich's decision not to reveal whatever there is to reveal in the matter, but I assure you if I could filter out every post that mentions it at all without flat-out not reading the forum at all, I would. Anything useful that might have been said on the matter was said years ago, and it's only ever still funny in-comic. There is no fruitful discussion left to be had of it, at least not for someone who's been following since I was linked to #37 back in...2004, I think? Of course we still get regular threads about Miko, too, and she was only ever a part of the plot for a little under a third of the strips we now have (counting from 200, not 120, because there were only a couple of strips between 120 and 200 that involved her), and hasn't been at all relevant for over half the strip's run now.
Dead horses have no rest here. Which, I suppose, is somewhat fitting, as neither do dead men like Xykon.
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2013-04-10, 03:32 AM (ISO 8601)
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- Apr 2007
Re: OOTS #883 - The Discussion Thread
Yeah, I don't think Nale is armed. It's on the ground here and we don't see anyone pick it up in the next few strips.
http://www.giantitp.com/comics/oots0860.htmlLast edited by Waspinator; 2013-04-10 at 03:33 AM.
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2013-04-10, 05:17 AM (ISO 8601)
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- Jun 2007
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2013-04-10, 05:28 AM (ISO 8601)
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- Jul 2009
Re: OOTS #883 - The Discussion Thread
We've never seen anyone picking up their weapons, so they may be still laying there, at some point at the patch connecting Nales party and OOTS/gate position. So Nale will most likely be at that point soon, and nothing stops him from picking them up.
Unless Haley took care of the loot, which seems likely, but was never showed or mentioned.
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2013-04-10, 05:29 AM (ISO 8601)
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Re: OOTS #883 - The Discussion Thread
The Celestial Tree sort or the other sort?
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2013-04-10, 05:34 AM (ISO 8601)
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- Sydney, Australia
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2013-04-10, 05:37 AM (ISO 8601)
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- Apr 2013
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Re: OOTS #883 - The Discussion Thread
Not necessarily. Note that no one on the continent seems to have really caught on to the fact of a singular cause to all the sudden, mysterious deaths. It's conceivable that disease alone would have a higher per annum death rate.
Additionally, we're dealing with two species known for interbreeding with others. Had Haerta targeted a species we're less familiar with - or employed it on another plane of existence - the main characters wouldn't have had any reason to know about it (and by extension, neither would we).
To cap it all off, being medieval fantasy, a lot of the world's history is probably lost to the mortal races - or at least has been twisted into myth. We don't know the time period to which Haerta is/was native; her actions at the time could have been ascribed to angry deities or some such.
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2013-04-10, 06:02 AM (ISO 8601)
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- Aug 2011
Re: OOTS #883 - The Discussion Thread
I know it's a bit late, but I'll just point out that the line in question doesn't explicitly say anything, it just omits to discuss the matter, entirely.
While it's true that atheist clerics can exist, considering how's specifically mentioned that a cleric will "lose all spellcasting power" due to "grossly violating the codes of conduct of his patron deity" (and we know Durkon's no atheist) it's a legitimate call that his huge shift of alignment/undeath would have made him lose Thor's approval and thus his spellcasting powers.
Not that I'm really interested either way, but for the sake of clarity: just because atheist clerics can exist doesn't make all other clerics exempt from their deity's judgement.
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2013-04-10, 06:27 AM (ISO 8601)
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- Aug 2008
Re: OOTS #883 - The Discussion Thread
It was a bit sweet that Blackwings didn't bother to defend himself against the accusation of being a dim-witted bird, instead focusing on what's the most fragile thing in the situation at hand, i.e. Vaarsuvius' feelings.
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2013-04-10, 06:31 AM (ISO 8601)
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- Dec 2011
Re: OOTS #883 - The Discussion Thread
(Not that it matters, but) My theory was that Haerta accidentally killed herself with familicide. It seems like it would be pretty easy to do.
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2013-04-10, 06:36 AM (ISO 8601)
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2013-04-10, 06:45 AM (ISO 8601)
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Re: OOTS #883 - The Discussion Thread
I just did a search through the SRD entry on clerics, and it makes no mention of what happens if a cleric changes deity--so can't we just assume Durkon now gets his powers through Nergal?
[EDIT] Also, something just occurred to me--Nale said he had four spellcasters under him, but I only count three. Unless he's counting himself, but that would be a bit odd!Last edited by factotum; 2013-04-10 at 06:47 AM.
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2013-04-10, 07:03 AM (ISO 8601)
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- Apr 2012
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Re: OOTS #883 - The Discussion Thread
They could come from being a Vampire Cleric (kind of a special case), or even just a generic devotion to Evil. Until we see him prepare more spells, it will be hard to pin him down on exactly what cosmic force he's tapping these days.
Technically he is under his own command, but that would be a really bizarre distinction to make.
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2013-04-10, 07:04 AM (ISO 8601)
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- Pilsen, Czech Republic
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Re: OOTS #883 - The Discussion Thread
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2013-04-10, 07:05 AM (ISO 8601)
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- Nov 2006
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- Anywhere the wind blows..
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Re: OOTS #883 - The Discussion Thread
I predict that the OoTS will pull off a come-from-behind victory due to the return of V and some brilliant tactics from Roy, if only because things are so obviously stacked against them.
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2013-04-10, 07:22 AM (ISO 8601)
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2013-04-10, 07:24 AM (ISO 8601)
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2013-04-10, 07:36 AM (ISO 8601)
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- Feb 2013
Re: OOTS #883 - The Discussion Thread
This Familicide guff has gone on too long. The Giant's explanation is perfectly simple:
1) Kill all living ancestors and descendants of the original target
2) Kill all living ancestors and descendants of anyone killed by step (1)
Yes, the spell does in some sense ignore dead links, but there has to be at least one live link in the chain.
If the spell is cast on entity X, then entity Y will be killed in step 1 if they are a direct relative of X. Y will be killed in step 2 if (and only if) X and Y share a currently-living relative to act as a "waypoint" for the spell.
Given human lifespans, it really wouldn't go that far at all. Try it on as a thought exercise with your own families if you don't believe me.
In my case the total death toll would be only 4. Even if cast 5 years ago when my parents were alive, that would only increase the toll to 9. I don't think there's any time in my life when the toll would have been more than about 20 - all my grandparents were dead before my son was born, which limits things somewhat.
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2013-04-10, 07:40 AM (ISO 8601)
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Re: OOTS #883 - The Discussion Thread
Alright, another chance for Nale to royally screw things up, but... what's Tarquin up to?
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2013-04-10, 07:42 AM (ISO 8601)
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Re: OOTS #883 - The Discussion Thread
Also, wouldn't the fact that Durkon can summon fiends mean he's chosen a new god?
To the guy responsible for Belkar, Haley and Vaarsuvius. Thank you for providing over 800 comedy gems.
My Favourite Giant Posts
Well, It Took 10 Years, But His Tolerance For Rules-Based Criticism Finally Snapped Like A Dry Breadstick
Race Should Not Dictate Alignment
"What's the point in defending the defensible? Where's the challenge in that?" - Nick Naylor, Thank You for Smoking
Spot the Toxic Comic Fans! Gotta Catch 'Em All!
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2013-04-10, 07:45 AM (ISO 8601)
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- Nov 2004
Re: OOTS #883 - The Discussion Thread
http://www.d20srd.org/srd/monsters/vampire.htm
Anyone else who is about to go, "Huh? How can Durkon still cast spells?" scroll down to the section on vampire clerics, and note the total lack of the words "loses spellcasting ability."Orth Plays: Currently Baldur's Gate II
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2013-04-10, 07:53 AM (ISO 8601)
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Re: OOTS #883 - The Discussion Thread
Got it. Mechanically speaking. Sort of.
What I don't get is: Thor gives Durkon his spells. We've seen this in comic. I can see how spells that Durkon had prepared before being vamped would still be available for him to cast (apart from his domain ones, and I suppose any others which are not able to be used by Evil characters, which I guess are lost). But the spell he cast in this strip is, what, Summon Fiend or something? Surely Thor didn't give him that, nor has he had time to prepare his spells again since being vamped.
Or is it just that the Summon Planer Ally (?) spell that he already had prepared (I think?) now brings him an Evil beastie and not a Good one?
ETA
Interesting idea. There should be an app for that. I just cast Familicide on my Gran (Not really. You know what I mean). I'm not from a huge family (my Gran has two living siblings, two children and six grandchildren), but stage 1 has already taking out people I've barely even heard of in my family. 25 or so. I don't have nearly enough of a graps of my family tree to count up stage 2, unfortunately.Last edited by sam79; 2013-04-10 at 08:07 AM.
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2013-04-10, 07:54 AM (ISO 8601)
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Re: OOTS #883 - The Discussion Thread
Any one besides me think Qarr has returned to collect V's first part of the bargain? As in one of the IFCC guys is going to possess him?
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2013-04-10, 07:57 AM (ISO 8601)
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Re: OOTS #883 - The Discussion Thread
That'd be my thought. We don't see the IFCC on or near the couch, which is where we've seen them consistently before and Qarr must be aware that there's an high probability that V would attempt to vaporise him if ze ever saw him again. He must have a pretty good reason to risk appearing before V, or a reason to feel safe.
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2013-04-10, 07:57 AM (ISO 8601)
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2013-04-10, 08:03 AM (ISO 8601)
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- Aug 2011
Re: OOTS #883 - The Discussion Thread
Once again, omission doesn't make facts, it just leaves things like that: vacant.
If we are to consider solid, unambiguously written rules, we should seek the "violating your deity's code will strip you of spellcasting" thing, and turning evil definitely seems a code violation for a good-aligned god.
Edit: and I'll also add, we should always keep in mind that the link in question is about the VAMPIRE template, not the infinite ramifications that said template may bring when joined with other classes.
THAT part of the story should be sorted out by using the class' own descriptor and rules, which in case of clerics very specifically says how a cleric who "strayed from its deity's path" will lose his powers (unless atheist, which is something they got to be BEFORE the stray, not after, otherwise the whole ex-cleric thing would have no reason to exist).Last edited by Mantine; 2013-04-10 at 08:16 AM.
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2013-04-10, 08:05 AM (ISO 8601)
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- Jul 2012
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2013-04-10, 08:20 AM (ISO 8601)
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- Nov 2004
Re: OOTS #883 - The Discussion Thread
That would be a compelling argument if there was no "vampire clerics" section of the Vampire entry.
But there is. And it says "Loses the Turn Undead ability, gains the Rebuke Undead ability, switches to two of these four domains." You're not basing your argument on omission, you're basing it on an unambiguous presence that isn't what you'd prefer to be there.Last edited by Kish; 2013-04-10 at 08:25 AM.
Orth Plays: Currently Baldur's Gate II
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2013-04-10, 08:25 AM (ISO 8601)
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- Aug 2011
Re: OOTS #883 - The Discussion Thread
Read the edit.
The reason why there's no mention of that in the vampire entry is because the Cleric template already very clearly addressed it.
They couldn't put a general "and will lose spellcasting powers" because of atheist and evil-aligned clerics, hence the reason they left it to the Cleric template "code of conduct" rules to clear such situational event out.Last edited by Mantine; 2013-04-10 at 08:27 AM.